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- <title>The source code</title>
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- </style>
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- document.getElementById(location.hash.replace(/#/, "")).className = "highlight";
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- </head>
- <body onload="prettyPrint(); highlight();">
- <pre class="prettyprint lang-js"><span id='Ext-draw-engine-Vml'>/**
- </span> * Provides specific methods to draw with VML.
- */
- Ext.define('Ext.draw.engine.Vml', {
- /* Begin Definitions */
- extend: 'Ext.draw.Surface',
- requires: ['Ext.draw.Draw', 'Ext.draw.Color', 'Ext.draw.Sprite', 'Ext.draw.Matrix', 'Ext.Element'],
- /* End Definitions */
- engine: 'Vml',
- map: {M: "m", L: "l", C: "c", Z: "x", m: "t", l: "r", c: "v", z: "x"},
- bitesRe: /([clmz]),?([^clmz]*)/gi,
- valRe: /-?[^,\s\-]+/g,
- fillUrlRe: /^url\(\s*['"]?([^\)]+?)['"]?\s*\)$/i,
- pathlike: /^(path|rect)$/,
- NonVmlPathRe: /[ahqstv]/ig, // Non-VML Pathing ops
- partialPathRe: /[clmz]/g,
- fontFamilyRe: /^['"]+|['"]+$/g,
- baseVmlCls: Ext.baseCSSPrefix + 'vml-base',
- vmlGroupCls: Ext.baseCSSPrefix + 'vml-group',
- spriteCls: Ext.baseCSSPrefix + 'vml-sprite',
- measureSpanCls: Ext.baseCSSPrefix + 'vml-measure-span',
- zoom: 21600,
- coordsize: 1000,
- coordorigin: '0 0',
- zIndexShift: 0,
- // VML uses CSS z-index and therefore doesn't need sprites to be kept in zIndex order
- orderSpritesByZIndex: false,
- // @private
- // Convert an SVG standard path into a VML path
- path2vml: function (path) {
- var me = this,
- nonVML = me.NonVmlPathRe,
- map = me.map,
- val = me.valRe,
- zoom = me.zoom,
- bites = me.bitesRe,
- command = Ext.Function.bind(Ext.draw.Draw.pathToAbsolute, Ext.draw.Draw),
- res, pa, p, r, i, ii, j, jj;
- if (String(path).match(nonVML)) {
- command = Ext.Function.bind(Ext.draw.Draw.path2curve, Ext.draw.Draw);
- } else if (!String(path).match(me.partialPathRe)) {
- res = String(path).replace(bites, function (all, command, args) {
- var vals = [],
- isMove = command.toLowerCase() == "m",
- res = map[command];
- args.replace(val, function (value) {
- if (isMove && vals.length === 2) {
- res += vals + map[command == "m" ? "l" : "L"];
- vals = [];
- }
- vals.push(Math.round(value * zoom));
- });
- return res + vals;
- });
- return res;
- }
- pa = command(path);
- res = [];
- for (i = 0, ii = pa.length; i < ii; i++) {
- p = pa[i];
- r = pa[i][0].toLowerCase();
- if (r == "z") {
- r = "x";
- }
- for (j = 1, jj = p.length; j < jj; j++) {
- r += Math.round(p[j] * me.zoom) + (j != jj - 1 ? "," : "");
- }
- res.push(r);
- }
- return res.join(" ");
- },
- // @private - set of attributes which need to be translated from the sprite API to the native browser API
- translateAttrs: {
- radius: "r",
- radiusX: "rx",
- radiusY: "ry",
- lineWidth: "stroke-width",
- fillOpacity: "fill-opacity",
- strokeOpacity: "stroke-opacity",
- strokeLinejoin: "stroke-linejoin"
- },
- // @private - Minimun set of defaults for different types of sprites.
- minDefaults: {
- circle: {
- fill: "none",
- stroke: null,
- "stroke-width": null,
- opacity: null,
- "fill-opacity": null,
- "stroke-opacity": null
- },
- ellipse: {
- cx: 0,
- cy: 0,
- rx: 0,
- ry: 0,
- fill: "none",
- stroke: null,
- "stroke-width": null,
- opacity: null,
- "fill-opacity": null,
- "stroke-opacity": null
- },
- rect: {
- x: 0,
- y: 0,
- width: 0,
- height: 0,
- rx: 0,
- ry: 0,
- fill: "none",
- stroke: null,
- "stroke-width": null,
- opacity: null,
- "fill-opacity": null,
- "stroke-opacity": null
- },
- text: {
- x: 0,
- y: 0,
- "text-anchor": "start",
- font: '10px "Arial"',
- fill: "#000",
- stroke: null,
- "stroke-width": null,
- opacity: null,
- "fill-opacity": null,
- "stroke-opacity": null
- },
- path: {
- d: "M0,0",
- fill: "none",
- stroke: null,
- "stroke-width": null,
- opacity: null,
- "fill-opacity": null,
- "stroke-opacity": null
- },
- image: {
- x: 0,
- y: 0,
- width: 0,
- height: 0,
- preserveAspectRatio: "none",
- opacity: null
- }
- },
- // private
- onMouseEnter: function (e) {
- this.fireEvent("mouseenter", e);
- },
- // private
- onMouseLeave: function (e) {
- this.fireEvent("mouseleave", e);
- },
- // @private - Normalize a delegated single event from the main container to each sprite and sprite group
- processEvent: function (name, e) {
- var target = e.getTarget(),
- surface = this.surface,
- sprite;
- this.fireEvent(name, e);
- sprite = this.items.get(target.id);
- if (sprite) {
- sprite.fireEvent(name, sprite, e);
- }
- },
- // Create the VML element/elements and append them to the DOM
- createSpriteElement: function (sprite) {
- var me = this,
- attr = sprite.attr,
- type = sprite.type,
- zoom = me.zoom,
- vml = sprite.vml || (sprite.vml = {}),
- round = Math.round,
- el = (type === 'image') ? me.createNode('image') : me.createNode('shape'),
- path, skew, textPath;
- el.coordsize = zoom + ' ' + zoom;
- el.coordorigin = attr.coordorigin || "0 0";
- Ext.get(el).addCls(me.spriteCls);
- if (type == "text") {
- vml.path = path = me.createNode("path");
- path.textpathok = true;
- vml.textpath = textPath = me.createNode("textpath");
- textPath.on = true;
- el.appendChild(textPath);
- el.appendChild(path);
- }
- el.id = sprite.id;
- sprite.el = Ext.get(el);
- sprite.el.setStyle('zIndex', -me.zIndexShift);
- me.el.appendChild(el);
- if (type !== 'image') {
- skew = me.createNode("skew");
- skew.on = true;
- el.appendChild(skew);
- sprite.skew = skew;
- }
- sprite.matrix = new Ext.draw.Matrix();
- sprite.bbox = {
- plain: null,
- transform: null
- };
- this.applyAttrs(sprite);
- this.applyTransformations(sprite);
- sprite.fireEvent("render", sprite);
- return sprite.el;
- },
- getBBoxText: function (sprite) {
- var vml = sprite.vml;
- return {
- x: vml.X + (vml.bbx || 0) - vml.W / 2,
- y: vml.Y - vml.H / 2,
- width: vml.W,
- height: vml.H
- };
- },
- applyAttrs: function (sprite) {
- var me = this,
- vml = sprite.vml,
- group = sprite.group,
- spriteAttr = sprite.attr,
- el = sprite.el,
- dom = el.dom,
- style, name, groups, i, ln, scrubbedAttrs, font, key,
- cx, cy, rx, ry;
- if (group) {
- groups = [].concat(group);
- ln = groups.length;
- for (i = 0; i < ln; i++) {
- group = groups[i];
- me.getGroup(group).add(sprite);
- }
- delete sprite.group;
- }
- scrubbedAttrs = me.scrubAttrs(sprite) || {};
- if (sprite.zIndexDirty) {
- me.setZIndex(sprite);
- }
- // Apply minimum default attributes
- Ext.applyIf(scrubbedAttrs, me.minDefaults[sprite.type]);
- if (sprite.type == 'image') {
- Ext.apply(sprite.attr, {
- x: scrubbedAttrs.x,
- y: scrubbedAttrs.y,
- width: scrubbedAttrs.width,
- height: scrubbedAttrs.height
- });
- el.setStyle({
- width: scrubbedAttrs.width + 'px',
- height: scrubbedAttrs.height + 'px'
- });
- dom.src = scrubbedAttrs.src;
- }
- if (dom.href) {
- dom.href = scrubbedAttrs.href;
- }
- if (dom.title) {
- dom.title = scrubbedAttrs.title;
- }
- if (dom.target) {
- dom.target = scrubbedAttrs.target;
- }
- if (dom.cursor) {
- dom.cursor = scrubbedAttrs.cursor;
- }
- // Change visibility
- if (sprite.dirtyHidden) {
- (scrubbedAttrs.hidden) ? me.hidePrim(sprite) : me.showPrim(sprite);
- sprite.dirtyHidden = false;
- }
- // Update path
- if (sprite.dirtyPath) {
- if (sprite.type == "circle" || sprite.type == "ellipse") {
- cx = scrubbedAttrs.x;
- cy = scrubbedAttrs.y;
- rx = scrubbedAttrs.rx || scrubbedAttrs.r || 0;
- ry = scrubbedAttrs.ry || scrubbedAttrs.r || 0;
- dom.path = Ext.String.format("ar{0},{1},{2},{3},{4},{1},{4},{1}",
- Math.round((cx - rx) * me.zoom),
- Math.round((cy - ry) * me.zoom),
- Math.round((cx + rx) * me.zoom),
- Math.round((cy + ry) * me.zoom),
- Math.round(cx * me.zoom));
- sprite.dirtyPath = false;
- }
- else if (sprite.type !== "text" && sprite.type !== 'image') {
- sprite.attr.path = scrubbedAttrs.path = me.setPaths(sprite, scrubbedAttrs) || scrubbedAttrs.path;
- dom.path = me.path2vml(scrubbedAttrs.path);
- sprite.dirtyPath = false;
- }
- }
- // Apply clipping
- if ("clip-rect" in scrubbedAttrs) {
- me.setClip(sprite, scrubbedAttrs);
- }
- // Handle text (special handling required)
- if (sprite.type == "text") {
- me.setTextAttributes(sprite, scrubbedAttrs);
- }
- // Handle fill and opacity
- if (scrubbedAttrs.opacity || scrubbedAttrs['stroke-opacity'] || scrubbedAttrs.fill) {
- me.setFill(sprite, scrubbedAttrs);
- }
- // Handle stroke (all fills require a stroke element)
- if (scrubbedAttrs.stroke || scrubbedAttrs['stroke-opacity'] || scrubbedAttrs.fill) {
- me.setStroke(sprite, scrubbedAttrs);
- }
- //set styles
- style = spriteAttr.style;
- if (style) {
- el.setStyle(style);
- }
- sprite.dirty = false;
- },
- setZIndex: function (sprite) {
- var me = this,
- zIndex = sprite.attr.zIndex,
- shift = me.zIndexShift,
- items, iLen, item, i;
- if (zIndex < shift) {
- // This means bad thing happened.
- // The algorithm below will guarantee O(n) time.
- items = me.items.items;
- iLen = items.length;
- for (i = 0; i < iLen; i++) {
- if ((zIndex = items[i].attr.zIndex) && zIndex < shift) { // zIndex is no longer useful this case
- shift = zIndex;
- }
- }
- me.zIndexShift = shift;
- for (i = 0; i < iLen; i++) {
- item = items[i];
- if (item.el) {
- item.el.setStyle('zIndex', item.attr.zIndex - shift);
- }
- item.zIndexDirty = false;
- }
- } else if (sprite.el) {
- sprite.el.setStyle('zIndex', zIndex - shift);
- sprite.zIndexDirty = false;
- }
- },
- // Normalize all virtualized types into paths.
- setPaths: function (sprite, params) {
- var spriteAttr = sprite.attr, thickness = sprite.attr['stroke-width'] || 1;
- // Clear bbox cache
- sprite.bbox.plain = null;
- sprite.bbox.transform = null;
- if (sprite.type == 'circle') {
- spriteAttr.rx = spriteAttr.ry = params.r;
- return Ext.draw.Draw.ellipsePath(sprite);
- }
- else if (sprite.type == 'ellipse') {
- spriteAttr.rx = params.rx;
- spriteAttr.ry = params.ry;
- return Ext.draw.Draw.ellipsePath(sprite);
- }
- else if (sprite.type == 'rect') {
- spriteAttr.rx = spriteAttr.ry = params.r;
- return Ext.draw.Draw.rectPath(sprite);
- }
- else if (sprite.type == 'path' && spriteAttr.path) {
- return Ext.draw.Draw.pathToAbsolute(spriteAttr.path);
- }
- return false;
- },
- setFill: function (sprite, params) {
- var me = this,
- el = sprite.el.dom,
- fillEl = el.fill,
- newfill = false,
- opacity, gradient, fillUrl, rotation, angle;
- if (!fillEl) {
- // NOT an expando (but it sure looks like one)...
- fillEl = el.fill = me.createNode("fill");
- newfill = true;
- }
- if (Ext.isArray(params.fill)) {
- params.fill = params.fill[0];
- }
- if (params.fill == "none") {
- fillEl.on = false;
- }
- else {
- if (typeof params.opacity == "number") {
- fillEl.opacity = params.opacity;
- }
- if (typeof params["fill-opacity"] == "number") {
- fillEl.opacity = params["fill-opacity"];
- }
- fillEl.on = true;
- if (typeof params.fill == "string") {
- fillUrl = params.fill.match(me.fillUrlRe);
- if (fillUrl) {
- fillUrl = fillUrl[1];
- // If the URL matches one of the registered gradients, render that gradient
- if (fillUrl.charAt(0) == "#") {
- gradient = me.gradientsColl.getByKey(fillUrl.substring(1));
- }
- if (gradient) {
- // VML angle is offset and inverted from standard, and must be adjusted to match rotation transform
- rotation = params.rotation;
- angle = -(gradient.angle + 270 + (rotation ? rotation.degrees : 0)) % 360;
- // IE will flip the angle at 0 degrees...
- if (angle === 0) {
- angle = 180;
- }
- fillEl.angle = angle;
- fillEl.type = "gradient";
- fillEl.method = "sigma";
- if (fillEl.colors) {
- fillEl.colors.value = gradient.colors;
- } else {
- fillEl.colors = gradient.colors;
- }
- }
- // Otherwise treat it as an image
- else {
- fillEl.src = fillUrl;
- fillEl.type = "tile";
- }
- }
- else {
- fillEl.color = Ext.draw.Color.toHex(params.fill);
- fillEl.src = "";
- fillEl.type = "solid";
- }
- }
- }
- if (newfill) {
- el.appendChild(fillEl);
- }
- },
- setStroke: function (sprite, params) {
- var me = this,
- el = sprite.el.dom,
- strokeEl = sprite.strokeEl,
- newStroke = false,
- width, opacity;
- if (!strokeEl) {
- strokeEl = sprite.strokeEl = me.createNode("stroke");
- newStroke = true;
- }
- if (Ext.isArray(params.stroke)) {
- params.stroke = params.stroke[0];
- }
- if (!params.stroke || params.stroke == "none" || params.stroke == 0 || params["stroke-width"] == 0) {
- strokeEl.on = false;
- }
- else {
- strokeEl.on = true;
- if (params.stroke && !params.stroke.match(me.fillUrlRe)) {
- // VML does NOT support a gradient stroke :(
- strokeEl.color = Ext.draw.Color.toHex(params.stroke);
- }
- strokeEl.dashstyle = params["stroke-dasharray"] ? "dash" : "solid";
- strokeEl.joinstyle = params["stroke-linejoin"];
- strokeEl.endcap = params["stroke-linecap"] || "round";
- strokeEl.miterlimit = params["stroke-miterlimit"] || 8;
- width = parseFloat(params["stroke-width"] || 1) * 0.75;
- opacity = params["stroke-opacity"] || 1;
- // VML Does not support stroke widths under 1, so we're going to fiddle with stroke-opacity instead.
- if (Ext.isNumber(width) && width < 1) {
- strokeEl.weight = 1;
- strokeEl.opacity = opacity * width;
- }
- else {
- strokeEl.weight = width;
- strokeEl.opacity = opacity;
- }
- }
- if (newStroke) {
- el.appendChild(strokeEl);
- }
- },
- setClip: function (sprite, params) {
- var me = this,
- el = sprite.el,
- clipEl = sprite.clipEl,
- rect = String(params["clip-rect"]).split(me.separatorRe);
- if (!clipEl) {
- clipEl = sprite.clipEl = me.el.insertFirst(Ext.getDoc().dom.createElement("div"));
- clipEl.addCls(Ext.baseCSSPrefix + 'vml-sprite');
- }
- if (rect.length == 4) {
- rect[2] = +rect[2] + (+rect[0]);
- rect[3] = +rect[3] + (+rect[1]);
- clipEl.setStyle("clip", Ext.String.format("rect({1}px {2}px {3}px {0}px)", rect[0], rect[1], rect[2], rect[3]));
- clipEl.setSize(me.el.width, me.el.height);
- }
- else {
- clipEl.setStyle("clip", "");
- }
- },
- setTextAttributes: function (sprite, params) {
- var me = this,
- vml = sprite.vml,
- textStyle = vml.textpath.style,
- spanCacheStyle = me.span.style,
- zoom = me.zoom,
- round = Math.round,
- fontObj = {
- fontSize: "font-size",
- fontWeight: "font-weight",
- fontStyle: "font-style"
- },
- fontProp,
- paramProp;
- if (sprite.dirtyFont) {
- if (params.font) {
- textStyle.font = spanCacheStyle.font = params.font;
- }
- if (params["font-family"]) {
- textStyle.fontFamily = '"' + params["font-family"].split(",")[0].replace(me.fontFamilyRe, "") + '"';
- spanCacheStyle.fontFamily = params["font-family"];
- }
- for (fontProp in fontObj) {
- paramProp = params[fontObj[fontProp]];
- if (paramProp) {
- textStyle[fontProp] = spanCacheStyle[fontProp] = paramProp;
- }
- }
- me.setText(sprite, params.text);
- if (vml.textpath.string) {
- me.span.innerHTML = String(vml.textpath.string).replace(/</g, "&#60;").replace(/&/g, "&#38;").replace(/\n/g, "<br/>");
- }
- vml.W = me.span.offsetWidth;
- vml.H = me.span.offsetHeight + 2; // TODO handle baseline differences and offset in VML Textpath
- // text-anchor emulation
- if (params["text-anchor"] == "middle") {
- textStyle["v-text-align"] = "center";
- }
- else if (params["text-anchor"] == "end") {
- textStyle["v-text-align"] = "right";
- vml.bbx = -Math.round(vml.W / 2);
- }
- else {
- textStyle["v-text-align"] = "left";
- vml.bbx = Math.round(vml.W / 2);
- }
- }
- vml.X = params.x;
- vml.Y = params.y;
- vml.path.v = Ext.String.format("m{0},{1}l{2},{1}", Math.round(vml.X * zoom), Math.round(vml.Y * zoom), Math.round(vml.X * zoom) + 1);
- // Clear bbox cache
- sprite.bbox.plain = null;
- sprite.bbox.transform = null;
- sprite.dirtyFont = false;
- },
- setText: function (sprite, text) {
- sprite.vml.textpath.string = Ext.htmlDecode(text);
- },
- hide: function () {
- this.el.hide();
- },
- show: function () {
- this.el.show();
- },
- hidePrim: function (sprite) {
- sprite.el.addCls(Ext.baseCSSPrefix + 'hide-visibility');
- },
- showPrim: function (sprite) {
- sprite.el.removeCls(Ext.baseCSSPrefix + 'hide-visibility');
- },
- setSize: function (width, height) {
- var me = this;
- width = width || me.width;
- height = height || me.height;
- me.width = width;
- me.height = height;
- if (me.el) {
- // Size outer div
- if (width != undefined) {
- me.el.setWidth(width);
- }
- if (height != undefined) {
- me.el.setHeight(height);
- }
- }
- me.callParent(arguments);
- },
- <span id='Ext-draw-engine-Vml-method-applyViewBox'> /**
- </span> * @private Using the current viewBox property and the surface's width and height, calculate the
- * appropriate viewBoxShift that will be applied as a persistent transform to all sprites.
- */
- applyViewBox: function () {
- var me = this,
- viewBox = me.viewBox,
- width = me.width,
- height = me.height,
- items,
- iLen,
- i;
-
- me.callParent();
- if (viewBox && (width || height)) {
- items = me.items.items;
- iLen = items.length;
- for (i = 0; i < iLen; i++) {
- me.applyTransformations(items[i]);
- }
- }
- },
- onAdd: function (item) {
- this.callParent(arguments);
- if (this.el) {
- this.renderItem(item);
- }
- },
- onRemove: function (sprite) {
- if (sprite.el) {
- sprite.el.remove();
- delete sprite.el;
- }
- this.callParent(arguments);
- },
- render: function (container) {
- var me = this,
- doc = Ext.getDoc().dom,
- el;
- // VML Node factory method (createNode)
- if (!me.createNode) {
- try {
- if (!doc.namespaces.rvml) {
- doc.namespaces.add("rvml", "urn:schemas-microsoft-com:vml");
- }
- me.createNode = function (tagName) {
- return doc.createElement("<rvml:" + tagName + ' class="rvml">');
- };
- } catch (e) {
- me.createNode = function (tagName) {
- return doc.createElement("<" + tagName + ' xmlns="urn:schemas-microsoft.com:vml" class="rvml">');
- };
- }
- }
- if (!me.el) {
- el = doc.createElement("div");
- me.el = Ext.get(el);
- me.el.addCls(me.baseVmlCls);
- // Measuring span (offscrren)
- me.span = doc.createElement("span");
- Ext.get(me.span).addCls(me.measureSpanCls);
- el.appendChild(me.span);
- me.el.setSize(me.width || 0, me.height || 0);
- container.appendChild(el);
- me.el.on({
- scope: me,
- mouseup: me.onMouseUp,
- mousedown: me.onMouseDown,
- mouseover: me.onMouseOver,
- mouseout: me.onMouseOut,
- mousemove: me.onMouseMove,
- mouseenter: me.onMouseEnter,
- mouseleave: me.onMouseLeave,
- click: me.onClick,
- dblclick: me.onDblClick
- });
- }
- me.renderAll();
- },
- renderAll: function () {
- this.items.each(this.renderItem, this);
- },
- redraw: function (sprite) {
- sprite.dirty = true;
- this.renderItem(sprite);
- },
- renderItem: function (sprite) {
- // Does the surface element exist?
- if (!this.el) {
- return;
- }
- // Create sprite element if necessary
- if (!sprite.el) {
- this.createSpriteElement(sprite);
- }
- if (sprite.dirty) {
- this.applyAttrs(sprite);
- if (sprite.dirtyTransform) {
- this.applyTransformations(sprite);
- }
- }
- },
- rotationCompensation: function (deg, dx, dy) {
- var matrix = new Ext.draw.Matrix();
- matrix.rotate(-deg, 0.5, 0.5);
- return {
- x: matrix.x(dx, dy),
- y: matrix.y(dx, dy)
- };
- },
- transform: function (sprite, matrixOnly) {
- var me = this,
- bbox = me.getBBox(sprite, true),
- cx = bbox.x + bbox.width * 0.5,
- cy = bbox.y + bbox.height * 0.5,
- matrix = new Ext.draw.Matrix(),
- transforms = sprite.transformations,
- transformsLength = transforms.length,
- i = 0,
- deltaDegrees = 0,
- deltaScaleX = 1,
- deltaScaleY = 1,
- flip = "",
- el = sprite.el,
- dom = el.dom,
- domStyle = dom.style,
- zoom = me.zoom,
- skew = sprite.skew,
- shift = me.viewBoxShift,
- deltaX, deltaY, transform, type, compensate, y, fill, newAngle, zoomScaleX, zoomScaleY, newOrigin, offset;
- for (; i < transformsLength; i++) {
- transform = transforms[i];
- type = transform.type;
- if (type == "translate") {
- matrix.translate(transform.x, transform.y);
- }
- else if (type == "rotate") {
- matrix.rotate(transform.degrees, transform.x, transform.y);
- deltaDegrees += transform.degrees;
- }
- else if (type == "scale") {
- matrix.scale(transform.x, transform.y, transform.centerX, transform.centerY);
- deltaScaleX *= transform.x;
- deltaScaleY *= transform.y;
- }
- }
- sprite.matrix = matrix.clone();
- if (matrixOnly) {
- return;
- }
- if (shift) {
- matrix.prepend(shift.scale, 0, 0, shift.scale, shift.dx * shift.scale, shift.dy * shift.scale);
- }
- // Hide element while we transform
- if (sprite.type != "image" && skew) {
- skew.origin = "0,0";
- // matrix transform via VML skew
- skew.matrix = matrix.toString();
- // skew.offset = '32767,1' OK
- // skew.offset = '32768,1' Crash
- // M$, R U kidding??
- offset = matrix.offset();
- if (offset[0] > 32767) {
- offset[0] = 32767;
- } else if (offset[0] < -32768) {
- offset[0] = -32768;
- }
- if (offset[1] > 32767) {
- offset[1] = 32767;
- } else if (offset[1] < -32768) {
- offset[1] = -32768;
- }
- skew.offset = offset;
- }
- else {
- domStyle.filter = matrix.toFilter();
- domStyle.left = Math.min(
- matrix.x(bbox.x, bbox.y),
- matrix.x(bbox.x + bbox.width, bbox.y),
- matrix.x(bbox.x, bbox.y + bbox.height),
- matrix.x(bbox.x + bbox.width, bbox.y + bbox.height)) + 'px';
- domStyle.top = Math.min(
- matrix.y(bbox.x, bbox.y),
- matrix.y(bbox.x + bbox.width, bbox.y),
- matrix.y(bbox.x, bbox.y + bbox.height),
- matrix.y(bbox.x + bbox.width, bbox.y + bbox.height)) + 'px';
- }
- },
- createItem: function (config) {
- return Ext.create('Ext.draw.Sprite', config);
- },
- getRegion: function () {
- return this.el.getRegion();
- },
- addCls: function (sprite, className) {
- if (sprite && sprite.el) {
- sprite.el.addCls(className);
- }
- },
- removeCls: function (sprite, className) {
- if (sprite && sprite.el) {
- sprite.el.removeCls(className);
- }
- },
- <span id='Ext-draw-engine-Vml-method-addGradient'> /**
- </span> * Adds a definition to this Surface for a linear gradient. We convert the gradient definition
- * to its corresponding VML attributes and store it for later use by individual sprites.
- * @param {Object} gradient
- */
- addGradient: function (gradient) {
- var gradients = this.gradientsColl || (this.gradientsColl = Ext.create('Ext.util.MixedCollection')),
- colors = [],
- stops = Ext.create('Ext.util.MixedCollection'),
- keys,
- items,
- iLen,
- key,
- item,
- i;
- // Build colors string
- stops.addAll(gradient.stops);
- stops.sortByKey("ASC", function (a, b) {
- a = parseInt(a, 10);
- b = parseInt(b, 10);
- return a > b ? 1 : (a < b ? -1 : 0);
- });
- keys = stops.keys;
- items = stops.items;
- iLen = keys.length;
- for (i = 0; i < iLen; i++) {
- key = keys[i];
- item = items[i];
- colors.push(key + '% ' + item.color);
- }
- gradients.add(gradient.id, {
- colors: colors.join(","),
- angle: gradient.angle
- });
- },
- destroy: function () {
- var me = this;
- me.callParent(arguments);
- if (me.el) {
- me.el.remove();
- }
- delete me.el;
- }
- });
- </pre>
- </body>
- </html>
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