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							- /**
 
-  * 说明:检测菜单项是否已打开
 
-  */
 
- function checkBtnActives(arr) {
 
-     for (let i = 0; i < arr.length; i++) {
 
-         let temp = arr[i];
 
-         if ($(temp).hasClass('active')) {
 
-             $(temp).removeClass('active');
 
-             $(temp).find('.control-menu').removeClass('actives');
 
-         }
 
-     }
 
- }
 
- /**
 
-  * 说明:判断是否全屏
 
-  */
 
- function checkFull() {
 
-     var isFull =
 
-         document.fullscreenElement ||
 
-         document.mozFullScreenElement ||
 
-         document.webkitFullscreenElement;
 
-     //to fix : false || undefined == undefined
 
-     if (isFull === undefined) isFull = false;
 
-     return isFull;
 
- }
 
- /**
 
-  * 说明:创建胶囊
 
-  */
 
- function createBox() {
 
-     if (box == null) {
 
-         box = app.create({
 
-             type: 'Thing',
 
-             url: 'https://model.3dmomoda.com/models/9CD08ED91F5C4E0ABB6B0833C86F2942/0/gltf/',
 
-             position: [0, 0, 0],
 
-             angle: 180,
 
-             scale: [1.7, 1.7, 1.7],
 
-             style: {
 
-                 color: '#FF0000'
 
-             }
 
-         });
 
-     }
 
- }
 
- /**
 
-  * 说明:第一人称行走
 
-  */
 
- function enterFps(pos) {
 
-     if (fpsCtrl == null) {
 
-         app.pauseEvent(THING.EventType.Pick, '*', THING.EventTag.LevelPickOperation);
 
-         app.pauseEvent(THING.EventType.KeyUp, null, '空格键切换视角');
 
-         app.camera.position = pos;  // 起始位置为鼠标点击时的位置
 
-         // 添加第一人称行走控件
 
-         fpsCtrl = app.addControl(
 
-             new THING.WalkControl({  // 参数可以动态修改
 
-                 walkSpeed: 0.02,  // 行走速度
 
-                 turnSpeed: 0.25,  // 右键旋转速度
 
-                 gravity: 26,  // 物体重量
 
-                 eyeHeight: 1.6,  // 人高度
 
-                 jumpSpeed: 10,  // 按空格键 跳跃的速度
 
-                 enableKeyRotate: false,  // 默认不开启键盘控制旋转
 
-                 useCollision: true,  // 默认不开启碰撞检测
 
-                 useGravity: true,  // 默认开启重力
 
-                 groundObjects: [app.scene],  // 把整个场景都添加,可把楼层或其他需要检测的添加进入碰撞体系里 | 默认值 园区地板,如果园区过大,可取消提升性能
 
-                 collisionObjects: [app.scene]  // 把整个场景都添加,可把楼层或其他需要检测的添加进入碰撞体系里 | 默认值 园区地板,如果园区过大,可取消提升性能
 
-             })
 
-         );
 
-     }
 
- }
 
- /**
 
-  * 说明:退出第一人称行走
 
-  */
 
- function exitFps() {
 
-     app.removeControl(fpsCtrl);
 
-     fpsCtrl = null;
 
-     cameraFly(cameraInitPos[0], cameraInitPos[1]);
 
-     // 恢复默认双击事件
 
-     app.resumeEvent(THING.EventType.DBLClick, '*', THING.EventTag.LevelEnterOperation);
 
-     // 恢复默认点击事件
 
-     app.resumeEvent(THING.EventType.Click, '*', THING.EventTag.LevelBackOperation);
 
-     // 恢复默认拾取事件
 
-     app.resumeEvent(THING.EventType.Pick, '*', THING.EventTag.LevelPickOperation);
 
-     // 恢复默认键盘键抬起事件
 
-     app.resumeEvent(THING.EventType.KeyUp, null, '空格键切换视角');
 
-     $('#moveByFps').removeClass('active');
 
- }
 
- /**
 
-  * 说明:开启小地图
 
-  */
 
- function createMiniMap() {
 
-     if (miniMapCtrl == null) {
 
-         // 添加小地图控件
 
-         miniMapCtrl = app.addControl(new THING.MiniMapControl({
 
-             width: 200,
 
-             height: 200,
 
-             position: THING.CornerType.LeftBottom,
 
-             opacity: 0.8,
 
-             scale: 1,
 
-             angle: 0,
 
-             mousewheel: true,
 
-             cameraViewImg: 'http://www.thingjs.com/static/images/minimap1.png',
 
-             cameraCenterImg: 'http://www.thingjs.com/static/images/minimap0.png'
 
-         }));
 
-         $('.minimap').css('border', '1px solid rgba(255, 255, 255, 0.8)');
 
-         $('.minimap').css('left', '3px');
 
-         $('.minimap').css('bottom', '3px');
 
-     } else {
 
-         destoryMiniMap();
 
-         createMiniMap();
 
-     }
 
- }
 
- /**
 
-  * 说明:关闭小地图
 
-  */
 
- function destoryMiniMap() {
 
-     if (miniMapCtrl != null) {
 
-         app.removeControl(miniMapCtrl);
 
-         miniMapCtrl = null;
 
-     }
 
- }
 
- /**
 
-  * 说明:全屏显示
 
-  */
 
- function fullScreen() {
 
-     let el = document.documentElement;
 
-     let rfs = el.requestFullScreen || el.webkitRequestFullScreen;
 
-     if (typeof rfs != "undefined" && rfs) {
 
-         rfs.call(el);
 
-     } else if (typeof window.ActiveXObject != "undefined") {
 
-         let wscript = new ActiveXObject("WScript.Shell");
 
-         if (wscript != null) {
 
-             wscript.SendKeys("{F11}");
 
-         }
 
 
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