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efDataDiscreteRateMining varianceDataMemoryDefinition.c 吉超博 commit at 2020-12-21

吉超博 4 năm trước cách đây
mục cha
commit
7420707904

+ 105 - 0
efDataDiscreteRateMining/dataSharedMemory/varianceDataMemoryDefinition.c

@@ -1691,3 +1691,108 @@ int32 float64_to_int32_round_to_zero( float64 a )
     if ( shiftCount < 21 ) {
         if ( ( aExp == 0x7FF ) && aSig ) aSign = 0;
         goto invalid;
+    }
+    else if ( 52 < shiftCount ) {
+        if ( aExp || aSig ) float_raise( float_flag_inexact );
+        return 0;
+    }
+    aSig |= LIT64( 0x0010000000000000 );
+    savedASig = aSig;
+    aSig >>= shiftCount;
+    z = aSig;
+    if ( aSign ) z = - z;
+    if ( ( z < 0 ) ^ aSign ) {
+ invalid:
+        float_raise( float_flag_invalid );
+        return aSign ? 0x80000000 : 0x7FFFFFFF;
+    }
+    if ( ( aSig<<shiftCount ) != savedASig ) {
+        float_raise( float_flag_inexact );
+    }
+    return z;
+
+}
+
+/*
+-------------------------------------------------------------------------------
+Returns the result of converting the double-precision floating-point value
+`a' to the 32-bit two's complement unsigned integer format.  The conversion
+is performed according to the IEC/IEEE Standard for Binary Floating-point
+Arithmetic---which means in particular that the conversion is rounded
+according to the current rounding mode.  If `a' is a NaN, the largest
+positive integer is returned.  Otherwise, if the conversion overflows, the
+largest positive integer is returned.
+-------------------------------------------------------------------------------
+*/
+int32 float64_to_uint32( struct roundingData *roundData, float64 a )
+{
+    flag aSign;
+    int16 aExp, shiftCount;
+    bits64 aSig;
+
+    aSig = extractFloat64Frac( a );
+    aExp = extractFloat64Exp( a );
+    aSign = 0; //extractFloat64Sign( a );
+    //if ( ( aExp == 0x7FF ) && aSig ) aSign = 0;
+    if ( aExp ) aSig |= LIT64( 0x0010000000000000 );
+    shiftCount = 0x42C - aExp;
+    if ( 0 < shiftCount ) shift64RightJamming( aSig, shiftCount, &aSig );
+    return roundAndPackInt32( roundData, aSign, aSig );
+}
+
+/*
+-------------------------------------------------------------------------------
+Returns the result of converting the double-precision floating-point value
+`a' to the 32-bit two's complement integer format.  The conversion is
+performed according to the IEC/IEEE Standard for Binary Floating-point
+Arithmetic, except that the conversion is always rounded toward zero.  If
+`a' is a NaN, the largest positive integer is returned.  Otherwise, if the
+conversion overflows, the largest positive integer is returned.
+-------------------------------------------------------------------------------
+*/
+int32 float64_to_uint32_round_to_zero( float64 a )
+{
+    flag aSign;
+    int16 aExp, shiftCount;
+    bits64 aSig, savedASig;
+    int32 z;
+
+    aSig = extractFloat64Frac( a );
+    aExp = extractFloat64Exp( a );
+    aSign = extractFloat64Sign( a );
+    shiftCount = 0x433 - aExp;
+    if ( shiftCount < 21 ) {
+        if ( ( aExp == 0x7FF ) && aSig ) aSign = 0;
+        goto invalid;
+    }
+    else if ( 52 < shiftCount ) {
+        if ( aExp || aSig ) float_raise( float_flag_inexact );
+        return 0;
+    }
+    aSig |= LIT64( 0x0010000000000000 );
+    savedASig = aSig;
+    aSig >>= shiftCount;
+    z = aSig;
+    if ( aSign ) z = - z;
+    if ( ( z < 0 ) ^ aSign ) {
+ invalid:
+        float_raise( float_flag_invalid );
+        return aSign ? 0x80000000 : 0x7FFFFFFF;
+    }
+    if ( ( aSig<<shiftCount ) != savedASig ) {
+        float_raise( float_flag_inexact );
+    }
+    return z;
+}
+
+/*
+-------------------------------------------------------------------------------
+Returns the result of converting the double-precision floating-point value
+`a' to the single-precision floating-point format.  The conversion is
+performed according to the IEC/IEEE Standard for Binary Floating-point
+Arithmetic.
+-------------------------------------------------------------------------------
+*/
+float32 float64_to_float32( struct roundingData *roundData, float64 a )
+{
+    flag aSign;