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@@ -358,3 +358,58 @@ function registerEvent() {
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if (showControlTimer == null) {
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if (showControlTimer == null) {
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$('#all-controls').css('display', 'none');
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$('#all-controls').css('display', 'none');
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showControlTimer = setInterval(function () {
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showControlTimer = setInterval(function () {
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+ count++;
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+ if (count >= 2) {
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+ $('#all-controls').css('display', 'block');
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+ restarRotate();
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+ clearInterval(showControlTimer);
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+ showControlTimer = null;
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+ }
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+ }, 300);
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+ }
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+ }, '摄像机前后滚动,功能图片隐藏');
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+
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+ // 鼠标移动事件,已创建的红色胶囊跟随鼠标移动
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+ app.on(THING.EventType.MouseMove, function (ev) {
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+ if (box != null) {
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+ if (ev.picked) {
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+ box.position = ev.pickedPosition;
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+ }
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+ }
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+ });
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+ // 摄像机位置改变结束事件,记录当前摄像机位置与目标点x,y,z的差
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+ app.on(THING.EventType.CameraChangeEnd, function () {
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+ if (cameraDistace.length > 0) {
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+ let caPos = app.camera.position;
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+ let scePos = app.root.defaultCampus.position;
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+ cameraDistace = [caPos[0] - scePos[0], caPos[1] - scePos[1], caPos[2] - scePos[2]];
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+ }
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+ restarRotate();
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+ });
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+ // 点击事件,放置红色胶囊,进入第一人称行走
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+ app.on(THING.EventType.Click, function (ev) {
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+ stopRotate();
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+ if (ev.button == 0 && box != null) {
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+ let pos = box.position;
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+ box.destroy();
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+ box = null;
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+ app.camera.flyTo(pos);
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+ enterFps([pos[0], pos[1] + 2, pos[2]]);
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+ }
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+ checkBtnActives(['#mapBg', '#sceneSetting']);
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+ });
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+ // 进入层级事件,退出第一人称行走
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+ app.on(THING.EventType.EnterLevel, function () {
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+ if (fpsCtrl != null) {
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+ exitFps();
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+ }
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+ });
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+ // 离开层级事件,停止旋转
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+ app.on(THING.EventType.LeaveLevel, function () {
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+ stopRotate();
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+ })
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+ // 鼠标滑轮事件,停止旋转
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+ app.on(THING.EventType.MouseWheel, function () {
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+ stopRotate();
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+ })
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+ // 场景添加键盘按下事件,当进入第一人称行走时,按下esc键退出第一人称行走
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