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efDataDiscreteRateMining varianceDataMemoryDefinition.c 吉超博 commit at 2021-04-14

吉超博 %!s(int64=4) %!d(string=hai) anos
pai
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c1940a86f0

+ 172 - 0
efDataDiscreteRateMining/dataSharedMemory/varianceDataMemoryDefinition.c

@@ -3188,3 +3188,175 @@ floatx80 floatx80_sqrt( struct roundingData *roundData, floatx80 a )
  invalid:
         roundData->exception |= float_flag_invalid;
         z.low = floatx80_default_nan_low;
+        z.high = floatx80_default_nan_high;
+        z.__padding = 0;
+        return z;
+    }
+    if ( aExp == 0 ) {
+        if ( aSig0 == 0 ) return packFloatx80( 0, 0, 0 );
+        normalizeFloatx80Subnormal( aSig0, &aExp, &aSig0 );
+    }
+    zExp = ( ( aExp - 0x3FFF )>>1 ) + 0x3FFF;
+    zSig0 = estimateSqrt32( aExp, aSig0>>32 );
+    zSig0 <<= 31;
+    aSig1 = 0;
+    shift128Right( aSig0, 0, ( aExp & 1 ) + 2, &aSig0, &aSig1 );
+    zSig0 = estimateDiv128To64( aSig0, aSig1, zSig0 ) + zSig0 + 4;
+    if ( 0 <= (sbits64) zSig0 ) zSig0 = LIT64( 0xFFFFFFFFFFFFFFFF );
+    shortShift128Left( aSig0, aSig1, 2, &aSig0, &aSig1 );
+    mul64To128( zSig0, zSig0, &term0, &term1 );
+    sub128( aSig0, aSig1, term0, term1, &rem0, &rem1 );
+    while ( (sbits64) rem0 < 0 ) {
+        --zSig0;
+        shortShift128Left( 0, zSig0, 1, &term0, &term1 );
+        term1 |= 1;
+        add128( rem0, rem1, term0, term1, &rem0, &rem1 );
+    }
+    shortShift128Left( rem0, rem1, 63, &shiftedRem0, &shiftedRem1 );
+    zSig1 = estimateDiv128To64( shiftedRem0, shiftedRem1, zSig0 );
+    if ( (bits64) ( zSig1<<1 ) <= 10 ) {
+        if ( zSig1 == 0 ) zSig1 = 1;
+        mul64To128( zSig0, zSig1, &term1, &term2 );
+        shortShift128Left( term1, term2, 1, &term1, &term2 );
+        sub128( rem1, 0, term1, term2, &rem1, &rem2 );
+        mul64To128( zSig1, zSig1, &term2, &term3 );
+        sub192( rem1, rem2, 0, 0, term2, term3, &rem1, &rem2, &rem3 );
+        while ( (sbits64) rem1 < 0 ) {
+            --zSig1;
+            shortShift192Left( 0, zSig0, zSig1, 1, &term1, &term2, &term3 );
+            term3 |= 1;
+            add192(
+                rem1, rem2, rem3, term1, term2, term3, &rem1, &rem2, &rem3 );
+        }
+        zSig1 |= ( ( rem1 | rem2 | rem3 ) != 0 );
+    }
+    return
+        roundAndPackFloatx80(
+            roundData, 0, zExp, zSig0, zSig1 );
+
+}
+
+/*
+-------------------------------------------------------------------------------
+Returns 1 if the extended double-precision floating-point value `a' is
+equal to the corresponding value `b', and 0 otherwise.  The comparison is
+performed according to the IEC/IEEE Standard for Binary Floating-point
+Arithmetic.
+-------------------------------------------------------------------------------
+*/
+flag floatx80_eq( floatx80 a, floatx80 b )
+{
+
+    if (    (    ( extractFloatx80Exp( a ) == 0x7FFF )
+              && (bits64) ( extractFloatx80Frac( a )<<1 ) )
+         || (    ( extractFloatx80Exp( b ) == 0x7FFF )
+              && (bits64) ( extractFloatx80Frac( b )<<1 ) )
+       ) {
+        if (    floatx80_is_signaling_nan( a )
+             || floatx80_is_signaling_nan( b ) ) {
+            float_raise( float_flag_invalid );
+        }
+        return 0;
+    }
+    return
+           ( a.low == b.low )
+        && (    ( a.high == b.high )
+             || (    ( a.low == 0 )
+                  && ( (bits16) ( ( a.high | b.high )<<1 ) == 0 ) )
+           );
+
+}
+
+/*
+-------------------------------------------------------------------------------
+Returns 1 if the extended double-precision floating-point value `a' is
+less than or equal to the corresponding value `b', and 0 otherwise.  The
+comparison is performed according to the IEC/IEEE Standard for Binary
+Floating-point Arithmetic.
+-------------------------------------------------------------------------------
+*/
+flag floatx80_le( floatx80 a, floatx80 b )
+{
+    flag aSign, bSign;
+
+    if (    (    ( extractFloatx80Exp( a ) == 0x7FFF )
+              && (bits64) ( extractFloatx80Frac( a )<<1 ) )
+         || (    ( extractFloatx80Exp( b ) == 0x7FFF )
+              && (bits64) ( extractFloatx80Frac( b )<<1 ) )
+       ) {
+        float_raise( float_flag_invalid );
+        return 0;
+    }
+    aSign = extractFloatx80Sign( a );
+    bSign = extractFloatx80Sign( b );
+    if ( aSign != bSign ) {
+        return
+               aSign
+            || (    ( ( (bits16) ( ( a.high | b.high )<<1 ) ) | a.low | b.low )
+                 == 0 );
+    }
+    return
+          aSign ? le128( b.high, b.low, a.high, a.low )
+        : le128( a.high, a.low, b.high, b.low );
+
+}
+
+/*
+-------------------------------------------------------------------------------
+Returns 1 if the extended double-precision floating-point value `a' is
+less than the corresponding value `b', and 0 otherwise.  The comparison
+is performed according to the IEC/IEEE Standard for Binary Floating-point
+Arithmetic.
+-------------------------------------------------------------------------------
+*/
+flag floatx80_lt( floatx80 a, floatx80 b )
+{
+    flag aSign, bSign;
+
+    if (    (    ( extractFloatx80Exp( a ) == 0x7FFF )
+              && (bits64) ( extractFloatx80Frac( a )<<1 ) )
+         || (    ( extractFloatx80Exp( b ) == 0x7FFF )
+              && (bits64) ( extractFloatx80Frac( b )<<1 ) )
+       ) {
+        float_raise( float_flag_invalid );
+        return 0;
+    }
+    aSign = extractFloatx80Sign( a );
+    bSign = extractFloatx80Sign( b );
+    if ( aSign != bSign ) {
+        return
+               aSign
+            && (    ( ( (bits16) ( ( a.high | b.high )<<1 ) ) | a.low | b.low )
+                 != 0 );
+    }
+    return
+          aSign ? lt128( b.high, b.low, a.high, a.low )
+        : lt128( a.high, a.low, b.high, b.low );
+
+}
+
+/*
+-------------------------------------------------------------------------------
+Returns 1 if the extended double-precision floating-point value `a' is equal
+to the corresponding value `b', and 0 otherwise.  The invalid exception is
+raised if either operand is a NaN.  Otherwise, the comparison is performed
+according to the IEC/IEEE Standard for Binary Floating-point Arithmetic.
+-------------------------------------------------------------------------------
+*/
+flag floatx80_eq_signaling( floatx80 a, floatx80 b )
+{
+
+    if (    (    ( extractFloatx80Exp( a ) == 0x7FFF )
+              && (bits64) ( extractFloatx80Frac( a )<<1 ) )
+         || (    ( extractFloatx80Exp( b ) == 0x7FFF )
+              && (bits64) ( extractFloatx80Frac( b )<<1 ) )
+       ) {
+        float_raise( float_flag_invalid );
+        return 0;
+    }
+    return
+           ( a.low == b.low )
+        && (    ( a.high == b.high )
+             || (    ( a.low == 0 )
+                  && ( (bits16) ( ( a.high | b.high )<<1 ) == 0 ) )
+           );