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- # saveSvgAsPng
- ## Installation
- ```
- npm install save-svg-as-png
- ```
- ## Prerequisites
- SaveSvgAsPng relies on JavaScript promises, so any browsers that don't natively support the standard `Promise` object will need to have a polyfill.
- ## Usage
- To save a PNG, include the script `saveSvgAsPng.js` in your page, then call the `saveSvgAsPng` function with an SVG node and a filename:
- ```javascript
- saveSvgAsPng(document.getElementById("diagram"), "diagram.png");
- ```
- The filename is the preferred filename when saving the image to the file system. The browser may change the name of the file if there is already a file by that name in the target directory.
- If you want to scale the image up or down, you can pass a scale factor in an options object:
- ```javascript
- saveSvgAsPng(document.getElementById("diagram"), "diagram.png", {scale: 0.5});
- ```
- Other options are documented below.
- If you just want a dataURI for an SVG, you can call `svgAsDataUri`, which returns a promise:
- ```javascript
- svgAsDataUri(document.getElementById("diagram"), options).then(uri => ...);
- ```
- If you want a dataURI of a PNG generated from an SVG, you can call `svgAsPngUri`, which also returns a promise:
- ```javascript
- svgAsPngUri(document.getElementById("diagram"), options).then(uri => ...);
- ```
- Compatible with [browserify](http://browserify.org/) and [requirejs](http://requirejs.org).
- If you want to use TypeScript, necessary [type definitions](https://github.com/martianov/typed-save-svg-as-png) are available in [Typings](https://github.com/typings/typings) [public registry](https://github.com/typings/registry).
- ### Options
- - `backgroundColor` — Creates a PNG with the given background color. Defaults to transparent.
- - `canvg` - If canvg is passed in, it will be used to write svg to canvas. This will allow support for Internet Explorer
- - `encoderOptions` - A Number between 0 and 1 indicating image quality. The default is 0.8
- - `encoderType` - A DOMString indicating the image format. The default type is image/png.
- - `fonts` - A list of `{text, url, format}` objects the specify what fonts to inline in the SVG. Omitting this option defaults to auto-detecting font rules.
- - `height` - Specify the image's height. Defaults to the viewbox's height if given, or the element's non-percentage height, or the element's bounding box's height, or the element's CSS height, or the computed style's height, or 0.
- - `left` - Specify the viewbox's left position. Defaults to 0.
- - `modifyCss` - A function that takes a CSS rule's selector and properties and returns a string of CSS. Supercedes `selectorRemap` and `modifyStyle`. Useful for modifying properties only for certain CSS selectors.
- - `modifyStyle` - A function that takes a CSS rule's properties and returns a string of CSS. Useful for modifying properties before they're inlined into the SVG.
- - `scale` — Changes the resolution of the output PNG. Defaults to `1`, the same dimensions as the source SVG.
- - `selectorRemap` — A function that takes a CSS selector and produces its replacement in the CSS that's inlined into the SVG. Useful if your SVG style selectors are scoped by ancestor elements in your HTML document.
- - `top` - Specify the viewbox's top position. Defaults to 0.
- - `width` - Specify the image's width. Defaults to the viewbox's width if given, or the element's non-percentage width, or the element's bounding box's width, or the element's CSS width, or the computed style's width, or 0.
- - `excludeUnusedCss` - Exclude CSS rules that don't match any elements in the SVG.
- - `excludeCss` - Exclude all CSS rules
- ### Testing
- run tests with [tape](https://www.npmjs.com/package/tape)
- ```bash
- npm test
- ```
- ## Support
- [Chrome limits data URIs to 2MB](http://stackoverflow.com/questions/695151/data-protocol-url-size-limitations/41755526#41755526), so you may have trouble generating PNGs beyod a certain size.
- Internet Explorer will only work if [canvg](https://github.com/canvg/canvg) is passed in, otherwise it will throw a `SecurityError` when calling `toDataURL` on a canvas that's been written to. [canvg](https://github.com/canvg/canvg) may have it's own issues with SVG support, so make sure to test the output.
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