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efDataDiscreteRateMining varianceDataMemoryDefinition.c 吉超博 commit at 2021-03-18

吉超博 4 years ago
parent
commit
5ff4a69db6

+ 189 - 0
efDataDiscreteRateMining/dataSharedMemory/varianceDataMemoryDefinition.c

@@ -2774,3 +2774,192 @@ static floatx80 addFloatx80Sigs( struct roundingData *roundData, floatx80 a, flo
     else {
         if ( aExp == 0x7FFF ) {
             if ( (bits64) ( ( aSig | bSig )<<1 ) ) {
+                return propagateFloatx80NaN( a, b );
+            }
+            return a;
+        }
+        zSig1 = 0;
+        zSig0 = aSig + bSig;
+        if ( aExp == 0 ) {
+            normalizeFloatx80Subnormal( zSig0, &zExp, &zSig0 );
+            goto roundAndPack;
+        }
+        zExp = aExp;
+        goto shiftRight1;
+    }
+    
+    zSig0 = aSig + bSig;
+
+    if ( (sbits64) zSig0 < 0 ) goto roundAndPack; 
+ shiftRight1:
+    shift64ExtraRightJamming( zSig0, zSig1, 1, &zSig0, &zSig1 );
+    zSig0 |= LIT64( 0x8000000000000000 );
+    ++zExp;
+ roundAndPack:
+    return
+        roundAndPackFloatx80(
+            roundData, zSign, zExp, zSig0, zSig1 );
+
+}
+
+/*
+-------------------------------------------------------------------------------
+Returns the result of subtracting the absolute values of the extended
+double-precision floating-point values `a' and `b'.  If `zSign' is true,
+the difference is negated before being returned.  `zSign' is ignored if the
+result is a NaN.  The subtraction is performed according to the IEC/IEEE
+Standard for Binary Floating-point Arithmetic.
+-------------------------------------------------------------------------------
+*/
+static floatx80 subFloatx80Sigs( struct roundingData *roundData, floatx80 a, floatx80 b, flag zSign )
+{
+    int32 aExp, bExp, zExp;
+    bits64 aSig, bSig, zSig0, zSig1;
+    int32 expDiff;
+    floatx80 z;
+
+    aSig = extractFloatx80Frac( a );
+    aExp = extractFloatx80Exp( a );
+    bSig = extractFloatx80Frac( b );
+    bExp = extractFloatx80Exp( b );
+    expDiff = aExp - bExp;
+    if ( 0 < expDiff ) goto aExpBigger;
+    if ( expDiff < 0 ) goto bExpBigger;
+    if ( aExp == 0x7FFF ) {
+        if ( (bits64) ( ( aSig | bSig )<<1 ) ) {
+            return propagateFloatx80NaN( a, b );
+        }
+        roundData->exception |= float_flag_invalid;
+        z.low = floatx80_default_nan_low;
+        z.high = floatx80_default_nan_high;
+        z.__padding = 0;
+        return z;
+    }
+    if ( aExp == 0 ) {
+        aExp = 1;
+        bExp = 1;
+    }
+    zSig1 = 0;
+    if ( bSig < aSig ) goto aBigger;
+    if ( aSig < bSig ) goto bBigger;
+    return packFloatx80( roundData->mode == float_round_down, 0, 0 );
+ bExpBigger:
+    if ( bExp == 0x7FFF ) {
+        if ( (bits64) ( bSig<<1 ) ) return propagateFloatx80NaN( a, b );
+        return packFloatx80( zSign ^ 1, 0x7FFF, LIT64( 0x8000000000000000 ) );
+    }
+    if ( aExp == 0 ) ++expDiff;
+    shift128RightJamming( aSig, 0, - expDiff, &aSig, &zSig1 );
+ bBigger:
+    sub128( bSig, 0, aSig, zSig1, &zSig0, &zSig1 );
+    zExp = bExp;
+    zSign ^= 1;
+    goto normalizeRoundAndPack;
+ aExpBigger:
+    if ( aExp == 0x7FFF ) {
+        if ( (bits64) ( aSig<<1 ) ) return propagateFloatx80NaN( a, b );
+        return a;
+    }
+    if ( bExp == 0 ) --expDiff;
+    shift128RightJamming( bSig, 0, expDiff, &bSig, &zSig1 );
+ aBigger:
+    sub128( aSig, 0, bSig, zSig1, &zSig0, &zSig1 );
+    zExp = aExp;
+ normalizeRoundAndPack:
+    return
+        normalizeRoundAndPackFloatx80(
+            roundData, zSign, zExp, zSig0, zSig1 );
+
+}
+
+/*
+-------------------------------------------------------------------------------
+Returns the result of adding the extended double-precision floating-point
+values `a' and `b'.  The operation is performed according to the IEC/IEEE
+Standard for Binary Floating-point Arithmetic.
+-------------------------------------------------------------------------------
+*/
+floatx80 floatx80_add( struct roundingData *roundData, floatx80 a, floatx80 b )
+{
+    flag aSign, bSign;
+    
+    aSign = extractFloatx80Sign( a );
+    bSign = extractFloatx80Sign( b );
+    if ( aSign == bSign ) {
+        return addFloatx80Sigs( roundData, a, b, aSign );
+    }
+    else {
+        return subFloatx80Sigs( roundData, a, b, aSign );
+    }
+    
+}
+
+/*
+-------------------------------------------------------------------------------
+Returns the result of subtracting the extended double-precision floating-
+point values `a' and `b'.  The operation is performed according to the
+IEC/IEEE Standard for Binary Floating-point Arithmetic.
+-------------------------------------------------------------------------------
+*/
+floatx80 floatx80_sub( struct roundingData *roundData, floatx80 a, floatx80 b )
+{
+    flag aSign, bSign;
+
+    aSign = extractFloatx80Sign( a );
+    bSign = extractFloatx80Sign( b );
+    if ( aSign == bSign ) {
+        return subFloatx80Sigs( roundData, a, b, aSign );
+    }
+    else {
+        return addFloatx80Sigs( roundData, a, b, aSign );
+    }
+
+}
+
+/*
+-------------------------------------------------------------------------------
+Returns the result of multiplying the extended double-precision floating-
+point values `a' and `b'.  The operation is performed according to the
+IEC/IEEE Standard for Binary Floating-point Arithmetic.
+-------------------------------------------------------------------------------
+*/
+floatx80 floatx80_mul( struct roundingData *roundData, floatx80 a, floatx80 b )
+{
+    flag aSign, bSign, zSign;
+    int32 aExp, bExp, zExp;
+    bits64 aSig, bSig, zSig0, zSig1;
+    floatx80 z;
+
+    aSig = extractFloatx80Frac( a );
+    aExp = extractFloatx80Exp( a );
+    aSign = extractFloatx80Sign( a );
+    bSig = extractFloatx80Frac( b );
+    bExp = extractFloatx80Exp( b );
+    bSign = extractFloatx80Sign( b );
+    zSign = aSign ^ bSign;
+    if ( aExp == 0x7FFF ) {
+        if (    (bits64) ( aSig<<1 )
+             || ( ( bExp == 0x7FFF ) && (bits64) ( bSig<<1 ) ) ) {
+            return propagateFloatx80NaN( a, b );
+        }
+        if ( ( bExp | bSig ) == 0 ) goto invalid;
+        return packFloatx80( zSign, 0x7FFF, LIT64( 0x8000000000000000 ) );
+    }
+    if ( bExp == 0x7FFF ) {
+        if ( (bits64) ( bSig<<1 ) ) return propagateFloatx80NaN( a, b );
+        if ( ( aExp | aSig ) == 0 ) {
+ invalid:
+            roundData->exception |= float_flag_invalid;
+            z.low = floatx80_default_nan_low;
+            z.high = floatx80_default_nan_high;
+            z.__padding = 0;
+            return z;
+        }
+        return packFloatx80( zSign, 0x7FFF, LIT64( 0x8000000000000000 ) );
+    }
+    if ( aExp == 0 ) {
+        if ( aSig == 0 ) return packFloatx80( zSign, 0, 0 );
+        normalizeFloatx80Subnormal( aSig, &aExp, &aSig );
+    }
+    if ( bExp == 0 ) {
+        if ( bSig == 0 ) return packFloatx80( zSign, 0, 0 );