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waterDataStatisticsCrossAssociation correlationCalculationWaterTankSpray.c 徐寅秋 commit at 2021-02-19

徐寅秋 4 năm trước cách đây
mục cha
commit
90086f3343

+ 132 - 0
waterDataStatisticsCrossAssociation/waterTankDataAssociation/correlationCalculationWaterTankSpray.c

@@ -494,3 +494,135 @@ static int vfp_cpu_pm_notifier(struct notifier_block *self, unsigned long cmd,
 	}
 	return NOTIFY_OK;
 }
+
+static struct notifier_block vfp_cpu_pm_notifier_block = {
+	.notifier_call = vfp_cpu_pm_notifier,
+};
+
+static void vfp_pm_init(void)
+{
+	cpu_pm_register_notifier(&vfp_cpu_pm_notifier_block);
+}
+
+#else
+static inline void vfp_pm_init(void) { }
+#endif /* CONFIG_CPU_PM */
+
+/*
+ * Ensure that the VFP state stored in 'thread->vfpstate' is up to date
+ * with the hardware state.
+ */
+void vfp_sync_hwstate(struct thread_info *thread)
+{
+	unsigned int cpu = get_cpu();
+
+	if (vfp_state_in_hw(cpu, thread)) {
+		u32 fpexc = fmrx(FPEXC);
+
+		/*
+		 * Save the last VFP state on this CPU.
+		 */
+		fmxr(FPEXC, fpexc | FPEXC_EN);
+		vfp_save_state(&thread->vfpstate, fpexc | FPEXC_EN);
+		fmxr(FPEXC, fpexc);
+	}
+
+	put_cpu();
+}
+
+/* Ensure that the thread reloads the hardware VFP state on the next use. */
+void vfp_flush_hwstate(struct thread_info *thread)
+{
+	unsigned int cpu = get_cpu();
+
+	vfp_force_reload(cpu, thread);
+
+	put_cpu();
+}
+
+/*
+ * Save the current VFP state into the provided structures and prepare
+ * for entry into a new function (signal handler).
+ */
+int vfp_preserve_user_clear_hwstate(struct user_vfp __user *ufp,
+				    struct user_vfp_exc __user *ufp_exc)
+{
+	struct thread_info *thread = current_thread_info();
+	struct vfp_hard_struct *hwstate = &thread->vfpstate.hard;
+	int err = 0;
+
+	/* Ensure that the saved hwstate is up-to-date. */
+	vfp_sync_hwstate(thread);
+
+	/*
+	 * Copy the floating point registers. There can be unused
+	 * registers see asm/hwcap.h for details.
+	 */
+	err |= __copy_to_user(&ufp->fpregs, &hwstate->fpregs,
+			      sizeof(hwstate->fpregs));
+	/*
+	 * Copy the status and control register.
+	 */
+	__put_user_error(hwstate->fpscr, &ufp->fpscr, err);
+
+	/*
+	 * Copy the exception registers.
+	 */
+	__put_user_error(hwstate->fpexc, &ufp_exc->fpexc, err);
+	__put_user_error(hwstate->fpinst, &ufp_exc->fpinst, err);
+	__put_user_error(hwstate->fpinst2, &ufp_exc->fpinst2, err);
+
+	if (err)
+		return -EFAULT;
+
+	/* Ensure that VFP is disabled. */
+	vfp_flush_hwstate(thread);
+
+	/*
+	 * As per the PCS, clear the length and stride bits for function
+	 * entry.
+	 */
+	hwstate->fpscr &= ~(FPSCR_LENGTH_MASK | FPSCR_STRIDE_MASK);
+	return 0;
+}
+
+/* Sanitise and restore the current VFP state from the provided structures. */
+int vfp_restore_user_hwstate(struct user_vfp __user *ufp,
+			     struct user_vfp_exc __user *ufp_exc)
+{
+	struct thread_info *thread = current_thread_info();
+	struct vfp_hard_struct *hwstate = &thread->vfpstate.hard;
+	unsigned long fpexc;
+	int err = 0;
+
+	/* Disable VFP to avoid corrupting the new thread state. */
+	vfp_flush_hwstate(thread);
+
+	/*
+	 * Copy the floating point registers. There can be unused
+	 * registers see asm/hwcap.h for details.
+	 */
+	err |= __copy_from_user(&hwstate->fpregs, &ufp->fpregs,
+				sizeof(hwstate->fpregs));
+	/*
+	 * Copy the status and control register.
+	 */
+	__get_user_error(hwstate->fpscr, &ufp->fpscr, err);
+
+	/*
+	 * Sanitise and restore the exception registers.
+	 */
+	__get_user_error(fpexc, &ufp_exc->fpexc, err);
+
+	/* Ensure the VFP is enabled. */
+	fpexc |= FPEXC_EN;
+
+	/* Ensure FPINST2 is invalid and the exception flag is cleared. */
+	fpexc &= ~(FPEXC_EX | FPEXC_FP2V);
+	hwstate->fpexc = fpexc;
+
+	__get_user_error(hwstate->fpinst, &ufp_exc->fpinst, err);
+	__get_user_error(hwstate->fpinst2, &ufp_exc->fpinst2, err);
+
+	return err ? -EFAULT : 0;
+}