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| /** * @license * Video.js 5.5.3 <http://videojs.com/> * Copyright Brightcove, Inc. <https://www.brightcove.com/> * Available under Apache License Version 2.0 * <https://github.com/videojs/video.js/blob/master/LICENSE> * * Includes vtt.js <https://github.com/mozilla/vtt.js> * Available under Apache License Version 2.0 * <https://github.com/mozilla/vtt.js/blob/master/LICENSE> */(function(f){if(typeof exports==="object"&&typeof module!=="undefined"){module.exports=f()}else if(typeof define==="function"&&define.amd){define([],f)}else{var g;if(typeof window!=="undefined"){g=window}else if(typeof global!=="undefined"){g=global}else if(typeof self!=="undefined"){g=self}else{g=this}g.videojs = f()}})(function(){var define,module,exports;return (function e(t,n,r){function s(o,u){if(!n[o]){if(!t[o]){var a=typeof require=="function"&&require;if(!u&&a)return a(o,!0);if(i)return i(o,!0);var f=new Error("Cannot find module '"+o+"'");throw f.code="MODULE_NOT_FOUND",f}var 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January 1970 00:00:00 UTC). * * @static * @memberOf _ * @category Date * @example * * _.defer(function(stamp) { *   console.log(_.now() - stamp); * }, _.now()); * // => logs the number of milliseconds it took for the deferred function to be invoked */var now = nativeNow || function() {  return new Date().getTime();};module.exports = now;},{"../internal/getNative":20}],5:[function(_dereq_,module,exports){var isObject = _dereq_('../lang/isObject'),    now = _dereq_('../date/now');/** Used as the `TypeError` message for "Functions" methods. */var FUNC_ERROR_TEXT = 'Expected a function';/* Native method references for those with the same name as other `lodash` methods. */var nativeMax = Math.max;/** * Creates a debounced function that delays invoking `func` until after `wait` * milliseconds have elapsed since the last time the debounced function was * invoked. The debounced function comes with a `cancel` method to cancel * delayed invocations. Provide an options object to indicate that `func` * should be invoked on the leading and/or trailing edge of the `wait` timeout. * Subsequent calls to the debounced function return the result of the last * `func` invocation. * * **Note:** If `leading` and `trailing` options are `true`, `func` is invoked * on the trailing edge of the timeout only if the the debounced function is * invoked more than once during the `wait` timeout. * * See [David Corbacho's article](http://drupalmotion.com/article/debounce-and-throttle-visual-explanation) * for details over the differences between `_.debounce` and `_.throttle`. * * @static * @memberOf _ * @category Function * @param {Function} func The function to debounce. * @param {number} [wait=0] The number of milliseconds to delay. * @param {Object} [options] The options object. * @param {boolean} [options.leading=false] Specify invoking on the leading *  edge of the timeout. * @param {number} [options.maxWait] The maximum time `func` is allowed to be *  delayed before it's invoked. * @param {boolean} [options.trailing=true] Specify invoking on the trailing *  edge of the timeout. * @returns {Function} Returns the new debounced function. * @example * * // avoid costly calculations while the window size is in flux * jQuery(window).on('resize', _.debounce(calculateLayout, 150)); * * // invoke `sendMail` when the click event is fired, debouncing subsequent calls * jQuery('#postbox').on('click', _.debounce(sendMail, 300, { *   'leading': true, *   'trailing': false * })); * * // ensure `batchLog` is invoked once after 1 second of debounced calls * var source = new EventSource('/stream'); * jQuery(source).on('message', _.debounce(batchLog, 250, { *   'maxWait': 1000 * })); * * // cancel a debounced call * var todoChanges = _.debounce(batchLog, 1000); * Object.observe(models.todo, todoChanges); * * Object.observe(models, function(changes) { *   if (_.find(changes, { 'user': 'todo', 'type': 'delete'})) { *     todoChanges.cancel(); *   } * }, ['delete']); * * // ...at some point `models.todo` is changed * models.todo.completed = true; * * // ...before 1 second has passed `models.todo` is deleted * // which cancels the debounced `todoChanges` call * delete models.todo; */function debounce(func, wait, options) {  var args,      maxTimeoutId,      result,      stamp,      thisArg,      timeoutId,      trailingCall,      lastCalled = 0,      maxWait = false,      trailing = true;  if (typeof func != 'function') {    throw new TypeError(FUNC_ERROR_TEXT);  }  wait = wait < 0 ? 0 : (+wait || 0);  if (options === true) {    var leading = true;    trailing = false;  } else if (isObject(options)) {    leading = !!options.leading;    maxWait = 'maxWait' in options && nativeMax(+options.maxWait || 0, wait);    trailing = 'trailing' in options ? !!options.trailing : trailing;  }  function cancel() {    if (timeoutId) {      clearTimeout(timeoutId);    }    if (maxTimeoutId) {      clearTimeout(maxTimeoutId);    }    lastCalled = 0;    maxTimeoutId = timeoutId = trailingCall = undefined;  }  function complete(isCalled, id) {    if (id) {      clearTimeout(id);    }    maxTimeoutId = timeoutId = trailingCall = undefined;    if (isCalled) {      lastCalled = now();      result = func.apply(thisArg, args);      if (!timeoutId && !maxTimeoutId) {        args = thisArg = undefined;      }    }  }  function delayed() {    var remaining = wait - (now() - stamp);    if (remaining <= 0 || remaining > wait) {      complete(trailingCall, maxTimeoutId);    } else {      timeoutId = setTimeout(delayed, remaining);    }  }  function maxDelayed() {    complete(trailing, timeoutId);  }  function debounced() {    args = arguments;    stamp = now();    thisArg = this;    trailingCall = trailing && (timeoutId || !leading);    if (maxWait === false) {      var leadingCall = leading && !timeoutId;    } else {      if (!maxTimeoutId && !leading) {        lastCalled = stamp;      }      var remaining = maxWait - (stamp - lastCalled),          isCalled = remaining <= 0 || remaining > maxWait;      if (isCalled) {        if (maxTimeoutId) {          maxTimeoutId = clearTimeout(maxTimeoutId);        }        lastCalled = stamp;        result = func.apply(thisArg, args);      }      else if (!maxTimeoutId) {        maxTimeoutId = setTimeout(maxDelayed, remaining);      }    }    if (isCalled && timeoutId) {      timeoutId = clearTimeout(timeoutId);    }    else if (!timeoutId && wait !== maxWait) {      timeoutId = setTimeout(delayed, wait);    }    if (leadingCall) {      isCalled = true;      result = func.apply(thisArg, args);    }    if (isCalled && !timeoutId && !maxTimeoutId) {      args = thisArg = undefined;    }    return result;  }  debounced.cancel = cancel;  return debounced;}module.exports = debounce;},{"../date/now":4,"../lang/isObject":33}],6:[function(_dereq_,module,exports){/** Used as the `TypeError` message for "Functions" methods. */var FUNC_ERROR_TEXT = 'Expected a function';/* Native method references for those with the same name as other `lodash` methods. */var nativeMax = Math.max;/** * Creates a function that invokes `func` with the `this` binding of the * created function and arguments from `start` and beyond provided as an array. * * **Note:** This method is based on the [rest parameter](https://developer.mozilla.org/Web/JavaScript/Reference/Functions/rest_parameters). * * @static * @memberOf _ * @category Function * @param {Function} func The function to apply a rest parameter to. * @param {number} [start=func.length-1] The start position of the rest parameter. * @returns {Function} Returns the new function. * @example * * var say = _.restParam(function(what, names) { *   return what + ' ' + _.initial(names).join(', ') + *     (_.size(names) > 1 ? ', & ' : '') + _.last(names); * }); * * say('hello', 'fred', 'barney', 'pebbles'); * // => 'hello fred, barney, & pebbles' */function restParam(func, start) {  if (typeof func != 'function') {    throw new TypeError(FUNC_ERROR_TEXT);  }  start = nativeMax(start === undefined ? (func.length - 1) : (+start || 0), 0);  return function() {    var args = arguments,        index = -1,        length = nativeMax(args.length - start, 0),        rest = Array(length);    while (++index < length) {      rest[index] = args[start + index];    }    switch (start) {      case 0: return func.call(this, rest);      case 1: return func.call(this, args[0], rest);      case 2: return func.call(this, args[0], args[1], rest);    }    var otherArgs = Array(start + 1);    index = -1;    while (++index < start) {      otherArgs[index] = args[index];    }    otherArgs[start] = rest;    return func.apply(this, otherArgs);  };}module.exports = restParam;},{}],7:[function(_dereq_,module,exports){var debounce = _dereq_('./debounce'),    isObject = _dereq_('../lang/isObject');/** Used as the `TypeError` message for "Functions" methods. */var FUNC_ERROR_TEXT = 'Expected a function';/** * Creates a throttled function that only invokes `func` at most once per * every `wait` milliseconds. The throttled function comes with a `cancel` * method to cancel delayed invocations. Provide an options object to indicate * that `func` should be invoked on the leading and/or trailing edge of the * `wait` timeout. Subsequent calls to the throttled function return the * result of the last `func` call. * * **Note:** If `leading` and `trailing` options are `true`, `func` is invoked * on the trailing edge of the timeout only if the the throttled function is * invoked more than once during the `wait` timeout. * * See [David Corbacho's article](http://drupalmotion.com/article/debounce-and-throttle-visual-explanation) * for details over the differences between `_.throttle` and `_.debounce`. * * @static * @memberOf _ * @category Function * @param {Function} func The function to throttle. * @param {number} [wait=0] The number of milliseconds to throttle invocations to. * @param {Object} [options] The options object. * @param {boolean} [options.leading=true] Specify invoking on the leading *  edge of the timeout. * @param {boolean} [options.trailing=true] Specify invoking on the trailing *  edge of the timeout. * @returns {Function} Returns the new throttled function. * @example * * // avoid excessively updating the position while scrolling * jQuery(window).on('scroll', _.throttle(updatePosition, 100)); * * // invoke `renewToken` when the click event is fired, but not more than once every 5 minutes * jQuery('.interactive').on('click', _.throttle(renewToken, 300000, { *   'trailing': false * })); * * // cancel a trailing throttled call * jQuery(window).on('popstate', throttled.cancel); */function throttle(func, wait, options) {  var leading = true,      trailing = true;  if (typeof func != 'function') {    throw new TypeError(FUNC_ERROR_TEXT);  }  if (options === false) {    leading = false;  } else if (isObject(options)) {    leading = 'leading' in options ? !!options.leading : leading;    trailing = 'trailing' in options ? !!options.trailing : trailing;  }  return debounce(func, wait, { 'leading': leading, 'maxWait': +wait, 'trailing': trailing });}module.exports = throttle;},{"../lang/isObject":33,"./debounce":5}],8:[function(_dereq_,module,exports){/** * Copies the values of `source` to `array`. * * @private * @param {Array} source The array to copy values from. * @param {Array} [array=[]] The array to copy values to. * @returns {Array} Returns `array`. */function arrayCopy(source, array) {  var index = -1,      length = source.length;  array || (array = Array(length));  while (++index < length) {    array[index] = source[index];  }  return array;}module.exports = arrayCopy;},{}],9:[function(_dereq_,module,exports){/** * A specialized version of `_.forEach` for arrays without support for callback * shorthands and `this` binding. * * @private * @param {Array} array The array to iterate over. * @param {Function} iteratee The function invoked per iteration. * @returns {Array} Returns `array`. */function arrayEach(array, iteratee) {  var index = -1,      length = array.length;  while (++index < length) {    if (iteratee(array[index], index, array) === false) {      break;    }  }  return array;}module.exports = arrayEach;},{}],10:[function(_dereq_,module,exports){/** * Copies properties of `source` to `object`. * * @private * @param {Object} source The object to copy properties from. * @param {Array} props The property names to copy. * @param {Object} [object={}] The object to copy properties to. * @returns {Object} Returns `object`. */function baseCopy(source, props, object) {  object || (object = {});  var index = -1,      length = props.length;  while (++index < length) {    var key = props[index];    object[key] = source[key];  }  return object;}module.exports = baseCopy;},{}],11:[function(_dereq_,module,exports){var createBaseFor = _dereq_('./createBaseFor');/** * The base implementation of `baseForIn` and `baseForOwn` which iterates * over `object` properties returned by `keysFunc` invoking `iteratee` for * each property. Iteratee functions may exit iteration early by explicitly * returning `false`. * * @private * @param {Object} object The object to iterate over. * @param {Function} iteratee The function invoked per iteration. * @param {Function} keysFunc The function to get the keys of `object`. * @returns {Object} Returns `object`. */var baseFor = createBaseFor();module.exports = baseFor;},{"./createBaseFor":18}],12:[function(_dereq_,module,exports){var baseFor = _dereq_('./baseFor'),    keysIn = _dereq_('../object/keysIn');/** * The base implementation of `_.forIn` without support for callback * shorthands and `this` binding. * * @private * @param {Object} object The object to iterate over. * @param {Function} iteratee The function invoked per iteration. * @returns {Object} Returns `object`. */function baseForIn(object, iteratee) {  return baseFor(object, iteratee, keysIn);}module.exports = baseForIn;},{"../object/keysIn":39,"./baseFor":11}],13:[function(_dereq_,module,exports){var arrayEach = _dereq_('./arrayEach'),    baseMergeDeep = _dereq_('./baseMergeDeep'),    isArray = _dereq_('../lang/isArray'),    isArrayLike = _dereq_('./isArrayLike'),    isObject = _dereq_('../lang/isObject'),    isObjectLike = _dereq_('./isObjectLike'),    isTypedArray = _dereq_('../lang/isTypedArray'),    keys = _dereq_('../object/keys');/** * The base implementation of `_.merge` without support for argument juggling, * multiple sources, and `this` binding `customizer` functions. * * @private * @param {Object} object The destination object. * @param {Object} source The source object. * @param {Function} [customizer] The function to customize merged values. * @param {Array} [stackA=[]] Tracks traversed source objects. * @param {Array} [stackB=[]] Associates values with source counterparts. * @returns {Object} Returns `object`. */function baseMerge(object, source, customizer, stackA, stackB) {  if (!isObject(object)) {    return object;  }  var isSrcArr = isArrayLike(source) && (isArray(source) || isTypedArray(source)),      props = isSrcArr ? undefined : keys(source);  arrayEach(props || source, function(srcValue, key) {    if (props) {      key = srcValue;      srcValue = source[key];    }    if (isObjectLike(srcValue)) {      stackA || (stackA = []);      stackB || (stackB = []);      baseMergeDeep(object, source, key, baseMerge, customizer, stackA, stackB);    }    else {      var value = object[key],          result = customizer ? customizer(value, srcValue, key, object, source) : undefined,          isCommon = result === undefined;      if (isCommon) {        result = srcValue;      }      if ((result !== undefined || (isSrcArr && !(key in object))) &&          (isCommon || (result === result ? (result !== value) : (value === value)))) {        object[key] = result;      }    }  });  return object;}module.exports = baseMerge;},{"../lang/isArray":30,"../lang/isObject":33,"../lang/isTypedArray":36,"../object/keys":38,"./arrayEach":9,"./baseMergeDeep":14,"./isArrayLike":21,"./isObjectLike":26}],14:[function(_dereq_,module,exports){var arrayCopy = _dereq_('./arrayCopy'),    isArguments = _dereq_('../lang/isArguments'),    isArray = _dereq_('../lang/isArray'),    isArrayLike = _dereq_('./isArrayLike'),    isPlainObject = _dereq_('../lang/isPlainObject'),    isTypedArray = _dereq_('../lang/isTypedArray'),    toPlainObject = _dereq_('../lang/toPlainObject');/** * A specialized version of `baseMerge` for arrays and objects which performs * deep merges and tracks traversed objects enabling objects with circular * references to be merged. * * @private * @param {Object} object The destination object. * @param {Object} source The source object. * @param {string} key The key of the value to merge. * @param {Function} mergeFunc The function to merge values. * @param {Function} [customizer] The function to customize merged values. * @param {Array} [stackA=[]] Tracks traversed source objects. * @param {Array} [stackB=[]] Associates values with source counterparts. * @returns {boolean} Returns `true` if the objects are equivalent, else `false`. */function baseMergeDeep(object, source, key, mergeFunc, customizer, stackA, stackB) {  var length = stackA.length,      srcValue = source[key];  while (length--) {    if (stackA[length] == srcValue) {      object[key] = stackB[length];      return;    }  }  var value = object[key],      result = customizer ? customizer(value, srcValue, key, object, source) : undefined,      isCommon = result === undefined;  if (isCommon) {    result = srcValue;    if (isArrayLike(srcValue) && (isArray(srcValue) || isTypedArray(srcValue))) {      result = isArray(value)        ? value        : (isArrayLike(value) ? arrayCopy(value) : []);    }    else if (isPlainObject(srcValue) || isArguments(srcValue)) {      result = isArguments(value)        ? toPlainObject(value)        : (isPlainObject(value) ? value : {});    }    else {      isCommon = false;    }  }  // Add the source value to the stack of traversed objects and associate  // it with its merged value.  stackA.push(srcValue);  stackB.push(result);  if (isCommon) {    // Recursively merge objects and arrays (susceptible to call stack limits).    object[key] = mergeFunc(result, srcValue, customizer, stackA, stackB);  } else if (result === result ? (result !== value) : (value === value)) {    object[key] = result;  }}module.exports = baseMergeDeep;},{"../lang/isArguments":29,"../lang/isArray":30,"../lang/isPlainObject":34,"../lang/isTypedArray":36,"../lang/toPlainObject":37,"./arrayCopy":8,"./isArrayLike":21}],15:[function(_dereq_,module,exports){var toObject = _dereq_('./toObject');/** * The base implementation of `_.property` without support for deep paths. * * @private * @param {string} key The key of the property to get. * @returns {Function} Returns the new function. */function baseProperty(key) {  return function(object) {    return object == null ? undefined : toObject(object)[key];  };}module.exports = baseProperty;},{"./toObject":28}],16:[function(_dereq_,module,exports){var identity = _dereq_('../utility/identity');/** * A specialized version of `baseCallback` which only supports `this` binding * and specifying the number of arguments to provide to `func`. * * @private * @param {Function} func The function to bind. * @param {*} thisArg The `this` binding of `func`. * @param {number} [argCount] The number of arguments to provide to `func`. * @returns {Function} Returns the callback. */function bindCallback(func, thisArg, argCount) {  if (typeof func != 'function') {    return identity;  }  if (thisArg === undefined) {    return func;  }  switch (argCount) {    case 1: return function(value) {      return func.call(thisArg, value);    };    case 3: return function(value, index, collection) {      return func.call(thisArg, value, index, collection);    };    case 4: return function(accumulator, value, index, collection) {      return func.call(thisArg, accumulator, value, index, collection);    };    case 5: return function(value, other, key, object, source) {      return func.call(thisArg, value, other, key, object, source);    };  }  return function() {    return func.apply(thisArg, arguments);  };}module.exports = bindCallback;},{"../utility/identity":42}],17:[function(_dereq_,module,exports){var bindCallback = _dereq_('./bindCallback'),    isIterateeCall = _dereq_('./isIterateeCall'),    restParam = _dereq_('../function/restParam');/** * Creates a `_.assign`, `_.defaults`, or `_.merge` function. * * @private * @param {Function} assigner The function to assign values. * @returns {Function} Returns the new assigner function. */function createAssigner(assigner) {  return restParam(function(object, sources) {    var index = -1,        length = object == null ? 0 : sources.length,        customizer = length > 2 ? sources[length - 2] : undefined,        guard = length > 2 ? sources[2] : undefined,        thisArg = length > 1 ? sources[length - 1] : undefined;    if (typeof customizer == 'function') {      customizer = bindCallback(customizer, thisArg, 5);      length -= 2;    } else {      customizer = typeof thisArg == 'function' ? thisArg : undefined;      length -= (customizer ? 1 : 0);    }    if (guard && isIterateeCall(sources[0], sources[1], guard)) {      customizer = length < 3 ? undefined : customizer;      length = 1;    }    while (++index < length) {      var source = sources[index];      if (source) {        assigner(object, source, customizer);      }    }    return object;  });}module.exports = createAssigner;},{"../function/restParam":6,"./bindCallback":16,"./isIterateeCall":24}],18:[function(_dereq_,module,exports){var toObject = _dereq_('./toObject');/** * Creates a base function for `_.forIn` or `_.forInRight`. * * @private * @param {boolean} [fromRight] Specify iterating from right to left. * @returns {Function} Returns the new base function. */function createBaseFor(fromRight) {  return function(object, iteratee, keysFunc) {    var iterable = toObject(object),        props = keysFunc(object),        length = props.length,        index = fromRight ? length : -1;    while ((fromRight ? index-- : ++index < length)) {      var key = props[index];      if (iteratee(iterable[key], key, iterable) === false) {        break;      }    }    return object;  };}module.exports = createBaseFor;},{"./toObject":28}],19:[function(_dereq_,module,exports){var baseProperty = _dereq_('./baseProperty');/** * Gets the "length" property value of `object`. * * **Note:** This function is used to avoid a [JIT bug](https://bugs.webkit.org/show_bug.cgi?id=142792) * that affects Safari on at least iOS 8.1-8.3 ARM64. * * @private * @param {Object} object The object to query. * @returns {*} Returns the "length" value. */var getLength = baseProperty('length');module.exports = getLength;},{"./baseProperty":15}],20:[function(_dereq_,module,exports){var isNative = _dereq_('../lang/isNative');/** * Gets the native function at `key` of `object`. * * @private * @param {Object} object The object to query. * @param {string} key The key of the method to get. * @returns {*} Returns the function if it's native, else `undefined`. */function getNative(object, key) {  var value = object == null ? undefined : object[key];  return isNative(value) ? value : undefined;}module.exports = getNative;},{"../lang/isNative":32}],21:[function(_dereq_,module,exports){var getLength = _dereq_('./getLength'),    isLength = _dereq_('./isLength');/** * Checks if `value` is array-like. * * @private * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is array-like, else `false`. */function isArrayLike(value) {  return value != null && isLength(getLength(value));}module.exports = isArrayLike;},{"./getLength":19,"./isLength":25}],22:[function(_dereq_,module,exports){/** * Checks if `value` is a host object in IE < 9. * * @private * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is a host object, else `false`. */var isHostObject = (function() {  try {    Object({ 'toString': 0 } + '');  } catch(e) {    return function() { return false; };  }  return function(value) {    // IE < 9 presents many host objects as `Object` objects that can coerce    // to strings despite having improperly defined `toString` methods.    return typeof value.toString != 'function' && typeof (value + '') == 'string';  };}());module.exports = isHostObject;},{}],23:[function(_dereq_,module,exports){/** Used to detect unsigned integer values. */var reIsUint = /^\d+$/;/** * Used as the [maximum length](http://ecma-international.org/ecma-262/6.0/#sec-number.max_safe_integer) * of an array-like value. */var MAX_SAFE_INTEGER = 9007199254740991;/** * Checks if `value` is a valid array-like index. * * @private * @param {*} value The value to check. * @param {number} [length=MAX_SAFE_INTEGER] The upper bounds of a valid index. * @returns {boolean} Returns `true` if `value` is a valid index, else `false`. */function isIndex(value, length) {  value = (typeof value == 'number' || reIsUint.test(value)) ? +value : -1;  length = length == null ? MAX_SAFE_INTEGER : length;  return value > -1 && value % 1 == 0 && value < length;}module.exports = isIndex;},{}],24:[function(_dereq_,module,exports){var isArrayLike = _dereq_('./isArrayLike'),    isIndex = _dereq_('./isIndex'),    isObject = _dereq_('../lang/isObject');/** * Checks if the provided arguments are from an iteratee call. * * @private * @param {*} value The potential iteratee value argument. * @param {*} index The potential iteratee index or key argument. * @param {*} object The potential iteratee object argument. * @returns {boolean} Returns `true` if the arguments are from an iteratee call, else `false`. */function isIterateeCall(value, index, object) {  if (!isObject(object)) {    return false;  }  var type = typeof index;  if (type == 'number'      ? (isArrayLike(object) && isIndex(index, object.length))      : (type == 'string' && index in object)) {    var other = object[index];    return value === value ? (value === other) : (other !== other);  }  return false;}module.exports = isIterateeCall;},{"../lang/isObject":33,"./isArrayLike":21,"./isIndex":23}],25:[function(_dereq_,module,exports){/** * Used as the [maximum length](http://ecma-international.org/ecma-262/6.0/#sec-number.max_safe_integer) * of an array-like value. */var MAX_SAFE_INTEGER = 9007199254740991;/** * Checks if `value` is a valid array-like length. * * **Note:** This function is based on [`ToLength`](http://ecma-international.org/ecma-262/6.0/#sec-tolength). * * @private * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is a valid length, else `false`. */function isLength(value) {  return typeof value == 'number' && value > -1 && value % 1 == 0 && value <= MAX_SAFE_INTEGER;}module.exports = isLength;},{}],26:[function(_dereq_,module,exports){/** * Checks if `value` is object-like. * * @private * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is object-like, else `false`. */function isObjectLike(value) {  return !!value && typeof value == 'object';}module.exports = isObjectLike;},{}],27:[function(_dereq_,module,exports){var isArguments = _dereq_('../lang/isArguments'),    isArray = _dereq_('../lang/isArray'),    isIndex = _dereq_('./isIndex'),    isLength = _dereq_('./isLength'),    isString = _dereq_('../lang/isString'),    keysIn = _dereq_('../object/keysIn');/** Used for native method references. */var objectProto = Object.prototype;/** Used to check objects for own properties. */var hasOwnProperty = objectProto.hasOwnProperty;/** * A fallback implementation of `Object.keys` which creates an array of the * own enumerable property names of `object`. * * @private * @param {Object} object The object to query. * @returns {Array} Returns the array of property names. */function shimKeys(object) {  var props = keysIn(object),      propsLength = props.length,      length = propsLength && object.length;  var allowIndexes = !!length && isLength(length) &&    (isArray(object) || isArguments(object) || isString(object));  var index = -1,      result = [];  while (++index < propsLength) {    var key = props[index];    if ((allowIndexes && isIndex(key, length)) || hasOwnProperty.call(object, key)) {      result.push(key);    }  }  return result;}module.exports = shimKeys;},{"../lang/isArguments":29,"../lang/isArray":30,"../lang/isString":35,"../object/keysIn":39,"./isIndex":23,"./isLength":25}],28:[function(_dereq_,module,exports){var isObject = _dereq_('../lang/isObject'),    isString = _dereq_('../lang/isString'),    support = _dereq_('../support');/** * Converts `value` to an object if it's not one. * * @private * @param {*} value The value to process. * @returns {Object} Returns the object. */function toObject(value) {  if (support.unindexedChars && isString(value)) {    var index = -1,        length = value.length,        result = Object(value);    while (++index < length) {      result[index] = value.charAt(index);    }    return result;  }  return isObject(value) ? value : Object(value);}module.exports = toObject;},{"../lang/isObject":33,"../lang/isString":35,"../support":41}],29:[function(_dereq_,module,exports){var isArrayLike = _dereq_('../internal/isArrayLike'),    isObjectLike = _dereq_('../internal/isObjectLike');/** Used for native method references. */var objectProto = Object.prototype;/** Used to check objects for own properties. */var hasOwnProperty = objectProto.hasOwnProperty;/** Native method references. */var propertyIsEnumerable = objectProto.propertyIsEnumerable;/** * Checks if `value` is classified as an `arguments` object. * * @static * @memberOf _ * @category Lang * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is correctly classified, else `false`. * @example * * _.isArguments(function() { return arguments; }()); * // => true * * _.isArguments([1, 2, 3]); * // => false */function isArguments(value) {  return isObjectLike(value) && isArrayLike(value) &&    hasOwnProperty.call(value, 'callee') && !propertyIsEnumerable.call(value, 'callee');}module.exports = isArguments;},{"../internal/isArrayLike":21,"../internal/isObjectLike":26}],30:[function(_dereq_,module,exports){var getNative = _dereq_('../internal/getNative'),    isLength = _dereq_('../internal/isLength'),    isObjectLike = _dereq_('../internal/isObjectLike');/** `Object#toString` result references. */var arrayTag = '[object Array]';/** Used for native method references. */var objectProto = Object.prototype;/** * Used to resolve the [`toStringTag`](http://ecma-international.org/ecma-262/6.0/#sec-object.prototype.tostring) * of values. */var objToString = objectProto.toString;/* Native method references for those with the same name as other `lodash` methods. */var nativeIsArray = getNative(Array, 'isArray');/** * Checks if `value` is classified as an `Array` object. * * @static * @memberOf _ * @category Lang * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is correctly classified, else `false`. * @example * * _.isArray([1, 2, 3]); * // => true * * _.isArray(function() { return arguments; }()); * // => false */var isArray = nativeIsArray || function(value) {  return isObjectLike(value) && isLength(value.length) && objToString.call(value) == arrayTag;};module.exports = isArray;},{"../internal/getNative":20,"../internal/isLength":25,"../internal/isObjectLike":26}],31:[function(_dereq_,module,exports){var isObject = _dereq_('./isObject');/** `Object#toString` result references. */var funcTag = '[object Function]';/** Used for native method references. */var objectProto = Object.prototype;/** * Used to resolve the [`toStringTag`](http://ecma-international.org/ecma-262/6.0/#sec-object.prototype.tostring) * of values. */var objToString = objectProto.toString;/** * Checks if `value` is classified as a `Function` object. * * @static * @memberOf _ * @category Lang * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is correctly classified, else `false`. * @example * * _.isFunction(_); * // => true * * _.isFunction(/abc/); * // => false */function isFunction(value) {  // The use of `Object#toString` avoids issues with the `typeof` operator  // in older versions of Chrome and Safari which return 'function' for regexes  // and Safari 8 which returns 'object' for typed array constructors.  return isObject(value) && objToString.call(value) == funcTag;}module.exports = isFunction;},{"./isObject":33}],32:[function(_dereq_,module,exports){var isFunction = _dereq_('./isFunction'),    isHostObject = _dereq_('../internal/isHostObject'),    isObjectLike = _dereq_('../internal/isObjectLike');/** Used to detect host constructors (Safari > 5). */var reIsHostCtor = /^\[object .+?Constructor\]$/;/** Used for native method references. */var objectProto = Object.prototype;/** Used to resolve the decompiled source of functions. */var fnToString = Function.prototype.toString;/** Used to check objects for own properties. */var hasOwnProperty = objectProto.hasOwnProperty;/** Used to detect if a method is native. */var reIsNative = RegExp('^' +  fnToString.call(hasOwnProperty).replace(/[\\^$.*+?()[\]{}|]/g, '\\$&')  .replace(/hasOwnProperty|(function).*?(?=\\\()| for .+?(?=\\\])/g, '$1.*?') + '$');/** * Checks if `value` is a native function. * * @static * @memberOf _ * @category Lang * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is a native function, else `false`. * @example * * _.isNative(Array.prototype.push); * // => true * * _.isNative(_); * // => false */function isNative(value) {  if (value == null) {    return false;  }  if (isFunction(value)) {    return reIsNative.test(fnToString.call(value));  }  return isObjectLike(value) && (isHostObject(value) ? reIsNative : reIsHostCtor).test(value);}module.exports = isNative;},{"../internal/isHostObject":22,"../internal/isObjectLike":26,"./isFunction":31}],33:[function(_dereq_,module,exports){/** * Checks if `value` is the [language type](https://es5.github.io/#x8) of `Object`. * (e.g. arrays, functions, objects, regexes, `new Number(0)`, and `new String('')`) * * @static * @memberOf _ * @category Lang * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is an object, else `false`. * @example * * _.isObject({}); * // => true * * _.isObject([1, 2, 3]); * // => true * * _.isObject(1); * // => false */function isObject(value) {  // Avoid a V8 JIT bug in Chrome 19-20.  // See https://code.google.com/p/v8/issues/detail?id=2291 for more details.  var type = typeof value;  return !!value && (type == 'object' || type == 'function');}module.exports = isObject;},{}],34:[function(_dereq_,module,exports){var baseForIn = _dereq_('../internal/baseForIn'),    isArguments = _dereq_('./isArguments'),    isHostObject = _dereq_('../internal/isHostObject'),    isObjectLike = _dereq_('../internal/isObjectLike'),    support = _dereq_('../support');/** `Object#toString` result references. */var objectTag = '[object Object]';/** Used for native method references. */var objectProto = Object.prototype;/** Used to check objects for own properties. */var hasOwnProperty = objectProto.hasOwnProperty;/** * Used to resolve the [`toStringTag`](http://ecma-international.org/ecma-262/6.0/#sec-object.prototype.tostring) * of values. */var objToString = objectProto.toString;/** * Checks if `value` is a plain object, that is, an object created by the * `Object` constructor or one with a `[[Prototype]]` of `null`. * * **Note:** This method assumes objects created by the `Object` constructor * have no inherited enumerable properties. * * @static * @memberOf _ * @category Lang * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is a plain object, else `false`. * @example * * function Foo() { *   this.a = 1; * } * * _.isPlainObject(new Foo); * // => false * * _.isPlainObject([1, 2, 3]); * // => false * * _.isPlainObject({ 'x': 0, 'y': 0 }); * // => true * * _.isPlainObject(Object.create(null)); * // => true */function isPlainObject(value) {  var Ctor;  // Exit early for non `Object` objects.  if (!(isObjectLike(value) && objToString.call(value) == objectTag && !isHostObject(value) && !isArguments(value)) ||      (!hasOwnProperty.call(value, 'constructor') && (Ctor = value.constructor, typeof Ctor == 'function' && !(Ctor instanceof Ctor)))) {    return false;  }  // IE < 9 iterates inherited properties before own properties. If the first  // iterated property is an object's own property then there are no inherited  // enumerable properties.  var result;  if (support.ownLast) {    baseForIn(value, function(subValue, key, object) {      result = hasOwnProperty.call(object, key);      return false;    });    return result !== false;  }  // In most environments an object's own properties are iterated before  // its inherited properties. If the last iterated property is an object's  // own property then there are no inherited enumerable properties.  baseForIn(value, function(subValue, key) {    result = key;  });  return result === undefined || hasOwnProperty.call(value, result);}module.exports = isPlainObject;},{"../internal/baseForIn":12,"../internal/isHostObject":22,"../internal/isObjectLike":26,"../support":41,"./isArguments":29}],35:[function(_dereq_,module,exports){var isObjectLike = _dereq_('../internal/isObjectLike');/** `Object#toString` result references. */var stringTag = '[object String]';/** Used for native method references. */var objectProto = Object.prototype;/** * Used to resolve the [`toStringTag`](http://ecma-international.org/ecma-262/6.0/#sec-object.prototype.tostring) * of values. */var objToString = objectProto.toString;/** * Checks if `value` is classified as a `String` primitive or object. * * @static * @memberOf _ * @category Lang * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is correctly classified, else `false`. * @example * * _.isString('abc'); * // => true * * _.isString(1); * // => false */function isString(value) {  return typeof value == 'string' || (isObjectLike(value) && objToString.call(value) == stringTag);}module.exports = isString;},{"../internal/isObjectLike":26}],36:[function(_dereq_,module,exports){var isLength = _dereq_('../internal/isLength'),    isObjectLike = _dereq_('../internal/isObjectLike');/** `Object#toString` result references. */var argsTag = '[object Arguments]',    arrayTag = '[object Array]',    boolTag = '[object Boolean]',    dateTag = '[object Date]',    errorTag = '[object Error]',    funcTag = '[object Function]',    mapTag = '[object Map]',    numberTag = '[object Number]',    objectTag = '[object Object]',    regexpTag = '[object RegExp]',    setTag = '[object Set]',    stringTag = '[object String]',    weakMapTag = '[object WeakMap]';var arrayBufferTag = '[object ArrayBuffer]',    float32Tag = '[object Float32Array]',    float64Tag = '[object Float64Array]',    int8Tag = '[object Int8Array]',    int16Tag = '[object Int16Array]',    int32Tag = '[object Int32Array]',    uint8Tag = '[object Uint8Array]',    uint8ClampedTag = '[object Uint8ClampedArray]',    uint16Tag = '[object Uint16Array]',    uint32Tag = '[object Uint32Array]';/** Used to identify `toStringTag` values of typed arrays. */var typedArrayTags = {};typedArrayTags[float32Tag] = typedArrayTags[float64Tag] =typedArrayTags[int8Tag] = typedArrayTags[int16Tag] =typedArrayTags[int32Tag] = typedArrayTags[uint8Tag] =typedArrayTags[uint8ClampedTag] = typedArrayTags[uint16Tag] =typedArrayTags[uint32Tag] = true;typedArrayTags[argsTag] = typedArrayTags[arrayTag] =typedArrayTags[arrayBufferTag] = typedArrayTags[boolTag] =typedArrayTags[dateTag] = typedArrayTags[errorTag] =typedArrayTags[funcTag] = typedArrayTags[mapTag] =typedArrayTags[numberTag] = typedArrayTags[objectTag] =typedArrayTags[regexpTag] = typedArrayTags[setTag] =typedArrayTags[stringTag] = typedArrayTags[weakMapTag] = false;/** Used for native method references. */var objectProto = Object.prototype;/** * Used to resolve the [`toStringTag`](http://ecma-international.org/ecma-262/6.0/#sec-object.prototype.tostring) * of values. */var objToString = objectProto.toString;/** * Checks if `value` is classified as a typed array. * * @static * @memberOf _ * @category Lang * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is correctly classified, else `false`. * @example * * _.isTypedArray(new Uint8Array); * // => true * * _.isTypedArray([]); * // => false */function isTypedArray(value) {  return isObjectLike(value) && isLength(value.length) && !!typedArrayTags[objToString.call(value)];}module.exports = isTypedArray;},{"../internal/isLength":25,"../internal/isObjectLike":26}],37:[function(_dereq_,module,exports){var baseCopy = _dereq_('../internal/baseCopy'),    keysIn = _dereq_('../object/keysIn');/** * Converts `value` to a plain object flattening inherited enumerable * properties of `value` to own properties of the plain object. * * @static * @memberOf _ * @category Lang * @param {*} value The value to convert. * @returns {Object} Returns the converted plain object. * @example * * function Foo() { *   this.b = 2; * } * * Foo.prototype.c = 3; * * _.assign({ 'a': 1 }, new Foo); * // => { 'a': 1, 'b': 2 } * * _.assign({ 'a': 1 }, _.toPlainObject(new Foo)); * // => { 'a': 1, 'b': 2, 'c': 3 } */function toPlainObject(value) {  return baseCopy(value, keysIn(value));}module.exports = toPlainObject;},{"../internal/baseCopy":10,"../object/keysIn":39}],38:[function(_dereq_,module,exports){var getNative = _dereq_('../internal/getNative'),    isArrayLike = _dereq_('../internal/isArrayLike'),    isObject = _dereq_('../lang/isObject'),    shimKeys = _dereq_('../internal/shimKeys'),    support = _dereq_('../support');/* Native method references for those with the same name as other `lodash` methods. */var nativeKeys = getNative(Object, 'keys');/** * Creates an array of the own enumerable property names of `object`. * * **Note:** Non-object values are coerced to objects. See the * [ES spec](http://ecma-international.org/ecma-262/6.0/#sec-object.keys) * for more details. * * @static * @memberOf _ * @category Object * @param {Object} object The object to query. * @returns {Array} Returns the array of property names. * @example * * function Foo() { *   this.a = 1; *   this.b = 2; * } * * Foo.prototype.c = 3; * * _.keys(new Foo); * // => ['a', 'b'] (iteration order is not guaranteed) * * _.keys('hi'); * // => ['0', '1'] */var keys = !nativeKeys ? shimKeys : function(object) {  var Ctor = object == null ? undefined : object.constructor;  if ((typeof Ctor == 'function' && Ctor.prototype === object) ||      (typeof object == 'function' ? support.enumPrototypes : isArrayLike(object))) {    return shimKeys(object);  }  return isObject(object) ? nativeKeys(object) : [];};module.exports = keys;},{"../internal/getNative":20,"../internal/isArrayLike":21,"../internal/shimKeys":27,"../lang/isObject":33,"../support":41}],39:[function(_dereq_,module,exports){var arrayEach = _dereq_('../internal/arrayEach'),    isArguments = _dereq_('../lang/isArguments'),    isArray = _dereq_('../lang/isArray'),    isFunction = _dereq_('../lang/isFunction'),    isIndex = _dereq_('../internal/isIndex'),    isLength = _dereq_('../internal/isLength'),    isObject = _dereq_('../lang/isObject'),    isString = _dereq_('../lang/isString'),    support = _dereq_('../support');/** `Object#toString` result references. */var arrayTag = '[object Array]',    boolTag = '[object Boolean]',    dateTag = '[object Date]',    errorTag = '[object Error]',    funcTag = '[object Function]',    numberTag = '[object Number]',    objectTag = '[object Object]',    regexpTag = '[object RegExp]',    stringTag = '[object String]';/** Used to fix the JScript `[[DontEnum]]` bug. */var shadowProps = [  'constructor', 'hasOwnProperty', 'isPrototypeOf', 'propertyIsEnumerable',  'toLocaleString', 'toString', 'valueOf'];/** Used for native method references. */var errorProto = Error.prototype,    objectProto = Object.prototype,    stringProto = String.prototype;/** Used to check objects for own properties. */var hasOwnProperty = objectProto.hasOwnProperty;/** * Used to resolve the [`toStringTag`](http://ecma-international.org/ecma-262/6.0/#sec-object.prototype.tostring) * of values. */var objToString = objectProto.toString;/** Used to avoid iterating over non-enumerable properties in IE < 9. */var nonEnumProps = {};nonEnumProps[arrayTag] = nonEnumProps[dateTag] = nonEnumProps[numberTag] = { 'constructor': true, 'toLocaleString': true, 'toString': true, 'valueOf': true };nonEnumProps[boolTag] = nonEnumProps[stringTag] = { 'constructor': true, 'toString': true, 'valueOf': true };nonEnumProps[errorTag] = nonEnumProps[funcTag] = nonEnumProps[regexpTag] = { 'constructor': true, 'toString': true };nonEnumProps[objectTag] = { 'constructor': true };arrayEach(shadowProps, function(key) {  for (var tag in nonEnumProps) {    if (hasOwnProperty.call(nonEnumProps, tag)) {      var props = nonEnumProps[tag];      props[key] = hasOwnProperty.call(props, key);    }  }});/** * Creates an array of the own and inherited enumerable property names of `object`. * * **Note:** Non-object values are coerced to objects. * * @static * @memberOf _ * @category Object * @param {Object} object The object to query. * @returns {Array} Returns the array of property names. * @example * * function Foo() { *   this.a = 1; *   this.b = 2; * } * * Foo.prototype.c = 3; * * _.keysIn(new Foo); * // => ['a', 'b', 'c'] (iteration order is not guaranteed) */function keysIn(object) {  if (object == null) {    return [];  }  if (!isObject(object)) {    object = Object(object);  }  var length = object.length;  length = (length && isLength(length) &&    (isArray(object) || isArguments(object) || isString(object)) && length) || 0;  var Ctor = object.constructor,      index = -1,      proto = (isFunction(Ctor) && Ctor.prototype) || objectProto,      isProto = proto === object,      result = Array(length),      skipIndexes = length > 0,      skipErrorProps = support.enumErrorProps && (object === errorProto || object instanceof Error),      skipProto = support.enumPrototypes && isFunction(object);  while (++index < length) {    result[index] = (index + '');  }  // lodash skips the `constructor` property when it infers it's iterating  // over a `prototype` object because IE < 9 can't set the `[[Enumerable]]`  // attribute of an existing property and the `constructor` property of a  // prototype defaults to non-enumerable.  for (var key in object) {    if (!(skipProto && key == 'prototype') &&        !(skipErrorProps && (key == 'message' || key == 'name')) &&        !(skipIndexes && isIndex(key, length)) &&        !(key == 'constructor' && (isProto || !hasOwnProperty.call(object, key)))) {      result.push(key);    }  }  if (support.nonEnumShadows && object !== objectProto) {    var tag = object === stringProto ? stringTag : (object === errorProto ? errorTag : objToString.call(object)),        nonEnums = nonEnumProps[tag] || nonEnumProps[objectTag];    if (tag == objectTag) {      proto = objectProto;    }    length = shadowProps.length;    while (length--) {      key = shadowProps[length];      var nonEnum = nonEnums[key];      if (!(isProto && nonEnum) &&          (nonEnum ? hasOwnProperty.call(object, key) : object[key] !== proto[key])) {        result.push(key);      }    }  }  return result;}module.exports = keysIn;},{"../internal/arrayEach":9,"../internal/isIndex":23,"../internal/isLength":25,"../lang/isArguments":29,"../lang/isArray":30,"../lang/isFunction":31,"../lang/isObject":33,"../lang/isString":35,"../support":41}],40:[function(_dereq_,module,exports){var baseMerge = _dereq_('../internal/baseMerge'),    createAssigner = _dereq_('../internal/createAssigner');/** * Recursively merges own enumerable properties of the source object(s), that * don't resolve to `undefined` into the destination object. Subsequent sources * overwrite property assignments of previous sources. If `customizer` is * provided it's invoked to produce the merged values of the destination and * source properties. If `customizer` returns `undefined` merging is handled * by the method instead. The `customizer` is bound to `thisArg` and invoked * with five arguments: (objectValue, sourceValue, key, object, source). * * @static * @memberOf _ * @category Object * @param {Object} object The destination object. * @param {...Object} [sources] The source objects. * @param {Function} [customizer] The function to customize assigned values. * @param {*} [thisArg] The `this` binding of `customizer`. * @returns {Object} Returns `object`. * @example * * var users = { *   'data': [{ 'user': 'barney' }, { 'user': 'fred' }] * }; * * var ages = { *   'data': [{ 'age': 36 }, { 'age': 40 }] * }; * * _.merge(users, ages); * // => { 'data': [{ 'user': 'barney', 'age': 36 }, { 'user': 'fred', 'age': 40 }] } * * // using a customizer callback * var object = { *   'fruits': ['apple'], *   'vegetables': ['beet'] * }; * * var other = { *   'fruits': ['banana'], *   'vegetables': ['carrot'] * }; * * _.merge(object, other, function(a, b) { *   if (_.isArray(a)) { *     return a.concat(b); *   } * }); * // => { 'fruits': ['apple', 'banana'], 'vegetables': ['beet', 'carrot'] } */var merge = createAssigner(baseMerge);module.exports = merge;},{"../internal/baseMerge":13,"../internal/createAssigner":17}],41:[function(_dereq_,module,exports){/** Used for native method references. */var arrayProto = Array.prototype,    errorProto = Error.prototype,    objectProto = Object.prototype;/** Native method references. */var propertyIsEnumerable = objectProto.propertyIsEnumerable,    splice = arrayProto.splice;/** * An object environment feature flags. * * @static * @memberOf _ * @type Object */var support = {};(function(x) {  var Ctor = function() { this.x = x; },      object = { '0': x, 'length': x },      props = [];  Ctor.prototype = { 'valueOf': x, 'y': x };  for (var key in new Ctor) { props.push(key); }  /**   * Detect if `name` or `message` properties of `Error.prototype` are   * enumerable by default (IE < 9, Safari < 5.1).   *   * @memberOf _.support   * @type boolean   */  support.enumErrorProps = propertyIsEnumerable.call(errorProto, 'message') ||    propertyIsEnumerable.call(errorProto, 'name');  /**   * Detect if `prototype` properties are enumerable by default.   *   * Firefox < 3.6, Opera > 9.50 - Opera < 11.60, and Safari < 5.1   * (if the prototype or a property on the prototype has been set)   * incorrectly set the `[[Enumerable]]` value of a function's `prototype`   * property to `true`.   *   * @memberOf _.support   * @type boolean   */  support.enumPrototypes = propertyIsEnumerable.call(Ctor, 'prototype');  /**   * Detect if properties shadowing those on `Object.prototype` are non-enumerable.   *   * In IE < 9 an object's own properties, shadowing non-enumerable ones,   * are made non-enumerable as well (a.k.a the JScript `[[DontEnum]]` bug).   *   * @memberOf _.support   * @type boolean   */  support.nonEnumShadows = !/valueOf/.test(props);  /**   * Detect if own properties are iterated after inherited properties (IE < 9).   *   * @memberOf _.support   * @type boolean   */  support.ownLast = props[0] != 'x';  /**   * Detect if `Array#shift` and `Array#splice` augment array-like objects   * correctly.   *   * Firefox < 10, compatibility modes of IE 8, and IE < 9 have buggy Array   * `shift()` and `splice()` functions that fail to remove the last element,   * `value[0]`, of array-like objects even though the "length" property is   * set to `0`. The `shift()` method is buggy in compatibility modes of IE 8,   * while `splice()` is buggy regardless of mode in IE < 9.   *   * @memberOf _.support   * @type boolean   */  support.spliceObjects = (splice.call(object, 0, 1), !object[0]);  /**   * Detect lack of support for accessing string characters by index.   *   * IE < 8 can't access characters by index. IE 8 can only access characters   * by index on string literals, not string objects.   *   * @memberOf _.support   * @type boolean   */  support.unindexedChars = ('x'[0] + Object('x')[0]) != 'xx';}(1, 0));module.exports = support;},{}],42:[function(_dereq_,module,exports){/** * This method returns the first argument provided to it. * * @static * @memberOf _ * @category Utility * @param {*} value Any value. * @returns {*} Returns `value`. * @example * * var object = { 'user': 'fred' }; * * _.identity(object) === object; * // => true */function identity(value) {  return value;}module.exports = identity;},{}],43:[function(_dereq_,module,exports){'use strict';var keys = _dereq_('object-keys');module.exports = function hasSymbols() {	if (typeof Symbol !== 'function' || typeof Object.getOwnPropertySymbols !== 'function') { return false; }	if (typeof Symbol.iterator === 'symbol') { return true; }	var obj = {};	var sym = Symbol('test');	if (typeof sym === 'string') { return false; }	// temp disabled per https://github.com/ljharb/object.assign/issues/17	// if (sym instanceof Symbol) { return false; }	// temp disabled per https://github.com/WebReflection/get-own-property-symbols/issues/4	// if (!(Object(sym) instanceof Symbol)) { return false; }	var symVal = 42;	obj[sym] = symVal;	for (sym in obj) { return false; }	if (keys(obj).length !== 0) { return false; }	if (typeof Object.keys === 'function' && Object.keys(obj).length !== 0) { return false; }	if (typeof Object.getOwnPropertyNames === 'function' && Object.getOwnPropertyNames(obj).length !== 0) { return false; }	var syms = Object.getOwnPropertySymbols(obj);	if (syms.length !== 1 || syms[0] !== sym) { return false; }	if (!Object.prototype.propertyIsEnumerable.call(obj, sym)) { return false; }	if (typeof Object.getOwnPropertyDescriptor === 'function') {		var descriptor = Object.getOwnPropertyDescriptor(obj, sym);		if (descriptor.value !== symVal || descriptor.enumerable !== true) { return false; }	}	return true;};},{"object-keys":49}],44:[function(_dereq_,module,exports){'use strict';// modified from https://github.com/es-shims/es6-shimvar keys = _dereq_('object-keys');var bind = _dereq_('function-bind');var canBeObject = function (obj) {	return typeof obj !== 'undefined' && obj !== null;};var hasSymbols = _dereq_('./hasSymbols')();var toObject = Object;var push = bind.call(Function.call, Array.prototype.push);var propIsEnumerable = bind.call(Function.call, Object.prototype.propertyIsEnumerable);module.exports = function assign(target, source1) {	if (!canBeObject(target)) { throw new TypeError('target must be an object'); }	var objTarget = toObject(target);	var s, source, i, props, syms, value, key;	for (s = 1; s < arguments.length; ++s) {		source = toObject(arguments[s]);		props = keys(source);		if (hasSymbols && Object.getOwnPropertySymbols) {			syms = Object.getOwnPropertySymbols(source);			for (i = 0; i < syms.length; ++i) {				key = syms[i];				if (propIsEnumerable(source, key)) {					push(props, key);				}			}		}		for (i = 0; i < props.length; ++i) {			key = props[i];			value = source[key];			if (propIsEnumerable(source, key)) {				objTarget[key] = value;			}		}	}	return objTarget;};},{"./hasSymbols":43,"function-bind":48,"object-keys":49}],45:[function(_dereq_,module,exports){'use strict';var defineProperties = _dereq_('define-properties');var implementation = _dereq_('./implementation');var getPolyfill = _dereq_('./polyfill');var shim = _dereq_('./shim');defineProperties(implementation, {	implementation: implementation,	getPolyfill: getPolyfill,	shim: shim});module.exports = implementation;},{"./implementation":44,"./polyfill":51,"./shim":52,"define-properties":46}],46:[function(_dereq_,module,exports){'use strict';var keys = _dereq_('object-keys');var foreach = _dereq_('foreach');var hasSymbols = typeof Symbol === 'function' && typeof Symbol() === 'symbol';var toStr = Object.prototype.toString;var isFunction = function (fn) {	return typeof fn === 'function' && toStr.call(fn) === '[object Function]';};var arePropertyDescriptorsSupported = function () {	var obj = {};	try {		Object.defineProperty(obj, 'x', { enumerable: false, value: obj });        /* eslint-disable no-unused-vars, no-restricted-syntax */        for (var _ in obj) { return false; }        /* eslint-enable no-unused-vars, no-restricted-syntax */		return obj.x === obj;	} catch (e) { /* this is IE 8. */		return false;	}};var supportsDescriptors = Object.defineProperty && arePropertyDescriptorsSupported();var defineProperty = function (object, name, value, predicate) {	if (name in object && (!isFunction(predicate) || !predicate())) {		return;	}	if (supportsDescriptors) {		Object.defineProperty(object, name, {			configurable: true,			enumerable: false,			value: value,			writable: true		});	} else {		object[name] = value;	}};var defineProperties = function (object, map) {	var predicates = arguments.length > 2 ? arguments[2] : {};	var props = keys(map);	if (hasSymbols) {		props = props.concat(Object.getOwnPropertySymbols(map));	}	foreach(props, function (name) {		defineProperty(object, name, map[name], predicates[name]);	});};defineProperties.supportsDescriptors = !!supportsDescriptors;module.exports = defineProperties;},{"foreach":47,"object-keys":49}],47:[function(_dereq_,module,exports){var hasOwn = Object.prototype.hasOwnProperty;var toString = Object.prototype.toString;module.exports = function forEach (obj, fn, ctx) {    if (toString.call(fn) !== '[object Function]') {        throw new TypeError('iterator must be a function');    }    var l = obj.length;    if (l === +l) {        for (var i = 0; i < l; i++) {            fn.call(ctx, obj[i], i, obj);        }    } else {        for (var k in obj) {            if (hasOwn.call(obj, k)) {                fn.call(ctx, obj[k], k, obj);            }        }    }};},{}],48:[function(_dereq_,module,exports){var ERROR_MESSAGE = 'Function.prototype.bind called on incompatible ';var slice = Array.prototype.slice;var toStr = Object.prototype.toString;var funcType = '[object Function]';module.exports = function bind(that) {    var target = this;    if (typeof target !== 'function' || toStr.call(target) !== funcType) {        throw new TypeError(ERROR_MESSAGE + target);    }    var args = slice.call(arguments, 1);    var binder = function () {        if (this instanceof bound) {            var result = target.apply(                this,                args.concat(slice.call(arguments))            );            if (Object(result) === result) {                return result;            }            return this;        } else {            return target.apply(                that,                args.concat(slice.call(arguments))            );        }    };    var boundLength = Math.max(0, target.length - args.length);    var boundArgs = [];    for (var i = 0; i < boundLength; i++) {        boundArgs.push('$' + i);    }    var bound = Function('binder', 'return function (' + boundArgs.join(',') + '){ return binder.apply(this,arguments); }')(binder);    if (target.prototype) {        var Empty = function Empty() {};        Empty.prototype = target.prototype;        bound.prototype = new Empty();        Empty.prototype = null;    }    return bound;};},{}],49:[function(_dereq_,module,exports){'use strict';// modified from https://github.com/es-shims/es5-shimvar has = Object.prototype.hasOwnProperty;var toStr = Object.prototype.toString;var slice = Array.prototype.slice;var isArgs = _dereq_('./isArguments');var hasDontEnumBug = !({ toString: null }).propertyIsEnumerable('toString');var hasProtoEnumBug = function () {}.propertyIsEnumerable('prototype');var dontEnums = [	'toString',	'toLocaleString',	'valueOf',	'hasOwnProperty',	'isPrototypeOf',	'propertyIsEnumerable',	'constructor'];var equalsConstructorPrototype = function (o) {	var ctor = o.constructor;	return ctor && ctor.prototype === o;};var blacklistedKeys = {	$console: true,	$frame: true,	$frameElement: true,	$frames: true,	$parent: true,	$self: true,	$webkitIndexedDB: true,	$webkitStorageInfo: true,	$window: true};var hasAutomationEqualityBug = (function () {	/* global window */	if (typeof window === 'undefined') { return false; }	for (var k in window) {		try {			if (!blacklistedKeys['$' + k] && has.call(window, k) && window[k] !== null && typeof window[k] === 'object') {				try {					equalsConstructorPrototype(window[k]);				} catch (e) {					return true;				}			}		} catch (e) {			return true;		}	}	return false;}());var equalsConstructorPrototypeIfNotBuggy = function (o) {	/* global window */	if (typeof window === 'undefined' || !hasAutomationEqualityBug) {		return equalsConstructorPrototype(o);	}	try {		return equalsConstructorPrototype(o);	} catch (e) {		return false;	}};var keysShim = function keys(object) {	var isObject = object !== null && typeof object === 'object';	var isFunction = toStr.call(object) === '[object Function]';	var isArguments = isArgs(object);	var isString = isObject && toStr.call(object) === '[object String]';	var theKeys = [];	if (!isObject && !isFunction && !isArguments) {		throw new TypeError('Object.keys called on a non-object');	}	var skipProto = hasProtoEnumBug && isFunction;	if (isString && object.length > 0 && !has.call(object, 0)) {		for (var i = 0; i < object.length; ++i) {			theKeys.push(String(i));		}	}	if (isArguments && object.length > 0) {		for (var j = 0; j < object.length; ++j) {			theKeys.push(String(j));		}	} else {		for (var name in object) {			if (!(skipProto && name === 'prototype') && has.call(object, name)) {				theKeys.push(String(name));			}		}	}	if (hasDontEnumBug) {		var skipConstructor = equalsConstructorPrototypeIfNotBuggy(object);		for (var k = 0; k < dontEnums.length; ++k) {			if (!(skipConstructor && dontEnums[k] === 'constructor') && has.call(object, dontEnums[k])) {				theKeys.push(dontEnums[k]);			}		}	}	return theKeys;};keysShim.shim = function shimObjectKeys() {	if (Object.keys) {		var keysWorksWithArguments = (function () {			// Safari 5.0 bug			return (Object.keys(arguments) || '').length === 2;		}(1, 2));		if (!keysWorksWithArguments) {			var originalKeys = Object.keys;			Object.keys = function keys(object) {				if (isArgs(object)) {					return originalKeys(slice.call(object));				} else {					return originalKeys(object);				}			};		}	} else {		Object.keys = keysShim;	}	return Object.keys || keysShim;};module.exports = keysShim;},{"./isArguments":50}],50:[function(_dereq_,module,exports){'use strict';var toStr = Object.prototype.toString;module.exports = function isArguments(value) {	var str = toStr.call(value);	var isArgs = str === '[object Arguments]';	if (!isArgs) {		isArgs = str !== '[object Array]' &&			value !== null &&			typeof value === 'object' &&			typeof value.length === 'number' &&			value.length >= 0 &&			toStr.call(value.callee) === '[object Function]';	}	return isArgs;};},{}],51:[function(_dereq_,module,exports){'use strict';var implementation = _dereq_('./implementation');var lacksProperEnumerationOrder = function () {	if (!Object.assign) {		return false;	}	// v8, specifically in node 4.x, has a bug with incorrect property enumeration order	// note: this does not detect the bug unless there's 20 characters	var str = 'abcdefghijklmnopqrst';	var letters = str.split('');	var map = {};	for (var i = 0; i < letters.length; ++i) {		map[letters[i]] = letters[i];	}	var obj = Object.assign({}, map);	var actual = '';	for (var k in obj) {		actual += k;	}	return str !== actual;};var assignHasPendingExceptions = function () {	if (!Object.assign || !Object.preventExtensions) {		return false;	}	// Firefox 37 still has "pending exception" logic in its Object.assign implementation,	// which is 72% slower than our shim, and Firefox 40's native implementation.	var thrower = Object.preventExtensions({ 1: 2 });	try {		Object.assign(thrower, 'xy');	} catch (e) {		return thrower[1] === 'y';	}};module.exports = function getPolyfill() {	if (!Object.assign) {		return implementation;	}	if (lacksProperEnumerationOrder()) {		return implementation;	}	if (assignHasPendingExceptions()) {		return implementation;	}	return Object.assign;};},{"./implementation":44}],52:[function(_dereq_,module,exports){'use strict';var define = _dereq_('define-properties');var getPolyfill = _dereq_('./polyfill');module.exports = function shimAssign() {	var polyfill = getPolyfill();	define(		Object,		{ assign: polyfill },		{ assign: function () { return Object.assign !== polyfill; } }	);	return polyfill;};},{"./polyfill":51,"define-properties":46}],53:[function(_dereq_,module,exports){module.exports = SafeParseTuplefunction SafeParseTuple(obj, reviver) {    var json    var error = null    try {        json = JSON.parse(obj, reviver)    } catch (err) {        error = err    }    return [error, json]}},{}],54:[function(_dereq_,module,exports){function clean (s) {  return s.replace(/\n\r?\s*/g, '')}module.exports = function tsml (sa) {  var s = ''    , i = 0  for (; i < arguments.length; i++)    s += clean(sa[i]) + (arguments[i + 1] || '')  return s}},{}],55:[function(_dereq_,module,exports){"use strict";var window = _dereq_("global/window")var once = _dereq_("once")var isFunction = _dereq_("is-function")var parseHeaders = _dereq_("parse-headers")var xtend = _dereq_("xtend")module.exports = createXHRcreateXHR.XMLHttpRequest = window.XMLHttpRequest || noopcreateXHR.XDomainRequest = "withCredentials" in (new createXHR.XMLHttpRequest()) ? createXHR.XMLHttpRequest : window.XDomainRequestforEachArray(["get", "put", "post", "patch", "head", "delete"], function(method) {    createXHR[method === "delete" ? "del" : method] = function(uri, options, callback) {        options = initParams(uri, options, callback)        options.method = method.toUpperCase()        return _createXHR(options)    }})function forEachArray(array, iterator) {    for (var i = 0; i < array.length; i++) {        iterator(array[i])    }}function isEmpty(obj){    for(var i in obj){        if(obj.hasOwnProperty(i)) return false    }    return true}function initParams(uri, options, callback) {    var params = uri    if (isFunction(options)) {        callback = options        if (typeof uri === "string") {            params = {uri:uri}        }    } else {        params = xtend(options, {uri: uri})    }    params.callback = callback    return params}function createXHR(uri, options, callback) {    options = initParams(uri, options, callback)    return _createXHR(options)}function _createXHR(options) {    var callback = options.callback    if(typeof callback === "undefined"){        throw new Error("callback argument missing")    }    callback = once(callback)    function readystatechange() {        if (xhr.readyState === 4) {            loadFunc()        }    }    function getBody() {        // Chrome with requestType=blob throws errors arround when even testing access to responseText        var body = undefined        if (xhr.response) {            body = xhr.response        } else if (xhr.responseType === "text" || !xhr.responseType) {            body = xhr.responseText || xhr.responseXML        }        if (isJson) {            try {                body = JSON.parse(body)            } catch (e) {}        }        return body    }    var failureResponse = {                body: undefined,                headers: {},                statusCode: 0,                method: method,                url: uri,                rawRequest: xhr            }    function errorFunc(evt) {        clearTimeout(timeoutTimer)        if(!(evt instanceof Error)){            evt = new Error("" + (evt || "Unknown XMLHttpRequest Error") )        }        evt.statusCode = 0        callback(evt, failureResponse)    }    // will load the data & process the response in a special response object    function loadFunc() {        if (aborted) return        var status        clearTimeout(timeoutTimer)        if(options.useXDR && xhr.status===undefined) {            //IE8 CORS GET successful response doesn't have a status field, but body is fine            status = 200        } else {            status = (xhr.status === 1223 ? 204 : xhr.status)        }        var response = failureResponse        var err = null        if (status !== 0){            response = {                body: getBody(),                statusCode: status,                method: method,                headers: {},                url: uri,                rawRequest: xhr            }            if(xhr.getAllResponseHeaders){ //remember xhr can in fact be XDR for CORS in IE                response.headers = parseHeaders(xhr.getAllResponseHeaders())            }        } else {            err = new Error("Internal XMLHttpRequest Error")        }        callback(err, response, response.body)    }    var xhr = options.xhr || null    if (!xhr) {        if (options.cors || options.useXDR) {            xhr = new createXHR.XDomainRequest()        }else{            xhr = new createXHR.XMLHttpRequest()        }    }    var key    var aborted    var uri = xhr.url = options.uri || options.url    var method = xhr.method = options.method || "GET"    var body = options.body || options.data || null    var headers = xhr.headers = options.headers || {}    var sync = !!options.sync    var isJson = false    var timeoutTimer    if ("json" in options) {        isJson = true        headers["accept"] || headers["Accept"] || (headers["Accept"] = "application/json") //Don't override existing accept header declared by user        if (method !== "GET" && method !== "HEAD") {            headers["content-type"] || headers["Content-Type"] || (headers["Content-Type"] = "application/json") //Don't override existing accept header declared by user            body = JSON.stringify(options.json)        }    }    xhr.onreadystatechange = readystatechange    xhr.onload = loadFunc    xhr.onerror = errorFunc    // IE9 must have onprogress be set to a unique function.    xhr.onprogress = function () {        // IE must die    }    xhr.ontimeout = errorFunc    xhr.open(method, uri, !sync, options.username, options.password)    //has to be after open    if(!sync) {        xhr.withCredentials = !!options.withCredentials    }    // Cannot set timeout with sync request    // not setting timeout on the xhr object, because of old webkits etc. not handling that correctly    // both npm's request and jquery 1.x use this kind of timeout, so this is being consistent    if (!sync && options.timeout > 0 ) {        timeoutTimer = setTimeout(function(){            aborted=true//IE9 may still call readystatechange            xhr.abort("timeout")            var e = new Error("XMLHttpRequest timeout")            e.code = "ETIMEDOUT"            errorFunc(e)        }, options.timeout )    }    if (xhr.setRequestHeader) {        for(key in headers){            if(headers.hasOwnProperty(key)){                xhr.setRequestHeader(key, headers[key])            }        }    } else if (options.headers && !isEmpty(options.headers)) {        throw new Error("Headers cannot be set on an XDomainRequest object")    }    if ("responseType" in options) {        xhr.responseType = options.responseType    }    if ("beforeSend" in options &&        typeof options.beforeSend === "function"    ) {        options.beforeSend(xhr)    }    xhr.send(body)    return xhr}function noop() {}},{"global/window":2,"is-function":56,"once":57,"parse-headers":60,"xtend":61}],56:[function(_dereq_,module,exports){module.exports = isFunctionvar toString = Object.prototype.toStringfunction isFunction (fn) {  var string = toString.call(fn)  return string === '[object Function]' ||    (typeof fn === 'function' && string !== '[object RegExp]') ||    (typeof window !== 'undefined' &&     // IE8 and below     (fn === window.setTimeout ||      fn === window.alert ||      fn === window.confirm ||      fn === window.prompt))};},{}],57:[function(_dereq_,module,exports){module.exports = onceonce.proto = once(function () {  Object.defineProperty(Function.prototype, 'once', {    value: function () {      return once(this)    },    configurable: true  })})function once (fn) {  var called = false  return function () {    if (called) return    called = true    return fn.apply(this, arguments)  }}},{}],58:[function(_dereq_,module,exports){var isFunction = _dereq_('is-function')module.exports = forEachvar toString = Object.prototype.toStringvar hasOwnProperty = Object.prototype.hasOwnPropertyfunction forEach(list, iterator, context) {    if (!isFunction(iterator)) {        throw new TypeError('iterator must be a function')    }    if (arguments.length < 3) {        context = this    }        if (toString.call(list) === '[object Array]')        forEachArray(list, iterator, context)    else if (typeof list === 'string')        forEachString(list, iterator, context)    else        forEachObject(list, iterator, context)}function forEachArray(array, iterator, context) {    for (var i = 0, len = array.length; i < len; i++) {        if (hasOwnProperty.call(array, i)) {            iterator.call(context, array[i], i, array)        }    }}function forEachString(string, iterator, context) {    for (var i = 0, len = string.length; i < len; i++) {        // no such thing as a sparse string.        iterator.call(context, string.charAt(i), i, string)    }}function forEachObject(object, iterator, context) {    for (var k in object) {        if (hasOwnProperty.call(object, k)) {            iterator.call(context, object[k], k, object)        }    }}},{"is-function":56}],59:[function(_dereq_,module,exports){exports = module.exports = trim;function trim(str){  return str.replace(/^\s*|\s*$/g, '');}exports.left = function(str){  return str.replace(/^\s*/, '');};exports.right = function(str){  return str.replace(/\s*$/, '');};},{}],60:[function(_dereq_,module,exports){var trim = _dereq_('trim')  , forEach = _dereq_('for-each')  , isArray = function(arg) {      return Object.prototype.toString.call(arg) === '[object Array]';    }module.exports = function (headers) {  if (!headers)    return {}  var result = {}  forEach(      trim(headers).split('\n')    , function (row) {        var index = row.indexOf(':')          , key = trim(row.slice(0, index)).toLowerCase()          , value = trim(row.slice(index + 1))        if (typeof(result[key]) === 'undefined') {          result[key] = value        } else if (isArray(result[key])) {          result[key].push(value)        } else {          result[key] = [ result[key], value ]        }      }  )  return result}},{"for-each":58,"trim":59}],61:[function(_dereq_,module,exports){module.exports = extendvar hasOwnProperty = Object.prototype.hasOwnProperty;function extend() {    var target = {}    for (var i = 0; i < arguments.length; i++) {        var source = arguments[i]        for (var key in source) {            if (hasOwnProperty.call(source, key)) {                target[key] = source[key]            }        }    }    return target}},{}],62:[function(_dereq_,module,exports){/** * @file big-play-button.js */'use strict';exports.__esModule = true;function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }var _buttonJs = _dereq_('./button.js');var _buttonJs2 = _interopRequireDefault(_buttonJs);var _componentJs = _dereq_('./component.js');var _componentJs2 = _interopRequireDefault(_componentJs);/** * Initial play button. Shows before the video has played. The hiding of the * big play button is done via CSS and player states. * * @param {Object} player  Main Player * @param {Object=} options Object of option names and values * @extends Button * @class BigPlayButton */var BigPlayButton = (function (_Button) {  _inherits(BigPlayButton, _Button);  function BigPlayButton(player, options) {    _classCallCheck(this, BigPlayButton);    _Button.call(this, player, options);  }  /**   * Allow sub components to stack CSS class names   *   * @return {String} The constructed class name   * @method buildCSSClass   */  BigPlayButton.prototype.buildCSSClass = function buildCSSClass() {    return 'vjs-big-play-button';  };  /**   * Handles click for play   *   * @method handleClick   */  BigPlayButton.prototype.handleClick = function handleClick() {    this.player_.play();  };  return BigPlayButton;})(_buttonJs2['default']);BigPlayButton.prototype.controlText_ = 'Play Video';_componentJs2['default'].registerComponent('BigPlayButton', BigPlayButton);exports['default'] = BigPlayButton;module.exports = exports['default'];},{"./button.js":63,"./component.js":65}],63:[function(_dereq_,module,exports){/** * @file button.js */'use strict';exports.__esModule = true;function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }var _component = _dereq_('./component');var _component2 = _interopRequireDefault(_component);var _utilsDomJs = _dereq_('./utils/dom.js');var Dom = _interopRequireWildcard(_utilsDomJs);var _utilsEventsJs = _dereq_('./utils/events.js');var Events = _interopRequireWildcard(_utilsEventsJs);var _utilsFnJs = _dereq_('./utils/fn.js');var Fn = _interopRequireWildcard(_utilsFnJs);var _globalDocument = _dereq_('global/document');var _globalDocument2 = _interopRequireDefault(_globalDocument);var _objectAssign = _dereq_('object.assign');var _objectAssign2 = _interopRequireDefault(_objectAssign);/** * Base class for all buttons * * @param {Object} player  Main Player * @param {Object=} options Object of option names and values * @extends Component * @class Button */var Button = (function (_Component) {  _inherits(Button, _Component);  function Button(player, options) {    _classCallCheck(this, Button);    _Component.call(this, player, options);    this.emitTapEvents();    this.on('tap', this.handleClick);    this.on('click', this.handleClick);    this.on('focus', this.handleFocus);    this.on('blur', this.handleBlur);  }  /**   * Create the component's DOM element   *   * @param {String=} type Element's node type. e.g. 'div'   * @param {Object=} props An object of element attributes that should be set on the element Tag name   * @return {Element}   * @method createEl   */  Button.prototype.createEl = function createEl() {    var tag = arguments.length <= 0 || arguments[0] === undefined ? 'button' : arguments[0];    var props = arguments.length <= 1 || arguments[1] === undefined ? {} : arguments[1];    var attributes = arguments.length <= 2 || arguments[2] === undefined ? {} : arguments[2];    props = _objectAssign2['default']({      className: this.buildCSSClass(),      tabIndex: 0    }, props);    // Add standard Aria info    attributes = _objectAssign2['default']({      role: 'button',      type: 'button', // Necessary since the default button type is "submit"      'aria-live': 'polite' // let the screen reader user know that the text of the button may change    }, attributes);    var el = _Component.prototype.createEl.call(this, tag, props, attributes);    this.controlTextEl_ = Dom.createEl('span', {      className: 'vjs-control-text'    });    el.appendChild(this.controlTextEl_);    this.controlText(this.controlText_);    return el;  };  /**   * Controls text - both request and localize   *   * @param {String} text Text for button   * @return {String}   * @method controlText   */  Button.prototype.controlText = function controlText(text) {    if (!text) return this.controlText_ || 'Need Text';    this.controlText_ = text;    this.controlTextEl_.innerHTML = this.localize(this.controlText_);    return this;  };  /**   * Allows sub components to stack CSS class names   *   * @return {String}   * @method buildCSSClass   */  Button.prototype.buildCSSClass = function buildCSSClass() {    return 'vjs-control vjs-button ' + _Component.prototype.buildCSSClass.call(this);  };  /**   * Handle Click - Override with specific functionality for button   *   * @method handleClick   */  Button.prototype.handleClick = function handleClick() {};  /**   * Handle Focus - Add keyboard functionality to element   *   * @method handleFocus   */  Button.prototype.handleFocus = function handleFocus() {    Events.on(_globalDocument2['default'], 'keydown', Fn.bind(this, this.handleKeyPress));  };  /**   * Handle KeyPress (document level) - Trigger click when keys are pressed   *   * @method handleKeyPress   */  Button.prototype.handleKeyPress = function handleKeyPress(event) {    // Check for space bar (32) or enter (13) keys    if (event.which === 32 || event.which === 13) {      event.preventDefault();      this.handleClick(event);    }  };  /**   * Handle Blur - Remove keyboard triggers   *   * @method handleBlur   */  Button.prototype.handleBlur = function handleBlur() {    Events.off(_globalDocument2['default'], 'keydown', Fn.bind(this, this.handleKeyPress));  };  return Button;})(_component2['default']);_component2['default'].registerComponent('Button', Button);exports['default'] = Button;module.exports = exports['default'];},{"./component":65,"./utils/dom.js":128,"./utils/events.js":129,"./utils/fn.js":130,"global/document":1,"object.assign":45}],64:[function(_dereq_,module,exports){'use strict';exports.__esModule = true;function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }var _button = _dereq_('./button');var _button2 = _interopRequireDefault(_button);var _component = _dereq_('./component');var _component2 = _interopRequireDefault(_component);/** * The `CloseButton` component is a button which fires a "close" event * when it is activated. * * @extends Button * @class CloseButton */var CloseButton = (function (_Button) {  _inherits(CloseButton, _Button);  function CloseButton(player, options) {    _classCallCheck(this, CloseButton);    _Button.call(this, player, options);    this.controlText(options && options.controlText || this.localize('Close'));  }  CloseButton.prototype.buildCSSClass = function buildCSSClass() {    return 'vjs-close-button ' + _Button.prototype.buildCSSClass.call(this);  };  CloseButton.prototype.handleClick = function handleClick() {    this.trigger({ type: 'close', bubbles: false });  };  return CloseButton;})(_button2['default']);_component2['default'].registerComponent('CloseButton', CloseButton);exports['default'] = CloseButton;module.exports = exports['default'];},{"./button":63,"./component":65}],65:[function(_dereq_,module,exports){/** * @file component.js * * Player Component - Base class for all UI objects */'use strict';exports.__esModule = true;function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }var _globalWindow = _dereq_('global/window');var _globalWindow2 = _interopRequireDefault(_globalWindow);var _utilsDomJs = _dereq_('./utils/dom.js');var Dom = _interopRequireWildcard(_utilsDomJs);var _utilsFnJs = _dereq_('./utils/fn.js');var Fn = _interopRequireWildcard(_utilsFnJs);var _utilsGuidJs = _dereq_('./utils/guid.js');var Guid = _interopRequireWildcard(_utilsGuidJs);var _utilsEventsJs = _dereq_('./utils/events.js');var Events = _interopRequireWildcard(_utilsEventsJs);var _utilsLogJs = _dereq_('./utils/log.js');var _utilsLogJs2 = _interopRequireDefault(_utilsLogJs);var _utilsToTitleCaseJs = _dereq_('./utils/to-title-case.js');var _utilsToTitleCaseJs2 = _interopRequireDefault(_utilsToTitleCaseJs);var _objectAssign = _dereq_('object.assign');var _objectAssign2 = _interopRequireDefault(_objectAssign);var _utilsMergeOptionsJs = _dereq_('./utils/merge-options.js');var _utilsMergeOptionsJs2 = _interopRequireDefault(_utilsMergeOptionsJs);/** * Base UI Component class * Components are embeddable UI objects that are represented by both a * javascript object and an element in the DOM. They can be children of other * components, and can have many children themselves. * ```js *     // adding a button to the player *     var button = player.addChild('button'); *     button.el(); // -> button element * ``` * ```html *     <div class="video-js"> *       <div class="vjs-button">Button</div> *     </div> * ``` * Components are also event targets. * ```js *     button.on('click', function(){ *       console.log('Button Clicked!'); *     }); *     button.trigger('customevent'); * ``` * * @param {Object} player  Main Player * @param {Object=} options Object of option names and values * @param {Function=} ready    Ready callback function * @class Component */var Component = (function () {  function Component(player, options, ready) {    _classCallCheck(this, Component);    // The component might be the player itself and we can't pass `this` to super    if (!player && this.play) {      this.player_ = player = this; // eslint-disable-line    } else {        this.player_ = player;      }    // Make a copy of prototype.options_ to protect against overriding defaults    this.options_ = _utilsMergeOptionsJs2['default']({}, this.options_);    // Updated options with supplied options    options = this.options_ = _utilsMergeOptionsJs2['default'](this.options_, options);    // Get ID from options or options element if one is supplied    this.id_ = options.id || options.el && options.el.id;    // If there was no ID from the options, generate one    if (!this.id_) {      // Don't require the player ID function in the case of mock players      var id = player && player.id && player.id() || 'no_player';      this.id_ = id + '_component_' + Guid.newGUID();    }    this.name_ = options.name || null;    // Create element if one wasn't provided in options    if (options.el) {      this.el_ = options.el;    } else if (options.createEl !== false) {      this.el_ = this.createEl();    }    this.children_ = [];    this.childIndex_ = {};    this.childNameIndex_ = {};    // Add any child components in options    if (options.initChildren !== false) {      this.initChildren();    }    this.ready(ready);    // Don't want to trigger ready here or it will before init is actually    // finished for all children that run this constructor    if (options.reportTouchActivity !== false) {      this.enableTouchActivity();    }  }  /**   * Dispose of the component and all child components   *   * @method dispose   */  Component.prototype.dispose = function dispose() {    this.trigger({ type: 'dispose', bubbles: false });    // Dispose all children.    if (this.children_) {      for (var i = this.children_.length - 1; i >= 0; i--) {        if (this.children_[i].dispose) {          this.children_[i].dispose();        }      }    }    // Delete child references    this.children_ = null;    this.childIndex_ = null;    this.childNameIndex_ = null;    // Remove all event listeners.    this.off();    // Remove element from DOM    if (this.el_.parentNode) {      this.el_.parentNode.removeChild(this.el_);    }    Dom.removeElData(this.el_);    this.el_ = null;  };  /**   * Return the component's player   *   * @return {Player}   * @method player   */  Component.prototype.player = function player() {    return this.player_;  };  /**   * Deep merge of options objects   * Whenever a property is an object on both options objects   * the two properties will be merged using mergeOptions.   *   * ```js   *     Parent.prototype.options_ = {   *       optionSet: {   *         'childOne': { 'foo': 'bar', 'asdf': 'fdsa' },   *         'childTwo': {},   *         'childThree': {}   *       }   *     }   *     newOptions = {   *       optionSet: {   *         'childOne': { 'foo': 'baz', 'abc': '123' }   *         'childTwo': null,   *         'childFour': {}   *       }   *     }   *   *     this.options(newOptions);   * ```   * RESULT   * ```js   *     {   *       optionSet: {   *         'childOne': { 'foo': 'baz', 'asdf': 'fdsa', 'abc': '123' },   *         'childTwo': null, // Disabled. Won't be initialized.   *         'childThree': {},   *         'childFour': {}   *       }   *     }   * ```   *   * @param  {Object} obj Object of new option values   * @return {Object}     A NEW object of this.options_ and obj merged   * @method options   */  Component.prototype.options = function options(obj) {    _utilsLogJs2['default'].warn('this.options() has been deprecated and will be moved to the constructor in 6.0');    if (!obj) {      return this.options_;    }    this.options_ = _utilsMergeOptionsJs2['default'](this.options_, obj);    return this.options_;  };  /**   * Get the component's DOM element   * ```js   *     var domEl = myComponent.el();   * ```   *   * @return {Element}   * @method el   */  Component.prototype.el = function el() {    return this.el_;  };  /**   * Create the component's DOM element   *   * @param  {String=} tagName  Element's node type. e.g. 'div'   * @param  {Object=} properties An object of properties that should be set   * @param  {Object=} attributes An object of attributes that should be set   * @return {Element}   * @method createEl   */  Component.prototype.createEl = function createEl(tagName, properties, attributes) {    return Dom.createEl(tagName, properties, attributes);  };  Component.prototype.localize = function localize(string) {    var code = this.player_.language && this.player_.language();    var languages = this.player_.languages && this.player_.languages();    if (!code || !languages) {      return string;    }    var language = languages[code];    if (language && language[string]) {      return language[string];    }    var primaryCode = code.split('-')[0];    var primaryLang = languages[primaryCode];    if (primaryLang && primaryLang[string]) {      return primaryLang[string];    }    return string;  };  /**   * Return the component's DOM element where children are inserted.   * Will either be the same as el() or a new element defined in createEl().   *   * @return {Element}   * @method contentEl   */  Component.prototype.contentEl = function contentEl() {    return this.contentEl_ || this.el_;  };  /**   * Get the component's ID   * ```js   *     var id = myComponent.id();   * ```   *   * @return {String}   * @method id   */  Component.prototype.id = function id() {    return this.id_;  };  /**   * Get the component's name. The name is often used to reference the component.   * ```js   *     var name = myComponent.name();   * ```   *   * @return {String}   * @method name   */  Component.prototype.name = function name() {    return this.name_;  };  /**   * Get an array of all child components   * ```js   *     var kids = myComponent.children();   * ```   *   * @return {Array} The children   * @method children   */  Component.prototype.children = function children() {    return this.children_;  };  /**   * Returns a child component with the provided ID   *   * @return {Component}   * @method getChildById   */  Component.prototype.getChildById = function getChildById(id) {    return this.childIndex_[id];  };  /**   * Returns a child component with the provided name   *   * @return {Component}   * @method getChild   */  Component.prototype.getChild = function getChild(name) {    return this.childNameIndex_[name];  };  /**   * Adds a child component inside this component   * ```js   *     myComponent.el();   *     // -> <div class='my-component'></div>   *     myComponent.children();   *     // [empty array]   *   *     var myButton = myComponent.addChild('MyButton');   *     // -> <div class='my-component'><div class="my-button">myButton<div></div>   *     // -> myButton === myComponent.children()[0];   * ```   * Pass in options for child constructors and options for children of the child   * ```js   *     var myButton = myComponent.addChild('MyButton', {   *       text: 'Press Me',   *       buttonChildExample: {   *         buttonChildOption: true   *       }   *     });   * ```   *   * @param {String|Component} child The class name or instance of a child to add   * @param {Object=} options Options, including options to be passed to children of the child.   * @return {Component} The child component (created by this process if a string was used)   * @method addChild   */  Component.prototype.addChild = function addChild(child) {    var options = arguments.length <= 1 || arguments[1] === undefined ? {} : arguments[1];    var component = undefined;    var componentName = undefined;    // If child is a string, create nt with options    if (typeof child === 'string') {      componentName = child;      // Options can also be specified as a boolean, so convert to an empty object if false.      if (!options) {        options = {};      }      // Same as above, but true is deprecated so show a warning.      if (options === true) {        _utilsLogJs2['default'].warn('Initializing a child component with `true` is deprecated. Children should be defined in an array when possible, but if necessary use an object instead of `true`.');        options = {};      }      // If no componentClass in options, assume componentClass is the name lowercased      // (e.g. playButton)      var componentClassName = options.componentClass || _utilsToTitleCaseJs2['default'](componentName);      // Set name through options      options.name = componentName;      // Create a new object & element for this controls set      // If there's no .player_, this is a player      var ComponentClass = Component.getComponent(componentClassName);      if (!ComponentClass) {        throw new Error('Component ' + componentClassName + ' does not exist');      }      // data stored directly on the videojs object may be      // misidentified as a component to retain      // backwards-compatibility with 4.x. check to make sure the      // component class can be instantiated.      if (typeof ComponentClass !== 'function') {        return null;      }      component = new ComponentClass(this.player_ || this, options);      // child is a component instance    } else {        component = child;      }    this.children_.push(component);    if (typeof component.id === 'function') {      this.childIndex_[component.id()] = component;    }    // If a name wasn't used to create the component, check if we can use the    // name function of the component    componentName = componentName || component.name && component.name();    if (componentName) {      this.childNameIndex_[componentName] = component;    }    // Add the UI object's element to the container div (box)    // Having an element is not required    if (typeof component.el === 'function' && component.el()) {      this.contentEl().appendChild(component.el());    }    // Return so it can stored on parent object if desired.    return component;  };  /**   * Remove a child component from this component's list of children, and the   * child component's element from this component's element   *   * @param  {Component} component Component to remove   * @method removeChild   */  Component.prototype.removeChild = function removeChild(component) {    if (typeof component === 'string') {      component = this.getChild(component);    }    if (!component || !this.children_) {      return;    }    var childFound = false;    for (var i = this.children_.length - 1; i >= 0; i--) {      if (this.children_[i] === component) {        childFound = true;        this.children_.splice(i, 1);        break;      }    }    if (!childFound) {      return;    }    this.childIndex_[component.id()] = null;    this.childNameIndex_[component.name()] = null;    var compEl = component.el();    if (compEl && compEl.parentNode === this.contentEl()) {      this.contentEl().removeChild(component.el());    }  };  /**   * Add and initialize default child components from options   * ```js   *     // when an instance of MyComponent is created, all children in options   *     // will be added to the instance by their name strings and options   *     MyComponent.prototype.options_ = {   *       children: [   *         'myChildComponent'   *       ],   *       myChildComponent: {   *         myChildOption: true   *       }   *     };   *   *     // Or when creating the component   *     var myComp = new MyComponent(player, {   *       children: [   *         'myChildComponent'   *       ],   *       myChildComponent: {   *         myChildOption: true   *       }   *     });   * ```   * The children option can also be an array of   * child options objects (that also include a 'name' key).   * This can be used if you have two child components of the   * same type that need different options.   * ```js   *     var myComp = new MyComponent(player, {   *       children: [   *         'button',   *         {   *           name: 'button',   *           someOtherOption: true   *         },   *         {   *           name: 'button',   *           someOtherOption: false   *         }   *       ]   *     });   * ```   *   * @method initChildren   */  Component.prototype.initChildren = function initChildren() {    var _this = this;    var children = this.options_.children;    if (children) {      (function () {        // `this` is `parent`        var parentOptions = _this.options_;        var handleAdd = function handleAdd(child) {          var name = child.name;          var opts = child.opts;          // Allow options for children to be set at the parent options          // e.g. videojs(id, { controlBar: false });          // instead of videojs(id, { children: { controlBar: false });          if (parentOptions[name] !== undefined) {            opts = parentOptions[name];          }          // Allow for disabling default components          // e.g. options['children']['posterImage'] = false          if (opts === false) {            return;          }          // Allow options to be passed as a simple boolean if no configuration          // is necessary.          if (opts === true) {            opts = {};          }          // We also want to pass the original player options to each component as well so they don't need to          // reach back into the player for options later.          opts.playerOptions = _this.options_.playerOptions;          // Create and add the child component.          // Add a direct reference to the child by name on the parent instance.          // If two of the same component are used, different names should be supplied          // for each          var newChild = _this.addChild(name, opts);          if (newChild) {            _this[name] = newChild;          }        };        // Allow for an array of children details to passed in the options        var workingChildren = undefined;        var Tech = Component.getComponent('Tech');        if (Array.isArray(children)) {          workingChildren = children;        } else {          workingChildren = Object.keys(children);        }        workingChildren        // children that are in this.options_ but also in workingChildren  would        // give us extra children we do not want. So, we want to filter them out.        .concat(Object.keys(_this.options_).filter(function (child) {          return !workingChildren.some(function (wchild) {            if (typeof wchild === 'string') {              return child === wchild;            } else {              return child === wchild.name;            }          });        })).map(function (child) {          var name = undefined,              opts = undefined;          if (typeof child === 'string') {            name = child;            opts = children[name] || _this.options_[name] || {};          } else {            name = child.name;            opts = child;          }          return { name: name, opts: opts };        }).filter(function (child) {          // we have to make sure that child.name isn't in the techOrder since          // techs are registerd as Components but can't aren't compatible          // See https://github.com/videojs/video.js/issues/2772          var c = Component.getComponent(child.opts.componentClass || _utilsToTitleCaseJs2['default'](child.name));          return c && !Tech.isTech(c);        }).forEach(handleAdd);      })();    }  };  /**   * Allows sub components to stack CSS class names   *   * @return {String} The constructed class name   * @method buildCSSClass   */  Component.prototype.buildCSSClass = function buildCSSClass() {    // Child classes can include a function that does:    // return 'CLASS NAME' + this._super();    return '';  };  /**   * Add an event listener to this component's element   * ```js   *     var myFunc = function(){   *       var myComponent = this;   *       // Do something when the event is fired   *     };   *   *     myComponent.on('eventType', myFunc);   * ```   * The context of myFunc will be myComponent unless previously bound.   * Alternatively, you can add a listener to another element or component.   * ```js   *     myComponent.on(otherElement, 'eventName', myFunc);   *     myComponent.on(otherComponent, 'eventName', myFunc);   * ```   * The benefit of using this over `VjsEvents.on(otherElement, 'eventName', myFunc)`   * and `otherComponent.on('eventName', myFunc)` is that this way the listeners   * will be automatically cleaned up when either component is disposed.   * It will also bind myComponent as the context of myFunc.   * **NOTE**: When using this on elements in the page other than window   * and document (both permanent), if you remove the element from the DOM   * you need to call `myComponent.trigger(el, 'dispose')` on it to clean up   * references to it and allow the browser to garbage collect it.   *   * @param  {String|Component} first   The event type or other component   * @param  {Function|String}      second  The event handler or event type   * @param  {Function}             third   The event handler   * @return {Component}   * @method on   */  Component.prototype.on = function on(first, second, third) {    var _this2 = this;    if (typeof first === 'string' || Array.isArray(first)) {      Events.on(this.el_, first, Fn.bind(this, second));      // Targeting another component or element    } else {        (function () {          var target = first;          var type = second;          var fn = Fn.bind(_this2, third);          // When this component is disposed, remove the listener from the other component          var removeOnDispose = function removeOnDispose() {            return _this2.off(target, type, fn);          };          // Use the same function ID so we can remove it later it using the ID          // of the original listener          removeOnDispose.guid = fn.guid;          _this2.on('dispose', removeOnDispose);          // If the other component is disposed first we need to clean the reference          // to the other component in this component's removeOnDispose listener          // Otherwise we create a memory leak.          var cleanRemover = function cleanRemover() {            return _this2.off('dispose', removeOnDispose);          };          // Add the same function ID so we can easily remove it later          cleanRemover.guid = fn.guid;          // Check if this is a DOM node          if (first.nodeName) {            // Add the listener to the other element            Events.on(target, type, fn);            Events.on(target, 'dispose', cleanRemover);            // Should be a component            // Not using `instanceof Component` because it makes mock players difficult          } else if (typeof first.on === 'function') {              // Add the listener to the other component              target.on(type, fn);              target.on('dispose', cleanRemover);            }        })();      }    return this;  };  /**   * Remove an event listener from this component's element   * ```js   *     myComponent.off('eventType', myFunc);   * ```   * If myFunc is excluded, ALL listeners for the event type will be removed.   * If eventType is excluded, ALL listeners will be removed from the component.   * Alternatively you can use `off` to remove listeners that were added to other   * elements or components using `myComponent.on(otherComponent...`.   * In this case both the event type and listener function are REQUIRED.   * ```js   *     myComponent.off(otherElement, 'eventType', myFunc);   *     myComponent.off(otherComponent, 'eventType', myFunc);   * ```   *   * @param  {String=|Component}  first  The event type or other component   * @param  {Function=|String}       second The listener function or event type   * @param  {Function=}              third  The listener for other component   * @return {Component}   * @method off   */  Component.prototype.off = function off(first, second, third) {    if (!first || typeof first === 'string' || Array.isArray(first)) {      Events.off(this.el_, first, second);    } else {      var target = first;      var type = second;      // Ensure there's at least a guid, even if the function hasn't been used      var fn = Fn.bind(this, third);      // Remove the dispose listener on this component,      // which was given the same guid as the event listener      this.off('dispose', fn);      if (first.nodeName) {        // Remove the listener        Events.off(target, type, fn);        // Remove the listener for cleaning the dispose listener        Events.off(target, 'dispose', fn);      } else {        target.off(type, fn);        target.off('dispose', fn);      }    }    return this;  };  /**   * Add an event listener to be triggered only once and then removed   * ```js   *     myComponent.one('eventName', myFunc);   * ```   * Alternatively you can add a listener to another element or component   * that will be triggered only once.   * ```js   *     myComponent.one(otherElement, 'eventName', myFunc);   *     myComponent.one(otherComponent, 'eventName', myFunc);   * ```   *   * @param  {String|Component}  first   The event type or other component   * @param  {Function|String}       second  The listener function or event type   * @param  {Function=}             third   The listener function for other component   * @return {Component}   * @method one   */  Component.prototype.one = function one(first, second, third) {    var _this3 = this,        _arguments = arguments;    if (typeof first === 'string' || Array.isArray(first)) {      Events.one(this.el_, first, Fn.bind(this, second));    } else {      (function () {        var target = first;        var type = second;        var fn = Fn.bind(_this3, third);        var newFunc = function newFunc() {          _this3.off(target, type, newFunc);          fn.apply(null, _arguments);        };        // Keep the same function ID so we can remove it later        newFunc.guid = fn.guid;        _this3.on(target, type, newFunc);      })();    }    return this;  };  /**   * Trigger an event on an element   * ```js   *     myComponent.trigger('eventName');   *     myComponent.trigger({'type':'eventName'});   *     myComponent.trigger('eventName', {data: 'some data'});   *     myComponent.trigger({'type':'eventName'}, {data: 'some data'});   * ```   *   * @param  {Event|Object|String} event  A string (the type) or an event object with a type attribute   * @param  {Object} [hash] data hash to pass along with the event   * @return {Component}       self   * @method trigger   */  Component.prototype.trigger = function trigger(event, hash) {    Events.trigger(this.el_, event, hash);    return this;  };  /**   * Bind a listener to the component's ready state.   * Different from event listeners in that if the ready event has already happened   * it will trigger the function immediately.   *   * @param  {Function} fn Ready listener   * @param  {Boolean} sync Exec the listener synchronously if component is ready   * @return {Component}   * @method ready   */  Component.prototype.ready = function ready(fn) {    var sync = arguments.length <= 1 || arguments[1] === undefined ? false : arguments[1];    if (fn) {      if (this.isReady_) {        if (sync) {          fn.call(this);        } else {          // Call the function asynchronously by default for consistency          this.setTimeout(fn, 1);        }      } else {        this.readyQueue_ = this.readyQueue_ || [];        this.readyQueue_.push(fn);      }    }    return this;  };  /**   * Trigger the ready listeners   *   * @return {Component}   * @method triggerReady   */  Component.prototype.triggerReady = function triggerReady() {    this.isReady_ = true;    // Ensure ready is triggerd asynchronously    this.setTimeout(function () {      var readyQueue = this.readyQueue_;      // Reset Ready Queue      this.readyQueue_ = [];      if (readyQueue && readyQueue.length > 0) {        readyQueue.forEach(function (fn) {          fn.call(this);        }, this);      }      // Allow for using event listeners also      this.trigger('ready');    }, 1);  };  /**   * Finds a single DOM element matching `selector` within the component's   * `contentEl` or another custom context.   *   * @method $   * @param  {String} selector   *         A valid CSS selector, which will be passed to `querySelector`.   *   * @param  {Element|String} [context=document]   *         A DOM element within which to query. Can also be a selector   *         string in which case the first matching element will be used   *         as context. If missing (or no element matches selector), falls   *         back to `document`.   *   * @return {Element|null}   */  Component.prototype.$ = function $(selector, context) {    return Dom.$(selector, context || this.contentEl());  };  /**   * Finds a all DOM elements matching `selector` within the component's   * `contentEl` or another custom context.   *   * @method $$   * @param  {String} selector   *         A valid CSS selector, which will be passed to `querySelectorAll`.   *   * @param  {Element|String} [context=document]   *         A DOM element within which to query. Can also be a selector   *         string in which case the first matching element will be used   *         as context. If missing (or no element matches selector), falls   *         back to `document`.   *   * @return {NodeList}   */  Component.prototype.$$ = function $$(selector, context) {    return Dom.$$(selector, context || this.contentEl());  };  /**   * Check if a component's element has a CSS class name   *   * @param {String} classToCheck Classname to check   * @return {Component}   * @method hasClass   */  Component.prototype.hasClass = function hasClass(classToCheck) {    return Dom.hasElClass(this.el_, classToCheck);  };  /**   * Add a CSS class name to the component's element   *   * @param {String} classToAdd Classname to add   * @return {Component}   * @method addClass   */  Component.prototype.addClass = function addClass(classToAdd) {    Dom.addElClass(this.el_, classToAdd);    return this;  };  /**   * Remove a CSS class name from the component's element   *   * @param {String} classToRemove Classname to remove   * @return {Component}   * @method removeClass   */  Component.prototype.removeClass = function removeClass(classToRemove) {    Dom.removeElClass(this.el_, classToRemove);    return this;  };  /**   * Add or remove a CSS class name from the component's element   *   * @param  {String} classToToggle   * @param  {Boolean|Function} [predicate]   *         Can be a function that returns a Boolean. If `true`, the class   *         will be added; if `false`, the class will be removed. If not   *         given, the class will be added if not present and vice versa.   *   * @return {Component}   * @method toggleClass   */  Component.prototype.toggleClass = function toggleClass(classToToggle, predicate) {    Dom.toggleElClass(this.el_, classToToggle, predicate);    return this;  };  /**   * Show the component element if hidden   *   * @return {Component}   * @method show   */  Component.prototype.show = function show() {    this.removeClass('vjs-hidden');    return this;  };  /**   * Hide the component element if currently showing   *   * @return {Component}   * @method hide   */  Component.prototype.hide = function hide() {    this.addClass('vjs-hidden');    return this;  };  /**   * Lock an item in its visible state   * To be used with fadeIn/fadeOut.   *   * @return {Component}   * @private   * @method lockShowing   */  Component.prototype.lockShowing = function lockShowing() {    this.addClass('vjs-lock-showing');    return this;  };  /**   * Unlock an item to be hidden   * To be used with fadeIn/fadeOut.   *   * @return {Component}   * @private   * @method unlockShowing   */  Component.prototype.unlockShowing = function unlockShowing() {    this.removeClass('vjs-lock-showing');    return this;  };  /**   * Set or get the width of the component (CSS values)   * Setting the video tag dimension values only works with values in pixels.   * Percent values will not work.   * Some percents can be used, but width()/height() will return the number + %,   * not the actual computed width/height.   *   * @param  {Number|String=} num   Optional width number   * @param  {Boolean} skipListeners Skip the 'resize' event trigger   * @return {Component} This component, when setting the width   * @return {Number|String} The width, when getting   * @method width   */  Component.prototype.width = function width(num, skipListeners) {    return this.dimension('width', num, skipListeners);  };  /**   * Get or set the height of the component (CSS values)   * Setting the video tag dimension values only works with values in pixels.   * Percent values will not work.   * Some percents can be used, but width()/height() will return the number + %,   * not the actual computed width/height.   *   * @param  {Number|String=} num     New component height   * @param  {Boolean=} skipListeners Skip the resize event trigger   * @return {Component} This component, when setting the height   * @return {Number|String} The height, when getting   * @method height   */  Component.prototype.height = function height(num, skipListeners) {    return this.dimension('height', num, skipListeners);  };  /**   * Set both width and height at the same time   *   * @param  {Number|String} width Width of player   * @param  {Number|String} height Height of player   * @return {Component} The component   * @method dimensions   */  Component.prototype.dimensions = function dimensions(width, height) {    // Skip resize listeners on width for optimization    return this.width(width, true).height(height);  };  /**   * Get or set width or height   * This is the shared code for the width() and height() methods.   * All for an integer, integer + 'px' or integer + '%';   * Known issue: Hidden elements officially have a width of 0. We're defaulting   * to the style.width value and falling back to computedStyle which has the   * hidden element issue. Info, but probably not an efficient fix:   * http://www.foliotek.com/devblog/getting-the-width-of-a-hidden-element-with-jquery-using-width/   *   * @param  {String} widthOrHeight  'width' or 'height'   * @param  {Number|String=} num     New dimension   * @param  {Boolean=} skipListeners Skip resize event trigger   * @return {Component} The component if a dimension was set   * @return {Number|String} The dimension if nothing was set   * @private   * @method dimension   */  Component.prototype.dimension = function dimension(widthOrHeight, num, skipListeners) {    if (num !== undefined) {      // Set to zero if null or literally NaN (NaN !== NaN)      if (num === null || num !== num) {        num = 0;      }      // Check if using css width/height (% or px) and adjust      if (('' + num).indexOf('%') !== -1 || ('' + num).indexOf('px') !== -1) {        this.el_.style[widthOrHeight] = num;      } else if (num === 'auto') {        this.el_.style[widthOrHeight] = '';      } else {        this.el_.style[widthOrHeight] = num + 'px';      }      // skipListeners allows us to avoid triggering the resize event when setting both width and height      if (!skipListeners) {        this.trigger('resize');      }      // Return component      return this;    }    // Not setting a value, so getting it    // Make sure element exists    if (!this.el_) {      return 0;    }    // Get dimension value from style    var val = this.el_.style[widthOrHeight];    var pxIndex = val.indexOf('px');    if (pxIndex !== -1) {      // Return the pixel value with no 'px'      return parseInt(val.slice(0, pxIndex), 10);    }    // No px so using % or no style was set, so falling back to offsetWidth/height    // If component has display:none, offset will return 0    // TODO: handle display:none and no dimension style using px    return parseInt(this.el_['offset' + _utilsToTitleCaseJs2['default'](widthOrHeight)], 10);  };  /**   * Emit 'tap' events when touch events are supported   * This is used to support toggling the controls through a tap on the video.   * We're requiring them to be enabled because otherwise every component would   * have this extra overhead unnecessarily, on mobile devices where extra   * overhead is especially bad.   *   * @private   * @method emitTapEvents   */  Component.prototype.emitTapEvents = function emitTapEvents() {    // Track the start time so we can determine how long the touch lasted    var touchStart = 0;    var firstTouch = null;    // Maximum movement allowed during a touch event to still be considered a tap    // Other popular libs use anywhere from 2 (hammer.js) to 15, so 10 seems like a nice, round number.    var tapMovementThreshold = 10;    // The maximum length a touch can be while still being considered a tap    var touchTimeThreshold = 200;    var couldBeTap = undefined;    this.on('touchstart', function (event) {      // If more than one finger, don't consider treating this as a click      if (event.touches.length === 1) {        // Copy the touches object to prevent modifying the original        firstTouch = _objectAssign2['default']({}, event.touches[0]);        // Record start time so we can detect a tap vs. "touch and hold"        touchStart = new Date().getTime();        // Reset couldBeTap tracking        couldBeTap = true;      }    });    this.on('touchmove', function (event) {      // If more than one finger, don't consider treating this as a click      if (event.touches.length > 1) {        couldBeTap = false;      } else if (firstTouch) {        // Some devices will throw touchmoves for all but the slightest of taps.        // So, if we moved only a small distance, this could still be a tap        var xdiff = event.touches[0].pageX - firstTouch.pageX;        var ydiff = event.touches[0].pageY - firstTouch.pageY;        var touchDistance = Math.sqrt(xdiff * xdiff + ydiff * ydiff);        if (touchDistance > tapMovementThreshold) {          couldBeTap = false;        }      }    });    var noTap = function noTap() {      couldBeTap = false;    };    // TODO: Listen to the original target. http://youtu.be/DujfpXOKUp8?t=13m8s    this.on('touchleave', noTap);    this.on('touchcancel', noTap);    // When the touch ends, measure how long it took and trigger the appropriate    // event    this.on('touchend', function (event) {      firstTouch = null;      // Proceed only if the touchmove/leave/cancel event didn't happen      if (couldBeTap === true) {        // Measure how long the touch lasted        var touchTime = new Date().getTime() - touchStart;        // Make sure the touch was less than the threshold to be considered a tap        if (touchTime < touchTimeThreshold) {          // Don't let browser turn this into a click          event.preventDefault();          this.trigger('tap');          // It may be good to copy the touchend event object and change the          // type to tap, if the other event properties aren't exact after          // Events.fixEvent runs (e.g. event.target)        }      }    });  };  /**   * Report user touch activity when touch events occur   * User activity is used to determine when controls should show/hide. It's   * relatively simple when it comes to mouse events, because any mouse event   * should show the controls. So we capture mouse events that bubble up to the   * player and report activity when that happens.   * With touch events it isn't as easy. We can't rely on touch events at the   * player level, because a tap (touchstart + touchend) on the video itself on   * mobile devices is meant to turn controls off (and on). User activity is   * checked asynchronously, so what could happen is a tap event on the video   * turns the controls off, then the touchend event bubbles up to the player,   * which if it reported user activity, would turn the controls right back on.   * (We also don't want to completely block touch events from bubbling up)   * Also a touchmove, touch+hold, and anything other than a tap is not supposed   * to turn the controls back on on a mobile device.   * Here we're setting the default component behavior to report user activity   * whenever touch events happen, and this can be turned off by components that   * want touch events to act differently.   *   * @method enableTouchActivity   */  Component.prototype.enableTouchActivity = function enableTouchActivity() {    // Don't continue if the root player doesn't support reporting user activity    if (!this.player() || !this.player().reportUserActivity) {      return;    }    // listener for reporting that the user is active    var report = Fn.bind(this.player(), this.player().reportUserActivity);    var touchHolding = undefined;    this.on('touchstart', function () {      report();      // For as long as the they are touching the device or have their mouse down,      // we consider them active even if they're not moving their finger or mouse.      // So we want to continue to update that they are active      this.clearInterval(touchHolding);      // report at the same interval as activityCheck      touchHolding = this.setInterval(report, 250);    });    var touchEnd = function touchEnd(event) {      report();      // stop the interval that maintains activity if the touch is holding      this.clearInterval(touchHolding);    };    this.on('touchmove', report);    this.on('touchend', touchEnd);    this.on('touchcancel', touchEnd);  };  /**   * Creates timeout and sets up disposal automatically.   *   * @param {Function} fn The function to run after the timeout.   * @param {Number} timeout Number of ms to delay before executing specified function.   * @return {Number} Returns the timeout ID   * @method setTimeout   */  Component.prototype.setTimeout = function setTimeout(fn, timeout) {    fn = Fn.bind(this, fn);    // window.setTimeout would be preferable here, but due to some bizarre issue with Sinon and/or Phantomjs, we can't.    var timeoutId = _globalWindow2['default'].setTimeout(fn, timeout);    var disposeFn = function disposeFn() {      this.clearTimeout(timeoutId);    };    disposeFn.guid = 'vjs-timeout-' + timeoutId;    this.on('dispose', disposeFn);    return timeoutId;  };  /**   * Clears a timeout and removes the associated dispose listener   *   * @param {Number} timeoutId The id of the timeout to clear   * @return {Number} Returns the timeout ID   * @method clearTimeout   */  Component.prototype.clearTimeout = function clearTimeout(timeoutId) {    _globalWindow2['default'].clearTimeout(timeoutId);    var disposeFn = function disposeFn() {};    disposeFn.guid = 'vjs-timeout-' + timeoutId;    this.off('dispose', disposeFn);    return timeoutId;  };  /**   * Creates an interval and sets up disposal automatically.   *   * @param {Function} fn The function to run every N seconds.   * @param {Number} interval Number of ms to delay before executing specified function.   * @return {Number} Returns the interval ID   * @method setInterval   */  Component.prototype.setInterval = function setInterval(fn, interval) {    fn = Fn.bind(this, fn);    var intervalId = _globalWindow2['default'].setInterval(fn, interval);    var disposeFn = function disposeFn() {      this.clearInterval(intervalId);    };    disposeFn.guid = 'vjs-interval-' + intervalId;    this.on('dispose', disposeFn);    return intervalId;  };  /**   * Clears an interval and removes the associated dispose listener   *   * @param {Number} intervalId The id of the interval to clear   * @return {Number} Returns the interval ID   * @method clearInterval   */  Component.prototype.clearInterval = function clearInterval(intervalId) {    _globalWindow2['default'].clearInterval(intervalId);    var disposeFn = function disposeFn() {};    disposeFn.guid = 'vjs-interval-' + intervalId;    this.off('dispose', disposeFn);    return intervalId;  };  /**   * Registers a component   *   * @param {String} name Name of the component to register   * @param {Object} comp The component to register   * @static   * @method registerComponent   */  Component.registerComponent = function registerComponent(name, comp) {    if (!Component.components_) {      Component.components_ = {};    }    Component.components_[name] = comp;    return comp;  };  /**   * Gets a component by name   *   * @param {String} name Name of the component to get   * @return {Component}   * @static   * @method getComponent   */  Component.getComponent = function getComponent(name) {    if (Component.components_ && Component.components_[name]) {      return Component.components_[name];    }    if (_globalWindow2['default'] && _globalWindow2['default'].videojs && _globalWindow2['default'].videojs[name]) {      _utilsLogJs2['default'].warn('The ' + name + ' component was added to the videojs object when it should be registered using videojs.registerComponent(name, component)');      return _globalWindow2['default'].videojs[name];    }  };  /**   * Sets up the constructor using the supplied init method   * or uses the init of the parent object   *   * @param {Object} props An object of properties   * @static   * @deprecated   * @method extend   */  Component.extend = function extend(props) {    props = props || {};    _utilsLogJs2['default'].warn('Component.extend({}) has been deprecated, use videojs.extend(Component, {}) instead');    // Set up the constructor using the supplied init method    // or using the init of the parent object    // Make sure to check the unobfuscated version for external libs    var init = props.init || props.init || this.prototype.init || this.prototype.init || function () {};    // In Resig's simple class inheritance (previously used) the constructor    //  is a function that calls `this.init.apply(arguments)`    // However that would prevent us from using `ParentObject.call(this);`    //  in a Child constructor because the `this` in `this.init`    //  would still refer to the Child and cause an infinite loop.    // We would instead have to do    //    `ParentObject.prototype.init.apply(this, arguments);`    //  Bleh. We're not creating a _super() function, so it's good to keep    //  the parent constructor reference simple.    var subObj = function subObj() {      init.apply(this, arguments);    };    // Inherit from this object's prototype    subObj.prototype = Object.create(this.prototype);    // Reset the constructor property for subObj otherwise    // instances of subObj would have the constructor of the parent Object    subObj.prototype.constructor = subObj;    // Make the class extendable    subObj.extend = Component.extend;    // Extend subObj's prototype with functions and other properties from props    for (var _name in props) {      if (props.hasOwnProperty(_name)) {        subObj.prototype[_name] = props[_name];      }    }    return subObj;  };  return Component;})();Component.registerComponent('Component', Component);exports['default'] = Component;module.exports = exports['default'];},{"./utils/dom.js":128,"./utils/events.js":129,"./utils/fn.js":130,"./utils/guid.js":132,"./utils/log.js":133,"./utils/merge-options.js":134,"./utils/to-title-case.js":137,"global/window":2,"object.assign":45}],66:[function(_dereq_,module,exports){/** * @file control-bar.js */'use strict';exports.__esModule = true;function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }var _componentJs = _dereq_('../component.js');var _componentJs2 = _interopRequireDefault(_componentJs);// Required childrenvar _playToggleJs = _dereq_('./play-toggle.js');var _playToggleJs2 = _interopRequireDefault(_playToggleJs);var _timeControlsCurrentTimeDisplayJs = _dereq_('./time-controls/current-time-display.js');var _timeControlsCurrentTimeDisplayJs2 = _interopRequireDefault(_timeControlsCurrentTimeDisplayJs);var _timeControlsDurationDisplayJs = _dereq_('./time-controls/duration-display.js');var _timeControlsDurationDisplayJs2 = _interopRequireDefault(_timeControlsDurationDisplayJs);var _timeControlsTimeDividerJs = _dereq_('./time-controls/time-divider.js');var _timeControlsTimeDividerJs2 = _interopRequireDefault(_timeControlsTimeDividerJs);var _timeControlsRemainingTimeDisplayJs = _dereq_('./time-controls/remaining-time-display.js');var _timeControlsRemainingTimeDisplayJs2 = _interopRequireDefault(_timeControlsRemainingTimeDisplayJs);var _liveDisplayJs = _dereq_('./live-display.js');var _liveDisplayJs2 = _interopRequireDefault(_liveDisplayJs);var _progressControlProgressControlJs = _dereq_('./progress-control/progress-control.js');var _progressControlProgressControlJs2 = _interopRequireDefault(_progressControlProgressControlJs);var _fullscreenToggleJs = _dereq_('./fullscreen-toggle.js');var _fullscreenToggleJs2 = _interopRequireDefault(_fullscreenToggleJs);var _volumeControlVolumeControlJs = _dereq_('./volume-control/volume-control.js');var _volumeControlVolumeControlJs2 = _interopRequireDefault(_volumeControlVolumeControlJs);var _volumeMenuButtonJs = _dereq_('./volume-menu-button.js');var _volumeMenuButtonJs2 = _interopRequireDefault(_volumeMenuButtonJs);var _muteToggleJs = _dereq_('./mute-toggle.js');var _muteToggleJs2 = _interopRequireDefault(_muteToggleJs);var _textTrackControlsChaptersButtonJs = _dereq_('./text-track-controls/chapters-button.js');var _textTrackControlsChaptersButtonJs2 = _interopRequireDefault(_textTrackControlsChaptersButtonJs);var _textTrackControlsSubtitlesButtonJs = _dereq_('./text-track-controls/subtitles-button.js');var _textTrackControlsSubtitlesButtonJs2 = _interopRequireDefault(_textTrackControlsSubtitlesButtonJs);var _textTrackControlsCaptionsButtonJs = _dereq_('./text-track-controls/captions-button.js');var _textTrackControlsCaptionsButtonJs2 = _interopRequireDefault(_textTrackControlsCaptionsButtonJs);var _playbackRateMenuPlaybackRateMenuButtonJs = _dereq_('./playback-rate-menu/playback-rate-menu-button.js');var _playbackRateMenuPlaybackRateMenuButtonJs2 = _interopRequireDefault(_playbackRateMenuPlaybackRateMenuButtonJs);var _spacerControlsCustomControlSpacerJs = _dereq_('./spacer-controls/custom-control-spacer.js');var _spacerControlsCustomControlSpacerJs2 = _interopRequireDefault(_spacerControlsCustomControlSpacerJs);/** * Container of main controls * * @extends Component * @class ControlBar */var ControlBar = (function (_Component) {  _inherits(ControlBar, _Component);  function ControlBar() {    _classCallCheck(this, ControlBar);    _Component.apply(this, arguments);  }  /**   * Create the component's DOM element   *   * @return {Element}   * @method createEl   */  ControlBar.prototype.createEl = function createEl() {    return _Component.prototype.createEl.call(this, 'div', {      className: 'vjs-control-bar'    });  };  return ControlBar;})(_componentJs2['default']);ControlBar.prototype.options_ = {  loadEvent: 'play',  children: ['playToggle', 'volumeMenuButton', 'currentTimeDisplay', 'timeDivider', 'durationDisplay', 'progressControl', 'liveDisplay', 'remainingTimeDisplay', 'customControlSpacer', 'playbackRateMenuButton', 'chaptersButton', 'subtitlesButton', 'captionsButton', 'fullscreenToggle']};_componentJs2['default'].registerComponent('ControlBar', ControlBar);exports['default'] = ControlBar;module.exports = exports['default'];},{"../component.js":65,"./fullscreen-toggle.js":67,"./live-display.js":68,"./mute-toggle.js":69,"./play-toggle.js":70,"./playback-rate-menu/playback-rate-menu-button.js":71,"./progress-control/progress-control.js":76,"./spacer-controls/custom-control-spacer.js":78,"./text-track-controls/captions-button.js":81,"./text-track-controls/chapters-button.js":82,"./text-track-controls/subtitles-button.js":85,"./time-controls/current-time-display.js":88,"./time-controls/duration-display.js":89,"./time-controls/remaining-time-display.js":90,"./time-controls/time-divider.js":91,"./volume-control/volume-control.js":93,"./volume-menu-button.js":95}],67:[function(_dereq_,module,exports){/** * @file fullscreen-toggle.js */'use strict';exports.__esModule = true;function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }var _buttonJs = _dereq_('../button.js');var _buttonJs2 = _interopRequireDefault(_buttonJs);var _componentJs = _dereq_('../component.js');var _componentJs2 = _interopRequireDefault(_componentJs);/** * Toggle fullscreen video * * @extends Button * @class FullscreenToggle */var FullscreenToggle = (function (_Button) {  _inherits(FullscreenToggle, _Button);  function FullscreenToggle() {    _classCallCheck(this, FullscreenToggle);    _Button.apply(this, arguments);  }  /**   * Allow sub components to stack CSS class names   *   * @return {String} The constructed class name   * @method buildCSSClass   */  FullscreenToggle.prototype.buildCSSClass = function buildCSSClass() {    return 'vjs-fullscreen-control ' + _Button.prototype.buildCSSClass.call(this);  };  /**   * Handles click for full screen   *   * @method handleClick   */  FullscreenToggle.prototype.handleClick = function handleClick() {    if (!this.player_.isFullscreen()) {      this.player_.requestFullscreen();      this.controlText('Non-Fullscreen');    } else {      this.player_.exitFullscreen();      this.controlText('Fullscreen');    }  };  return FullscreenToggle;})(_buttonJs2['default']);FullscreenToggle.prototype.controlText_ = 'Fullscreen';_componentJs2['default'].registerComponent('FullscreenToggle', FullscreenToggle);exports['default'] = FullscreenToggle;module.exports = exports['default'];},{"../button.js":63,"../component.js":65}],68:[function(_dereq_,module,exports){/** * @file live-display.js */'use strict';exports.__esModule = true;function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }var _component = _dereq_('../component');var _component2 = _interopRequireDefault(_component);var _utilsDomJs = _dereq_('../utils/dom.js');var Dom = _interopRequireWildcard(_utilsDomJs);/** * Displays the live indicator * TODO - Future make it click to snap to live * * @extends Component * @class LiveDisplay */var LiveDisplay = (function (_Component) {  _inherits(LiveDisplay, _Component);  function LiveDisplay(player, options) {    _classCallCheck(this, LiveDisplay);    _Component.call(this, player, options);    this.updateShowing();    this.on(this.player(), 'durationchange', this.updateShowing);  }  /**   * Create the component's DOM element   *   * @return {Element}   * @method createEl   */  LiveDisplay.prototype.createEl = function createEl() {    var el = _Component.prototype.createEl.call(this, 'div', {      className: 'vjs-live-control vjs-control'    });    this.contentEl_ = Dom.createEl('div', {      className: 'vjs-live-display',      innerHTML: '<span class="vjs-control-text">' + this.localize('Stream Type') + '</span>' + this.localize('LIVE')    }, {      'aria-live': 'off'    });    el.appendChild(this.contentEl_);    return el;  };  LiveDisplay.prototype.updateShowing = function updateShowing() {    if (this.player().duration() === Infinity) {      this.show();    } else {      this.hide();    }  };  return LiveDisplay;})(_component2['default']);_component2['default'].registerComponent('LiveDisplay', LiveDisplay);exports['default'] = LiveDisplay;module.exports = exports['default'];},{"../component":65,"../utils/dom.js":128}],69:[function(_dereq_,module,exports){/** * @file mute-toggle.js */'use strict';exports.__esModule = true;function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }var _button = _dereq_('../button');var _button2 = _interopRequireDefault(_button);var _component = _dereq_('../component');var _component2 = _interopRequireDefault(_component);var _utilsDomJs = _dereq_('../utils/dom.js');var Dom = _interopRequireWildcard(_utilsDomJs);/** * A button component for muting the audio * * @param {Player|Object} player * @param {Object=} options * @extends Button * @class MuteToggle */var MuteToggle = (function (_Button) {  _inherits(MuteToggle, _Button);  function MuteToggle(player, options) {    _classCallCheck(this, MuteToggle);    _Button.call(this, player, options);    this.on(player, 'volumechange', this.update);    // hide mute toggle if the current tech doesn't support volume control    if (player.tech_ && player.tech_['featuresVolumeControl'] === false) {      this.addClass('vjs-hidden');    }    this.on(player, 'loadstart', function () {      this.update(); // We need to update the button to account for a default muted state.      if (player.tech_['featuresVolumeControl'] === false) {        this.addClass('vjs-hidden');      } else {        this.removeClass('vjs-hidden');      }    });  }  /**   * Allow sub components to stack CSS class names   *   * @return {String} The constructed class name   * @method buildCSSClass   */  MuteToggle.prototype.buildCSSClass = function buildCSSClass() {    return 'vjs-mute-control ' + _Button.prototype.buildCSSClass.call(this);  };  /**   * Handle click on mute   *   * @method handleClick   */  MuteToggle.prototype.handleClick = function handleClick() {    this.player_.muted(this.player_.muted() ? false : true);  };  /**   * Update volume   *   * @method update   */  MuteToggle.prototype.update = function update() {    var vol = this.player_.volume(),        level = 3;    if (vol === 0 || this.player_.muted()) {      level = 0;    } else if (vol < 0.33) {      level = 1;    } else if (vol < 0.67) {      level = 2;    }    // Don't rewrite the button text if the actual text doesn't change.    // This causes unnecessary and confusing information for screen reader users.    // This check is needed because this function gets called every time the volume level is changed.    var toMute = this.player_.muted() ? 'Unmute' : 'Mute';    var localizedMute = this.localize(toMute);    if (this.controlText() !== localizedMute) {      this.controlText(localizedMute);    }    /* TODO improve muted icon classes */    for (var i = 0; i < 4; i++) {      Dom.removeElClass(this.el_, 'vjs-vol-' + i);    }    Dom.addElClass(this.el_, 'vjs-vol-' + level);  };  return MuteToggle;})(_button2['default']);MuteToggle.prototype.controlText_ = 'Mute';_component2['default'].registerComponent('MuteToggle', MuteToggle);exports['default'] = MuteToggle;module.exports = exports['default'];},{"../button":63,"../component":65,"../utils/dom.js":128}],70:[function(_dereq_,module,exports){/** * @file play-toggle.js */'use strict';exports.__esModule = true;function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }var _buttonJs = _dereq_('../button.js');var _buttonJs2 = _interopRequireDefault(_buttonJs);var _componentJs = _dereq_('../component.js');var _componentJs2 = _interopRequireDefault(_componentJs);/** * Button to toggle between play and pause * * @param {Player|Object} player * @param {Object=} options * @extends Button * @class PlayToggle */var PlayToggle = (function (_Button) {  _inherits(PlayToggle, _Button);  function PlayToggle(player, options) {    _classCallCheck(this, PlayToggle);    _Button.call(this, player, options);    this.on(player, 'play', this.handlePlay);    this.on(player, 'pause', this.handlePause);  }  /**   * Allow sub components to stack CSS class names   *   * @return {String} The constructed class name   * @method buildCSSClass   */  PlayToggle.prototype.buildCSSClass = function buildCSSClass() {    return 'vjs-play-control ' + _Button.prototype.buildCSSClass.call(this);  };  /**   * Handle click to toggle between play and pause   *   * @method handleClick   */  PlayToggle.prototype.handleClick = function handleClick() {    if (this.player_.paused()) {      this.player_.play();    } else {      this.player_.pause();    }  };  /**   * Add the vjs-playing class to the element so it can change appearance   *   * @method handlePlay   */  PlayToggle.prototype.handlePlay = function handlePlay() {    this.removeClass('vjs-paused');    this.addClass('vjs-playing');    this.controlText('Pause'); // change the button text to "Pause"  };  /**   * Add the vjs-paused class to the element so it can change appearance   *   * @method handlePause   */  PlayToggle.prototype.handlePause = function handlePause() {    this.removeClass('vjs-playing');    this.addClass('vjs-paused');    this.controlText('Play'); // change the button text to "Play"  };  return PlayToggle;})(_buttonJs2['default']);PlayToggle.prototype.controlText_ = 'Play';_componentJs2['default'].registerComponent('PlayToggle', PlayToggle);exports['default'] = PlayToggle;module.exports = exports['default'];},{"../button.js":63,"../component.js":65}],71:[function(_dereq_,module,exports){/** * @file playback-rate-menu-button.js */'use strict';exports.__esModule = true;function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }var _menuMenuButtonJs = _dereq_('../../menu/menu-button.js');var _menuMenuButtonJs2 = _interopRequireDefault(_menuMenuButtonJs);var _menuMenuJs = _dereq_('../../menu/menu.js');var _menuMenuJs2 = _interopRequireDefault(_menuMenuJs);var _playbackRateMenuItemJs = _dereq_('./playback-rate-menu-item.js');var _playbackRateMenuItemJs2 = _interopRequireDefault(_playbackRateMenuItemJs);var _componentJs = _dereq_('../../component.js');var _componentJs2 = _interopRequireDefault(_componentJs);var _utilsDomJs = _dereq_('../../utils/dom.js');var Dom = _interopRequireWildcard(_utilsDomJs);/** * The component for controlling the playback rate * * @param {Player|Object} player * @param {Object=} options * @extends MenuButton * @class PlaybackRateMenuButton */var PlaybackRateMenuButton = (function (_MenuButton) {  _inherits(PlaybackRateMenuButton, _MenuButton);  function PlaybackRateMenuButton(player, options) {    _classCallCheck(this, PlaybackRateMenuButton);    _MenuButton.call(this, player, options);    this.updateVisibility();    this.updateLabel();    this.on(player, 'loadstart', this.updateVisibility);    this.on(player, 'ratechange', this.updateLabel);  }  /**   * Create the component's DOM element   *   * @return {Element}   * @method createEl   */  PlaybackRateMenuButton.prototype.createEl = function createEl() {    var el = _MenuButton.prototype.createEl.call(this);    this.labelEl_ = Dom.createEl('div', {      className: 'vjs-playback-rate-value',      innerHTML: 1.0    });    el.appendChild(this.labelEl_);    return el;  };  /**   * Allow sub components to stack CSS class names   *   * @return {String} The constructed class name   * @method buildCSSClass   */  PlaybackRateMenuButton.prototype.buildCSSClass = function buildCSSClass() {    return 'vjs-playback-rate ' + _MenuButton.prototype.buildCSSClass.call(this);  };  /**   * Create the playback rate menu   *   * @return {Menu} Menu object populated with items   * @method createMenu   */  PlaybackRateMenuButton.prototype.createMenu = function createMenu() {    var menu = new _menuMenuJs2['default'](this.player());    var rates = this.playbackRates();    if (rates) {      for (var i = rates.length - 1; i >= 0; i--) {        menu.addChild(new _playbackRateMenuItemJs2['default'](this.player(), { 'rate': rates[i] + 'x' }));      }    }    return menu;  };  /**   * Updates ARIA accessibility attributes   *   * @method updateARIAAttributes   */  PlaybackRateMenuButton.prototype.updateARIAAttributes = function updateARIAAttributes() {    // Current playback rate    this.el().setAttribute('aria-valuenow', this.player().playbackRate());  };  /**   * Handle menu item click   *   * @method handleClick   */  PlaybackRateMenuButton.prototype.handleClick = function handleClick() {    // select next rate option    var currentRate = this.player().playbackRate();    var rates = this.playbackRates();    // this will select first one if the last one currently selected    var newRate = rates[0];    for (var i = 0; i < rates.length; i++) {      if (rates[i] > currentRate) {        newRate = rates[i];        break;      }    }    this.player().playbackRate(newRate);  };  /**   * Get possible playback rates   *   * @return {Array} Possible playback rates   * @method playbackRates   */  PlaybackRateMenuButton.prototype.playbackRates = function playbackRates() {    return this.options_['playbackRates'] || this.options_.playerOptions && this.options_.playerOptions['playbackRates'];  };  /**   * Get supported playback rates   *   * @return {Array} Supported playback rates   * @method playbackRateSupported   */  PlaybackRateMenuButton.prototype.playbackRateSupported = function playbackRateSupported() {    return this.player().tech_ && this.player().tech_['featuresPlaybackRate'] && this.playbackRates() && this.playbackRates().length > 0;  };  /**   * Hide playback rate controls when they're no playback rate options to select   *   * @method updateVisibility   */  PlaybackRateMenuButton.prototype.updateVisibility = function updateVisibility() {    if (this.playbackRateSupported()) {      this.removeClass('vjs-hidden');    } else {      this.addClass('vjs-hidden');    }  };  /**   * Update button label when rate changed   *   * @method updateLabel   */  PlaybackRateMenuButton.prototype.updateLabel = function updateLabel() {    if (this.playbackRateSupported()) {      this.labelEl_.innerHTML = this.player().playbackRate() + 'x';    }  };  return PlaybackRateMenuButton;})(_menuMenuButtonJs2['default']);PlaybackRateMenuButton.prototype.controlText_ = 'Playback Rate';_componentJs2['default'].registerComponent('PlaybackRateMenuButton', PlaybackRateMenuButton);exports['default'] = PlaybackRateMenuButton;module.exports = exports['default'];},{"../../component.js":65,"../../menu/menu-button.js":102,"../../menu/menu.js":104,"../../utils/dom.js":128,"./playback-rate-menu-item.js":72}],72:[function(_dereq_,module,exports){/** * @file playback-rate-menu-item.js */'use strict';exports.__esModule = true;function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }var _menuMenuItemJs = _dereq_('../../menu/menu-item.js');var _menuMenuItemJs2 = _interopRequireDefault(_menuMenuItemJs);var _componentJs = _dereq_('../../component.js');var _componentJs2 = _interopRequireDefault(_componentJs);/** * The specific menu item type for selecting a playback rate * * @param {Player|Object} player * @param {Object=} options * @extends MenuItem * @class PlaybackRateMenuItem */var PlaybackRateMenuItem = (function (_MenuItem) {  _inherits(PlaybackRateMenuItem, _MenuItem);  function PlaybackRateMenuItem(player, options) {    _classCallCheck(this, PlaybackRateMenuItem);    var label = options['rate'];    var rate = parseFloat(label, 10);    // Modify options for parent MenuItem class's init.    options['label'] = label;    options['selected'] = rate === 1;    _MenuItem.call(this, player, options);    this.label = label;    this.rate = rate;    this.on(player, 'ratechange', this.update);  }  /**   * Handle click on menu item   *   * @method handleClick   */  PlaybackRateMenuItem.prototype.handleClick = function handleClick() {    _MenuItem.prototype.handleClick.call(this);    this.player().playbackRate(this.rate);  };  /**   * Update playback rate with selected rate   *   * @method update   */  PlaybackRateMenuItem.prototype.update = function update() {    this.selected(this.player().playbackRate() === this.rate);  };  return PlaybackRateMenuItem;})(_menuMenuItemJs2['default']);PlaybackRateMenuItem.prototype.contentElType = 'button';_componentJs2['default'].registerComponent('PlaybackRateMenuItem', PlaybackRateMenuItem);exports['default'] = PlaybackRateMenuItem;module.exports = exports['default'];},{"../../component.js":65,"../../menu/menu-item.js":103}],73:[function(_dereq_,module,exports){/** * @file load-progress-bar.js */'use strict';exports.__esModule = true;function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }var _componentJs = _dereq_('../../component.js');var _componentJs2 = _interopRequireDefault(_componentJs);var _utilsDomJs = _dereq_('../../utils/dom.js');var Dom = _interopRequireWildcard(_utilsDomJs);/** * Shows load progress * * @param {Player|Object} player * @param {Object=} options * @extends Component * @class LoadProgressBar */var LoadProgressBar = (function (_Component) {  _inherits(LoadProgressBar, _Component);  function LoadProgressBar(player, options) {    _classCallCheck(this, LoadProgressBar);    _Component.call(this, player, options);    this.on(player, 'progress', this.update);  }  /**   * Create the component's DOM element   *   * @return {Element}   * @method createEl   */  LoadProgressBar.prototype.createEl = function createEl() {    return _Component.prototype.createEl.call(this, 'div', {      className: 'vjs-load-progress',      innerHTML: '<span class="vjs-control-text"><span>' + this.localize('Loaded') + '</span>: 0%</span>'    });  };  /**   * Update progress bar   *   * @method update   */  LoadProgressBar.prototype.update = function update() {    var buffered = this.player_.buffered();    var duration = this.player_.duration();    var bufferedEnd = this.player_.bufferedEnd();    var children = this.el_.children;    // get the percent width of a time compared to the total end    var percentify = function percentify(time, end) {      var percent = time / end || 0; // no NaN      return (percent >= 1 ? 1 : percent) * 100 + '%';    };    // update the width of the progress bar    this.el_.style.width = percentify(bufferedEnd, duration);    // add child elements to represent the individual buffered time ranges    for (var i = 0; i < buffered.length; i++) {      var start = buffered.start(i);      var end = buffered.end(i);      var part = children[i];      if (!part) {        part = this.el_.appendChild(Dom.createEl());      }      // set the percent based on the width of the progress bar (bufferedEnd)      part.style.left = percentify(start, bufferedEnd);      part.style.width = percentify(end - start, bufferedEnd);    }    // remove unused buffered range elements    for (var i = children.length; i > buffered.length; i--) {      this.el_.removeChild(children[i - 1]);    }  };  return LoadProgressBar;})(_componentJs2['default']);_componentJs2['default'].registerComponent('LoadProgressBar', LoadProgressBar);exports['default'] = LoadProgressBar;module.exports = exports['default'];},{"../../component.js":65,"../../utils/dom.js":128}],74:[function(_dereq_,module,exports){/** * @file mouse-time-display.js */'use strict';exports.__esModule = true;function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }var _componentJs = _dereq_('../../component.js');var _componentJs2 = _interopRequireDefault(_componentJs);var _utilsDomJs = _dereq_('../../utils/dom.js');var Dom = _interopRequireWildcard(_utilsDomJs);var _utilsFnJs = _dereq_('../../utils/fn.js');var Fn = _interopRequireWildcard(_utilsFnJs);var _utilsFormatTimeJs = _dereq_('../../utils/format-time.js');var _utilsFormatTimeJs2 = _interopRequireDefault(_utilsFormatTimeJs);var _lodashCompatFunctionThrottle = _dereq_('lodash-compat/function/throttle');var _lodashCompatFunctionThrottle2 = _interopRequireDefault(_lodashCompatFunctionThrottle);/** * The Mouse Time Display component shows the time you will seek to * when hovering over the progress bar * * @param {Player|Object} player * @param {Object=} options * @extends Component * @class MouseTimeDisplay */var MouseTimeDisplay = (function (_Component) {  _inherits(MouseTimeDisplay, _Component);  function MouseTimeDisplay(player, options) {    var _this = this;    _classCallCheck(this, MouseTimeDisplay);    _Component.call(this, player, options);    this.update(0, 0);    player.on('ready', function () {      _this.on(player.controlBar.progressControl.el(), 'mousemove', _lodashCompatFunctionThrottle2['default'](Fn.bind(_this, _this.handleMouseMove), 25));    });  }  /**   * Create the component's DOM element   *   * @return {Element}   * @method createEl   */  MouseTimeDisplay.prototype.createEl = function createEl() {    return _Component.prototype.createEl.call(this, 'div', {      className: 'vjs-mouse-display'    });  };  MouseTimeDisplay.prototype.handleMouseMove = function handleMouseMove(event) {    var duration = this.player_.duration();    var newTime = this.calculateDistance(event) * duration;    var position = event.pageX - Dom.findElPosition(this.el().parentNode).left;    this.update(newTime, position);  };  MouseTimeDisplay.prototype.update = function update(newTime, position) {    var time = _utilsFormatTimeJs2['default'](newTime, this.player_.duration());    this.el().style.left = position + 'px';    this.el().setAttribute('data-current-time', time);  };  MouseTimeDisplay.prototype.calculateDistance = function calculateDistance(event) {    return Dom.getPointerPosition(this.el().parentNode, event).x;  };  return MouseTimeDisplay;})(_componentJs2['default']);_componentJs2['default'].registerComponent('MouseTimeDisplay', MouseTimeDisplay);exports['default'] = MouseTimeDisplay;module.exports = exports['default'];},{"../../component.js":65,"../../utils/dom.js":128,"../../utils/fn.js":130,"../../utils/format-time.js":131,"lodash-compat/function/throttle":7}],75:[function(_dereq_,module,exports){/** * @file play-progress-bar.js */'use strict';exports.__esModule = true;function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }var _componentJs = _dereq_('../../component.js');var _componentJs2 = _interopRequireDefault(_componentJs);var _utilsFnJs = _dereq_('../../utils/fn.js');var Fn = _interopRequireWildcard(_utilsFnJs);var _utilsFormatTimeJs = _dereq_('../../utils/format-time.js');var _utilsFormatTimeJs2 = _interopRequireDefault(_utilsFormatTimeJs);/** * Shows play progress * * @param {Player|Object} player * @param {Object=} options * @extends Component * @class PlayProgressBar */var PlayProgressBar = (function (_Component) {  _inherits(PlayProgressBar, _Component);  function PlayProgressBar(player, options) {    _classCallCheck(this, PlayProgressBar);    _Component.call(this, player, options);    this.updateDataAttr();    this.on(player, 'timeupdate', this.updateDataAttr);    player.ready(Fn.bind(this, this.updateDataAttr));  }  /**   * Create the component's DOM element   *   * @return {Element}   * @method createEl   */  PlayProgressBar.prototype.createEl = function createEl() {    return _Component.prototype.createEl.call(this, 'div', {      className: 'vjs-play-progress vjs-slider-bar',      innerHTML: '<span class="vjs-control-text"><span>' + this.localize('Progress') + '</span>: 0%</span>'    });  };  PlayProgressBar.prototype.updateDataAttr = function updateDataAttr() {    var time = this.player_.scrubbing() ? this.player_.getCache().currentTime : this.player_.currentTime();    this.el_.setAttribute('data-current-time', _utilsFormatTimeJs2['default'](time, this.player_.duration()));  };  return PlayProgressBar;})(_componentJs2['default']);_componentJs2['default'].registerComponent('PlayProgressBar', PlayProgressBar);exports['default'] = PlayProgressBar;module.exports = exports['default'];},{"../../component.js":65,"../../utils/fn.js":130,"../../utils/format-time.js":131}],76:[function(_dereq_,module,exports){/** * @file progress-control.js */'use strict';exports.__esModule = true;function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }var _componentJs = _dereq_('../../component.js');var _componentJs2 = _interopRequireDefault(_componentJs);var _seekBarJs = _dereq_('./seek-bar.js');var _seekBarJs2 = _interopRequireDefault(_seekBarJs);var _mouseTimeDisplayJs = _dereq_('./mouse-time-display.js');var _mouseTimeDisplayJs2 = _interopRequireDefault(_mouseTimeDisplayJs);/** * The Progress Control component contains the seek bar, load progress, * and play progress * * @param {Player|Object} player * @param {Object=} options * @extends Component * @class ProgressControl */var ProgressControl = (function (_Component) {  _inherits(ProgressControl, _Component);  function ProgressControl() {    _classCallCheck(this, ProgressControl);    _Component.apply(this, arguments);  }  /**   * Create the component's DOM element   *   * @return {Element}   * @method createEl   */  ProgressControl.prototype.createEl = function createEl() {    return _Component.prototype.createEl.call(this, 'div', {      className: 'vjs-progress-control vjs-control'    });  };  return ProgressControl;})(_componentJs2['default']);ProgressControl.prototype.options_ = {  children: ['seekBar']};_componentJs2['default'].registerComponent('ProgressControl', ProgressControl);exports['default'] = ProgressControl;module.exports = exports['default'];},{"../../component.js":65,"./mouse-time-display.js":74,"./seek-bar.js":77}],77:[function(_dereq_,module,exports){/** * @file seek-bar.js */'use strict';exports.__esModule = true;function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }var _sliderSliderJs = _dereq_('../../slider/slider.js');var _sliderSliderJs2 = _interopRequireDefault(_sliderSliderJs);var _componentJs = _dereq_('../../component.js');var _componentJs2 = _interopRequireDefault(_componentJs);var _loadProgressBarJs = _dereq_('./load-progress-bar.js');var _loadProgressBarJs2 = _interopRequireDefault(_loadProgressBarJs);var _playProgressBarJs = _dereq_('./play-progress-bar.js');var _playProgressBarJs2 = _interopRequireDefault(_playProgressBarJs);var _utilsFnJs = _dereq_('../../utils/fn.js');var Fn = _interopRequireWildcard(_utilsFnJs);var _utilsFormatTimeJs = _dereq_('../../utils/format-time.js');var _utilsFormatTimeJs2 = _interopRequireDefault(_utilsFormatTimeJs);var _objectAssign = _dereq_('object.assign');var _objectAssign2 = _interopRequireDefault(_objectAssign);/** * Seek Bar and holder for the progress bars * * @param {Player|Object} player * @param {Object=} options * @extends Slider * @class SeekBar */var SeekBar = (function (_Slider) {  _inherits(SeekBar, _Slider);  function SeekBar(player, options) {    _classCallCheck(this, SeekBar);    _Slider.call(this, player, options);    this.on(player, 'timeupdate', this.updateARIAAttributes);    player.ready(Fn.bind(this, this.updateARIAAttributes));  }  /**   * Create the component's DOM element   *   * @return {Element}   * @method createEl   */  SeekBar.prototype.createEl = function createEl() {    return _Slider.prototype.createEl.call(this, 'div', {      className: 'vjs-progress-holder'    }, {      'aria-label': 'video progress bar'    });  };  /**   * Update ARIA accessibility attributes   *   * @method updateARIAAttributes   */  SeekBar.prototype.updateARIAAttributes = function updateARIAAttributes() {    // Allows for smooth scrubbing, when player can't keep up.    var time = this.player_.scrubbing() ? this.player_.getCache().currentTime : this.player_.currentTime();    this.el_.setAttribute('aria-valuenow', (this.getPercent() * 100).toFixed(2)); // machine readable value of progress bar (percentage complete)    this.el_.setAttribute('aria-valuetext', _utilsFormatTimeJs2['default'](time, this.player_.duration())); // human readable value of progress bar (time complete)  };  /**   * Get percentage of video played   *   * @return {Number} Percentage played   * @method getPercent   */  SeekBar.prototype.getPercent = function getPercent() {    var percent = this.player_.currentTime() / this.player_.duration();    return percent >= 1 ? 1 : percent;  };  /**   * Handle mouse down on seek bar   *   * @method handleMouseDown   */  SeekBar.prototype.handleMouseDown = function handleMouseDown(event) {    _Slider.prototype.handleMouseDown.call(this, event);    this.player_.scrubbing(true);    this.videoWasPlaying = !this.player_.paused();    this.player_.pause();  };  /**   * Handle mouse move on seek bar   *   * @method handleMouseMove   */  SeekBar.prototype.handleMouseMove = function handleMouseMove(event) {    var newTime = this.calculateDistance(event) * this.player_.duration();    // Don't let video end while scrubbing.    if (newTime === this.player_.duration()) {      newTime = newTime - 0.1;    }    // Set new time (tell player to seek to new time)    this.player_.currentTime(newTime);  };  /**   * Handle mouse up on seek bar   *   * @method handleMouseUp   */  SeekBar.prototype.handleMouseUp = function handleMouseUp(event) {    _Slider.prototype.handleMouseUp.call(this, event);    this.player_.scrubbing(false);    if (this.videoWasPlaying) {      this.player_.play();    }  };  /**   * Move more quickly fast forward for keyboard-only users   *   * @method stepForward   */  SeekBar.prototype.stepForward = function stepForward() {    this.player_.currentTime(this.player_.currentTime() + 5); // more quickly fast forward for keyboard-only users  };  /**   * Move more quickly rewind for keyboard-only users   *   * @method stepBack   */  SeekBar.prototype.stepBack = function stepBack() {    this.player_.currentTime(this.player_.currentTime() - 5); // more quickly rewind for keyboard-only users  };  return SeekBar;})(_sliderSliderJs2['default']);SeekBar.prototype.options_ = {  children: ['loadProgressBar', 'mouseTimeDisplay', 'playProgressBar'],  'barName': 'playProgressBar'};SeekBar.prototype.playerEvent = 'timeupdate';_componentJs2['default'].registerComponent('SeekBar', SeekBar);exports['default'] = SeekBar;module.exports = exports['default'];},{"../../component.js":65,"../../slider/slider.js":110,"../../utils/fn.js":130,"../../utils/format-time.js":131,"./load-progress-bar.js":73,"./play-progress-bar.js":75,"object.assign":45}],78:[function(_dereq_,module,exports){/** * @file custom-control-spacer.js */'use strict';exports.__esModule = true;function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }var _spacerJs = _dereq_('./spacer.js');var _spacerJs2 = _interopRequireDefault(_spacerJs);var _componentJs = _dereq_('../../component.js');var _componentJs2 = _interopRequireDefault(_componentJs);/** * Spacer specifically meant to be used as an insertion point for new plugins, etc. * * @extends Spacer * @class CustomControlSpacer */var CustomControlSpacer = (function (_Spacer) {  _inherits(CustomControlSpacer, _Spacer);  function CustomControlSpacer() {    _classCallCheck(this, CustomControlSpacer);    _Spacer.apply(this, arguments);  }  /**   * Allow sub components to stack CSS class names   *   * @return {String} The constructed class name   * @method buildCSSClass   */  CustomControlSpacer.prototype.buildCSSClass = function buildCSSClass() {    return 'vjs-custom-control-spacer ' + _Spacer.prototype.buildCSSClass.call(this);  };  /**   * Create the component's DOM element   *   * @return {Element}   * @method createEl   */  CustomControlSpacer.prototype.createEl = function createEl() {    var el = _Spacer.prototype.createEl.call(this, {      className: this.buildCSSClass()    });    // No-flex/table-cell mode requires there be some content    // in the cell to fill the remaining space of the table.    el.innerHTML = ' ';    return el;  };  return CustomControlSpacer;})(_spacerJs2['default']);_componentJs2['default'].registerComponent('CustomControlSpacer', CustomControlSpacer);exports['default'] = CustomControlSpacer;module.exports = exports['default'];},{"../../component.js":65,"./spacer.js":79}],79:[function(_dereq_,module,exports){/** * @file spacer.js */'use strict';exports.__esModule = true;function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }var _componentJs = _dereq_('../../component.js');var _componentJs2 = _interopRequireDefault(_componentJs);/** * Just an empty spacer element that can be used as an append point for plugins, etc. * Also can be used to create space between elements when necessary. * * @extends Component * @class Spacer */var Spacer = (function (_Component) {  _inherits(Spacer, _Component);  function Spacer() {    _classCallCheck(this, Spacer);    _Component.apply(this, arguments);  }  /**   * Allow sub components to stack CSS class names   *   * @return {String} The constructed class name   * @method buildCSSClass   */  Spacer.prototype.buildCSSClass = function buildCSSClass() {    return 'vjs-spacer ' + _Component.prototype.buildCSSClass.call(this);  };  /**   * Create the component's DOM element   *   * @return {Element}   * @method createEl   */  Spacer.prototype.createEl = function createEl() {    return _Component.prototype.createEl.call(this, 'div', {      className: this.buildCSSClass()    });  };  return Spacer;})(_componentJs2['default']);_componentJs2['default'].registerComponent('Spacer', Spacer);exports['default'] = Spacer;module.exports = exports['default'];},{"../../component.js":65}],80:[function(_dereq_,module,exports){/** * @file caption-settings-menu-item.js */'use strict';exports.__esModule = true;function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }var _textTrackMenuItemJs = _dereq_('./text-track-menu-item.js');var _textTrackMenuItemJs2 = _interopRequireDefault(_textTrackMenuItemJs);var _componentJs = _dereq_('../../component.js');var _componentJs2 = _interopRequireDefault(_componentJs);/** * The menu item for caption track settings menu * * @param {Player|Object} player * @param {Object=} options * @extends TextTrackMenuItem * @class CaptionSettingsMenuItem */var CaptionSettingsMenuItem = (function (_TextTrackMenuItem) {  _inherits(CaptionSettingsMenuItem, _TextTrackMenuItem);  function CaptionSettingsMenuItem(player, options) {    _classCallCheck(this, CaptionSettingsMenuItem);    options['track'] = {      'kind': options['kind'],      'player': player,      'label': options['kind'] + ' settings',      'default': false,      mode: 'disabled'    };    _TextTrackMenuItem.call(this, player, options);    this.addClass('vjs-texttrack-settings');  }  /**   * Handle click on menu item   *   * @method handleClick   */  CaptionSettingsMenuItem.prototype.handleClick = function handleClick() {    this.player().getChild('textTrackSettings').show();  };  return CaptionSettingsMenuItem;})(_textTrackMenuItemJs2['default']);_componentJs2['default'].registerComponent('CaptionSettingsMenuItem', CaptionSettingsMenuItem);exports['default'] = CaptionSettingsMenuItem;module.exports = exports['default'];},{"../../component.js":65,"./text-track-menu-item.js":87}],81:[function(_dereq_,module,exports){/** * @file captions-button.js */'use strict';exports.__esModule = true;function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }var _textTrackButtonJs = _dereq_('./text-track-button.js');var _textTrackButtonJs2 = _interopRequireDefault(_textTrackButtonJs);var _componentJs = _dereq_('../../component.js');var _componentJs2 = _interopRequireDefault(_componentJs);var _captionSettingsMenuItemJs = _dereq_('./caption-settings-menu-item.js');var _captionSettingsMenuItemJs2 = _interopRequireDefault(_captionSettingsMenuItemJs);/** * The button component for toggling and selecting captions * * @param {Object} player  Player object * @param {Object=} options Object of option names and values * @param {Function=} ready    Ready callback function * @extends TextTrackButton * @class CaptionsButton */var CaptionsButton = (function (_TextTrackButton) {  _inherits(CaptionsButton, _TextTrackButton);  function CaptionsButton(player, options, ready) {    _classCallCheck(this, CaptionsButton);    _TextTrackButton.call(this, player, options, ready);    this.el_.setAttribute('aria-label', 'Captions Menu');  }  /**   * Allow sub components to stack CSS class names   *   * @return {String} The constructed class name   * @method buildCSSClass   */  CaptionsButton.prototype.buildCSSClass = function buildCSSClass() {    return 'vjs-captions-button ' + _TextTrackButton.prototype.buildCSSClass.call(this);  };  /**   * Update caption menu items   *   * @method update   */  CaptionsButton.prototype.update = function update() {    var threshold = 2;    _TextTrackButton.prototype.update.call(this);    // if native, then threshold is 1 because no settings button    if (this.player().tech_ && this.player().tech_['featuresNativeTextTracks']) {      threshold = 1;    }    if (this.items && this.items.length > threshold) {      this.show();    } else {      this.hide();    }  };  /**   * Create caption menu items   *   * @return {Array} Array of menu items   * @method createItems   */  CaptionsButton.prototype.createItems = function createItems() {    var items = [];    if (!(this.player().tech_ && this.player().tech_['featuresNativeTextTracks'])) {      items.push(new _captionSettingsMenuItemJs2['default'](this.player_, { 'kind': this.kind_ }));    }    return _TextTrackButton.prototype.createItems.call(this, items);  };  return CaptionsButton;})(_textTrackButtonJs2['default']);CaptionsButton.prototype.kind_ = 'captions';CaptionsButton.prototype.controlText_ = 'Captions';_componentJs2['default'].registerComponent('CaptionsButton', CaptionsButton);exports['default'] = CaptionsButton;module.exports = exports['default'];},{"../../component.js":65,"./caption-settings-menu-item.js":80,"./text-track-button.js":86}],82:[function(_dereq_,module,exports){/** * @file chapters-button.js */'use strict';exports.__esModule = true;function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }var _textTrackButtonJs = _dereq_('./text-track-button.js');var _textTrackButtonJs2 = _interopRequireDefault(_textTrackButtonJs);var _componentJs = _dereq_('../../component.js');var _componentJs2 = _interopRequireDefault(_componentJs);var _textTrackMenuItemJs = _dereq_('./text-track-menu-item.js');var _textTrackMenuItemJs2 = _interopRequireDefault(_textTrackMenuItemJs);var _chaptersTrackMenuItemJs = _dereq_('./chapters-track-menu-item.js');var _chaptersTrackMenuItemJs2 = _interopRequireDefault(_chaptersTrackMenuItemJs);var _menuMenuJs = _dereq_('../../menu/menu.js');var _menuMenuJs2 = _interopRequireDefault(_menuMenuJs);var _utilsDomJs = _dereq_('../../utils/dom.js');var Dom = _interopRequireWildcard(_utilsDomJs);var _utilsFnJs = _dereq_('../../utils/fn.js');var Fn = _interopRequireWildcard(_utilsFnJs);var _utilsToTitleCaseJs = _dereq_('../../utils/to-title-case.js');var _utilsToTitleCaseJs2 = _interopRequireDefault(_utilsToTitleCaseJs);var _globalWindow = _dereq_('global/window');var _globalWindow2 = _interopRequireDefault(_globalWindow);/** * The button component for toggling and selecting chapters * Chapters act much differently than other text tracks * Cues are navigation vs. other tracks of alternative languages * * @param {Object} player  Player object * @param {Object=} options Object of option names and values * @param {Function=} ready    Ready callback function * @extends TextTrackButton * @class ChaptersButton */var ChaptersButton = (function (_TextTrackButton) {  _inherits(ChaptersButton, _TextTrackButton);  function ChaptersButton(player, options, ready) {    _classCallCheck(this, ChaptersButton);    _TextTrackButton.call(this, player, options, ready);    this.el_.setAttribute('aria-label', 'Chapters Menu');  }  /**   * Allow sub components to stack CSS class names   *   * @return {String} The constructed class name   * @method buildCSSClass   */  ChaptersButton.prototype.buildCSSClass = function buildCSSClass() {    return 'vjs-chapters-button ' + _TextTrackButton.prototype.buildCSSClass.call(this);  };  /**   * Create a menu item for each text track   *   * @return {Array} Array of menu items   * @method createItems   */  ChaptersButton.prototype.createItems = function createItems() {    var items = [];    var tracks = this.player_.textTracks();    if (!tracks) {      return items;    }    for (var i = 0; i < tracks.length; i++) {      var track = tracks[i];      if (track['kind'] === this.kind_) {        items.push(new _textTrackMenuItemJs2['default'](this.player_, {          'track': track        }));      }    }    return items;  };  /**   * Create menu from chapter buttons   *   * @return {Menu} Menu of chapter buttons   * @method createMenu   */  ChaptersButton.prototype.createMenu = function createMenu() {    var _this = this;    var tracks = this.player_.textTracks() || [];    var chaptersTrack = undefined;    var items = this.items = [];    for (var i = 0, _length = tracks.length; i < _length; i++) {      var track = tracks[i];      if (track['kind'] === this.kind_) {        chaptersTrack = track;        break;      }    }    var menu = this.menu;    if (menu === undefined) {      menu = new _menuMenuJs2['default'](this.player_);      menu.contentEl().appendChild(Dom.createEl('li', {        className: 'vjs-menu-title',        innerHTML: _utilsToTitleCaseJs2['default'](this.kind_),        tabIndex: -1      }));    }    if (chaptersTrack && chaptersTrack.cues == null) {      chaptersTrack['mode'] = 'hidden';      var remoteTextTrackEl = this.player_.remoteTextTrackEls().getTrackElementByTrack_(chaptersTrack);      if (remoteTextTrackEl) {        remoteTextTrackEl.addEventListener('load', function (event) {          return _this.update();        });      }    }    if (chaptersTrack && chaptersTrack.cues && chaptersTrack.cues.length > 0) {      var cues = chaptersTrack['cues'],          cue = undefined;      for (var i = 0, l = cues.length; i < l; i++) {        cue = cues[i];        var mi = new _chaptersTrackMenuItemJs2['default'](this.player_, {          'track': chaptersTrack,          'cue': cue        });        items.push(mi);        menu.addChild(mi);      }      this.addChild(menu);    }    if (this.items.length > 0) {      this.show();    }    return menu;  };  return ChaptersButton;})(_textTrackButtonJs2['default']);ChaptersButton.prototype.kind_ = 'chapters';ChaptersButton.prototype.controlText_ = 'Chapters';_componentJs2['default'].registerComponent('ChaptersButton', ChaptersButton);exports['default'] = ChaptersButton;module.exports = exports['default'];},{"../../component.js":65,"../../menu/menu.js":104,"../../utils/dom.js":128,"../../utils/fn.js":130,"../../utils/to-title-case.js":137,"./chapters-track-menu-item.js":83,"./text-track-button.js":86,"./text-track-menu-item.js":87,"global/window":2}],83:[function(_dereq_,module,exports){/** * @file chapters-track-menu-item.js */'use strict';exports.__esModule = true;function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }var _menuMenuItemJs = _dereq_('../../menu/menu-item.js');var _menuMenuItemJs2 = _interopRequireDefault(_menuMenuItemJs);var _componentJs = _dereq_('../../component.js');var _componentJs2 = _interopRequireDefault(_componentJs);var _utilsFnJs = _dereq_('../../utils/fn.js');var Fn = _interopRequireWildcard(_utilsFnJs);/** * The chapter track menu item * * @param {Player|Object} player * @param {Object=} options * @extends MenuItem * @class ChaptersTrackMenuItem */var ChaptersTrackMenuItem = (function (_MenuItem) {  _inherits(ChaptersTrackMenuItem, _MenuItem);  function ChaptersTrackMenuItem(player, options) {    _classCallCheck(this, ChaptersTrackMenuItem);    var track = options['track'];    var cue = options['cue'];    var currentTime = player.currentTime();    // Modify options for parent MenuItem class's init.    options['label'] = cue.text;    options['selected'] = cue['startTime'] <= currentTime && currentTime < cue['endTime'];    _MenuItem.call(this, player, options);    this.track = track;    this.cue = cue;    track.addEventListener('cuechange', Fn.bind(this, this.update));  }  /**   * Handle click on menu item   *   * @method handleClick   */  ChaptersTrackMenuItem.prototype.handleClick = function handleClick() {    _MenuItem.prototype.handleClick.call(this);    this.player_.currentTime(this.cue.startTime);    this.update(this.cue.startTime);  };  /**   * Update chapter menu item   *   * @method update   */  ChaptersTrackMenuItem.prototype.update = function update() {    var cue = this.cue;    var currentTime = this.player_.currentTime();    // vjs.log(currentTime, cue.startTime);    this.selected(cue['startTime'] <= currentTime && currentTime < cue['endTime']);  };  return ChaptersTrackMenuItem;})(_menuMenuItemJs2['default']);_componentJs2['default'].registerComponent('ChaptersTrackMenuItem', ChaptersTrackMenuItem);exports['default'] = ChaptersTrackMenuItem;module.exports = exports['default'];},{"../../component.js":65,"../../menu/menu-item.js":103,"../../utils/fn.js":130}],84:[function(_dereq_,module,exports){/** * @file off-text-track-menu-item.js */'use strict';exports.__esModule = true;function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }var _textTrackMenuItemJs = _dereq_('./text-track-menu-item.js');var _textTrackMenuItemJs2 = _interopRequireDefault(_textTrackMenuItemJs);var _componentJs = _dereq_('../../component.js');var _componentJs2 = _interopRequireDefault(_componentJs);/** * A special menu item for turning of a specific type of text track * * @param {Player|Object} player * @param {Object=} options * @extends TextTrackMenuItem * @class OffTextTrackMenuItem */var OffTextTrackMenuItem = (function (_TextTrackMenuItem) {  _inherits(OffTextTrackMenuItem, _TextTrackMenuItem);  function OffTextTrackMenuItem(player, options) {    _classCallCheck(this, OffTextTrackMenuItem);    // Create pseudo track info    // Requires options['kind']    options['track'] = {      'kind': options['kind'],      'player': player,      'label': options['kind'] + ' off',      'default': false,      'mode': 'disabled'    };    _TextTrackMenuItem.call(this, player, options);    this.selected(true);  }  /**   * Handle text track change   *   * @param {Object} event Event object   * @method handleTracksChange   */  OffTextTrackMenuItem.prototype.handleTracksChange = function handleTracksChange(event) {    var tracks = this.player().textTracks();    var selected = true;    for (var i = 0, l = tracks.length; i < l; i++) {      var track = tracks[i];      if (track['kind'] === this.track['kind'] && track['mode'] === 'showing') {        selected = false;        break;      }    }    this.selected(selected);  };  return OffTextTrackMenuItem;})(_textTrackMenuItemJs2['default']);_componentJs2['default'].registerComponent('OffTextTrackMenuItem', OffTextTrackMenuItem);exports['default'] = OffTextTrackMenuItem;module.exports = exports['default'];},{"../../component.js":65,"./text-track-menu-item.js":87}],85:[function(_dereq_,module,exports){/** * @file subtitles-button.js */'use strict';exports.__esModule = true;function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }var _textTrackButtonJs = _dereq_('./text-track-button.js');var _textTrackButtonJs2 = _interopRequireDefault(_textTrackButtonJs);var _componentJs = _dereq_('../../component.js');var _componentJs2 = _interopRequireDefault(_componentJs);/** * The button component for toggling and selecting subtitles * * @param {Object} player  Player object * @param {Object=} options Object of option names and values * @param {Function=} ready    Ready callback function * @extends TextTrackButton * @class SubtitlesButton */var SubtitlesButton = (function (_TextTrackButton) {  _inherits(SubtitlesButton, _TextTrackButton);  function SubtitlesButton(player, options, ready) {    _classCallCheck(this, SubtitlesButton);    _TextTrackButton.call(this, player, options, ready);    this.el_.setAttribute('aria-label', 'Subtitles Menu');  }  /**   * Allow sub components to stack CSS class names   *   * @return {String} The constructed class name   * @method buildCSSClass   */  SubtitlesButton.prototype.buildCSSClass = function buildCSSClass() {    return 'vjs-subtitles-button ' + _TextTrackButton.prototype.buildCSSClass.call(this);  };  return SubtitlesButton;})(_textTrackButtonJs2['default']);SubtitlesButton.prototype.kind_ = 'subtitles';SubtitlesButton.prototype.controlText_ = 'Subtitles';_componentJs2['default'].registerComponent('SubtitlesButton', SubtitlesButton);exports['default'] = SubtitlesButton;module.exports = exports['default'];},{"../../component.js":65,"./text-track-button.js":86}],86:[function(_dereq_,module,exports){/** * @file text-track-button.js */'use strict';exports.__esModule = true;function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }var _menuMenuButtonJs = _dereq_('../../menu/menu-button.js');var _menuMenuButtonJs2 = _interopRequireDefault(_menuMenuButtonJs);var _componentJs = _dereq_('../../component.js');var _componentJs2 = _interopRequireDefault(_componentJs);var _utilsFnJs = _dereq_('../../utils/fn.js');var Fn = _interopRequireWildcard(_utilsFnJs);var _textTrackMenuItemJs = _dereq_('./text-track-menu-item.js');var _textTrackMenuItemJs2 = _interopRequireDefault(_textTrackMenuItemJs);var _offTextTrackMenuItemJs = _dereq_('./off-text-track-menu-item.js');var _offTextTrackMenuItemJs2 = _interopRequireDefault(_offTextTrackMenuItemJs);/** * The base class for buttons that toggle specific text track types (e.g. subtitles) * * @param {Player|Object} player * @param {Object=} options * @extends MenuButton * @class TextTrackButton */var TextTrackButton = (function (_MenuButton) {  _inherits(TextTrackButton, _MenuButton);  function TextTrackButton(player, options) {    _classCallCheck(this, TextTrackButton);    _MenuButton.call(this, player, options);    var tracks = this.player_.textTracks();    if (this.items.length <= 1) {      this.hide();    }    if (!tracks) {      return;    }    var updateHandler = Fn.bind(this, this.update);    tracks.addEventListener('removetrack', updateHandler);    tracks.addEventListener('addtrack', updateHandler);    this.player_.on('dispose', function () {      tracks.removeEventListener('removetrack', updateHandler);      tracks.removeEventListener('addtrack', updateHandler);    });  }  // Create a menu item for each text track  TextTrackButton.prototype.createItems = function createItems() {    var items = arguments.length <= 0 || arguments[0] === undefined ? [] : arguments[0];    // Add an OFF menu item to turn all tracks off    items.push(new _offTextTrackMenuItemJs2['default'](this.player_, { 'kind': this.kind_ }));    var tracks = this.player_.textTracks();    if (!tracks) {      return items;    }    for (var i = 0; i < tracks.length; i++) {      var track = tracks[i];      // only add tracks that are of the appropriate kind and have a label      if (track['kind'] === this.kind_) {        items.push(new _textTrackMenuItemJs2['default'](this.player_, {          'track': track        }));      }    }    return items;  };  return TextTrackButton;})(_menuMenuButtonJs2['default']);_componentJs2['default'].registerComponent('TextTrackButton', TextTrackButton);exports['default'] = TextTrackButton;module.exports = exports['default'];},{"../../component.js":65,"../../menu/menu-button.js":102,"../../utils/fn.js":130,"./off-text-track-menu-item.js":84,"./text-track-menu-item.js":87}],87:[function(_dereq_,module,exports){/** * @file text-track-menu-item.js */'use strict';exports.__esModule = true;function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }var _menuMenuItemJs = _dereq_('../../menu/menu-item.js');var _menuMenuItemJs2 = _interopRequireDefault(_menuMenuItemJs);var _componentJs = _dereq_('../../component.js');var _componentJs2 = _interopRequireDefault(_componentJs);var _utilsFnJs = _dereq_('../../utils/fn.js');var Fn = _interopRequireWildcard(_utilsFnJs);var _globalWindow = _dereq_('global/window');var _globalWindow2 = _interopRequireDefault(_globalWindow);var _globalDocument = _dereq_('global/document');var _globalDocument2 = _interopRequireDefault(_globalDocument);/** * The specific menu item type for selecting a language within a text track kind * * @param {Player|Object} player * @param {Object=} options * @extends MenuItem * @class TextTrackMenuItem */var TextTrackMenuItem = (function (_MenuItem) {  _inherits(TextTrackMenuItem, _MenuItem);  function TextTrackMenuItem(player, options) {    var _this = this;    _classCallCheck(this, TextTrackMenuItem);    var track = options['track'];    var tracks = player.textTracks();    // Modify options for parent MenuItem class's init.    options['label'] = track['label'] || track['language'] || 'Unknown';    options['selected'] = track['default'] || track['mode'] === 'showing';    _MenuItem.call(this, player, options);    this.track = track;    if (tracks) {      (function () {        var changeHandler = Fn.bind(_this, _this.handleTracksChange);        tracks.addEventListener('change', changeHandler);        _this.on('dispose', function () {          tracks.removeEventListener('change', changeHandler);        });      })();    }    // iOS7 doesn't dispatch change events to TextTrackLists when an    // associated track's mode changes. Without something like    // Object.observe() (also not present on iOS7), it's not    // possible to detect changes to the mode attribute and polyfill    // the change event. As a poor substitute, we manually dispatch    // change events whenever the controls modify the mode.    if (tracks && tracks.onchange === undefined) {      (function () {        var event = undefined;        _this.on(['tap', 'click'], function () {          if (typeof _globalWindow2['default'].Event !== 'object') {            // Android 2.3 throws an Illegal Constructor error for window.Event            try {              event = new _globalWindow2['default'].Event('change');            } catch (err) {}          }          if (!event) {            event = _globalDocument2['default'].createEvent('Event');            event.initEvent('change', true, true);          }          tracks.dispatchEvent(event);        });      })();    }  }  /**   * Handle click on text track   *   * @method handleClick   */  TextTrackMenuItem.prototype.handleClick = function handleClick(event) {    var kind = this.track['kind'];    var tracks = this.player_.textTracks();    _MenuItem.prototype.handleClick.call(this, event);    if (!tracks) return;    for (var i = 0; i < tracks.length; i++) {      var track = tracks[i];      if (track['kind'] !== kind) {        continue;      }      if (track === this.track) {        track['mode'] = 'showing';      } else {        track['mode'] = 'disabled';      }    }  };  /**   * Handle text track change   *   * @method handleTracksChange   */  TextTrackMenuItem.prototype.handleTracksChange = function handleTracksChange(event) {    this.selected(this.track['mode'] === 'showing');  };  return TextTrackMenuItem;})(_menuMenuItemJs2['default']);_componentJs2['default'].registerComponent('TextTrackMenuItem', TextTrackMenuItem);exports['default'] = TextTrackMenuItem;module.exports = exports['default'];},{"../../component.js":65,"../../menu/menu-item.js":103,"../../utils/fn.js":130,"global/document":1,"global/window":2}],88:[function(_dereq_,module,exports){/** * @file current-time-display.js */'use strict';exports.__esModule = true;function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }var _componentJs = _dereq_('../../component.js');var _componentJs2 = _interopRequireDefault(_componentJs);var _utilsDomJs = _dereq_('../../utils/dom.js');var Dom = _interopRequireWildcard(_utilsDomJs);var _utilsFormatTimeJs = _dereq_('../../utils/format-time.js');var _utilsFormatTimeJs2 = _interopRequireDefault(_utilsFormatTimeJs);/** * Displays the current time * * @param {Player|Object} player * @param {Object=} options * @extends Component * @class CurrentTimeDisplay */var CurrentTimeDisplay = (function (_Component) {  _inherits(CurrentTimeDisplay, _Component);  function CurrentTimeDisplay(player, options) {    _classCallCheck(this, CurrentTimeDisplay);    _Component.call(this, player, options);    this.on(player, 'timeupdate', this.updateContent);  }  /**   * Create the component's DOM element   *   * @return {Element}   * @method createEl   */  CurrentTimeDisplay.prototype.createEl = function createEl() {    var el = _Component.prototype.createEl.call(this, 'div', {      className: 'vjs-current-time vjs-time-control vjs-control'    });    this.contentEl_ = Dom.createEl('div', {      className: 'vjs-current-time-display',      // label the current time for screen reader users      innerHTML: '<span class="vjs-control-text">Current Time </span>' + '0:00'    }, {      // tell screen readers not to automatically read the time as it changes      'aria-live': 'off'    });    el.appendChild(this.contentEl_);    return el;  };  /**   * Update current time display   *   * @method updateContent   */  CurrentTimeDisplay.prototype.updateContent = function updateContent() {    // Allows for smooth scrubbing, when player can't keep up.    var time = this.player_.scrubbing() ? this.player_.getCache().currentTime : this.player_.currentTime();    var localizedText = this.localize('Current Time');    var formattedTime = _utilsFormatTimeJs2['default'](time, this.player_.duration());    this.contentEl_.innerHTML = '<span class="vjs-control-text">' + localizedText + '</span> ' + formattedTime;  };  return CurrentTimeDisplay;})(_componentJs2['default']);_componentJs2['default'].registerComponent('CurrentTimeDisplay', CurrentTimeDisplay);exports['default'] = CurrentTimeDisplay;module.exports = exports['default'];},{"../../component.js":65,"../../utils/dom.js":128,"../../utils/format-time.js":131}],89:[function(_dereq_,module,exports){/** * @file duration-display.js */'use strict';exports.__esModule = true;function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }var _componentJs = _dereq_('../../component.js');var _componentJs2 = _interopRequireDefault(_componentJs);var _utilsDomJs = _dereq_('../../utils/dom.js');var Dom = _interopRequireWildcard(_utilsDomJs);var _utilsFormatTimeJs = _dereq_('../../utils/format-time.js');var _utilsFormatTimeJs2 = _interopRequireDefault(_utilsFormatTimeJs);/** * Displays the duration * * @param {Player|Object} player * @param {Object=} options * @extends Component * @class DurationDisplay */var DurationDisplay = (function (_Component) {  _inherits(DurationDisplay, _Component);  function DurationDisplay(player, options) {    _classCallCheck(this, DurationDisplay);    _Component.call(this, player, options);    // this might need to be changed to 'durationchange' instead of 'timeupdate' eventually,    // however the durationchange event fires before this.player_.duration() is set,    // so the value cannot be written out using this method.    // Once the order of durationchange and this.player_.duration() being set is figured out,    // this can be updated.    this.on(player, 'timeupdate', this.updateContent);    this.on(player, 'loadedmetadata', this.updateContent);  }  /**   * Create the component's DOM element   *   * @return {Element}   * @method createEl   */  DurationDisplay.prototype.createEl = function createEl() {    var el = _Component.prototype.createEl.call(this, 'div', {      className: 'vjs-duration vjs-time-control vjs-control'    });    this.contentEl_ = Dom.createEl('div', {      className: 'vjs-duration-display',      // label the duration time for screen reader users      innerHTML: '<span class="vjs-control-text">' + this.localize('Duration Time') + '</span> 0:00'    }, {      // tell screen readers not to automatically read the time as it changes      'aria-live': 'off'    });    el.appendChild(this.contentEl_);    return el;  };  /**   * Update duration time display   *   * @method updateContent   */  DurationDisplay.prototype.updateContent = function updateContent() {    var duration = this.player_.duration();    if (duration) {      var localizedText = this.localize('Duration Time');      var formattedTime = _utilsFormatTimeJs2['default'](duration);      this.contentEl_.innerHTML = '<span class="vjs-control-text">' + localizedText + '</span> ' + formattedTime; // label the duration time for screen reader users    }  };  return DurationDisplay;})(_componentJs2['default']);_componentJs2['default'].registerComponent('DurationDisplay', DurationDisplay);exports['default'] = DurationDisplay;module.exports = exports['default'];},{"../../component.js":65,"../../utils/dom.js":128,"../../utils/format-time.js":131}],90:[function(_dereq_,module,exports){/** * @file remaining-time-display.js */'use strict';exports.__esModule = true;function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }var _componentJs = _dereq_('../../component.js');var _componentJs2 = _interopRequireDefault(_componentJs);var _utilsDomJs = _dereq_('../../utils/dom.js');var Dom = _interopRequireWildcard(_utilsDomJs);var _utilsFormatTimeJs = _dereq_('../../utils/format-time.js');var _utilsFormatTimeJs2 = _interopRequireDefault(_utilsFormatTimeJs);/** * Displays the time left in the video * * @param {Player|Object} player * @param {Object=} options * @extends Component * @class RemainingTimeDisplay */var RemainingTimeDisplay = (function (_Component) {  _inherits(RemainingTimeDisplay, _Component);  function RemainingTimeDisplay(player, options) {    _classCallCheck(this, RemainingTimeDisplay);    _Component.call(this, player, options);    this.on(player, 'timeupdate', this.updateContent);  }  /**   * Create the component's DOM element   *   * @return {Element}   * @method createEl   */  RemainingTimeDisplay.prototype.createEl = function createEl() {    var el = _Component.prototype.createEl.call(this, 'div', {      className: 'vjs-remaining-time vjs-time-control vjs-control'    });    this.contentEl_ = Dom.createEl('div', {      className: 'vjs-remaining-time-display',      // label the remaining time for screen reader users      innerHTML: '<span class="vjs-control-text">' + this.localize('Remaining Time') + '</span> -0:00'    }, {      // tell screen readers not to automatically read the time as it changes      'aria-live': 'off'    });    el.appendChild(this.contentEl_);    return el;  };  /**   * Update remaining time display   *   * @method updateContent   */  RemainingTimeDisplay.prototype.updateContent = function updateContent() {    if (this.player_.duration()) {      var localizedText = this.localize('Remaining Time');      var formattedTime = _utilsFormatTimeJs2['default'](this.player_.remainingTime());      this.contentEl_.innerHTML = '<span class="vjs-control-text">' + localizedText + '</span> -' + formattedTime;    }    // Allows for smooth scrubbing, when player can't keep up.    // var time = (this.player_.scrubbing()) ? this.player_.getCache().currentTime : this.player_.currentTime();    // this.contentEl_.innerHTML = vjs.formatTime(time, this.player_.duration());  };  return RemainingTimeDisplay;})(_componentJs2['default']);_componentJs2['default'].registerComponent('RemainingTimeDisplay', RemainingTimeDisplay);exports['default'] = RemainingTimeDisplay;module.exports = exports['default'];},{"../../component.js":65,"../../utils/dom.js":128,"../../utils/format-time.js":131}],91:[function(_dereq_,module,exports){/** * @file time-divider.js */'use strict';exports.__esModule = true;function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }var _componentJs = _dereq_('../../component.js');var _componentJs2 = _interopRequireDefault(_componentJs);/** * The separator between the current time and duration. * Can be hidden if it's not needed in the design. * * @param {Player|Object} player * @param {Object=} options * @extends Component * @class TimeDivider */var TimeDivider = (function (_Component) {  _inherits(TimeDivider, _Component);  function TimeDivider() {    _classCallCheck(this, TimeDivider);    _Component.apply(this, arguments);  }  /**   * Create the component's DOM element   *   * @return {Element}   * @method createEl   */  TimeDivider.prototype.createEl = function createEl() {    return _Component.prototype.createEl.call(this, 'div', {      className: 'vjs-time-control vjs-time-divider',      innerHTML: '<div><span>/</span></div>'    });  };  return TimeDivider;})(_componentJs2['default']);_componentJs2['default'].registerComponent('TimeDivider', TimeDivider);exports['default'] = TimeDivider;module.exports = exports['default'];},{"../../component.js":65}],92:[function(_dereq_,module,exports){/** * @file volume-bar.js */'use strict';exports.__esModule = true;function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }var _sliderSliderJs = _dereq_('../../slider/slider.js');var _sliderSliderJs2 = _interopRequireDefault(_sliderSliderJs);var _componentJs = _dereq_('../../component.js');var _componentJs2 = _interopRequireDefault(_componentJs);var _utilsFnJs = _dereq_('../../utils/fn.js');var Fn = _interopRequireWildcard(_utilsFnJs);// Required childrenvar _volumeLevelJs = _dereq_('./volume-level.js');var _volumeLevelJs2 = _interopRequireDefault(_volumeLevelJs);/** * The bar that contains the volume level and can be clicked on to adjust the level * * @param {Player|Object} player * @param {Object=} options * @extends Slider * @class VolumeBar */var VolumeBar = (function (_Slider) {  _inherits(VolumeBar, _Slider);  function VolumeBar(player, options) {    _classCallCheck(this, VolumeBar);    _Slider.call(this, player, options);    this.on(player, 'volumechange', this.updateARIAAttributes);    player.ready(Fn.bind(this, this.updateARIAAttributes));  }  /**   * Create the component's DOM element   *   * @return {Element}   * @method createEl   */  VolumeBar.prototype.createEl = function createEl() {    return _Slider.prototype.createEl.call(this, 'div', {      className: 'vjs-volume-bar vjs-slider-bar'    }, {      'aria-label': 'volume level'    });  };  /**   * Handle mouse move on volume bar   *   * @method handleMouseMove   */  VolumeBar.prototype.handleMouseMove = function handleMouseMove(event) {    if (this.player_.muted()) {      this.player_.muted(false);    }    this.player_.volume(this.calculateDistance(event));  };  /**   * Get percent of volume level   *   * @retun {Number} Volume level percent   * @method getPercent   */  VolumeBar.prototype.getPercent = function getPercent() {    if (this.player_.muted()) {      return 0;    } else {      return this.player_.volume();    }  };  /**   * Increase volume level for keyboard users   *   * @method stepForward   */  VolumeBar.prototype.stepForward = function stepForward() {    this.player_.volume(this.player_.volume() + 0.1);  };  /**   * Decrease volume level for keyboard users   *   * @method stepBack   */  VolumeBar.prototype.stepBack = function stepBack() {    this.player_.volume(this.player_.volume() - 0.1);  };  /**   * Update ARIA accessibility attributes   *   * @method updateARIAAttributes   */  VolumeBar.prototype.updateARIAAttributes = function updateARIAAttributes() {    // Current value of volume bar as a percentage    var volume = (this.player_.volume() * 100).toFixed(2);    this.el_.setAttribute('aria-valuenow', volume);    this.el_.setAttribute('aria-valuetext', volume + '%');  };  return VolumeBar;})(_sliderSliderJs2['default']);VolumeBar.prototype.options_ = {  children: ['volumeLevel'],  'barName': 'volumeLevel'};VolumeBar.prototype.playerEvent = 'volumechange';_componentJs2['default'].registerComponent('VolumeBar', VolumeBar);exports['default'] = VolumeBar;module.exports = exports['default'];},{"../../component.js":65,"../../slider/slider.js":110,"../../utils/fn.js":130,"./volume-level.js":94}],93:[function(_dereq_,module,exports){/** * @file volume-control.js */'use strict';exports.__esModule = true;function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }var _componentJs = _dereq_('../../component.js');var _componentJs2 = _interopRequireDefault(_componentJs);// Required childrenvar _volumeBarJs = _dereq_('./volume-bar.js');var _volumeBarJs2 = _interopRequireDefault(_volumeBarJs);/** * The component for controlling the volume level * * @param {Player|Object} player * @param {Object=} options * @extends Component * @class VolumeControl */var VolumeControl = (function (_Component) {  _inherits(VolumeControl, _Component);  function VolumeControl(player, options) {    _classCallCheck(this, VolumeControl);    _Component.call(this, player, options);    // hide volume controls when they're not supported by the current tech    if (player.tech_ && player.tech_['featuresVolumeControl'] === false) {      this.addClass('vjs-hidden');    }    this.on(player, 'loadstart', function () {      if (player.tech_['featuresVolumeControl'] === false) {        this.addClass('vjs-hidden');      } else {        this.removeClass('vjs-hidden');      }    });  }  /**   * Create the component's DOM element   *   * @return {Element}   * @method createEl   */  VolumeControl.prototype.createEl = function createEl() {    return _Component.prototype.createEl.call(this, 'div', {      className: 'vjs-volume-control vjs-control'    });  };  return VolumeControl;})(_componentJs2['default']);VolumeControl.prototype.options_ = {  children: ['volumeBar']};_componentJs2['default'].registerComponent('VolumeControl', VolumeControl);exports['default'] = VolumeControl;module.exports = exports['default'];},{"../../component.js":65,"./volume-bar.js":92}],94:[function(_dereq_,module,exports){/** * @file volume-level.js */'use strict';exports.__esModule = true;function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }var _componentJs = _dereq_('../../component.js');var _componentJs2 = _interopRequireDefault(_componentJs);/** * Shows volume level * * @param {Player|Object} player * @param {Object=} options * @extends Component * @class VolumeLevel */var VolumeLevel = (function (_Component) {  _inherits(VolumeLevel, _Component);  function VolumeLevel() {    _classCallCheck(this, VolumeLevel);    _Component.apply(this, arguments);  }  /**   * Create the component's DOM element   *   * @return {Element}   * @method createEl   */  VolumeLevel.prototype.createEl = function createEl() {    return _Component.prototype.createEl.call(this, 'div', {      className: 'vjs-volume-level',      innerHTML: '<span class="vjs-control-text"></span>'    });  };  return VolumeLevel;})(_componentJs2['default']);_componentJs2['default'].registerComponent('VolumeLevel', VolumeLevel);exports['default'] = VolumeLevel;module.exports = exports['default'];},{"../../component.js":65}],95:[function(_dereq_,module,exports){/** * @file volume-menu-button.js */'use strict';exports.__esModule = true;function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }var _buttonJs = _dereq_('../button.js');var _buttonJs2 = _interopRequireDefault(_buttonJs);var _utilsFnJs = _dereq_('../utils/fn.js');var Fn = _interopRequireWildcard(_utilsFnJs);var _componentJs = _dereq_('../component.js');var _componentJs2 = _interopRequireDefault(_componentJs);var _menuMenuJs = _dereq_('../menu/menu.js');var _menuMenuJs2 = _interopRequireDefault(_menuMenuJs);var _menuMenuButtonJs = _dereq_('../menu/menu-button.js');var _menuMenuButtonJs2 = _interopRequireDefault(_menuMenuButtonJs);var _muteToggleJs = _dereq_('./mute-toggle.js');var _muteToggleJs2 = _interopRequireDefault(_muteToggleJs);var _volumeControlVolumeBarJs = _dereq_('./volume-control/volume-bar.js');var _volumeControlVolumeBarJs2 = _interopRequireDefault(_volumeControlVolumeBarJs);var _globalDocument = _dereq_('global/document');var _globalDocument2 = _interopRequireDefault(_globalDocument);/** * Button for volume menu * * @param {Player|Object} player * @param {Object=} options * @extends MenuButton * @class VolumeMenuButton */var VolumeMenuButton = (function (_MenuButton) {  _inherits(VolumeMenuButton, _MenuButton);  function VolumeMenuButton(player) {    var options = arguments.length <= 1 || arguments[1] === undefined ? {} : arguments[1];    _classCallCheck(this, VolumeMenuButton);    // Default to inline    if (options.inline === undefined) {      options.inline = true;    }    // If the vertical option isn't passed at all, default to true.    if (options.vertical === undefined) {      // If an inline volumeMenuButton is used, we should default to using      // a horizontal slider for obvious reasons.      if (options.inline) {        options.vertical = false;      } else {        options.vertical = true;      }    }    // The vertical option needs to be set on the volumeBar as well,    // since that will need to be passed along to the VolumeBar constructor    options.volumeBar = options.volumeBar || {};    options.volumeBar.vertical = !!options.vertical;    _MenuButton.call(this, player, options);    // Same listeners as MuteToggle    this.on(player, 'volumechange', this.volumeUpdate);    this.on(player, 'loadstart', this.volumeUpdate);    // hide mute toggle if the current tech doesn't support volume control    function updateVisibility() {      if (player.tech_ && player.tech_['featuresVolumeControl'] === false) {        this.addClass('vjs-hidden');      } else {        this.removeClass('vjs-hidden');      }    }    updateVisibility.call(this);    this.on(player, 'loadstart', updateVisibility);    this.on(this.volumeBar, ['slideractive', 'focus'], function () {      this.addClass('vjs-slider-active');    });    this.on(this.volumeBar, ['sliderinactive', 'blur'], function () {      this.removeClass('vjs-slider-active');    });  }  /**   * Allow sub components to stack CSS class names   *   * @return {String} The constructed class name   * @method buildCSSClass   */  VolumeMenuButton.prototype.buildCSSClass = function buildCSSClass() {    var orientationClass = '';    if (!!this.options_.vertical) {      orientationClass = 'vjs-volume-menu-button-vertical';    } else {      orientationClass = 'vjs-volume-menu-button-horizontal';    }    return 'vjs-volume-menu-button ' + _MenuButton.prototype.buildCSSClass.call(this) + ' ' + orientationClass;  };  /**   * Allow sub components to stack CSS class names   *   * @return {Menu} The volume menu button   * @method createMenu   */  VolumeMenuButton.prototype.createMenu = function createMenu() {    var menu = new _menuMenuJs2['default'](this.player_, {      contentElType: 'div'    });    var vb = new _volumeControlVolumeBarJs2['default'](this.player_, this.options_.volumeBar);    menu.addChild(vb);    this.volumeBar = vb;    this.attachVolumeBarEvents();    return menu;  };  /**   * Handle click on volume menu and calls super   *   * @method handleClick   */  VolumeMenuButton.prototype.handleClick = function handleClick() {    _muteToggleJs2['default'].prototype.handleClick.call(this);    _MenuButton.prototype.handleClick.call(this);  };  VolumeMenuButton.prototype.attachVolumeBarEvents = function attachVolumeBarEvents() {    this.on(['mousedown', 'touchdown'], this.handleMouseDown);  };  VolumeMenuButton.prototype.handleMouseDown = function handleMouseDown(event) {    this.on(['mousemove', 'touchmove'], Fn.bind(this.volumeBar, this.volumeBar.handleMouseMove));    this.on(_globalDocument2['default'], ['mouseup', 'touchend'], this.handleMouseUp);  };  VolumeMenuButton.prototype.handleMouseUp = function handleMouseUp(event) {    this.off(['mousemove', 'touchmove'], Fn.bind(this.volumeBar, this.volumeBar.handleMouseMove));  };  return VolumeMenuButton;})(_menuMenuButtonJs2['default']);VolumeMenuButton.prototype.volumeUpdate = _muteToggleJs2['default'].prototype.update;VolumeMenuButton.prototype.controlText_ = 'Mute';_componentJs2['default'].registerComponent('VolumeMenuButton', VolumeMenuButton);exports['default'] = VolumeMenuButton;module.exports = exports['default'];},{"../button.js":63,"../component.js":65,"../menu/menu-button.js":102,"../menu/menu.js":104,"../utils/fn.js":130,"./mute-toggle.js":69,"./volume-control/volume-bar.js":92,"global/document":1}],96:[function(_dereq_,module,exports){/** * @file error-display.js */'use strict';exports.__esModule = true;function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }var _component = _dereq_('./component');var _component2 = _interopRequireDefault(_component);var _modalDialog = _dereq_('./modal-dialog');var _modalDialog2 = _interopRequireDefault(_modalDialog);var _utilsDom = _dereq_('./utils/dom');var Dom = _interopRequireWildcard(_utilsDom);var _utilsMergeOptions = _dereq_('./utils/merge-options');var _utilsMergeOptions2 = _interopRequireDefault(_utilsMergeOptions);/** * Display that an error has occurred making the video unplayable. * * @extends ModalDialog * @class ErrorDisplay */var ErrorDisplay = (function (_ModalDialog) {  _inherits(ErrorDisplay, _ModalDialog);  /**   * Constructor for error display modal.   *   * @param  {Player} player   * @param  {Object} [options]   */  function ErrorDisplay(player, options) {    _classCallCheck(this, ErrorDisplay);    _ModalDialog.call(this, player, options);    this.on(player, 'error', this.open);  }  /**   * Include the old class for backward-compatibility.   *   * This can be removed in 6.0.   *   * @method buildCSSClass   * @deprecated   * @return {String}   */  ErrorDisplay.prototype.buildCSSClass = function buildCSSClass() {    return 'vjs-error-display ' + _ModalDialog.prototype.buildCSSClass.call(this);  };  /**   * Generates the modal content based on the player error.   *   * @return {String|Null}   */  ErrorDisplay.prototype.content = function content() {    var error = this.player().error();    return error ? this.localize(error.message) : '';  };  return ErrorDisplay;})(_modalDialog2['default']);ErrorDisplay.prototype.options_ = _utilsMergeOptions2['default'](_modalDialog2['default'].prototype.options_, {  fillAlways: true,  temporary: false,  uncloseable: true});_component2['default'].registerComponent('ErrorDisplay', ErrorDisplay);exports['default'] = ErrorDisplay;module.exports = exports['default'];},{"./component":65,"./modal-dialog":105,"./utils/dom":128,"./utils/merge-options":134}],97:[function(_dereq_,module,exports){/** * @file event-target.js */'use strict';exports.__esModule = true;function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }var _utilsEventsJs = _dereq_('./utils/events.js');var Events = _interopRequireWildcard(_utilsEventsJs);var EventTarget = function EventTarget() {};EventTarget.prototype.allowedEvents_ = {};EventTarget.prototype.on = function (type, fn) {  // Remove the addEventListener alias before calling Events.on  // so we don't get into an infinite type loop  var ael = this.addEventListener;  this.addEventListener = Function.prototype;  Events.on(this, type, fn);  this.addEventListener = ael;};EventTarget.prototype.addEventListener = EventTarget.prototype.on;EventTarget.prototype.off = function (type, fn) {  Events.off(this, type, fn);};EventTarget.prototype.removeEventListener = EventTarget.prototype.off;EventTarget.prototype.one = function (type, fn) {  Events.one(this, type, fn);};EventTarget.prototype.trigger = function (event) {  var type = event.type || event;  if (typeof event === 'string') {    event = {      type: type    };  }  event = Events.fixEvent(event);  if (this.allowedEvents_[type] && this['on' + type]) {    this['on' + type](event);  }  Events.trigger(this, event);};// The standard DOM EventTarget.dispatchEvent() is aliased to trigger()EventTarget.prototype.dispatchEvent = EventTarget.prototype.trigger;exports['default'] = EventTarget;module.exports = exports['default'];},{"./utils/events.js":129}],98:[function(_dereq_,module,exports){'use strict';exports.__esModule = true;function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }var _utilsLog = _dereq_('./utils/log');var _utilsLog2 = _interopRequireDefault(_utilsLog);/* * @file extend.js * * A combination of node inherits and babel's inherits (after transpile). * Both work the same but node adds `super_` to the subClass * and Bable adds the superClass as __proto__. Both seem useful. */var _inherits = function _inherits(subClass, superClass) {  if (typeof superClass !== 'function' && superClass !== null) {    throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass);  }  subClass.prototype = Object.create(superClass && superClass.prototype, {    constructor: {      value: subClass,      enumerable: false,      writable: true,      configurable: true    }  });  if (superClass) {    // node    subClass.super_ = superClass;  }};/* * Function for subclassing using the same inheritance that * videojs uses internally * ```js * var Button = videojs.getComponent('Button'); * ``` * ```js * var MyButton = videojs.extend(Button, { *   constructor: function(player, options) { *     Button.call(this, player, options); *   }, *   onClick: function() { *     // doSomething *   } * }); * ``` */var extendFn = function extendFn(superClass) {  var subClassMethods = arguments.length <= 1 || arguments[1] === undefined ? {} : arguments[1];  var subClass = function subClass() {    superClass.apply(this, arguments);  };  var methods = {};  if (typeof subClassMethods === 'object') {    if (typeof subClassMethods.init === 'function') {      _utilsLog2['default'].warn('Constructor logic via init() is deprecated; please use constructor() instead.');      subClassMethods.constructor = subClassMethods.init;    }    if (subClassMethods.constructor !== Object.prototype.constructor) {      subClass = subClassMethods.constructor;    }    methods = subClassMethods;  } else if (typeof subClassMethods === 'function') {    subClass = subClassMethods;  }  _inherits(subClass, superClass);  // Extend subObj's prototype with functions and other properties from props  for (var name in methods) {    if (methods.hasOwnProperty(name)) {      subClass.prototype[name] = methods[name];    }  }  return subClass;};exports['default'] = extendFn;module.exports = exports['default'];},{"./utils/log":133}],99:[function(_dereq_,module,exports){/** * @file fullscreen-api.js */'use strict';exports.__esModule = true;function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }var _globalDocument = _dereq_('global/document');var _globalDocument2 = _interopRequireDefault(_globalDocument);/* * Store the browser-specific methods for the fullscreen API * @type {Object|undefined} * @private */var FullscreenApi = {};// browser API methods// map approach from Screenful.js - https://github.com/sindresorhus/screenfull.jsvar apiMap = [// Spec: https://dvcs.w3.org/hg/fullscreen/raw-file/tip/Overview.html['requestFullscreen', 'exitFullscreen', 'fullscreenElement', 'fullscreenEnabled', 'fullscreenchange', 'fullscreenerror'],// WebKit['webkitRequestFullscreen', 'webkitExitFullscreen', 'webkitFullscreenElement', 'webkitFullscreenEnabled', 'webkitfullscreenchange', 'webkitfullscreenerror'],// Old WebKit (Safari 5.1)['webkitRequestFullScreen', 'webkitCancelFullScreen', 'webkitCurrentFullScreenElement', 'webkitCancelFullScreen', 'webkitfullscreenchange', 'webkitfullscreenerror'],// Mozilla['mozRequestFullScreen', 'mozCancelFullScreen', 'mozFullScreenElement', 'mozFullScreenEnabled', 'mozfullscreenchange', 'mozfullscreenerror'],// Microsoft['msRequestFullscreen', 'msExitFullscreen', 'msFullscreenElement', 'msFullscreenEnabled', 'MSFullscreenChange', 'MSFullscreenError']];var specApi = apiMap[0];var browserApi = undefined;// determine the supported set of functionsfor (var i = 0; i < apiMap.length; i++) {  // check for exitFullscreen function  if (apiMap[i][1] in _globalDocument2['default']) {    browserApi = apiMap[i];    break;  }}// map the browser API names to the spec API namesif (browserApi) {  for (var i = 0; i < browserApi.length; i++) {    FullscreenApi[specApi[i]] = browserApi[i];  }}exports['default'] = FullscreenApi;module.exports = exports['default'];},{"global/document":1}],100:[function(_dereq_,module,exports){/** * @file loading-spinner.js */'use strict';exports.__esModule = true;function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }var _component = _dereq_('./component');var _component2 = _interopRequireDefault(_component);/* Loading Spinner================================================================================ *//** * Loading spinner for waiting events * * @extends Component * @class LoadingSpinner */var LoadingSpinner = (function (_Component) {  _inherits(LoadingSpinner, _Component);  function LoadingSpinner() {    _classCallCheck(this, LoadingSpinner);    _Component.apply(this, arguments);  }  /**   * Create the component's DOM element   *   * @method createEl   */  LoadingSpinner.prototype.createEl = function createEl() {    return _Component.prototype.createEl.call(this, 'div', {      className: 'vjs-loading-spinner'    });  };  return LoadingSpinner;})(_component2['default']);_component2['default'].registerComponent('LoadingSpinner', LoadingSpinner);exports['default'] = LoadingSpinner;module.exports = exports['default'];},{"./component":65}],101:[function(_dereq_,module,exports){/** * @file media-error.js */'use strict';exports.__esModule = true;function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }var _objectAssign = _dereq_('object.assign');var _objectAssign2 = _interopRequireDefault(_objectAssign);/* * Custom MediaError to mimic the HTML5 MediaError * * @param {Number} code The media error code */var MediaError = function MediaError(code) {  if (typeof code === 'number') {    this.code = code;  } else if (typeof code === 'string') {    // default code is zero, so this is a custom error    this.message = code;  } else if (typeof code === 'object') {    // object    _objectAssign2['default'](this, code);  }  if (!this.message) {    this.message = MediaError.defaultMessages[this.code] || '';  }};/* * The error code that refers two one of the defined * MediaError types * * @type {Number} */MediaError.prototype.code = 0;/* * An optional message to be shown with the error. * Message is not part of the HTML5 video spec * but allows for more informative custom errors. * * @type {String} */MediaError.prototype.message = '';/* * An optional status code that can be set by plugins * to allow even more detail about the error. * For example the HLS plugin might provide the specific * HTTP status code that was returned when the error * occurred, then allowing a custom error overlay * to display more information. * * @type {Array} */MediaError.prototype.status = null;MediaError.errorTypes = ['MEDIA_ERR_CUSTOM', // = 0'MEDIA_ERR_ABORTED', // = 1'MEDIA_ERR_NETWORK', // = 2'MEDIA_ERR_DECODE', // = 3'MEDIA_ERR_SRC_NOT_SUPPORTED', // = 4'MEDIA_ERR_ENCRYPTED' // = 5];MediaError.defaultMessages = {  1: 'You aborted the media playback',  2: 'A network error caused the media download to fail part-way.',  3: 'The media playback was aborted due to a corruption problem or because the media used features your browser did not support.',  4: 'The media could not be loaded, either because the server or network failed or because the format is not supported.',  5: 'The media is encrypted and we do not have the keys to decrypt it.'};// Add types as properties on MediaError// e.g. MediaError.MEDIA_ERR_SRC_NOT_SUPPORTED = 4;for (var errNum = 0; errNum < MediaError.errorTypes.length; errNum++) {  MediaError[MediaError.errorTypes[errNum]] = errNum;  // values should be accessible on both the class and instance  MediaError.prototype[MediaError.errorTypes[errNum]] = errNum;}exports['default'] = MediaError;module.exports = exports['default'];},{"object.assign":45}],102:[function(_dereq_,module,exports){/** * @file menu-button.js */'use strict';exports.__esModule = true;function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }var _buttonJs = _dereq_('../button.js');var _buttonJs2 = _interopRequireDefault(_buttonJs);var _componentJs = _dereq_('../component.js');var _componentJs2 = _interopRequireDefault(_componentJs);var _menuJs = _dereq_('./menu.js');var _menuJs2 = _interopRequireDefault(_menuJs);var _utilsDomJs = _dereq_('../utils/dom.js');var Dom = _interopRequireWildcard(_utilsDomJs);var _utilsFnJs = _dereq_('../utils/fn.js');var Fn = _interopRequireWildcard(_utilsFnJs);var _utilsToTitleCaseJs = _dereq_('../utils/to-title-case.js');var _utilsToTitleCaseJs2 = _interopRequireDefault(_utilsToTitleCaseJs);/** * A button class with a popup menu * * @param {Player|Object} player * @param {Object=} options * @extends Button * @class MenuButton */var MenuButton = (function (_Button) {  _inherits(MenuButton, _Button);  function MenuButton(player) {    var options = arguments.length <= 1 || arguments[1] === undefined ? {} : arguments[1];    _classCallCheck(this, MenuButton);    _Button.call(this, player, options);    this.update();    this.on('keydown', this.handleKeyPress);    this.el_.setAttribute('aria-haspopup', true);    this.el_.setAttribute('role', 'button');  }  /**   * Update menu   *   * @method update   */  MenuButton.prototype.update = function update() {    var menu = this.createMenu();    if (this.menu) {      this.removeChild(this.menu);    }    this.menu = menu;    this.addChild(menu);    /**     * Track the state of the menu button     *     * @type {Boolean}     * @private     */    this.buttonPressed_ = false;    if (this.items && this.items.length === 0) {      this.hide();    } else if (this.items && this.items.length > 1) {      this.show();    }  };  /**   * Create menu   *   * @return {Menu} The constructed menu   * @method createMenu   */  MenuButton.prototype.createMenu = function createMenu() {    var menu = new _menuJs2['default'](this.player_);    // Add a title list item to the top    if (this.options_.title) {      menu.contentEl().appendChild(Dom.createEl('li', {        className: 'vjs-menu-title',        innerHTML: _utilsToTitleCaseJs2['default'](this.options_.title),        tabIndex: -1      }));    }    this.items = this['createItems']();    if (this.items) {      // Add menu items to the menu      for (var i = 0; i < this.items.length; i++) {        menu.addItem(this.items[i]);      }    }    return menu;  };  /**   * Create the list of menu items. Specific to each subclass.   *   * @method createItems   */  MenuButton.prototype.createItems = function createItems() {};  /**   * Create the component's DOM element   *   * @return {Element}   * @method createEl   */  MenuButton.prototype.createEl = function createEl() {    return _Button.prototype.createEl.call(this, 'div', {      className: this.buildCSSClass()    });  };  /**   * Allow sub components to stack CSS class names   *   * @return {String} The constructed class name   * @method buildCSSClass   */  MenuButton.prototype.buildCSSClass = function buildCSSClass() {    var menuButtonClass = 'vjs-menu-button';    // If the inline option is passed, we want to use different styles altogether.    if (this.options_.inline === true) {      menuButtonClass += '-inline';    } else {      menuButtonClass += '-popup';    }    return 'vjs-menu-button ' + menuButtonClass + ' ' + _Button.prototype.buildCSSClass.call(this);  };  /**   * Focus - Add keyboard functionality to element   * This function is not needed anymore. Instead, the   * keyboard functionality is handled by   * treating the button as triggering a submenu.   * When the button is pressed, the submenu   * appears. Pressing the button again makes   * the submenu disappear.   *   * @method handleFocus   */  MenuButton.prototype.handleFocus = function handleFocus() {};  /**   * Can't turn off list display that we turned   * on with focus, because list would go away.   *   * @method handleBlur   */  MenuButton.prototype.handleBlur = function handleBlur() {};  /**   * When you click the button it adds focus, which   * will show the menu indefinitely.   * So we'll remove focus when the mouse leaves the button.   * Focus is needed for tab navigation.   * Allow sub components to stack CSS class names   *   * @method handleClick   */  MenuButton.prototype.handleClick = function handleClick() {    this.one('mouseout', Fn.bind(this, function () {      this.menu.unlockShowing();      this.el_.blur();    }));    if (this.buttonPressed_) {      this.unpressButton();    } else {      this.pressButton();    }  };  /**   * Handle key press on menu   *   * @param {Object} Key press event   * @method handleKeyPress   */  MenuButton.prototype.handleKeyPress = function handleKeyPress(event) {    // Check for space bar (32) or enter (13) keys    if (event.which === 32 || event.which === 13) {      if (this.buttonPressed_) {        this.unpressButton();      } else {        this.pressButton();      }      event.preventDefault();      // Check for escape (27) key    } else if (event.which === 27) {        if (this.buttonPressed_) {          this.unpressButton();        }        event.preventDefault();      }  };  /**   * Makes changes based on button pressed   *   * @method pressButton   */  MenuButton.prototype.pressButton = function pressButton() {    this.buttonPressed_ = true;    this.menu.lockShowing();    this.el_.setAttribute('aria-pressed', true);    if (this.items && this.items.length > 0) {      this.items[0].el().focus(); // set the focus to the title of the submenu    }  };  /**   * Makes changes based on button unpressed   *   * @method unpressButton   */  MenuButton.prototype.unpressButton = function unpressButton() {    this.buttonPressed_ = false;    this.menu.unlockShowing();    this.el_.setAttribute('aria-pressed', false);  };  return MenuButton;})(_buttonJs2['default']);_componentJs2['default'].registerComponent('MenuButton', MenuButton);exports['default'] = MenuButton;module.exports = exports['default'];},{"../button.js":63,"../component.js":65,"../utils/dom.js":128,"../utils/fn.js":130,"../utils/to-title-case.js":137,"./menu.js":104}],103:[function(_dereq_,module,exports){/** * @file menu-item.js */'use strict';exports.__esModule = true;function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }var _buttonJs = _dereq_('../button.js');var _buttonJs2 = _interopRequireDefault(_buttonJs);var _componentJs = _dereq_('../component.js');var _componentJs2 = _interopRequireDefault(_componentJs);var _objectAssign = _dereq_('object.assign');var _objectAssign2 = _interopRequireDefault(_objectAssign);/** * The component for a menu item. `<li>` * * @param {Player|Object} player * @param {Object=} options * @extends Button * @class MenuItem */var MenuItem = (function (_Button) {  _inherits(MenuItem, _Button);  function MenuItem(player, options) {    _classCallCheck(this, MenuItem);    _Button.call(this, player, options);    this.selected(options['selected']);  }  /**   * Create the component's DOM element   *   * @param {String=} type Desc   * @param {Object=} props Desc   * @return {Element}   * @method createEl   */  MenuItem.prototype.createEl = function createEl(type, props, attrs) {    return _Button.prototype.createEl.call(this, 'li', _objectAssign2['default']({      className: 'vjs-menu-item',      innerHTML: this.localize(this.options_['label'])    }, props), attrs);  };  /**   * Handle a click on the menu item, and set it to selected   *   * @method handleClick   */  MenuItem.prototype.handleClick = function handleClick() {    this.selected(true);  };  /**   * Set this menu item as selected or not   *   * @param  {Boolean} selected   * @method selected   */  MenuItem.prototype.selected = function selected(_selected) {    if (_selected) {      this.addClass('vjs-selected');      this.el_.setAttribute('aria-selected', true);    } else {      this.removeClass('vjs-selected');      this.el_.setAttribute('aria-selected', false);    }  };  return MenuItem;})(_buttonJs2['default']);_componentJs2['default'].registerComponent('MenuItem', MenuItem);exports['default'] = MenuItem;module.exports = exports['default'];},{"../button.js":63,"../component.js":65,"object.assign":45}],104:[function(_dereq_,module,exports){/** * @file menu.js */'use strict';exports.__esModule = true;function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }var _componentJs = _dereq_('../component.js');var _componentJs2 = _interopRequireDefault(_componentJs);var _utilsDomJs = _dereq_('../utils/dom.js');var Dom = _interopRequireWildcard(_utilsDomJs);var _utilsFnJs = _dereq_('../utils/fn.js');var Fn = _interopRequireWildcard(_utilsFnJs);var _utilsEventsJs = _dereq_('../utils/events.js');var Events = _interopRequireWildcard(_utilsEventsJs);/** * The Menu component is used to build pop up menus, including subtitle and * captions selection menus. * * @extends Component * @class Menu */var Menu = (function (_Component) {  _inherits(Menu, _Component);  function Menu() {    _classCallCheck(this, Menu);    _Component.apply(this, arguments);  }  /**   * Add a menu item to the menu   *   * @param {Object|String} component Component or component type to add   * @method addItem   */  Menu.prototype.addItem = function addItem(component) {    this.addChild(component);    component.on('click', Fn.bind(this, function () {      this.unlockShowing();    }));  };  /**   * Create the component's DOM element   *   * @return {Element}   * @method createEl   */  Menu.prototype.createEl = function createEl() {    var contentElType = this.options_.contentElType || 'ul';    this.contentEl_ = Dom.createEl(contentElType, {      className: 'vjs-menu-content'    });    var el = _Component.prototype.createEl.call(this, 'div', {      append: this.contentEl_,      className: 'vjs-menu'    });    el.appendChild(this.contentEl_);    // Prevent clicks from bubbling up. Needed for Menu Buttons,    // where a click on the parent is significant    Events.on(el, 'click', function (event) {      event.preventDefault();      event.stopImmediatePropagation();    });    return el;  };  return Menu;})(_componentJs2['default']);_componentJs2['default'].registerComponent('Menu', Menu);exports['default'] = Menu;module.exports = exports['default'];},{"../component.js":65,"../utils/dom.js":128,"../utils/events.js":129,"../utils/fn.js":130}],105:[function(_dereq_,module,exports){/** * @file modal-dialog.js */'use strict';exports.__esModule = true;function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }var _globalDocument = _dereq_('global/document');var _globalDocument2 = _interopRequireDefault(_globalDocument);var _utilsDom = _dereq_('./utils/dom');var Dom = _interopRequireWildcard(_utilsDom);var _utilsFn = _dereq_('./utils/fn');var Fn = _interopRequireWildcard(_utilsFn);var _utilsLog = _dereq_('./utils/log');var _utilsLog2 = _interopRequireDefault(_utilsLog);var _component = _dereq_('./component');var _component2 = _interopRequireDefault(_component);var _closeButton = _dereq_('./close-button');var _closeButton2 = _interopRequireDefault(_closeButton);var MODAL_CLASS_NAME = 'vjs-modal-dialog';var ESC = 27;/** * The `ModalDialog` displays over the video and its controls, which blocks * interaction with the player until it is closed. * * Modal dialogs include a "Close" button and will close when that button * is activated - or when ESC is pressed anywhere. * * @extends Component * @class ModalDialog */var ModalDialog = (function (_Component) {  _inherits(ModalDialog, _Component);  /**   * Constructor for modals.   *   * @param  {Player} player   * @param  {Object} [options]   * @param  {Mixed} [options.content=undefined]   *         Provide customized content for this modal.   *   * @param  {String} [options.description]   *         A text description for the modal, primarily for accessibility.   *   * @param  {Boolean} [options.fillAlways=false]   *         Normally, modals are automatically filled only the first time   *         they open. This tells the modal to refresh its content   *         every time it opens.   *   * @param  {String} [options.label]   *         A text label for the modal, primarily for accessibility.   *   * @param  {Boolean} [options.temporary=true]   *         If `true`, the modal can only be opened once; it will be   *         disposed as soon as it's closed.   *   * @param  {Boolean} [options.uncloseable=false]   *         If `true`, the user will not be able to close the modal   *         through the UI in the normal ways. Programmatic closing is   *         still possible.   *   */  function ModalDialog(player, options) {    _classCallCheck(this, ModalDialog);    _Component.call(this, player, options);    this.opened_ = this.hasBeenOpened_ = this.hasBeenFilled_ = false;    this.closeable(!this.options_.uncloseable);    this.content(this.options_.content);    // Make sure the contentEl is defined AFTER any children are initialized    // because we only want the contents of the modal in the contentEl    // (not the UI elements like the close button).    this.contentEl_ = Dom.createEl('div', {      className: MODAL_CLASS_NAME + '-content'    }, {      role: 'document'    });    this.descEl_ = Dom.createEl('p', {      className: MODAL_CLASS_NAME + '-description vjs-offscreen',      id: this.el().getAttribute('aria-describedby')    });    Dom.textContent(this.descEl_, this.description());    this.el_.appendChild(this.descEl_);    this.el_.appendChild(this.contentEl_);  }  /*   * Modal dialog default options.   *   * @type {Object}   * @private   */  /**   * Create the modal's DOM element   *   * @method createEl   * @return {Element}   */  ModalDialog.prototype.createEl = function createEl() {    return _Component.prototype.createEl.call(this, 'div', {      className: this.buildCSSClass(),      tabIndex: -1    }, {      'aria-describedby': this.id() + '_description',      'aria-hidden': 'true',      'aria-label': this.label(),      role: 'dialog'    });  };  /**   * Build the modal's CSS class.   *   * @method buildCSSClass   * @return {String}   */  ModalDialog.prototype.buildCSSClass = function buildCSSClass() {    return MODAL_CLASS_NAME + ' vjs-hidden ' + _Component.prototype.buildCSSClass.call(this);  };  /**   * Handles key presses on the document, looking for ESC, which closes   * the modal.   *   * @method handleKeyPress   * @param  {Event} e   */  ModalDialog.prototype.handleKeyPress = function handleKeyPress(e) {    if (e.which === ESC && this.closeable()) {      this.close();    }  };  /**   * Returns the label string for this modal. Primarily used for accessibility.   *   * @return {String}   */  ModalDialog.prototype.label = function label() {    return this.options_.label || this.localize('Modal Window');  };  /**   * Returns the description string for this modal. Primarily used for   * accessibility.   *   * @return {String}   */  ModalDialog.prototype.description = function description() {    var desc = this.options_.description || this.localize('This is a modal window.');    // Append a universal closeability message if the modal is closeable.    if (this.closeable()) {      desc += ' ' + this.localize('This modal can be closed by pressing the Escape key or activating the close button.');    }    return desc;  };  /**   * Opens the modal.   *   * @method open   * @return {ModalDialog}   */  ModalDialog.prototype.open = function open() {    if (!this.opened_) {      var player = this.player();      this.trigger('beforemodalopen');      this.opened_ = true;      // Fill content if the modal has never opened before and      // never been filled.      if (this.options_.fillAlways || !this.hasBeenOpened_ && !this.hasBeenFilled_) {        this.fill();      }      // If the player was playing, pause it and take note of its previously      // playing state.      this.wasPlaying_ = !player.paused();      if (this.wasPlaying_) {        player.pause();      }      if (this.closeable()) {        this.on(_globalDocument2['default'], 'keydown', Fn.bind(this, this.handleKeyPress));      }      player.controls(false);      this.show();      this.el().setAttribute('aria-hidden', 'false');      this.trigger('modalopen');      this.hasBeenOpened_ = true;    }    return this;  };  /**   * Whether or not the modal is opened currently.   *   * @method opened   * @param  {Boolean} [value]   *         If given, it will open (`true`) or close (`false`) the modal.   *   * @return {Boolean}   */  ModalDialog.prototype.opened = function opened(value) {    if (typeof value === 'boolean') {      this[value ? 'open' : 'close']();    }    return this.opened_;  };  /**   * Closes the modal.   *   * @method close   * @return {ModalDialog}   */  ModalDialog.prototype.close = function close() {    if (this.opened_) {      var player = this.player();      this.trigger('beforemodalclose');      this.opened_ = false;      if (this.wasPlaying_) {        player.play();      }      if (this.closeable()) {        this.off(_globalDocument2['default'], 'keydown', Fn.bind(this, this.handleKeyPress));      }      player.controls(true);      this.hide();      this.el().setAttribute('aria-hidden', 'true');      this.trigger('modalclose');      if (this.options_.temporary) {        this.dispose();      }    }    return this;  };  /**   * Whether or not the modal is closeable via the UI.   *   * @method closeable   * @param  {Boolean} [value]   *         If given as a Boolean, it will set the `closeable` option.   *   * @return {Boolean}   */  ModalDialog.prototype.closeable = function closeable(value) {    if (typeof value === 'boolean') {      var closeable = this.closeable_ = !!value;      var _close = this.getChild('closeButton');      // If this is being made closeable and has no close button, add one.      if (closeable && !_close) {        // The close button should be a child of the modal - not its        // content element, so temporarily change the content element.        var temp = this.contentEl_;        this.contentEl_ = this.el_;        _close = this.addChild('closeButton');        this.contentEl_ = temp;        this.on(_close, 'close', this.close);      }      // If this is being made uncloseable and has a close button, remove it.      if (!closeable && _close) {        this.off(_close, 'close', this.close);        this.removeChild(_close);        _close.dispose();      }    }    return this.closeable_;  };  /**   * Fill the modal's content element with the modal's "content" option.   *   * The content element will be emptied before this change takes place.   *   * @method fill   * @return {ModalDialog}   */  ModalDialog.prototype.fill = function fill() {    return this.fillWith(this.content());  };  /**   * Fill the modal's content element with arbitrary content.   *   * The content element will be emptied before this change takes place.   *   * @method fillWith   * @param  {Mixed} [content]   *         The same rules apply to this as apply to the `content` option.   *   * @return {ModalDialog}   */  ModalDialog.prototype.fillWith = function fillWith(content) {    var contentEl = this.contentEl();    var parentEl = contentEl.parentNode;    var nextSiblingEl = contentEl.nextSibling;    this.trigger('beforemodalfill');    this.hasBeenFilled_ = true;    // Detach the content element from the DOM before performing    // manipulation to avoid modifying the live DOM multiple times.    parentEl.removeChild(contentEl);    this.empty();    Dom.insertContent(contentEl, content);    this.trigger('modalfill');    // Re-inject the re-filled content element.    if (nextSiblingEl) {      parentEl.insertBefore(contentEl, nextSiblingEl);    } else {      parentEl.appendChild(contentEl);    }    return this;  };  /**   * Empties the content element.   *   * This happens automatically anytime the modal is filled.   *   * @method empty   * @return {ModalDialog}   */  ModalDialog.prototype.empty = function empty() {    this.trigger('beforemodalempty');    Dom.emptyEl(this.contentEl());    this.trigger('modalempty');    return this;  };  /**   * Gets or sets the modal content, which gets normalized before being   * rendered into the DOM.   *   * This does not update the DOM or fill the modal, but it is called during   * that process.   *   * @method content   * @param  {Mixed} [value]   *         If defined, sets the internal content value to be used on the   *         next call(s) to `fill`. This value is normalized before being   *         inserted. To "clear" the internal content value, pass `null`.   *   * @return {Mixed}   */  ModalDialog.prototype.content = function content(value) {    if (typeof value !== 'undefined') {      this.content_ = value;    }    return this.content_;  };  return ModalDialog;})(_component2['default']);ModalDialog.prototype.options_ = {  temporary: true};_component2['default'].registerComponent('ModalDialog', ModalDialog);exports['default'] = ModalDialog;module.exports = exports['default'];},{"./close-button":64,"./component":65,"./utils/dom":128,"./utils/fn":130,"./utils/log":133,"global/document":1}],106:[function(_dereq_,module,exports){/** * @file player.js */// Subclasses Component'use strict';exports.__esModule = true;function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }var _componentJs = _dereq_('./component.js');var _componentJs2 = _interopRequireDefault(_componentJs);var _globalDocument = _dereq_('global/document');var _globalDocument2 = _interopRequireDefault(_globalDocument);var _globalWindow = _dereq_('global/window');var _globalWindow2 = _interopRequireDefault(_globalWindow);var _utilsEventsJs = _dereq_('./utils/events.js');var Events = _interopRequireWildcard(_utilsEventsJs);var _utilsDomJs = _dereq_('./utils/dom.js');var Dom = _interopRequireWildcard(_utilsDomJs);var _utilsFnJs = _dereq_('./utils/fn.js');var Fn = _interopRequireWildcard(_utilsFnJs);var _utilsGuidJs = _dereq_('./utils/guid.js');var Guid = _interopRequireWildcard(_utilsGuidJs);var _utilsBrowserJs = _dereq_('./utils/browser.js');var browser = _interopRequireWildcard(_utilsBrowserJs);var _utilsLogJs = _dereq_('./utils/log.js');var _utilsLogJs2 = _interopRequireDefault(_utilsLogJs);var _utilsToTitleCaseJs = _dereq_('./utils/to-title-case.js');var _utilsToTitleCaseJs2 = _interopRequireDefault(_utilsToTitleCaseJs);var _utilsTimeRangesJs = _dereq_('./utils/time-ranges.js');var _utilsBufferJs = _dereq_('./utils/buffer.js');var _utilsStylesheetJs = _dereq_('./utils/stylesheet.js');var stylesheet = _interopRequireWildcard(_utilsStylesheetJs);var _fullscreenApiJs = _dereq_('./fullscreen-api.js');var _fullscreenApiJs2 = _interopRequireDefault(_fullscreenApiJs);var _mediaErrorJs = _dereq_('./media-error.js');var _mediaErrorJs2 = _interopRequireDefault(_mediaErrorJs);var _safeJsonParseTuple = _dereq_('safe-json-parse/tuple');var _safeJsonParseTuple2 = _interopRequireDefault(_safeJsonParseTuple);var _objectAssign = _dereq_('object.assign');var _objectAssign2 = _interopRequireDefault(_objectAssign);var _utilsMergeOptionsJs = _dereq_('./utils/merge-options.js');var _utilsMergeOptionsJs2 = _interopRequireDefault(_utilsMergeOptionsJs);var _tracksTextTrackListConverterJs = _dereq_('./tracks/text-track-list-converter.js');var _tracksTextTrackListConverterJs2 = _interopRequireDefault(_tracksTextTrackListConverterJs);// Include required child components (importing also registers them)var _techLoaderJs = _dereq_('./tech/loader.js');var _techLoaderJs2 = _interopRequireDefault(_techLoaderJs);var _posterImageJs = _dereq_('./poster-image.js');var _posterImageJs2 = _interopRequireDefault(_posterImageJs);var _tracksTextTrackDisplayJs = _dereq_('./tracks/text-track-display.js');var _tracksTextTrackDisplayJs2 = _interopRequireDefault(_tracksTextTrackDisplayJs);var _loadingSpinnerJs = _dereq_('./loading-spinner.js');var _loadingSpinnerJs2 = _interopRequireDefault(_loadingSpinnerJs);var _bigPlayButtonJs = _dereq_('./big-play-button.js');var _bigPlayButtonJs2 = _interopRequireDefault(_bigPlayButtonJs);var _controlBarControlBarJs = _dereq_('./control-bar/control-bar.js');var _controlBarControlBarJs2 = _interopRequireDefault(_controlBarControlBarJs);var _errorDisplayJs = _dereq_('./error-display.js');var _errorDisplayJs2 = _interopRequireDefault(_errorDisplayJs);var _tracksTextTrackSettingsJs = _dereq_('./tracks/text-track-settings.js');var _tracksTextTrackSettingsJs2 = _interopRequireDefault(_tracksTextTrackSettingsJs);var _modalDialog = _dereq_('./modal-dialog');var _modalDialog2 = _interopRequireDefault(_modalDialog);// Require html5 tech, at least for disposing the original video tagvar _techTechJs = _dereq_('./tech/tech.js');var _techTechJs2 = _interopRequireDefault(_techTechJs);var _techHtml5Js = _dereq_('./tech/html5.js');var _techHtml5Js2 = _interopRequireDefault(_techHtml5Js);/** * An instance of the `Player` class is created when any of the Video.js setup methods are used to initialize a video. * ```js * var myPlayer = videojs('example_video_1'); * ``` * In the following example, the `data-setup` attribute tells the Video.js library to create a player instance when the library is ready. * ```html * <video id="example_video_1" data-setup='{}' controls> *   <source src="my-source.mp4" type="video/mp4"> * </video> * ``` * After an instance has been created it can be accessed globally using `Video('example_video_1')`. * * @param {Element} tag        The original video tag used for configuring options * @param {Object=} options    Object of option names and values * @param {Function=} ready    Ready callback function * @extends Component * @class Player */var Player = (function (_Component) {  _inherits(Player, _Component);  /**   * player's constructor function   *   * @constructs   * @method init   * @param {Element} tag        The original video tag used for configuring options   * @param {Object=} options    Player options   * @param {Function=} ready    Ready callback function   */  function Player(tag, options, ready) {    var _this = this;    _classCallCheck(this, Player);    // Make sure tag ID exists    tag.id = tag.id || 'vjs_video_' + Guid.newGUID();    // Set Options    // The options argument overrides options set in the video tag    // which overrides globally set options.    // This latter part coincides with the load order    // (tag must exist before Player)    options = _objectAssign2['default'](Player.getTagSettings(tag), options);    // Delay the initialization of children because we need to set up    // player properties first, and can't use `this` before `super()`    options.initChildren = false;    // Same with creating the element    options.createEl = false;    // we don't want the player to report touch activity on itself    // see enableTouchActivity in Component    options.reportTouchActivity = false;    // Run base component initializing with new options    _Component.call(this, null, options, ready);    // if the global option object was accidentally blown away by    // someone, bail early with an informative error    if (!this.options_ || !this.options_.techOrder || !this.options_.techOrder.length) {      throw new Error('No techOrder specified. Did you overwrite ' + 'videojs.options instead of just changing the ' + 'properties you want to override?');    }    this.tag = tag; // Store the original tag used to set options    // Store the tag attributes used to restore html5 element    this.tagAttributes = tag && Dom.getElAttributes(tag);    // Update current language    this.language(this.options_.language);    // Update Supported Languages    if (options.languages) {      (function () {        // Normalise player option languages to lowercase        var languagesToLower = {};        Object.getOwnPropertyNames(options.languages).forEach(function (name) {          languagesToLower[name.toLowerCase()] = options.languages[name];        });        _this.languages_ = languagesToLower;      })();    } else {      this.languages_ = Player.prototype.options_.languages;    }    // Cache for video property values.    this.cache_ = {};    // Set poster    this.poster_ = options.poster || '';    // Set controls    this.controls_ = !!options.controls;    // Original tag settings stored in options    // now remove immediately so native controls don't flash.    // May be turned back on by HTML5 tech if nativeControlsForTouch is true    tag.controls = false;    /*     * Store the internal state of scrubbing     *     * @private     * @return {Boolean} True if the user is scrubbing     */    this.scrubbing_ = false;    this.el_ = this.createEl();    // We also want to pass the original player options to each component and plugin    // as well so they don't need to reach back into the player for options later.    // We also need to do another copy of this.options_ so we don't end up with    // an infinite loop.    var playerOptionsCopy = _utilsMergeOptionsJs2['default'](this.options_);    // Load plugins    if (options.plugins) {      (function () {        var plugins = options.plugins;        Object.getOwnPropertyNames(plugins).forEach(function (name) {          if (typeof this[name] === 'function') {            this[name](plugins[name]);          } else {            _utilsLogJs2['default'].error('Unable to find plugin:', name);          }        }, _this);      })();    }    this.options_.playerOptions = playerOptionsCopy;    this.initChildren();    // Set isAudio based on whether or not an audio tag was used    this.isAudio(tag.nodeName.toLowerCase() === 'audio');    // Update controls className. Can't do this when the controls are initially    // set because the element doesn't exist yet.    if (this.controls()) {      this.addClass('vjs-controls-enabled');    } else {      this.addClass('vjs-controls-disabled');    }    if (this.isAudio()) {      this.addClass('vjs-audio');    }    if (this.flexNotSupported_()) {      this.addClass('vjs-no-flex');    }    // TODO: Make this smarter. Toggle user state between touching/mousing    // using events, since devices can have both touch and mouse events.    // if (browser.TOUCH_ENABLED) {    //   this.addClass('vjs-touch-enabled');    // }    // Make player easily findable by ID    Player.players[this.id_] = this;    // When the player is first initialized, trigger activity so components    // like the control bar show themselves if needed    this.userActive(true);    this.reportUserActivity();    this.listenForUserActivity_();    this.on('fullscreenchange', this.handleFullscreenChange_);    this.on('stageclick', this.handleStageClick_);  }  /*   * Global player list   *   * @type {Object}   */  /**   * Destroys the video player and does any necessary cleanup   * ```js   *     myPlayer.dispose();   * ```   * This is especially helpful if you are dynamically adding and removing videos   * to/from the DOM.   *   * @method dispose   */  Player.prototype.dispose = function dispose() {    this.trigger('dispose');    // prevent dispose from being called twice    this.off('dispose');    if (this.styleEl_ && this.styleEl_.parentNode) {      this.styleEl_.parentNode.removeChild(this.styleEl_);    }    // Kill reference to this player    Player.players[this.id_] = null;    if (this.tag && this.tag.player) {      this.tag.player = null;    }    if (this.el_ && this.el_.player) {      this.el_.player = null;    }    if (this.tech_) {      this.tech_.dispose();    }    _Component.prototype.dispose.call(this);  };  /**   * Create the component's DOM element   *   * @return {Element}   * @method createEl   */  Player.prototype.createEl = function createEl() {    var el = this.el_ = _Component.prototype.createEl.call(this, 'div');    var tag = this.tag;    // Remove width/height attrs from tag so CSS can make it 100% width/height    tag.removeAttribute('width');    tag.removeAttribute('height');    // Copy over all the attributes from the tag, including ID and class    // ID will now reference player box, not the video tag    var attrs = Dom.getElAttributes(tag);    Object.getOwnPropertyNames(attrs).forEach(function (attr) {      // workaround so we don't totally break IE7      // http://stackoverflow.com/questions/3653444/css-styles-not-applied-on-dynamic-elements-in-internet-explorer-7      if (attr === 'class') {        el.className = attrs[attr];      } else {        el.setAttribute(attr, attrs[attr]);      }    });    // Update tag id/class for use as HTML5 playback tech    // Might think we should do this after embedding in container so .vjs-tech class    // doesn't flash 100% width/height, but class only applies with .video-js parent    tag.playerId = tag.id;    tag.id += '_html5_api';    tag.className = 'vjs-tech';    // Make player findable on elements    tag.player = el.player = this;    // Default state of video is paused    this.addClass('vjs-paused');    // Add a style element in the player that we'll use to set the width/height    // of the player in a way that's still overrideable by CSS, just like the    // video element    this.styleEl_ = stylesheet.createStyleElement('vjs-styles-dimensions');    var defaultsStyleEl = Dom.$('.vjs-styles-defaults');    var head = Dom.$('head');    head.insertBefore(this.styleEl_, defaultsStyleEl ? defaultsStyleEl.nextSibling : head.firstChild);    // Pass in the width/height/aspectRatio options which will update the style el    this.width(this.options_.width);    this.height(this.options_.height);    this.fluid(this.options_.fluid);    this.aspectRatio(this.options_.aspectRatio);    // insertElFirst seems to cause the networkState to flicker from 3 to 2, so    // keep track of the original for later so we can know if the source originally failed    tag.initNetworkState_ = tag.networkState;    // Wrap video tag in div (el/box) container    if (tag.parentNode) {      tag.parentNode.insertBefore(el, tag);    }    Dom.insertElFirst(tag, el); // Breaks iPhone, fixed in HTML5 setup.    this.el_ = el;    return el;  };  /**   * Get/set player width   *   * @param {Number=} value Value for width   * @return {Number} Width when getting   * @method width   */  Player.prototype.width = function width(value) {    return this.dimension('width', value);  };  /**   * Get/set player height   *   * @param {Number=} value Value for height   * @return {Number} Height when getting   * @method height   */  Player.prototype.height = function height(value) {    return this.dimension('height', value);  };  /**   * Get/set dimension for player   *   * @param {String} dimension Either width or height   * @param {Number=} value Value for dimension   * @return {Component}   * @method dimension   */  Player.prototype.dimension = function dimension(_dimension, value) {    var privDimension = _dimension + '_';    if (value === undefined) {      return this[privDimension] || 0;    }    if (value === '') {      // If an empty string is given, reset the dimension to be automatic      this[privDimension] = undefined;    } else {      var parsedVal = parseFloat(value);      if (isNaN(parsedVal)) {        _utilsLogJs2['default'].error('Improper value "' + value + '" supplied for for ' + _dimension);        return this;      }      this[privDimension] = parsedVal;    }    this.updateStyleEl_();    return this;  };  /**   * Add/remove the vjs-fluid class   *   * @param {Boolean} bool Value of true adds the class, value of false removes the class   * @method fluid   */  Player.prototype.fluid = function fluid(bool) {    if (bool === undefined) {      return !!this.fluid_;    }    this.fluid_ = !!bool;    if (bool) {      this.addClass('vjs-fluid');    } else {      this.removeClass('vjs-fluid');    }  };  /**   * Get/Set the aspect ratio   *   * @param {String=} ratio Aspect ratio for player   * @return aspectRatio   * @method aspectRatio   */  Player.prototype.aspectRatio = function aspectRatio(ratio) {    if (ratio === undefined) {      return this.aspectRatio_;    }    // Check for width:height format    if (!/^\d+\:\d+$/.test(ratio)) {      throw new Error('Improper value supplied for aspect ratio. The format should be width:height, for example 16:9.');    }    this.aspectRatio_ = ratio;    // We're assuming if you set an aspect ratio you want fluid mode,    // because in fixed mode you could calculate width and height yourself.    this.fluid(true);    this.updateStyleEl_();  };  /**   * Update styles of the player element (height, width and aspect ratio)   *   * @method updateStyleEl_   */  Player.prototype.updateStyleEl_ = function updateStyleEl_() {    var width = undefined;    var height = undefined;    var aspectRatio = undefined;    var idClass = undefined;    // The aspect ratio is either used directly or to calculate width and height.    if (this.aspectRatio_ !== undefined && this.aspectRatio_ !== 'auto') {      // Use any aspectRatio that's been specifically set      aspectRatio = this.aspectRatio_;    } else if (this.videoWidth()) {      // Otherwise try to get the aspect ratio from the video metadata      aspectRatio = this.videoWidth() + ':' + this.videoHeight();    } else {      // Or use a default. The video element's is 2:1, but 16:9 is more common.      aspectRatio = '16:9';    }    // Get the ratio as a decimal we can use to calculate dimensions    var ratioParts = aspectRatio.split(':');    var ratioMultiplier = ratioParts[1] / ratioParts[0];    if (this.width_ !== undefined) {      // Use any width that's been specifically set      width = this.width_;    } else if (this.height_ !== undefined) {      // Or calulate the width from the aspect ratio if a height has been set      width = this.height_ / ratioMultiplier;    } else {      // Or use the video's metadata, or use the video el's default of 300      width = this.videoWidth() || 300;    }    if (this.height_ !== undefined) {      // Use any height that's been specifically set      height = this.height_;    } else {      // Otherwise calculate the height from the ratio and the width      height = width * ratioMultiplier;    }    // Ensure the CSS class is valid by starting with an alpha character    if (/^[^a-zA-Z]/.test(this.id())) {      idClass = 'dimensions-' + this.id();    } else {      idClass = this.id() + '-dimensions';    }    // Ensure the right class is still on the player for the style element    this.addClass(idClass);    stylesheet.setTextContent(this.styleEl_, '\n      .' + idClass + ' {\n        width: ' + width + 'px;\n        height: ' + height + 'px;\n      }\n\n      .' + idClass + '.vjs-fluid {\n        padding-top: ' + ratioMultiplier * 100 + '%;\n      }\n    ');  };  /**   * Load the Media Playback Technology (tech)   * Load/Create an instance of playback technology including element and API methods   * And append playback element in player div.   *   * @param {String} techName Name of the playback technology   * @param {String} source Video source   * @method loadTech_   * @private   */  Player.prototype.loadTech_ = function loadTech_(techName, source) {    // Pause and remove current playback technology    if (this.tech_) {      this.unloadTech_();    }    // get rid of the HTML5 video tag as soon as we are using another tech    if (techName !== 'Html5' && this.tag) {      _techTechJs2['default'].getTech('Html5').disposeMediaElement(this.tag);      this.tag.player = null;      this.tag = null;    }    this.techName_ = techName;    // Turn off API access because we're loading a new tech that might load asynchronously    this.isReady_ = false;    // Grab tech-specific options from player options and add source and parent element to use.    var techOptions = _objectAssign2['default']({      'nativeControlsForTouch': this.options_.nativeControlsForTouch,      'source': source,      'playerId': this.id(),      'techId': this.id() + '_' + techName + '_api',      'textTracks': this.textTracks_,      'autoplay': this.options_.autoplay,      'preload': this.options_.preload,      'loop': this.options_.loop,      'muted': this.options_.muted,      'poster': this.poster(),      'language': this.language(),      'vtt.js': this.options_['vtt.js']    }, this.options_[techName.toLowerCase()]);    if (this.tag) {      techOptions.tag = this.tag;    }    if (source) {      this.currentType_ = source.type;      if (source.src === this.cache_.src && this.cache_.currentTime > 0) {        techOptions.startTime = this.cache_.currentTime;      }      this.cache_.src = source.src;    }    // Initialize tech instance    var techComponent = _techTechJs2['default'].getTech(techName);    // Support old behavior of techs being registered as components.    // Remove once that deprecated behavior is removed.    if (!techComponent) {      techComponent = _componentJs2['default'].getComponent(techName);    }    this.tech_ = new techComponent(techOptions);    // player.triggerReady is always async, so don't need this to be async    this.tech_.ready(Fn.bind(this, this.handleTechReady_), true);    _tracksTextTrackListConverterJs2['default'].jsonToTextTracks(this.textTracksJson_ || [], this.tech_);    // Listen to all HTML5-defined events and trigger them on the player    this.on(this.tech_, 'loadstart', this.handleTechLoadStart_);    this.on(this.tech_, 'waiting', this.handleTechWaiting_);    this.on(this.tech_, 'canplay', this.handleTechCanPlay_);    this.on(this.tech_, 'canplaythrough', this.handleTechCanPlayThrough_);    this.on(this.tech_, 'playing', this.handleTechPlaying_);    this.on(this.tech_, 'ended', this.handleTechEnded_);    this.on(this.tech_, 'seeking', this.handleTechSeeking_);    this.on(this.tech_, 'seeked', this.handleTechSeeked_);    this.on(this.tech_, 'play', this.handleTechPlay_);    this.on(this.tech_, 'firstplay', this.handleTechFirstPlay_);    this.on(this.tech_, 'pause', this.handleTechPause_);    this.on(this.tech_, 'progress', this.handleTechProgress_);    this.on(this.tech_, 'durationchange', this.handleTechDurationChange_);    this.on(this.tech_, 'fullscreenchange', this.handleTechFullscreenChange_);    this.on(this.tech_, 'error', this.handleTechError_);    this.on(this.tech_, 'suspend', this.handleTechSuspend_);    this.on(this.tech_, 'abort', this.handleTechAbort_);    this.on(this.tech_, 'emptied', this.handleTechEmptied_);    this.on(this.tech_, 'stalled', this.handleTechStalled_);    this.on(this.tech_, 'loadedmetadata', this.handleTechLoadedMetaData_);    this.on(this.tech_, 'loadeddata', this.handleTechLoadedData_);    this.on(this.tech_, 'timeupdate', this.handleTechTimeUpdate_);    this.on(this.tech_, 'ratechange', this.handleTechRateChange_);    this.on(this.tech_, 'volumechange', this.handleTechVolumeChange_);    this.on(this.tech_, 'texttrackchange', this.handleTechTextTrackChange_);    this.on(this.tech_, 'loadedmetadata', this.updateStyleEl_);    this.on(this.tech_, 'posterchange', this.handleTechPosterChange_);    this.usingNativeControls(this.techGet_('controls'));    if (this.controls() && !this.usingNativeControls()) {      this.addTechControlsListeners_();    }    // Add the tech element in the DOM if it was not already there    // Make sure to not insert the original video element if using Html5    if (this.tech_.el().parentNode !== this.el() && (techName !== 'Html5' || !this.tag)) {      Dom.insertElFirst(this.tech_.el(), this.el());    }    // Get rid of the original video tag reference after the first tech is loaded    if (this.tag) {      this.tag.player = null;      this.tag = null;    }  };  /**   * Unload playback technology   *   * @method unloadTech_   * @private   */  Player.prototype.unloadTech_ = function unloadTech_() {    // Save the current text tracks so that we can reuse the same text tracks with the next tech    this.textTracks_ = this.textTracks();    this.textTracksJson_ = _tracksTextTrackListConverterJs2['default'].textTracksToJson(this.tech_);    this.isReady_ = false;    this.tech_.dispose();    this.tech_ = false;  };  /**   * Return a reference to the current tech.   * It will only return a reference to the tech if given an object with the   * `IWillNotUseThisInPlugins` property on it. This is try and prevent misuse   * of techs by plugins.   *   * @param {Object}   * @return {Object} The Tech   * @method tech   */  Player.prototype.tech = function tech(safety) {    if (safety && safety.IWillNotUseThisInPlugins) {      return this.tech_;    }    var errorText = '\n      Please make sure that you are not using this inside of a plugin.\n      To disable this alert and error, please pass in an object with\n      `IWillNotUseThisInPlugins` to the `tech` method. See\n      https://github.com/videojs/video.js/issues/2617 for more info.\n    ';    _globalWindow2['default'].alert(errorText);    throw new Error(errorText);  };  /**   * Set up click and touch listeners for the playback element   *   * On desktops, a click on the video itself will toggle playback,   * on a mobile device a click on the video toggles controls.   * (toggling controls is done by toggling the user state between active and   * inactive)   * A tap can signal that a user has become active, or has become inactive   * e.g. a quick tap on an iPhone movie should reveal the controls. Another   * quick tap should hide them again (signaling the user is in an inactive   * viewing state)   * In addition to this, we still want the user to be considered inactive after   * a few seconds of inactivity.   * Note: the only part of iOS interaction we can't mimic with this setup   * is a touch and hold on the video element counting as activity in order to   * keep the controls showing, but that shouldn't be an issue. A touch and hold   * on any controls will still keep the user active   *   * @private   * @method addTechControlsListeners_   */  Player.prototype.addTechControlsListeners_ = function addTechControlsListeners_() {    // Make sure to remove all the previous listeners in case we are called multiple times.    this.removeTechControlsListeners_();    // Some browsers (Chrome & IE) don't trigger a click on a flash swf, but do    // trigger mousedown/up.    // http://stackoverflow.com/questions/1444562/javascript-onclick-event-over-flash-object    // Any touch events are set to block the mousedown event from happening    this.on(this.tech_, 'mousedown', this.handleTechClick_);    // If the controls were hidden we don't want that to change without a tap event    // so we'll check if the controls were already showing before reporting user    // activity    this.on(this.tech_, 'touchstart', this.handleTechTouchStart_);    this.on(this.tech_, 'touchmove', this.handleTechTouchMove_);    this.on(this.tech_, 'touchend', this.handleTechTouchEnd_);    // The tap listener needs to come after the touchend listener because the tap    // listener cancels out any reportedUserActivity when setting userActive(false)    this.on(this.tech_, 'tap', this.handleTechTap_);  };  /**   * Remove the listeners used for click and tap controls. This is needed for   * toggling to controls disabled, where a tap/touch should do nothing.   *   * @method removeTechControlsListeners_   * @private   */  Player.prototype.removeTechControlsListeners_ = function removeTechControlsListeners_() {    // We don't want to just use `this.off()` because there might be other needed    // listeners added by techs that extend this.    this.off(this.tech_, 'tap', this.handleTechTap_);    this.off(this.tech_, 'touchstart', this.handleTechTouchStart_);    this.off(this.tech_, 'touchmove', this.handleTechTouchMove_);    this.off(this.tech_, 'touchend', this.handleTechTouchEnd_);    this.off(this.tech_, 'mousedown', this.handleTechClick_);  };  /**   * Player waits for the tech to be ready   *   * @method handleTechReady_   * @private   */  Player.prototype.handleTechReady_ = function handleTechReady_() {    this.triggerReady();    // Keep the same volume as before    if (this.cache_.volume) {      this.techCall_('setVolume', this.cache_.volume);    }    // Look if the tech found a higher resolution poster while loading    this.handleTechPosterChange_();    // Update the duration if available    this.handleTechDurationChange_();    // Chrome and Safari both have issues with autoplay.    // In Safari (5.1.1), when we move the video element into the container div, autoplay doesn't work.    // In Chrome (15), if you have autoplay + a poster + no controls, the video gets hidden (but audio plays)    // This fixes both issues. Need to wait for API, so it updates displays correctly    if (this.src() && this.tag && this.options_.autoplay && this.paused()) {      delete this.tag.poster; // Chrome Fix. Fixed in Chrome v16.      this.play();    }  };  /**   * Fired when the user agent begins looking for media data   *   * @private   * @method handleTechLoadStart_   */  Player.prototype.handleTechLoadStart_ = function handleTechLoadStart_() {    // TODO: Update to use `emptied` event instead. See #1277.    this.removeClass('vjs-ended');    // reset the error state    this.error(null);    // If it's already playing we want to trigger a firstplay event now.    // The firstplay event relies on both the play and loadstart events    // which can happen in any order for a new source    if (!this.paused()) {      this.trigger('loadstart');      this.trigger('firstplay');    } else {      // reset the hasStarted state      this.hasStarted(false);      this.trigger('loadstart');    }  };  /**   * Add/remove the vjs-has-started class   *   * @param {Boolean} hasStarted The value of true adds the class the value of false remove the class   * @return {Boolean} Boolean value if has started   * @private   * @method hasStarted   */  Player.prototype.hasStarted = function hasStarted(_hasStarted) {    if (_hasStarted !== undefined) {      // only update if this is a new value      if (this.hasStarted_ !== _hasStarted) {        this.hasStarted_ = _hasStarted;        if (_hasStarted) {          this.addClass('vjs-has-started');          // trigger the firstplay event if this newly has played          this.trigger('firstplay');        } else {          this.removeClass('vjs-has-started');        }      }      return this;    }    return !!this.hasStarted_;  };  /**   * Fired whenever the media begins or resumes playback   *   * @private   * @method handleTechPlay_   */  Player.prototype.handleTechPlay_ = function handleTechPlay_() {    this.removeClass('vjs-ended');    this.removeClass('vjs-paused');    this.addClass('vjs-playing');    // hide the poster when the user hits play    // https://html.spec.whatwg.org/multipage/embedded-content.html#dom-media-play    this.hasStarted(true);    this.trigger('play');  };  /**   * Fired whenever the media begins waiting   *   * @private   * @method handleTechWaiting_   */  Player.prototype.handleTechWaiting_ = function handleTechWaiting_() {    this.addClass('vjs-waiting');    this.trigger('waiting');  };  /**   * A handler for events that signal that waiting has ended   * which is not consistent between browsers. See #1351   *   * @private   * @method handleTechCanPlay_   */  Player.prototype.handleTechCanPlay_ = function handleTechCanPlay_() {    this.removeClass('vjs-waiting');    this.trigger('canplay');  };  /**   * A handler for events that signal that waiting has ended   * which is not consistent between browsers. See #1351   *   * @private   * @method handleTechCanPlayThrough_   */  Player.prototype.handleTechCanPlayThrough_ = function handleTechCanPlayThrough_() {    this.removeClass('vjs-waiting');    this.trigger('canplaythrough');  };  /**   * A handler for events that signal that waiting has ended   * which is not consistent between browsers. See #1351   *   * @private   * @method handleTechPlaying_   */  Player.prototype.handleTechPlaying_ = function handleTechPlaying_() {    this.removeClass('vjs-waiting');    this.trigger('playing');  };  /**   * Fired whenever the player is jumping to a new time   *   * @private   * @method handleTechSeeking_   */  Player.prototype.handleTechSeeking_ = function handleTechSeeking_() {    this.addClass('vjs-seeking');    this.trigger('seeking');  };  /**   * Fired when the player has finished jumping to a new time   *   * @private   * @method handleTechSeeked_   */  Player.prototype.handleTechSeeked_ = function handleTechSeeked_() {    this.removeClass('vjs-seeking');    this.trigger('seeked');  };  /**   * Fired the first time a video is played   * Not part of the HLS spec, and we're not sure if this is the best   * implementation yet, so use sparingly. If you don't have a reason to   * prevent playback, use `myPlayer.one('play');` instead.   *   * @private   * @method handleTechFirstPlay_   */  Player.prototype.handleTechFirstPlay_ = function handleTechFirstPlay_() {    //If the first starttime attribute is specified    //then we will start at the given offset in seconds    if (this.options_.starttime) {      this.currentTime(this.options_.starttime);    }    this.addClass('vjs-has-started');    this.trigger('firstplay');  };  /**   * Fired whenever the media has been paused   *   * @private   * @method handleTechPause_   */  Player.prototype.handleTechPause_ = function handleTechPause_() {    this.removeClass('vjs-playing');    this.addClass('vjs-paused');    this.trigger('pause');  };  /**   * Fired while the user agent is downloading media data   *   * @private   * @method handleTechProgress_   */  Player.prototype.handleTechProgress_ = function handleTechProgress_() {    this.trigger('progress');  };  /**   * Fired when the end of the media resource is reached (currentTime == duration)   *   * @private   * @method handleTechEnded_   */  Player.prototype.handleTechEnded_ = function handleTechEnded_() {    this.addClass('vjs-ended');    if (this.options_.loop) {      this.currentTime(0);      this.play();    } else if (!this.paused()) {      this.pause();    }    this.trigger('ended');  };  /**   * Fired when the duration of the media resource is first known or changed   *   * @private   * @method handleTechDurationChange_   */  Player.prototype.handleTechDurationChange_ = function handleTechDurationChange_() {    this.duration(this.techGet_('duration'));  };  /**   * Handle a click on the media element to play/pause   *   * @param {Object=} event Event object   * @private   * @method handleTechClick_   */  Player.prototype.handleTechClick_ = function handleTechClick_(event) {    // We're using mousedown to detect clicks thanks to Flash, but mousedown    // will also be triggered with right-clicks, so we need to prevent that    if (event.button !== 0) return;    // When controls are disabled a click should not toggle playback because    // the click is considered a control    if (this.controls()) {      if (this.paused()) {        this.play();      } else {        this.pause();      }    }  };  /**   * Handle a tap on the media element. It will toggle the user   * activity state, which hides and shows the controls.   *   * @private   * @method handleTechTap_   */  Player.prototype.handleTechTap_ = function handleTechTap_() {    this.userActive(!this.userActive());  };  /**   * Handle touch to start   *   * @private   * @method handleTechTouchStart_   */  Player.prototype.handleTechTouchStart_ = function handleTechTouchStart_() {    this.userWasActive = this.userActive();  };  /**   * Handle touch to move   *   * @private   * @method handleTechTouchMove_   */  Player.prototype.handleTechTouchMove_ = function handleTechTouchMove_() {    if (this.userWasActive) {      this.reportUserActivity();    }  };  /**   * Handle touch to end   *   * @private   * @method handleTechTouchEnd_   */  Player.prototype.handleTechTouchEnd_ = function handleTechTouchEnd_(event) {    // Stop the mouse events from also happening    event.preventDefault();  };  /**   * Fired when the player switches in or out of fullscreen mode   *   * @private   * @method handleFullscreenChange_   */  Player.prototype.handleFullscreenChange_ = function handleFullscreenChange_() {    if (this.isFullscreen()) {      this.addClass('vjs-fullscreen');    } else {      this.removeClass('vjs-fullscreen');    }  };  /**   * native click events on the SWF aren't triggered on IE11, Win8.1RT   * use stageclick events triggered from inside the SWF instead   *   * @private   * @method handleStageClick_   */  Player.prototype.handleStageClick_ = function handleStageClick_() {    this.reportUserActivity();  };  /**   * Handle Tech Fullscreen Change   *   * @private   * @method handleTechFullscreenChange_   */  Player.prototype.handleTechFullscreenChange_ = function handleTechFullscreenChange_(event, data) {    if (data) {      this.isFullscreen(data.isFullscreen);    }    this.trigger('fullscreenchange');  };  /**   * Fires when an error occurred during the loading of an audio/video   *   * @private   * @method handleTechError_   */  Player.prototype.handleTechError_ = function handleTechError_() {    var error = this.tech_.error();    this.error(error && error.code);  };  /**   * Fires when the browser is intentionally not getting media data   *   * @private   * @method handleTechSuspend_   */  Player.prototype.handleTechSuspend_ = function handleTechSuspend_() {    this.trigger('suspend');  };  /**   * Fires when the loading of an audio/video is aborted   *   * @private   * @method handleTechAbort_   */  Player.prototype.handleTechAbort_ = function handleTechAbort_() {    this.trigger('abort');  };  /**   * Fires when the current playlist is empty   *   * @private   * @method handleTechEmptied_   */  Player.prototype.handleTechEmptied_ = function handleTechEmptied_() {    this.trigger('emptied');  };  /**   * Fires when the browser is trying to get media data, but data is not available   *   * @private   * @method handleTechStalled_   */  Player.prototype.handleTechStalled_ = function handleTechStalled_() {    this.trigger('stalled');  };  /**   * Fires when the browser has loaded meta data for the audio/video   *   * @private   * @method handleTechLoadedMetaData_   */  Player.prototype.handleTechLoadedMetaData_ = function handleTechLoadedMetaData_() {    this.trigger('loadedmetadata');  };  /**   * Fires when the browser has loaded the current frame of the audio/video   *   * @private   * @method handleTechLoadedData_   */  Player.prototype.handleTechLoadedData_ = function handleTechLoadedData_() {    this.trigger('loadeddata');  };  /**   * Fires when the current playback position has changed   *   * @private   * @method handleTechTimeUpdate_   */  Player.prototype.handleTechTimeUpdate_ = function handleTechTimeUpdate_() {    this.trigger('timeupdate');  };  /**   * Fires when the playing speed of the audio/video is changed   *   * @private   * @method handleTechRateChange_   */  Player.prototype.handleTechRateChange_ = function handleTechRateChange_() {    this.trigger('ratechange');  };  /**   * Fires when the volume has been changed   *   * @private   * @method handleTechVolumeChange_   */  Player.prototype.handleTechVolumeChange_ = function handleTechVolumeChange_() {    this.trigger('volumechange');  };  /**   * Fires when the text track has been changed   *   * @private   * @method handleTechTextTrackChange_   */  Player.prototype.handleTechTextTrackChange_ = function handleTechTextTrackChange_() {    this.trigger('texttrackchange');  };  /**   * Get object for cached values.   *   * @return {Object}   * @method getCache   */  Player.prototype.getCache = function getCache() {    return this.cache_;  };  /**   * Pass values to the playback tech   *   * @param {String=} method Method   * @param {Object=} arg Argument   * @private   * @method techCall_   */  Player.prototype.techCall_ = function techCall_(method, arg) {    // If it's not ready yet, call method when it is    if (this.tech_ && !this.tech_.isReady_) {      this.tech_.ready(function () {        this[method](arg);      }, true);      // Otherwise call method now    } else {        try {          this.tech_[method](arg);        } catch (e) {          _utilsLogJs2['default'](e);          throw e;        }      }  };  /**   * Get calls can't wait for the tech, and sometimes don't need to.   *   * @param {String} method Tech method   * @return {Method}   * @private   * @method techGet_   */  Player.prototype.techGet_ = function techGet_(method) {    if (this.tech_ && this.tech_.isReady_) {      // Flash likes to die and reload when you hide or reposition it.      // In these cases the object methods go away and we get errors.      // When that happens we'll catch the errors and inform tech that it's not ready any more.      try {        return this.tech_[method]();      } catch (e) {        // When building additional tech libs, an expected method may not be defined yet        if (this.tech_[method] === undefined) {          _utilsLogJs2['default']('Video.js: ' + method + ' method not defined for ' + this.techName_ + ' playback technology.', e);        } else {          // When a method isn't available on the object it throws a TypeError          if (e.name === 'TypeError') {            _utilsLogJs2['default']('Video.js: ' + method + ' unavailable on ' + this.techName_ + ' playback technology element.', e);            this.tech_.isReady_ = false;          } else {            _utilsLogJs2['default'](e);          }        }        throw e;      }    }    return;  };  /**   * start media playback   * ```js   *     myPlayer.play();   * ```   *   * @return {Player} self   * @method play   */  Player.prototype.play = function play() {    this.techCall_('play');    return this;  };  /**   * Pause the video playback   * ```js   *     myPlayer.pause();   * ```   *   * @return {Player} self   * @method pause   */  Player.prototype.pause = function pause() {    this.techCall_('pause');    return this;  };  /**   * Check if the player is paused   * ```js   *     var isPaused = myPlayer.paused();   *     var isPlaying = !myPlayer.paused();   * ```   *   * @return {Boolean} false if the media is currently playing, or true otherwise   * @method paused   */  Player.prototype.paused = function paused() {    // The initial state of paused should be true (in Safari it's actually false)    return this.techGet_('paused') === false ? false : true;  };  /**   * Returns whether or not the user is "scrubbing". Scrubbing is when the user   * has clicked the progress bar handle and is dragging it along the progress bar.   *   * @param  {Boolean} isScrubbing   True/false the user is scrubbing   * @return {Boolean}               The scrubbing status when getting   * @return {Object}                The player when setting   * @method scrubbing   */  Player.prototype.scrubbing = function scrubbing(isScrubbing) {    if (isScrubbing !== undefined) {      this.scrubbing_ = !!isScrubbing;      if (isScrubbing) {        this.addClass('vjs-scrubbing');      } else {        this.removeClass('vjs-scrubbing');      }      return this;    }    return this.scrubbing_;  };  /**   * Get or set the current time (in seconds)   * ```js   *     // get   *     var whereYouAt = myPlayer.currentTime();   *     // set   *     myPlayer.currentTime(120); // 2 minutes into the video   * ```   *   * @param  {Number|String=} seconds The time to seek to   * @return {Number}        The time in seconds, when not setting   * @return {Player}    self, when the current time is set   * @method currentTime   */  Player.prototype.currentTime = function currentTime(seconds) {    if (seconds !== undefined) {      this.techCall_('setCurrentTime', seconds);      return this;    }    // cache last currentTime and return. default to 0 seconds    //    // Caching the currentTime is meant to prevent a massive amount of reads on the tech's    // currentTime when scrubbing, but may not provide much performance benefit afterall.    // Should be tested. Also something has to read the actual current time or the cache will    // never get updated.    return this.cache_.currentTime = this.techGet_('currentTime') || 0;  };  /**   * Get the length in time of the video in seconds   * ```js   *     var lengthOfVideo = myPlayer.duration();   * ```   * **NOTE**: The video must have started loading before the duration can be   * known, and in the case of Flash, may not be known until the video starts   * playing.   *   * @param {Number} seconds Duration when setting   * @return {Number} The duration of the video in seconds when getting   * @method duration   */  Player.prototype.duration = function duration(seconds) {    if (seconds === undefined) {      return this.cache_.duration || 0;    }    seconds = parseFloat(seconds) || 0;    // Standardize on Inifity for signaling video is live    if (seconds < 0) {      seconds = Infinity;    }    if (seconds !== this.cache_.duration) {      // Cache the last set value for optimized scrubbing (esp. Flash)      this.cache_.duration = seconds;      if (seconds === Infinity) {        this.addClass('vjs-live');      } else {        this.removeClass('vjs-live');      }      this.trigger('durationchange');    }    return this;  };  /**   * Calculates how much time is left.   * ```js   *     var timeLeft = myPlayer.remainingTime();   * ```   * Not a native video element function, but useful   *   * @return {Number} The time remaining in seconds   * @method remainingTime   */  Player.prototype.remainingTime = function remainingTime() {    return this.duration() - this.currentTime();  };  // http://dev.w3.org/html5/spec/video.html#dom-media-buffered  // Buffered returns a timerange object.  // Kind of like an array of portions of the video that have been downloaded.  /**   * Get a TimeRange object with the times of the video that have been downloaded   * If you just want the percent of the video that's been downloaded,   * use bufferedPercent.   * ```js   *     // Number of different ranges of time have been buffered. Usually 1.   *     numberOfRanges = bufferedTimeRange.length,   *     // Time in seconds when the first range starts. Usually 0.   *     firstRangeStart = bufferedTimeRange.start(0),   *     // Time in seconds when the first range ends   *     firstRangeEnd = bufferedTimeRange.end(0),   *     // Length in seconds of the first time range   *     firstRangeLength = firstRangeEnd - firstRangeStart;   * ```   *   * @return {Object} A mock TimeRange object (following HTML spec)   * @method buffered   */  Player.prototype.buffered = function buffered() {    var buffered = this.techGet_('buffered');    if (!buffered || !buffered.length) {      buffered = _utilsTimeRangesJs.createTimeRange(0, 0);    }    return buffered;  };  /**   * Get the percent (as a decimal) of the video that's been downloaded   * ```js   *     var howMuchIsDownloaded = myPlayer.bufferedPercent();   * ```   * 0 means none, 1 means all.   * (This method isn't in the HTML5 spec, but it's very convenient)   *   * @return {Number} A decimal between 0 and 1 representing the percent   * @method bufferedPercent   */  Player.prototype.bufferedPercent = function bufferedPercent() {    return _utilsBufferJs.bufferedPercent(this.buffered(), this.duration());  };  /**   * Get the ending time of the last buffered time range   * This is used in the progress bar to encapsulate all time ranges.   *   * @return {Number} The end of the last buffered time range   * @method bufferedEnd   */  Player.prototype.bufferedEnd = function bufferedEnd() {    var buffered = this.buffered(),        duration = this.duration(),        end = buffered.end(buffered.length - 1);    if (end > duration) {      end = duration;    }    return end;  };  /**   * Get or set the current volume of the media   * ```js   *     // get   *     var howLoudIsIt = myPlayer.volume();   *     // set   *     myPlayer.volume(0.5); // Set volume to half   * ```   * 0 is off (muted), 1.0 is all the way up, 0.5 is half way.   *   * @param  {Number} percentAsDecimal The new volume as a decimal percent   * @return {Number}              The current volume when getting   * @return {Player}              self when setting   * @method volume   */  Player.prototype.volume = function volume(percentAsDecimal) {    var vol = undefined;    if (percentAsDecimal !== undefined) {      vol = Math.max(0, Math.min(1, parseFloat(percentAsDecimal))); // Force value to between 0 and 1      this.cache_.volume = vol;      this.techCall_('setVolume', vol);      return this;    }    // Default to 1 when returning current volume.    vol = parseFloat(this.techGet_('volume'));    return isNaN(vol) ? 1 : vol;  };  /**   * Get the current muted state, or turn mute on or off   * ```js   *     // get   *     var isVolumeMuted = myPlayer.muted();   *     // set   *     myPlayer.muted(true); // mute the volume   * ```   *   * @param  {Boolean=} muted True to mute, false to unmute   * @return {Boolean} True if mute is on, false if not when getting   * @return {Player} self when setting mute   * @method muted   */  Player.prototype.muted = function muted(_muted) {    if (_muted !== undefined) {      this.techCall_('setMuted', _muted);      return this;    }    return this.techGet_('muted') || false; // Default to false  };  // Check if current tech can support native fullscreen  // (e.g. with built in controls like iOS, so not our flash swf)  /**   * Check to see if fullscreen is supported   *   * @return {Boolean}   * @method supportsFullScreen   */  Player.prototype.supportsFullScreen = function supportsFullScreen() {    return this.techGet_('supportsFullScreen') || false;  };  /**   * Check if the player is in fullscreen mode   * ```js   *     // get   *     var fullscreenOrNot = myPlayer.isFullscreen();   *     // set   *     myPlayer.isFullscreen(true); // tell the player it's in fullscreen   * ```   * NOTE: As of the latest HTML5 spec, isFullscreen is no longer an official   * property and instead document.fullscreenElement is used. But isFullscreen is   * still a valuable property for internal player workings.   *   * @param  {Boolean=} isFS Update the player's fullscreen state   * @return {Boolean} true if fullscreen false if not when getting   * @return {Player} self when setting   * @method isFullscreen   */  Player.prototype.isFullscreen = function isFullscreen(isFS) {    if (isFS !== undefined) {      this.isFullscreen_ = !!isFS;      return this;    }    return !!this.isFullscreen_;  };  /**   * Increase the size of the video to full screen   * ```js   *     myPlayer.requestFullscreen();   * ```   * In some browsers, full screen is not supported natively, so it enters   * "full window mode", where the video fills the browser window.   * In browsers and devices that support native full screen, sometimes the   * browser's default controls will be shown, and not the Video.js custom skin.   * This includes most mobile devices (iOS, Android) and older versions of   * Safari.   *   * @return {Player} self   * @method requestFullscreen   */  Player.prototype.requestFullscreen = function requestFullscreen() {    var fsApi = _fullscreenApiJs2['default'];    this.isFullscreen(true);    if (fsApi.requestFullscreen) {      // the browser supports going fullscreen at the element level so we can      // take the controls fullscreen as well as the video      // Trigger fullscreenchange event after change      // We have to specifically add this each time, and remove      // when canceling fullscreen. Otherwise if there's multiple      // players on a page, they would all be reacting to the same fullscreen      // events      Events.on(_globalDocument2['default'], fsApi.fullscreenchange, Fn.bind(this, function documentFullscreenChange(e) {        this.isFullscreen(_globalDocument2['default'][fsApi.fullscreenElement]);        // If cancelling fullscreen, remove event listener.        if (this.isFullscreen() === false) {          Events.off(_globalDocument2['default'], fsApi.fullscreenchange, documentFullscreenChange);        }        this.trigger('fullscreenchange');      }));      this.el_[fsApi.requestFullscreen]();    } else if (this.tech_.supportsFullScreen()) {      // we can't take the video.js controls fullscreen but we can go fullscreen      // with native controls      this.techCall_('enterFullScreen');    } else {      // fullscreen isn't supported so we'll just stretch the video element to      // fill the viewport      this.enterFullWindow();      this.trigger('fullscreenchange');    }    return this;  };  /**   * Return the video to its normal size after having been in full screen mode   * ```js   *     myPlayer.exitFullscreen();   * ```   *   * @return {Player} self   * @method exitFullscreen   */  Player.prototype.exitFullscreen = function exitFullscreen() {    var fsApi = _fullscreenApiJs2['default'];    this.isFullscreen(false);    // Check for browser element fullscreen support    if (fsApi.requestFullscreen) {      _globalDocument2['default'][fsApi.exitFullscreen]();    } else if (this.tech_.supportsFullScreen()) {      this.techCall_('exitFullScreen');    } else {      this.exitFullWindow();      this.trigger('fullscreenchange');    }    return this;  };  /**   * When fullscreen isn't supported we can stretch the video container to as wide as the browser will let us.   *   * @method enterFullWindow   */  Player.prototype.enterFullWindow = function enterFullWindow() {    this.isFullWindow = true;    // Storing original doc overflow value to return to when fullscreen is off    this.docOrigOverflow = _globalDocument2['default'].documentElement.style.overflow;    // Add listener for esc key to exit fullscreen    Events.on(_globalDocument2['default'], 'keydown', Fn.bind(this, this.fullWindowOnEscKey));    // Hide any scroll bars    _globalDocument2['default'].documentElement.style.overflow = 'hidden';    // Apply fullscreen styles    Dom.addElClass(_globalDocument2['default'].body, 'vjs-full-window');    this.trigger('enterFullWindow');  };  /**   * Check for call to either exit full window or full screen on ESC key   *   * @param {String} event Event to check for key press   * @method fullWindowOnEscKey   */  Player.prototype.fullWindowOnEscKey = function fullWindowOnEscKey(event) {    if (event.keyCode === 27) {      if (this.isFullscreen() === true) {        this.exitFullscreen();      } else {        this.exitFullWindow();      }    }  };  /**   * Exit full window   *   * @method exitFullWindow   */  Player.prototype.exitFullWindow = function exitFullWindow() {    this.isFullWindow = false;    Events.off(_globalDocument2['default'], 'keydown', this.fullWindowOnEscKey);    // Unhide scroll bars.    _globalDocument2['default'].documentElement.style.overflow = this.docOrigOverflow;    // Remove fullscreen styles    Dom.removeElClass(_globalDocument2['default'].body, 'vjs-full-window');    // Resize the box, controller, and poster to original sizes    // this.positionAll();    this.trigger('exitFullWindow');  };  /**   * Check whether the player can play a given mimetype   *   * @param {String} type The mimetype to check   * @return {String} 'probably', 'maybe', or '' (empty string)   * @method canPlayType   */  Player.prototype.canPlayType = function canPlayType(type) {    var can = undefined;    // Loop through each playback technology in the options order    for (var i = 0, j = this.options_.techOrder; i < j.length; i++) {      var techName = _utilsToTitleCaseJs2['default'](j[i]);      var tech = _techTechJs2['default'].getTech(techName);      // Support old behavior of techs being registered as components.      // Remove once that deprecated behavior is removed.      if (!tech) {        tech = _componentJs2['default'].getComponent(techName);      }      // Check if the current tech is defined before continuing      if (!tech) {        _utilsLogJs2['default'].error('The "' + techName + '" tech is undefined. Skipped browser support check for that tech.');        continue;      }      // Check if the browser supports this technology      if (tech.isSupported()) {        can = tech.canPlayType(type);        if (can) {          return can;        }      }    }    return '';  };  /**   * Select source based on tech-order or source-order   * Uses source-order selection if `options.sourceOrder` is truthy. Otherwise,   * defaults to tech-order selection   *   * @param {Array} sources The sources for a media asset   * @return {Object|Boolean} Object of source and tech order, otherwise false   * @method selectSource   */  Player.prototype.selectSource = function selectSource(sources) {    // Get only the techs specified in `techOrder` that exist and are supported by the    // current platform    var techs = this.options_.techOrder.map(_utilsToTitleCaseJs2['default']).map(function (techName) {      // `Component.getComponent(...)` is for support of old behavior of techs      // being registered as components.      // Remove once that deprecated behavior is removed.      return [techName, _techTechJs2['default'].getTech(techName) || _componentJs2['default'].getComponent(techName)];    }).filter(function (_ref) {      var techName = _ref[0];      var tech = _ref[1];      // Check if the current tech is defined before continuing      if (tech) {        // Check if the browser supports this technology        return tech.isSupported();      }      _utilsLogJs2['default'].error('The "' + techName + '" tech is undefined. Skipped browser support check for that tech.');      return false;    });    // Iterate over each `innerArray` element once per `outerArray` element and execute    // `tester` with both. If `tester` returns a non-falsy value, exit early and return    // that value.    var findFirstPassingTechSourcePair = function findFirstPassingTechSourcePair(outerArray, innerArray, tester) {      var found = undefined;      outerArray.some(function (outerChoice) {        return innerArray.some(function (innerChoice) {          found = tester(outerChoice, innerChoice);          if (found) {            return true;          }        });      });      return found;    };    var foundSourceAndTech = undefined;    var flip = function flip(fn) {      return function (a, b) {        return fn(b, a);      };    };    var finder = function finder(_ref2, source) {      var techName = _ref2[0];      var tech = _ref2[1];      if (tech.canPlaySource(source)) {        return { source: source, tech: techName };      }    };    // Depending on the truthiness of `options.sourceOrder`, we swap the order of techs and sources    // to select from them based on their priority.    if (this.options_.sourceOrder) {      // Source-first ordering      foundSourceAndTech = findFirstPassingTechSourcePair(sources, techs, flip(finder));    } else {      // Tech-first ordering      foundSourceAndTech = findFirstPassingTechSourcePair(techs, sources, finder);    }    return foundSourceAndTech || false;  };  /**   * The source function updates the video source   * There are three types of variables you can pass as the argument.   * **URL String**: A URL to the the video file. Use this method if you are sure   * the current playback technology (HTML5/Flash) can support the source you   * provide. Currently only MP4 files can be used in both HTML5 and Flash.   * ```js   *     myPlayer.src("http://www.example.com/path/to/video.mp4");   * ```   * **Source Object (or element):* * A javascript object containing information   * about the source file. Use this method if you want the player to determine if   * it can support the file using the type information.   * ```js   *     myPlayer.src({ type: "video/mp4", src: "http://www.example.com/path/to/video.mp4" });   * ```   * **Array of Source Objects:* * To provide multiple versions of the source so   * that it can be played using HTML5 across browsers you can use an array of   * source objects. Video.js will detect which version is supported and load that   * file.   * ```js   *     myPlayer.src([   *       { type: "video/mp4", src: "http://www.example.com/path/to/video.mp4" },   *       { type: "video/webm", src: "http://www.example.com/path/to/video.webm" },   *       { type: "video/ogg", src: "http://www.example.com/path/to/video.ogv" }   *     ]);   * ```   *   * @param  {String|Object|Array=} source The source URL, object, or array of sources   * @return {String} The current video source when getting   * @return {String} The player when setting   * @method src   */  Player.prototype.src = function src(source) {    if (source === undefined) {      return this.techGet_('src');    }    var currentTech = _techTechJs2['default'].getTech(this.techName_);    // Support old behavior of techs being registered as components.    // Remove once that deprecated behavior is removed.    if (!currentTech) {      currentTech = _componentJs2['default'].getComponent(this.techName_);    }    // case: Array of source objects to choose from and pick the best to play    if (Array.isArray(source)) {      this.sourceList_(source);      // case: URL String (http://myvideo...)    } else if (typeof source === 'string') {        // create a source object from the string        this.src({ src: source });        // case: Source object { src: '', type: '' ... }      } else if (source instanceof Object) {          // check if the source has a type and the loaded tech cannot play the source          // if there's no type we'll just try the current tech          if (source.type && !currentTech.canPlaySource(source)) {            // create a source list with the current source and send through            // the tech loop to check for a compatible technology            this.sourceList_([source]);          } else {            this.cache_.src = source.src;            this.currentType_ = source.type || '';            // wait until the tech is ready to set the source            this.ready(function () {              // The setSource tech method was added with source handlers              // so older techs won't support it              // We need to check the direct prototype for the case where subclasses              // of the tech do not support source handlers              if (currentTech.prototype.hasOwnProperty('setSource')) {                this.techCall_('setSource', source);              } else {                this.techCall_('src', source.src);              }              if (this.options_.preload === 'auto') {                this.load();              }              if (this.options_.autoplay) {                this.play();              }              // Set the source synchronously if possible (#2326)            }, true);          }        }    return this;  };  /**   * Handle an array of source objects   *   * @param  {Array} sources Array of source objects   * @private   * @method sourceList_   */  Player.prototype.sourceList_ = function sourceList_(sources) {    var sourceTech = this.selectSource(sources);    if (sourceTech) {      if (sourceTech.tech === this.techName_) {        // if this technology is already loaded, set the source        this.src(sourceTech.source);      } else {        // load this technology with the chosen source        this.loadTech_(sourceTech.tech, sourceTech.source);      }    } else {      // We need to wrap this in a timeout to give folks a chance to add error event handlers      this.setTimeout(function () {        this.error({ code: 4, message: this.localize(this.options_.notSupportedMessage) });      }, 0);      // we could not find an appropriate tech, but let's still notify the delegate that this is it      // this needs a better comment about why this is needed      this.triggerReady();    }  };  /**   * Begin loading the src data.   *   * @return {Player} Returns the player   * @method load   */  Player.prototype.load = function load() {    this.techCall_('load');    return this;  };  /**   * Reset the player. Loads the first tech in the techOrder,   * and calls `reset` on the tech`.   *   * @return {Player} Returns the player   * @method reset   */  Player.prototype.reset = function reset() {    this.loadTech_(_utilsToTitleCaseJs2['default'](this.options_.techOrder[0]), null);    this.techCall_('reset');    return this;  };  /**   * Returns the fully qualified URL of the current source value e.g. http://mysite.com/video.mp4   * Can be used in conjuction with `currentType` to assist in rebuilding the current source object.   *   * @return {String} The current source   * @method currentSrc   */  Player.prototype.currentSrc = function currentSrc() {    return this.techGet_('currentSrc') || this.cache_.src || '';  };  /**   * Get the current source type e.g. video/mp4   * This can allow you rebuild the current source object so that you could load the same   * source and tech later   *   * @return {String} The source MIME type   * @method currentType   */  Player.prototype.currentType = function currentType() {    return this.currentType_ || '';  };  /**   * Get or set the preload attribute   *   * @param {Boolean} value Boolean to determine if preload should be used   * @return {String} The preload attribute value when getting   * @return {Player} Returns the player when setting   * @method preload   */  Player.prototype.preload = function preload(value) {    if (value !== undefined) {      this.techCall_('setPreload', value);      this.options_.preload = value;      return this;    }    return this.techGet_('preload');  };  /**   * Get or set the autoplay attribute.   *   * @param {Boolean} value Boolean to determine if video should autoplay   * @return {String} The autoplay attribute value when getting   * @return {Player} Returns the player when setting   * @method autoplay   */  Player.prototype.autoplay = function autoplay(value) {    if (value !== undefined) {      this.techCall_('setAutoplay', value);      this.options_.autoplay = value;      return this;    }    return this.techGet_('autoplay', value);  };  /**   * Get or set the loop attribute on the video element.   *   * @param {Boolean} value Boolean to determine if video should loop   * @return {String} The loop attribute value when getting   * @return {Player} Returns the player when setting   * @method loop   */  Player.prototype.loop = function loop(value) {    if (value !== undefined) {      this.techCall_('setLoop', value);      this.options_['loop'] = value;      return this;    }    return this.techGet_('loop');  };  /**   * Get or set the poster image source url   *   * ##### EXAMPLE:   * ```js   *     // get   *     var currentPoster = myPlayer.poster();   *     // set   *     myPlayer.poster('http://example.com/myImage.jpg');   * ```   *   * @param  {String=} src Poster image source URL   * @return {String} poster URL when getting   * @return {Player} self when setting   * @method poster   */  Player.prototype.poster = function poster(src) {    if (src === undefined) {      return this.poster_;    }    // The correct way to remove a poster is to set as an empty string    // other falsey values will throw errors    if (!src) {      src = '';    }    // update the internal poster variable    this.poster_ = src;    // update the tech's poster    this.techCall_('setPoster', src);    // alert components that the poster has been set    this.trigger('posterchange');    return this;  };  /**   * Some techs (e.g. YouTube) can provide a poster source in an   * asynchronous way. We want the poster component to use this   * poster source so that it covers up the tech's controls.   * (YouTube's play button). However we only want to use this   * soruce if the player user hasn't set a poster through   * the normal APIs.   *   * @private   * @method handleTechPosterChange_   */  Player.prototype.handleTechPosterChange_ = function handleTechPosterChange_() {    if (!this.poster_ && this.tech_ && this.tech_.poster) {      this.poster_ = this.tech_.poster() || '';      // Let components know the poster has changed      this.trigger('posterchange');    }  };  /**   * Get or set whether or not the controls are showing.   *   * @param  {Boolean} bool Set controls to showing or not   * @return {Boolean}    Controls are showing   * @method controls   */  Player.prototype.controls = function controls(bool) {    if (bool !== undefined) {      bool = !!bool; // force boolean      // Don't trigger a change event unless it actually changed      if (this.controls_ !== bool) {        this.controls_ = bool;        if (this.usingNativeControls()) {          this.techCall_('setControls', bool);        }        if (bool) {          this.removeClass('vjs-controls-disabled');          this.addClass('vjs-controls-enabled');          this.trigger('controlsenabled');          if (!this.usingNativeControls()) {            this.addTechControlsListeners_();          }        } else {          this.removeClass('vjs-controls-enabled');          this.addClass('vjs-controls-disabled');          this.trigger('controlsdisabled');          if (!this.usingNativeControls()) {            this.removeTechControlsListeners_();          }        }      }      return this;    }    return !!this.controls_;  };  /**   * Toggle native controls on/off. Native controls are the controls built into   * devices (e.g. default iPhone controls), Flash, or other techs   * (e.g. Vimeo Controls)   * **This should only be set by the current tech, because only the tech knows   * if it can support native controls**   *   * @param  {Boolean} bool    True signals that native controls are on   * @return {Player}      Returns the player   * @private   * @method usingNativeControls   */  Player.prototype.usingNativeControls = function usingNativeControls(bool) {    if (bool !== undefined) {      bool = !!bool; // force boolean      // Don't trigger a change event unless it actually changed      if (this.usingNativeControls_ !== bool) {        this.usingNativeControls_ = bool;        if (bool) {          this.addClass('vjs-using-native-controls');          /**            * player is using the native device controls           *            * @event usingnativecontrols            * @memberof Player            * @instance            * @private            */          this.trigger('usingnativecontrols');        } else {          this.removeClass('vjs-using-native-controls');          /**            * player is using the custom HTML controls           *            * @event usingcustomcontrols            * @memberof Player            * @instance            * @private            */          this.trigger('usingcustomcontrols');        }      }      return this;    }    return !!this.usingNativeControls_;  };  /**   * Set or get the current MediaError   *   * @param  {*} err A MediaError or a String/Number to be turned into a MediaError   * @return {MediaError|null}     when getting   * @return {Player}              when setting   * @method error   */  Player.prototype.error = function error(err) {    if (err === undefined) {      return this.error_ || null;    }    // restoring to default    if (err === null) {      this.error_ = err;      this.removeClass('vjs-error');      this.errorDisplay.close();      return this;    }    // error instance    if (err instanceof _mediaErrorJs2['default']) {      this.error_ = err;    } else {      this.error_ = new _mediaErrorJs2['default'](err);    }    // add the vjs-error classname to the player    this.addClass('vjs-error');    // log the name of the error type and any message    // ie8 just logs "[object object]" if you just log the error object    _utilsLogJs2['default'].error('(CODE:' + this.error_.code + ' ' + _mediaErrorJs2['default'].errorTypes[this.error_.code] + ')', this.error_.message, this.error_);    // fire an error event on the player    this.trigger('error');    return this;  };  /**   * Returns whether or not the player is in the "ended" state.   *   * @return {Boolean} True if the player is in the ended state, false if not.   * @method ended   */  Player.prototype.ended = function ended() {    return this.techGet_('ended');  };  /**   * Returns whether or not the player is in the "seeking" state.   *   * @return {Boolean} True if the player is in the seeking state, false if not.   * @method seeking   */  Player.prototype.seeking = function seeking() {    return this.techGet_('seeking');  };  /**   * Returns the TimeRanges of the media that are currently available   * for seeking to.   *   * @return {TimeRanges} the seekable intervals of the media timeline   * @method seekable   */  Player.prototype.seekable = function seekable() {    return this.techGet_('seekable');  };  /**   * Report user activity   *   * @param {Object} event Event object   * @method reportUserActivity   */  Player.prototype.reportUserActivity = function reportUserActivity(event) {    this.userActivity_ = true;  };  /**   * Get/set if user is active   *   * @param {Boolean} bool Value when setting   * @return {Boolean} Value if user is active user when getting   * @method userActive   */  Player.prototype.userActive = function userActive(bool) {    if (bool !== undefined) {      bool = !!bool;      if (bool !== this.userActive_) {        this.userActive_ = bool;        if (bool) {          // If the user was inactive and is now active we want to reset the          // inactivity timer          this.userActivity_ = true;          this.removeClass('vjs-user-inactive');          this.addClass('vjs-user-active');          this.trigger('useractive');        } else {          // We're switching the state to inactive manually, so erase any other          // activity          this.userActivity_ = false;          // Chrome/Safari/IE have bugs where when you change the cursor it can          // trigger a mousemove event. This causes an issue when you're hiding          // the cursor when the user is inactive, and a mousemove signals user          // activity. Making it impossible to go into inactive mode. Specifically          // this happens in fullscreen when we really need to hide the cursor.          //          // When this gets resolved in ALL browsers it can be removed          // https://code.google.com/p/chromium/issues/detail?id=103041          if (this.tech_) {            this.tech_.one('mousemove', function (e) {              e.stopPropagation();              e.preventDefault();            });          }          this.removeClass('vjs-user-active');          this.addClass('vjs-user-inactive');          this.trigger('userinactive');        }      }      return this;    }    return this.userActive_;  };  /**   * Listen for user activity based on timeout value   *   * @private   * @method listenForUserActivity_   */  Player.prototype.listenForUserActivity_ = function listenForUserActivity_() {    var mouseInProgress = undefined,        lastMoveX = undefined,        lastMoveY = undefined;    var handleActivity = Fn.bind(this, this.reportUserActivity);    var handleMouseMove = function handleMouseMove(e) {      // #1068 - Prevent mousemove spamming      // Chrome Bug: https://code.google.com/p/chromium/issues/detail?id=366970      if (e.screenX !== lastMoveX || e.screenY !== lastMoveY) {        lastMoveX = e.screenX;        lastMoveY = e.screenY;        handleActivity();      }    };    var handleMouseDown = function handleMouseDown() {      handleActivity();      // For as long as the they are touching the device or have their mouse down,      // we consider them active even if they're not moving their finger or mouse.      // So we want to continue to update that they are active      this.clearInterval(mouseInProgress);      // Setting userActivity=true now and setting the interval to the same time      // as the activityCheck interval (250) should ensure we never miss the      // next activityCheck      mouseInProgress = this.setInterval(handleActivity, 250);    };    var handleMouseUp = function handleMouseUp(event) {      handleActivity();      // Stop the interval that maintains activity if the mouse/touch is down      this.clearInterval(mouseInProgress);    };    // Any mouse movement will be considered user activity    this.on('mousedown', handleMouseDown);    this.on('mousemove', handleMouseMove);    this.on('mouseup', handleMouseUp);    // Listen for keyboard navigation    // Shouldn't need to use inProgress interval because of key repeat    this.on('keydown', handleActivity);    this.on('keyup', handleActivity);    // Run an interval every 250 milliseconds instead of stuffing everything into    // the mousemove/touchmove function itself, to prevent performance degradation.    // `this.reportUserActivity` simply sets this.userActivity_ to true, which    // then gets picked up by this loop    // http://ejohn.org/blog/learning-from-twitter/    var inactivityTimeout = undefined;    var activityCheck = this.setInterval(function () {      // Check to see if mouse/touch activity has happened      if (this.userActivity_) {        // Reset the activity tracker        this.userActivity_ = false;        // If the user state was inactive, set the state to active        this.userActive(true);        // Clear any existing inactivity timeout to start the timer over        this.clearTimeout(inactivityTimeout);        var timeout = this.options_['inactivityTimeout'];        if (timeout > 0) {          // In <timeout> milliseconds, if no more activity has occurred the          // user will be considered inactive          inactivityTimeout = this.setTimeout(function () {            // Protect against the case where the inactivityTimeout can trigger just            // before the next user activity is picked up by the activityCheck loop            // causing a flicker            if (!this.userActivity_) {              this.userActive(false);            }          }, timeout);        }      }    }, 250);  };  /**   * Gets or sets the current playback rate.  A playback rate of   * 1.0 represents normal speed and 0.5 would indicate half-speed   * playback, for instance.   * @see https://html.spec.whatwg.org/multipage/embedded-content.html#dom-media-playbackrate   *   * @param  {Number} rate    New playback rate to set.   * @return {Number}         Returns the new playback rate when setting   * @return {Number}         Returns the current playback rate when getting   * @method playbackRate   */  Player.prototype.playbackRate = function playbackRate(rate) {    if (rate !== undefined) {      this.techCall_('setPlaybackRate', rate);      return this;    }    if (this.tech_ && this.tech_['featuresPlaybackRate']) {      return this.techGet_('playbackRate');    } else {      return 1.0;    }  };  /**   * Gets or sets the audio flag   *   * @param  {Boolean} bool    True signals that this is an audio player.   * @return {Boolean}         Returns true if player is audio, false if not when getting   * @return {Player}      Returns the player if setting   * @private   * @method isAudio   */  Player.prototype.isAudio = function isAudio(bool) {    if (bool !== undefined) {      this.isAudio_ = !!bool;      return this;    }    return !!this.isAudio_;  };  /**   * Returns the current state of network activity for the element, from   * the codes in the list below.   * - NETWORK_EMPTY (numeric value 0)   *   The element has not yet been initialised. All attributes are in   *   their initial states.   * - NETWORK_IDLE (numeric value 1)   *   The element's resource selection algorithm is active and has   *   selected a resource, but it is not actually using the network at   *   this time.   * - NETWORK_LOADING (numeric value 2)   *   The user agent is actively trying to download data.   * - NETWORK_NO_SOURCE (numeric value 3)   *   The element's resource selection algorithm is active, but it has   *   not yet found a resource to use.   *   * @see https://html.spec.whatwg.org/multipage/embedded-content.html#network-states   * @return {Number} the current network activity state   * @method networkState   */  Player.prototype.networkState = function networkState() {    return this.techGet_('networkState');  };  /**   * Returns a value that expresses the current state of the element   * with respect to rendering the current playback position, from the   * codes in the list below.   * - HAVE_NOTHING (numeric value 0)   *   No information regarding the media resource is available.   * - HAVE_METADATA (numeric value 1)   *   Enough of the resource has been obtained that the duration of the   *   resource is available.   * - HAVE_CURRENT_DATA (numeric value 2)   *   Data for the immediate current playback position is available.   * - HAVE_FUTURE_DATA (numeric value 3)   *   Data for the immediate current playback position is available, as   *   well as enough data for the user agent to advance the current   *   playback position in the direction of playback.   * - HAVE_ENOUGH_DATA (numeric value 4)   *   The user agent estimates that enough data is available for   *   playback to proceed uninterrupted.   *   * @see https://html.spec.whatwg.org/multipage/embedded-content.html#dom-media-readystate   * @return {Number} the current playback rendering state   * @method readyState   */  Player.prototype.readyState = function readyState() {    return this.techGet_('readyState');  };  /*    * Text tracks are tracks of timed text events.    * Captions - text displayed over the video for the hearing impaired    * Subtitles - text displayed over the video for those who don't understand language in the video    * Chapters - text displayed in a menu allowing the user to jump to particular points (chapters) in the video    * Descriptions (not supported yet) - audio descriptions that are read back to the user by a screen reading device    */  /**   * Get an array of associated text tracks. captions, subtitles, chapters, descriptions   * http://www.w3.org/html/wg/drafts/html/master/embedded-content-0.html#dom-media-texttracks   *   * @return {Array}           Array of track objects   * @method textTracks   */  Player.prototype.textTracks = function textTracks() {    // cannot use techGet_ directly because it checks to see whether the tech is ready.    // Flash is unlikely to be ready in time but textTracks should still work.    return this.tech_ && this.tech_['textTracks']();  };  /**   * Get an array of remote text tracks   *   * @return {Array}   * @method remoteTextTracks   */  Player.prototype.remoteTextTracks = function remoteTextTracks() {    return this.tech_ && this.tech_['remoteTextTracks']();  };  /**   * Get an array of remote html track elements   *   * @return {HTMLTrackElement[]}   * @method remoteTextTrackEls   */  Player.prototype.remoteTextTrackEls = function remoteTextTrackEls() {    return this.tech_ && this.tech_['remoteTextTrackEls']();  };  /**   * Add a text track   * In addition to the W3C settings we allow adding additional info through options.   * http://www.w3.org/html/wg/drafts/html/master/embedded-content-0.html#dom-media-addtexttrack   *   * @param {String}  kind        Captions, subtitles, chapters, descriptions, or metadata   * @param {String=} label       Optional label   * @param {String=} language    Optional language   * @method addTextTrack   */  Player.prototype.addTextTrack = function addTextTrack(kind, label, language) {    return this.tech_ && this.tech_['addTextTrack'](kind, label, language);  };  /**   * Add a remote text track   *   * @param {Object} options    Options for remote text track   * @method addRemoteTextTrack   */  Player.prototype.addRemoteTextTrack = function addRemoteTextTrack(options) {    return this.tech_ && this.tech_['addRemoteTextTrack'](options);  };  /**   * Remove a remote text track   *   * @param {Object} track    Remote text track to remove   * @method removeRemoteTextTrack   */  Player.prototype.removeRemoteTextTrack = function removeRemoteTextTrack(track) {    this.tech_ && this.tech_['removeRemoteTextTrack'](track);  };  /**   * Get video width   *   * @return {Number} Video width   * @method videoWidth   */  Player.prototype.videoWidth = function videoWidth() {    return this.tech_ && this.tech_.videoWidth && this.tech_.videoWidth() || 0;  };  /**   * Get video height   *   * @return {Number} Video height   * @method videoHeight   */  Player.prototype.videoHeight = function videoHeight() {    return this.tech_ && this.tech_.videoHeight && this.tech_.videoHeight() || 0;  };  // Methods to add support for  // initialTime: function(){ return this.techCall_('initialTime'); },  // startOffsetTime: function(){ return this.techCall_('startOffsetTime'); },  // played: function(){ return this.techCall_('played'); },  // videoTracks: function(){ return this.techCall_('videoTracks'); },  // audioTracks: function(){ return this.techCall_('audioTracks'); },  // defaultPlaybackRate: function(){ return this.techCall_('defaultPlaybackRate'); },  // defaultMuted: function(){ return this.techCall_('defaultMuted'); }  /**   * The player's language code   * NOTE: The language should be set in the player options if you want the   * the controls to be built with a specific language. Changing the lanugage   * later will not update controls text.   *   * @param {String} code  The locale string   * @return {String}      The locale string when getting   * @return {Player}      self when setting   * @method language   */  Player.prototype.language = function language(code) {    if (code === undefined) {      return this.language_;    }    this.language_ = ('' + code).toLowerCase();    return this;  };  /**   * Get the player's language dictionary   * Merge every time, because a newly added plugin might call videojs.addLanguage() at any time   * Languages specified directly in the player options have precedence   *   * @return {Array} Array of languages   * @method languages   */  Player.prototype.languages = function languages() {    return _utilsMergeOptionsJs2['default'](Player.prototype.options_.languages, this.languages_);  };  /**   * Converts track info to JSON   *   * @return {Object} JSON object of options   * @method toJSON   */  Player.prototype.toJSON = function toJSON() {    var options = _utilsMergeOptionsJs2['default'](this.options_);    var tracks = options.tracks;    options.tracks = [];    for (var i = 0; i < tracks.length; i++) {      var track = tracks[i];      // deep merge tracks and null out player so no circular references      track = _utilsMergeOptionsJs2['default'](track);      track.player = undefined;      options.tracks[i] = track;    }    return options;  };  /**   * Creates a simple modal dialog (an instance of the `ModalDialog`   * component) that immediately overlays the player with arbitrary   * content and removes itself when closed.   *   * @param {String|Function|Element|Array|Null} content   *        Same as `ModalDialog#content`'s param of the same name.   *   *        The most straight-forward usage is to provide a string or DOM   *        element.   *   * @param {Object} [options]   *        Extra options which will be passed on to the `ModalDialog`.   *   * @return {ModalDialog}   */  Player.prototype.createModal = function createModal(content, options) {    var player = this;    options = options || {};    options.content = content || '';    var modal = new _modalDialog2['default'](player, options);    player.addChild(modal);    modal.on('dispose', function () {      player.removeChild(modal);    });    return modal.open();  };  /**   * Gets tag settings   *   * @param {Element} tag The player tag   * @return {Array} An array of sources and track objects   * @static   * @method getTagSettings   */  Player.getTagSettings = function getTagSettings(tag) {    var baseOptions = {      'sources': [],      'tracks': []    };    var tagOptions = Dom.getElAttributes(tag);    var dataSetup = tagOptions['data-setup'];    // Check if data-setup attr exists.    if (dataSetup !== null) {      // Parse options JSON      var _safeParseTuple = _safeJsonParseTuple2['default'](dataSetup || '{}');      var err = _safeParseTuple[0];      var data = _safeParseTuple[1];      if (err) {        _utilsLogJs2['default'].error(err);      }      _objectAssign2['default'](tagOptions, data);    }    _objectAssign2['default'](baseOptions, tagOptions);    // Get tag children settings    if (tag.hasChildNodes()) {      var children = tag.childNodes;      for (var i = 0, j = children.length; i < j; i++) {        var child = children[i];        // Change case needed: http://ejohn.org/blog/nodename-case-sensitivity/        var childName = child.nodeName.toLowerCase();        if (childName === 'source') {          baseOptions.sources.push(Dom.getElAttributes(child));        } else if (childName === 'track') {          baseOptions.tracks.push(Dom.getElAttributes(child));        }      }    }    return baseOptions;  };  return Player;})(_componentJs2['default']);Player.players = {};var navigator = _globalWindow2['default'].navigator;/* * Player instance options, surfaced using options * options = Player.prototype.options_ * Make changes in options, not here. * * @type {Object} * @private */Player.prototype.options_ = {  // Default order of fallback technology  techOrder: ['html5', 'flash'],  // techOrder: ['flash','html5'],  html5: {},  flash: {},  // defaultVolume: 0.85,  defaultVolume: 0.00, // The freakin seaguls are driving me crazy!  // default inactivity timeout  inactivityTimeout: 2000,  // default playback rates  playbackRates: [],  // Add playback rate selection by adding rates  // 'playbackRates': [0.5, 1, 1.5, 2],  // Included control sets  children: ['mediaLoader', 'posterImage', 'textTrackDisplay', 'loadingSpinner', 'bigPlayButton', 'controlBar', 'errorDisplay', 'textTrackSettings'],  language: _globalDocument2['default'].getElementsByTagName('html')[0].getAttribute('lang') || navigator.languages && navigator.languages[0] || navigator.userLanguage || navigator.language || 'en',  // locales and their language translations  languages: {},  // Default message to show when a video cannot be played.  notSupportedMessage: 'No compatible source was found for this video.'};/** * Fired when the player has initial duration and dimension information * * @event loadedmetadata */Player.prototype.handleLoadedMetaData_;/** * Fired when the player has downloaded data at the current playback position * * @event loadeddata */Player.prototype.handleLoadedData_;/** * Fired when the user is active, e.g. moves the mouse over the player * * @event useractive */Player.prototype.handleUserActive_;/** * Fired when the user is inactive, e.g. a short delay after the last mouse move or control interaction * * @event userinactive */Player.prototype.handleUserInactive_;/** * Fired when the current playback position has changed * * During playback this is fired every 15-250 milliseconds, depending on the * playback technology in use. * * @event timeupdate */Player.prototype.handleTimeUpdate_;/** * Fired when video playback ends * * @event ended */Player.prototype.handleTechEnded_;/** * Fired when the volume changes * * @event volumechange */Player.prototype.handleVolumeChange_;/** * Fired when an error occurs * * @event error */Player.prototype.handleError_;Player.prototype.flexNotSupported_ = function () {  var elem = _globalDocument2['default'].createElement('i');  // Note: We don't actually use flexBasis (or flexOrder), but it's one of the more  // common flex features that we can rely on when checking for flex support.  return !('flexBasis' in elem.style || 'webkitFlexBasis' in elem.style || 'mozFlexBasis' in elem.style || 'msFlexBasis' in elem.style || 'msFlexOrder' in elem.style) /* IE10-specific (2012 flex spec)  */;};_componentJs2['default'].registerComponent('Player', Player);exports['default'] = Player;module.exports = exports['default'];// If empty string, make it a parsable json object.},{"./big-play-button.js":62,"./component.js":65,"./control-bar/control-bar.js":66,"./error-display.js":96,"./fullscreen-api.js":99,"./loading-spinner.js":100,"./media-error.js":101,"./modal-dialog":105,"./poster-image.js":108,"./tech/html5.js":113,"./tech/loader.js":114,"./tech/tech.js":115,"./tracks/text-track-display.js":119,"./tracks/text-track-list-converter.js":121,"./tracks/text-track-settings.js":123,"./utils/browser.js":125,"./utils/buffer.js":126,"./utils/dom.js":128,"./utils/events.js":129,"./utils/fn.js":130,"./utils/guid.js":132,"./utils/log.js":133,"./utils/merge-options.js":134,"./utils/stylesheet.js":135,"./utils/time-ranges.js":136,"./utils/to-title-case.js":137,"global/document":1,"global/window":2,"object.assign":45,"safe-json-parse/tuple":53}],107:[function(_dereq_,module,exports){/** * @file plugins.js */'use strict';exports.__esModule = true;function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }var _playerJs = _dereq_('./player.js');var _playerJs2 = _interopRequireDefault(_playerJs);/** * The method for registering a video.js plugin * * @param  {String} name The name of the plugin * @param  {Function} init The function that is run when the player inits * @method plugin */var plugin = function plugin(name, init) {  _playerJs2['default'].prototype[name] = init;};exports['default'] = plugin;module.exports = exports['default'];},{"./player.js":106}],108:[function(_dereq_,module,exports){/** * @file poster-image.js */'use strict';exports.__esModule = true;function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }var _buttonJs = _dereq_('./button.js');var _buttonJs2 = _interopRequireDefault(_buttonJs);var _componentJs = _dereq_('./component.js');var _componentJs2 = _interopRequireDefault(_componentJs);var _utilsFnJs = _dereq_('./utils/fn.js');var Fn = _interopRequireWildcard(_utilsFnJs);var _utilsDomJs = _dereq_('./utils/dom.js');var Dom = _interopRequireWildcard(_utilsDomJs);var _utilsBrowserJs = _dereq_('./utils/browser.js');var browser = _interopRequireWildcard(_utilsBrowserJs);/** * The component that handles showing the poster image. * * @param {Player|Object} player * @param {Object=} options * @extends Button * @class PosterImage */var PosterImage = (function (_Button) {  _inherits(PosterImage, _Button);  function PosterImage(player, options) {    _classCallCheck(this, PosterImage);    _Button.call(this, player, options);    this.update();    player.on('posterchange', Fn.bind(this, this.update));  }  /**   * Clean up the poster image   *   * @method dispose   */  PosterImage.prototype.dispose = function dispose() {    this.player().off('posterchange', this.update);    _Button.prototype.dispose.call(this);  };  /**   * Create the poster's image element   *   * @return {Element}   * @method createEl   */  PosterImage.prototype.createEl = function createEl() {    var el = Dom.createEl('div', {      className: 'vjs-poster',      // Don't want poster to be tabbable.      tabIndex: -1    });    // To ensure the poster image resizes while maintaining its original aspect    // ratio, use a div with `background-size` when available. For browsers that    // do not support `background-size` (e.g. IE8), fall back on using a regular    // img element.    if (!browser.BACKGROUND_SIZE_SUPPORTED) {      this.fallbackImg_ = Dom.createEl('img');      el.appendChild(this.fallbackImg_);    }    return el;  };  /**   * Event handler for updates to the player's poster source   *   * @method update   */  PosterImage.prototype.update = function update() {    var url = this.player().poster();    this.setSrc(url);    // If there's no poster source we should display:none on this component    // so it's not still clickable or right-clickable    if (url) {      this.show();    } else {      this.hide();    }  };  /**   * Set the poster source depending on the display method   *   * @param {String} url The URL to the poster source   * @method setSrc   */  PosterImage.prototype.setSrc = function setSrc(url) {    if (this.fallbackImg_) {      this.fallbackImg_.src = url;    } else {      var backgroundImage = '';      // Any falsey values should stay as an empty string, otherwise      // this will throw an extra error      if (url) {        backgroundImage = 'url("' + url + '")';      }      this.el_.style.backgroundImage = backgroundImage;    }  };  /**   * Event handler for clicks on the poster image   *   * @method handleClick   */  PosterImage.prototype.handleClick = function handleClick() {    // We don't want a click to trigger playback when controls are disabled    // but CSS should be hiding the poster to prevent that from happening    if (this.player_.paused()) {      this.player_.play();    } else {      this.player_.pause();    }  };  return PosterImage;})(_buttonJs2['default']);_componentJs2['default'].registerComponent('PosterImage', PosterImage);exports['default'] = PosterImage;module.exports = exports['default'];},{"./button.js":63,"./component.js":65,"./utils/browser.js":125,"./utils/dom.js":128,"./utils/fn.js":130}],109:[function(_dereq_,module,exports){/** * @file setup.js * * Functions for automatically setting up a player * based on the data-setup attribute of the video tag */'use strict';exports.__esModule = true;function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }var _utilsEventsJs = _dereq_('./utils/events.js');var Events = _interopRequireWildcard(_utilsEventsJs);var _globalDocument = _dereq_('global/document');var _globalDocument2 = _interopRequireDefault(_globalDocument);var _globalWindow = _dereq_('global/window');var _globalWindow2 = _interopRequireDefault(_globalWindow);var _windowLoaded = false;var videojs = undefined;// Automatically set up any tags that have a data-setup attributevar autoSetup = function autoSetup() {  // One day, when we stop supporting IE8, go back to this, but in the meantime...*hack hack hack*  // var vids = Array.prototype.slice.call(document.getElementsByTagName('video'));  // var audios = Array.prototype.slice.call(document.getElementsByTagName('audio'));  // var mediaEls = vids.concat(audios);  // Because IE8 doesn't support calling slice on a node list, we need to loop through each list of elements  // to build up a new, combined list of elements.  var vids = _globalDocument2['default'].getElementsByTagName('video');  var audios = _globalDocument2['default'].getElementsByTagName('audio');  var mediaEls = [];  if (vids && vids.length > 0) {    for (var i = 0, e = vids.length; i < e; i++) {      mediaEls.push(vids[i]);    }  }  if (audios && audios.length > 0) {    for (var i = 0, e = audios.length; i < e; i++) {      mediaEls.push(audios[i]);    }  }  // Check if any media elements exist  if (mediaEls && mediaEls.length > 0) {    for (var i = 0, e = mediaEls.length; i < e; i++) {      var mediaEl = mediaEls[i];      // Check if element exists, has getAttribute func.      // IE seems to consider typeof el.getAttribute == 'object' instead of 'function' like expected, at least when loading the player immediately.      if (mediaEl && mediaEl.getAttribute) {        // Make sure this player hasn't already been set up.        if (mediaEl['player'] === undefined) {          var options = mediaEl.getAttribute('data-setup');          // Check if data-setup attr exists.          // We only auto-setup if they've added the data-setup attr.          if (options !== null) {            // Create new video.js instance.            var player = videojs(mediaEl);          }        }        // If getAttribute isn't defined, we need to wait for the DOM.      } else {          autoSetupTimeout(1);          break;        }    }    // No videos were found, so keep looping unless page is finished loading.  } else if (!_windowLoaded) {      autoSetupTimeout(1);    }};// Pause to let the DOM keep processingvar autoSetupTimeout = function autoSetupTimeout(wait, vjs) {  videojs = vjs;  setTimeout(autoSetup, wait);};if (_globalDocument2['default'].readyState === 'complete') {  _windowLoaded = true;} else {  Events.one(_globalWindow2['default'], 'load', function () {    _windowLoaded = true;  });}var hasLoaded = function hasLoaded() {  return _windowLoaded;};exports.autoSetup = autoSetup;exports.autoSetupTimeout = autoSetupTimeout;exports.hasLoaded = hasLoaded;},{"./utils/events.js":129,"global/document":1,"global/window":2}],110:[function(_dereq_,module,exports){/** * @file slider.js */'use strict';exports.__esModule = true;function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }var _componentJs = _dereq_('../component.js');var _componentJs2 = _interopRequireDefault(_componentJs);var _utilsDomJs = _dereq_('../utils/dom.js');var Dom = _interopRequireWildcard(_utilsDomJs);var _globalDocument = _dereq_('global/document');var _globalDocument2 = _interopRequireDefault(_globalDocument);var _objectAssign = _dereq_('object.assign');var _objectAssign2 = _interopRequireDefault(_objectAssign);/** * The base functionality for sliders like the volume bar and seek bar * * @param {Player|Object} player * @param {Object=} options * @extends Component * @class Slider */var Slider = (function (_Component) {  _inherits(Slider, _Component);  function Slider(player, options) {    _classCallCheck(this, Slider);    _Component.call(this, player, options);    // Set property names to bar to match with the child Slider class is looking for    this.bar = this.getChild(this.options_.barName);    // Set a horizontal or vertical class on the slider depending on the slider type    this.vertical(!!this.options_.vertical);    this.on('mousedown', this.handleMouseDown);    this.on('touchstart', this.handleMouseDown);    this.on('focus', this.handleFocus);    this.on('blur', this.handleBlur);    this.on('click', this.handleClick);    this.on(player, 'controlsvisible', this.update);    this.on(player, this.playerEvent, this.update);  }  /**   * Create the component's DOM element   *   * @param {String} type Type of element to create   * @param {Object=} props List of properties in Object form   * @return {Element}   * @method createEl   */  Slider.prototype.createEl = function createEl(type) {    var props = arguments.length <= 1 || arguments[1] === undefined ? {} : arguments[1];    var attributes = arguments.length <= 2 || arguments[2] === undefined ? {} : arguments[2];    // Add the slider element class to all sub classes    props.className = props.className + ' vjs-slider';    props = _objectAssign2['default']({      tabIndex: 0    }, props);    attributes = _objectAssign2['default']({      'role': 'slider',      'aria-valuenow': 0,      'aria-valuemin': 0,      'aria-valuemax': 100,      tabIndex: 0    }, attributes);    return _Component.prototype.createEl.call(this, type, props, attributes);  };  /**   * Handle mouse down on slider   *   * @param {Object} event Mouse down event object   * @method handleMouseDown   */  Slider.prototype.handleMouseDown = function handleMouseDown(event) {    event.preventDefault();    Dom.blockTextSelection();    this.addClass('vjs-sliding');    this.trigger('slideractive');    this.on(_globalDocument2['default'], 'mousemove', this.handleMouseMove);    this.on(_globalDocument2['default'], 'mouseup', this.handleMouseUp);    this.on(_globalDocument2['default'], 'touchmove', this.handleMouseMove);    this.on(_globalDocument2['default'], 'touchend', this.handleMouseUp);    this.handleMouseMove(event);  };  /**   * To be overridden by a subclass   *   * @method handleMouseMove   */  Slider.prototype.handleMouseMove = function handleMouseMove() {};  /**   * Handle mouse up on Slider   *   * @method handleMouseUp   */  Slider.prototype.handleMouseUp = function handleMouseUp() {    Dom.unblockTextSelection();    this.removeClass('vjs-sliding');    this.trigger('sliderinactive');    this.off(_globalDocument2['default'], 'mousemove', this.handleMouseMove);    this.off(_globalDocument2['default'], 'mouseup', this.handleMouseUp);    this.off(_globalDocument2['default'], 'touchmove', this.handleMouseMove);    this.off(_globalDocument2['default'], 'touchend', this.handleMouseUp);    this.update();  };  /**   * Update slider   *   * @method update   */  Slider.prototype.update = function update() {    // In VolumeBar init we have a setTimeout for update that pops and update to the end of the    // execution stack. The player is destroyed before then update will cause an error    if (!this.el_) return;    // If scrubbing, we could use a cached value to make the handle keep up with the user's mouse.    // On HTML5 browsers scrubbing is really smooth, but some flash players are slow, so we might want to utilize this later.    // var progress =  (this.player_.scrubbing()) ? this.player_.getCache().currentTime / this.player_.duration() : this.player_.currentTime() / this.player_.duration();    var progress = this.getPercent();    var bar = this.bar;    // If there's no bar...    if (!bar) return;    // Protect against no duration and other division issues    if (typeof progress !== 'number' || progress !== progress || progress < 0 || progress === Infinity) {      progress = 0;    }    // Convert to a percentage for setting    var percentage = (progress * 100).toFixed(2) + '%';    // Set the new bar width or height    if (this.vertical()) {      bar.el().style.height = percentage;    } else {      bar.el().style.width = percentage;    }  };  /**   * Calculate distance for slider   *   * @param {Object} event Event object   * @method calculateDistance   */  Slider.prototype.calculateDistance = function calculateDistance(event) {    var position = Dom.getPointerPosition(this.el_, event);    if (this.vertical()) {      return position.y;    }    return position.x;  };  /**   * Handle on focus for slider   *   * @method handleFocus   */  Slider.prototype.handleFocus = function handleFocus() {    this.on(_globalDocument2['default'], 'keydown', this.handleKeyPress);  };  /**   * Handle key press for slider   *   * @param {Object} event Event object   * @method handleKeyPress   */  Slider.prototype.handleKeyPress = function handleKeyPress(event) {    if (event.which === 37 || event.which === 40) {      // Left and Down Arrows      event.preventDefault();      this.stepBack();    } else if (event.which === 38 || event.which === 39) {      // Up and Right Arrows      event.preventDefault();      this.stepForward();    }  };  /**   * Handle on blur for slider   *   * @method handleBlur   */  Slider.prototype.handleBlur = function handleBlur() {    this.off(_globalDocument2['default'], 'keydown', this.handleKeyPress);  };  /**   * Listener for click events on slider, used to prevent clicks   *   from bubbling up to parent elements like button menus.   *   * @param {Object} event Event object   * @method handleClick   */  Slider.prototype.handleClick = function handleClick(event) {    event.stopImmediatePropagation();    event.preventDefault();  };  /**   * Get/set if slider is horizontal for vertical   *   * @param {Boolean} bool True if slider is vertical, false is horizontal   * @return {Boolean} True if slider is vertical, false is horizontal   * @method vertical   */  Slider.prototype.vertical = function vertical(bool) {    if (bool === undefined) {      return this.vertical_ || false;    }    this.vertical_ = !!bool;    if (this.vertical_) {      this.addClass('vjs-slider-vertical');    } else {      this.addClass('vjs-slider-horizontal');    }    return this;  };  return Slider;})(_componentJs2['default']);_componentJs2['default'].registerComponent('Slider', Slider);exports['default'] = Slider;module.exports = exports['default'];},{"../component.js":65,"../utils/dom.js":128,"global/document":1,"object.assign":45}],111:[function(_dereq_,module,exports){/** * @file flash-rtmp.js */'use strict';exports.__esModule = true;function FlashRtmpDecorator(Flash) {  Flash.streamingFormats = {    'rtmp/mp4': 'MP4',    'rtmp/flv': 'FLV'  };  Flash.streamFromParts = function (connection, stream) {    return connection + '&' + stream;  };  Flash.streamToParts = function (src) {    var parts = {      connection: '',      stream: ''    };    if (!src) return parts;    // Look for the normal URL separator we expect, '&'.    // If found, we split the URL into two pieces around the    // first '&'.    var connEnd = src.search(/&(?!\w+=)/);    var streamBegin = undefined;    if (connEnd !== -1) {      streamBegin = connEnd + 1;    } else {      // If there's not a '&', we use the last '/' as the delimiter.      connEnd = streamBegin = src.lastIndexOf('/') + 1;      if (connEnd === 0) {        // really, there's not a '/'?        connEnd = streamBegin = src.length;      }    }    parts.connection = src.substring(0, connEnd);    parts.stream = src.substring(streamBegin, src.length);    return parts;  };  Flash.isStreamingType = function (srcType) {    return srcType in Flash.streamingFormats;  };  // RTMP has four variations, any string starting  // with one of these protocols should be valid  Flash.RTMP_RE = /^rtmp[set]?:\/\//i;  Flash.isStreamingSrc = function (src) {    return Flash.RTMP_RE.test(src);  };  /**   * A source handler for RTMP urls   * @type {Object}   */  Flash.rtmpSourceHandler = {};  /**   * Check if Flash can play the given videotype   * @param  {String} type    The mimetype to check   * @return {String}         'probably', 'maybe', or '' (empty string)   */  Flash.rtmpSourceHandler.canPlayType = function (type) {    if (Flash.isStreamingType(type)) {      return 'maybe';    }    return '';  };  /**   * Check if Flash can handle the source natively   * @param  {Object} source  The source object   * @return {String}         'probably', 'maybe', or '' (empty string)   */  Flash.rtmpSourceHandler.canHandleSource = function (source) {    var can = Flash.rtmpSourceHandler.canPlayType(source.type);    if (can) {      return can;    }    if (Flash.isStreamingSrc(source.src)) {      return 'maybe';    }    return '';  };  /**   * Pass the source to the flash object   * Adaptive source handlers will have more complicated workflows before passing   * video data to the video element   * @param  {Object} source    The source object   * @param  {Flash} tech   The instance of the Flash tech   */  Flash.rtmpSourceHandler.handleSource = function (source, tech) {    var srcParts = Flash.streamToParts(source.src);    tech['setRtmpConnection'](srcParts.connection);    tech['setRtmpStream'](srcParts.stream);  };  // Register the native source handler  Flash.registerSourceHandler(Flash.rtmpSourceHandler);  return Flash;}exports['default'] = FlashRtmpDecorator;module.exports = exports['default'];},{}],112:[function(_dereq_,module,exports){/** * @file flash.js * VideoJS-SWF - Custom Flash Player with HTML5-ish API * https://github.com/zencoder/video-js-swf * Not using setupTriggers. Using global onEvent func to distribute events */'use strict';exports.__esModule = true;function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }var _tech = _dereq_('./tech');var _tech2 = _interopRequireDefault(_tech);var _utilsDomJs = _dereq_('../utils/dom.js');var Dom = _interopRequireWildcard(_utilsDomJs);var _utilsUrlJs = _dereq_('../utils/url.js');var Url = _interopRequireWildcard(_utilsUrlJs);var _utilsTimeRangesJs = _dereq_('../utils/time-ranges.js');var _flashRtmp = _dereq_('./flash-rtmp');var _flashRtmp2 = _interopRequireDefault(_flashRtmp);var _component = _dereq_('../component');var _component2 = _interopRequireDefault(_component);var _globalWindow = _dereq_('global/window');var _globalWindow2 = _interopRequireDefault(_globalWindow);var _objectAssign = _dereq_('object.assign');var _objectAssign2 = _interopRequireDefault(_objectAssign);var navigator = _globalWindow2['default'].navigator;/** * Flash Media Controller - Wrapper for fallback SWF API * * @param {Object=} options Object of option names and values * @param {Function=} ready Ready callback function * @extends Tech * @class Flash */var Flash = (function (_Tech) {  _inherits(Flash, _Tech);  function Flash(options, ready) {    _classCallCheck(this, Flash);    _Tech.call(this, options, ready);    // Set the source when ready    if (options.source) {      this.ready(function () {        this.setSource(options.source);      }, true);    }    // Having issues with Flash reloading on certain page actions (hide/resize/fullscreen) in certain browsers    // This allows resetting the playhead when we catch the reload    if (options.startTime) {      this.ready(function () {        this.load();        this.play();        this.currentTime(options.startTime);      }, true);    }    // Add global window functions that the swf expects    // A 4.x workflow we weren't able to solve for in 5.0    // because of the need to hard code these functions    // into the swf for security reasons    _globalWindow2['default'].videojs = _globalWindow2['default'].videojs || {};    _globalWindow2['default'].videojs.Flash = _globalWindow2['default'].videojs.Flash || {};    _globalWindow2['default'].videojs.Flash.onReady = Flash.onReady;    _globalWindow2['default'].videojs.Flash.onEvent = Flash.onEvent;    _globalWindow2['default'].videojs.Flash.onError = Flash.onError;    this.on('seeked', function () {      this.lastSeekTarget_ = undefined;    });  }  // Create setters and getters for attributes  /**   * Create the component's DOM element   *   * @return {Element}   * @method createEl   */  Flash.prototype.createEl = function createEl() {    var options = this.options_;    // If video.js is hosted locally you should also set the location    // for the hosted swf, which should be relative to the page (not video.js)    // Otherwise this adds a CDN url.    // The CDN also auto-adds a swf URL for that specific version.    if (!options.swf) {      options.swf = '//vjs.zencdn.net/swf/5.0.1/video-js.swf';    }    // Generate ID for swf object    var objId = options.techId;    // Merge default flashvars with ones passed in to init    var flashVars = _objectAssign2['default']({      // SWF Callback Functions      'readyFunction': 'videojs.Flash.onReady',      'eventProxyFunction': 'videojs.Flash.onEvent',      'errorEventProxyFunction': 'videojs.Flash.onError',      // Player Settings      'autoplay': options.autoplay,      'preload': options.preload,      'loop': options.loop,      'muted': options.muted    }, options.flashVars);    // Merge default parames with ones passed in    var params = _objectAssign2['default']({      'wmode': 'opaque', // Opaque is needed to overlay controls, but can affect playback performance      'bgcolor': '#000000' // Using bgcolor prevents a white flash when the object is loading    }, options.params);    // Merge default attributes with ones passed in    var attributes = _objectAssign2['default']({      'id': objId,      'name': objId, // Both ID and Name needed or swf to identify itself      'class': 'vjs-tech'    }, options.attributes);    this.el_ = Flash.embed(options.swf, flashVars, params, attributes);    this.el_.tech = this;    return this.el_;  };  /**   * Play for flash tech   *   * @method play   */  Flash.prototype.play = function play() {    if (this.ended()) {      this.setCurrentTime(0);    }    this.el_.vjs_play();  };  /**   * Pause for flash tech   *   * @method pause   */  Flash.prototype.pause = function pause() {    this.el_.vjs_pause();  };  /**   * Get/set video   *   * @param {Object=} src Source object   * @return {Object}   * @method src   */  Flash.prototype.src = function src(_src) {    if (_src === undefined) {      return this.currentSrc();    }    // Setting src through `src` not `setSrc` will be deprecated    return this.setSrc(_src);  };  /**   * Set video   *   * @param {Object=} src Source object   * @deprecated   * @method setSrc   */  Flash.prototype.setSrc = function setSrc(src) {    // Make sure source URL is absolute.    src = Url.getAbsoluteURL(src);    this.el_.vjs_src(src);    // Currently the SWF doesn't autoplay if you load a source later.    // e.g. Load player w/ no source, wait 2s, set src.    if (this.autoplay()) {      var tech = this;      this.setTimeout(function () {        tech.play();      }, 0);    }  };  /**   * Returns true if the tech is currently seeking.   * @return {boolean} true if seeking   */  Flash.prototype.seeking = function seeking() {    return this.lastSeekTarget_ !== undefined;  };  /**   * Set current time   *   * @param {Number} time Current time of video   * @method setCurrentTime   */  Flash.prototype.setCurrentTime = function setCurrentTime(time) {    var seekable = this.seekable();    if (seekable.length) {      // clamp to the current seekable range      time = time > seekable.start(0) ? time : seekable.start(0);      time = time < seekable.end(seekable.length - 1) ? time : seekable.end(seekable.length - 1);      this.lastSeekTarget_ = time;      this.trigger('seeking');      this.el_.vjs_setProperty('currentTime', time);      _Tech.prototype.setCurrentTime.call(this);    }  };  /**   * Get current time   *   * @param {Number=} time Current time of video   * @return {Number} Current time   * @method currentTime   */  Flash.prototype.currentTime = function currentTime(time) {    // when seeking make the reported time keep up with the requested time    // by reading the time we're seeking to    if (this.seeking()) {      return this.lastSeekTarget_ || 0;    }    return this.el_.vjs_getProperty('currentTime');  };  /**   * Get current source   *   * @method currentSrc   */  Flash.prototype.currentSrc = function currentSrc() {    if (this.currentSource_) {      return this.currentSource_.src;    } else {      return this.el_.vjs_getProperty('currentSrc');    }  };  /**   * Load media into player   *   * @method load   */  Flash.prototype.load = function load() {    this.el_.vjs_load();  };  /**   * Get poster   *   * @method poster   */  Flash.prototype.poster = function poster() {    this.el_.vjs_getProperty('poster');  };  /**   * Poster images are not handled by the Flash tech so make this a no-op   *   * @method setPoster   */  Flash.prototype.setPoster = function setPoster() {};  /**   * Determine if can seek in media   *   * @return {TimeRangeObject}   * @method seekable   */  Flash.prototype.seekable = function seekable() {    var duration = this.duration();    if (duration === 0) {      return _utilsTimeRangesJs.createTimeRange();    }    return _utilsTimeRangesJs.createTimeRange(0, duration);  };  /**   * Get buffered time range   *   * @return {TimeRangeObject}   * @method buffered   */  Flash.prototype.buffered = function buffered() {    var ranges = this.el_.vjs_getProperty('buffered');    if (ranges.length === 0) {      return _utilsTimeRangesJs.createTimeRange();    }    return _utilsTimeRangesJs.createTimeRange(ranges[0][0], ranges[0][1]);  };  /**   * Get fullscreen support -   * Flash does not allow fullscreen through javascript   * so always returns false   *   * @return {Boolean} false   * @method supportsFullScreen   */  Flash.prototype.supportsFullScreen = function supportsFullScreen() {    return false; // Flash does not allow fullscreen through javascript  };  /**   * Request to enter fullscreen   * Flash does not allow fullscreen through javascript   * so always returns false   *   * @return {Boolean} false   * @method enterFullScreen   */  Flash.prototype.enterFullScreen = function enterFullScreen() {    return false;  };  return Flash;})(_tech2['default']);var _api = Flash.prototype;var _readWrite = 'rtmpConnection,rtmpStream,preload,defaultPlaybackRate,playbackRate,autoplay,loop,mediaGroup,controller,controls,volume,muted,defaultMuted'.split(',');var _readOnly = 'networkState,readyState,initialTime,duration,startOffsetTime,paused,ended,videoTracks,audioTracks,videoWidth,videoHeight'.split(',');function _createSetter(attr) {  var attrUpper = attr.charAt(0).toUpperCase() + attr.slice(1);  _api['set' + attrUpper] = function (val) {    return this.el_.vjs_setProperty(attr, val);  };}function _createGetter(attr) {  _api[attr] = function () {    return this.el_.vjs_getProperty(attr);  };}// Create getter and setters for all read/write attributesfor (var i = 0; i < _readWrite.length; i++) {  _createGetter(_readWrite[i]);  _createSetter(_readWrite[i]);}// Create getters for read-only attributesfor (var i = 0; i < _readOnly.length; i++) {  _createGetter(_readOnly[i]);}/* Flash Support Testing -------------------------------------------------------- */Flash.isSupported = function () {  return Flash.version()[0] >= 10;  // return swfobject.hasFlashPlayerVersion('10');};// Add Source Handler pattern functions to this tech_tech2['default'].withSourceHandlers(Flash);/* * The default native source handler. * This simply passes the source to the video element. Nothing fancy. * * @param  {Object} source   The source object * @param  {Flash} tech  The instance of the Flash tech */Flash.nativeSourceHandler = {};/** * Check if Flash can play the given videotype * @param  {String} type    The mimetype to check * @return {String}         'probably', 'maybe', or '' (empty string) */Flash.nativeSourceHandler.canPlayType = function (type) {  if (type in Flash.formats) {    return 'maybe';  }  return '';};/* * Check Flash can handle the source natively * * @param  {Object} source  The source object * @return {String}         'probably', 'maybe', or '' (empty string) */Flash.nativeSourceHandler.canHandleSource = function (source) {  var type;  function guessMimeType(src) {    var ext = Url.getFileExtension(src);    if (ext) {      return 'video/' + ext;    }    return '';  }  if (!source.type) {    type = guessMimeType(source.src);  } else {    // Strip code information from the type because we don't get that specific    type = source.type.replace(/;.*/, '').toLowerCase();  }  return Flash.nativeSourceHandler.canPlayType(type);};/* * Pass the source to the flash object * Adaptive source handlers will have more complicated workflows before passing * video data to the video element * * @param  {Object} source    The source object * @param  {Flash} tech   The instance of the Flash tech */Flash.nativeSourceHandler.handleSource = function (source, tech) {  tech.setSrc(source.src);};/* * Clean up the source handler when disposing the player or switching sources.. * (no cleanup is needed when supporting the format natively) */Flash.nativeSourceHandler.dispose = function () {};// Register the native source handlerFlash.registerSourceHandler(Flash.nativeSourceHandler);Flash.formats = {  'video/flv': 'FLV',  'video/x-flv': 'FLV',  'video/mp4': 'MP4',  'video/m4v': 'MP4'};Flash.onReady = function (currSwf) {  var el = Dom.getEl(currSwf);  var tech = el && el.tech;  // if there is no el then the tech has been disposed  // and the tech element was removed from the player div  if (tech && tech.el()) {    // check that the flash object is really ready    Flash.checkReady(tech);  }};// The SWF isn't always ready when it says it is. Sometimes the API functions still need to be added to the object.// If it's not ready, we set a timeout to check again shortly.Flash.checkReady = function (tech) {  // stop worrying if the tech has been disposed  if (!tech.el()) {    return;  }  // check if API property exists  if (tech.el().vjs_getProperty) {    // tell tech it's ready    tech.triggerReady();  } else {    // wait longer    this.setTimeout(function () {      Flash['checkReady'](tech);    }, 50);  }};// Trigger events from the swf on the playerFlash.onEvent = function (swfID, eventName) {  var tech = Dom.getEl(swfID).tech;  tech.trigger(eventName);};// Log errors from the swfFlash.onError = function (swfID, err) {  var tech = Dom.getEl(swfID).tech;  // trigger MEDIA_ERR_SRC_NOT_SUPPORTED  if (err === 'srcnotfound') {    return tech.error(4);  }  // trigger a custom error  tech.error('FLASH: ' + err);};// Flash Version CheckFlash.version = function () {  var version = '0,0,0';  // IE  try {    version = new _globalWindow2['default'].ActiveXObject('ShockwaveFlash.ShockwaveFlash').GetVariable('$version').replace(/\D+/g, ',').match(/^,?(.+),?$/)[1];    // other browsers  } catch (e) {    try {      if (navigator.mimeTypes['application/x-shockwave-flash'].enabledPlugin) {        version = (navigator.plugins['Shockwave Flash 2.0'] || navigator.plugins['Shockwave Flash']).description.replace(/\D+/g, ',').match(/^,?(.+),?$/)[1];      }    } catch (err) {}  }  return version.split(',');};// Flash embedding method. Only used in non-iframe modeFlash.embed = function (swf, flashVars, params, attributes) {  var code = Flash.getEmbedCode(swf, flashVars, params, attributes);  // Get element by embedding code and retrieving created element  var obj = Dom.createEl('div', { innerHTML: code }).childNodes[0];  return obj;};Flash.getEmbedCode = function (swf, flashVars, params, attributes) {  var objTag = '<object type="application/x-shockwave-flash" ';  var flashVarsString = '';  var paramsString = '';  var attrsString = '';  // Convert flash vars to string  if (flashVars) {    Object.getOwnPropertyNames(flashVars).forEach(function (key) {      flashVarsString += key + '=' + flashVars[key] + '&';    });  }  // Add swf, flashVars, and other default params  params = _objectAssign2['default']({    'movie': swf,    'flashvars': flashVarsString,    'allowScriptAccess': 'always', // Required to talk to swf    'allowNetworking': 'all' // All should be default, but having security issues.  }, params);  // Create param tags string  Object.getOwnPropertyNames(params).forEach(function (key) {    paramsString += '<param name="' + key + '" value="' + params[key] + '" />';  });  attributes = _objectAssign2['default']({    // Add swf to attributes (need both for IE and Others to work)    'data': swf,    // Default to 100% width/height    'width': '100%',    'height': '100%'  }, attributes);  // Create Attributes string  Object.getOwnPropertyNames(attributes).forEach(function (key) {    attrsString += key + '="' + attributes[key] + '" ';  });  return '' + objTag + attrsString + '>' + paramsString + '</object>';};// Run Flash through the RTMP decorator_flashRtmp2['default'](Flash);_component2['default'].registerComponent('Flash', Flash);_tech2['default'].registerTech('Flash', Flash);exports['default'] = Flash;module.exports = exports['default'];},{"../component":65,"../utils/dom.js":128,"../utils/time-ranges.js":136,"../utils/url.js":138,"./flash-rtmp":111,"./tech":115,"global/window":2,"object.assign":45}],113:[function(_dereq_,module,exports){/** * @file html5.js * HTML5 Media Controller - Wrapper for HTML5 Media API */'use strict';exports.__esModule = true;function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }var _techJs = _dereq_('./tech.js');var _techJs2 = _interopRequireDefault(_techJs);var _component = _dereq_('../component');var _component2 = _interopRequireDefault(_component);var _utilsDomJs = _dereq_('../utils/dom.js');var Dom = _interopRequireWildcard(_utilsDomJs);var _utilsUrlJs = _dereq_('../utils/url.js');var Url = _interopRequireWildcard(_utilsUrlJs);var _utilsFnJs = _dereq_('../utils/fn.js');var Fn = _interopRequireWildcard(_utilsFnJs);var _utilsLogJs = _dereq_('../utils/log.js');var _utilsLogJs2 = _interopRequireDefault(_utilsLogJs);var _utilsBrowserJs = _dereq_('../utils/browser.js');var browser = _interopRequireWildcard(_utilsBrowserJs);var _globalDocument = _dereq_('global/document');var _globalDocument2 = _interopRequireDefault(_globalDocument);var _globalWindow = _dereq_('global/window');var _globalWindow2 = _interopRequireDefault(_globalWindow);var _objectAssign = _dereq_('object.assign');var _objectAssign2 = _interopRequireDefault(_objectAssign);var _utilsMergeOptionsJs = _dereq_('../utils/merge-options.js');var _utilsMergeOptionsJs2 = _interopRequireDefault(_utilsMergeOptionsJs);/** * HTML5 Media Controller - Wrapper for HTML5 Media API * * @param {Object=} options Object of option names and values * @param {Function=} ready Ready callback function * @extends Tech * @class Html5 */var Html5 = (function (_Tech) {  _inherits(Html5, _Tech);  function Html5(options, ready) {    _classCallCheck(this, Html5);    _Tech.call(this, options, ready);    var source = options.source;    // Set the source if one is provided    // 1) Check if the source is new (if not, we want to keep the original so playback isn't interrupted)    // 2) Check to see if the network state of the tag was failed at init, and if so, reset the source    // anyway so the error gets fired.    if (source && (this.el_.currentSrc !== source.src || options.tag && options.tag.initNetworkState_ === 3)) {      this.setSource(source);    } else {      this.handleLateInit_(this.el_);    }    if (this.el_.hasChildNodes()) {      var nodes = this.el_.childNodes;      var nodesLength = nodes.length;      var removeNodes = [];      while (nodesLength--) {        var node = nodes[nodesLength];        var nodeName = node.nodeName.toLowerCase();        if (nodeName === 'track') {          if (!this.featuresNativeTextTracks) {            // Empty video tag tracks so the built-in player doesn't use them also.            // This may not be fast enough to stop HTML5 browsers from reading the tags            // so we'll need to turn off any default tracks if we're manually doing            // captions and subtitles. videoElement.textTracks            removeNodes.push(node);          } else {            // store HTMLTrackElement and TextTrack to remote list            this.remoteTextTrackEls().addTrackElement_(node);            this.remoteTextTracks().addTrack_(node.track);          }        }      }      for (var i = 0; i < removeNodes.length; i++) {        this.el_.removeChild(removeNodes[i]);      }    }    if (this.featuresNativeTextTracks) {      this.handleTextTrackChange_ = Fn.bind(this, this.handleTextTrackChange);      this.handleTextTrackAdd_ = Fn.bind(this, this.handleTextTrackAdd);      this.handleTextTrackRemove_ = Fn.bind(this, this.handleTextTrackRemove);      this.proxyNativeTextTracks_();    }    // Determine if native controls should be used    // Our goal should be to get the custom controls on mobile solid everywhere    // so we can remove this all together. Right now this will block custom    // controls on touch enabled laptops like the Chrome Pixel    if (browser.TOUCH_ENABLED && options.nativeControlsForTouch === true || browser.IS_IPHONE || browser.IS_NATIVE_ANDROID) {      this.setControls(true);    }    this.triggerReady();  }  /* HTML5 Support Testing ---------------------------------------------------- */  /*  * Element for testing browser HTML5 video capabilities  *  * @type {Element}  * @constant  * @private  */  /**   * Dispose of html5 media element   *   * @method dispose   */  Html5.prototype.dispose = function dispose() {    var tt = this.el().textTracks;    var emulatedTt = this.textTracks();    // remove native event listeners    if (tt && tt.removeEventListener) {      tt.removeEventListener('change', this.handleTextTrackChange_);      tt.removeEventListener('addtrack', this.handleTextTrackAdd_);      tt.removeEventListener('removetrack', this.handleTextTrackRemove_);    }    // clearout the emulated text track list.    var i = emulatedTt.length;    while (i--) {      emulatedTt.removeTrack_(emulatedTt[i]);    }    Html5.disposeMediaElement(this.el_);    _Tech.prototype.dispose.call(this);  };  /**   * Create the component's DOM element   *   * @return {Element}   * @method createEl   */  Html5.prototype.createEl = function createEl() {    var el = this.options_.tag;    // Check if this browser supports moving the element into the box.    // On the iPhone video will break if you move the element,    // So we have to create a brand new element.    if (!el || this['movingMediaElementInDOM'] === false) {      // If the original tag is still there, clone and remove it.      if (el) {        var clone = el.cloneNode(true);        el.parentNode.insertBefore(clone, el);        Html5.disposeMediaElement(el);        el = clone;      } else {        el = _globalDocument2['default'].createElement('video');        // determine if native controls should be used        var tagAttributes = this.options_.tag && Dom.getElAttributes(this.options_.tag);        var attributes = _utilsMergeOptionsJs2['default']({}, tagAttributes);        if (!browser.TOUCH_ENABLED || this.options_.nativeControlsForTouch !== true) {          delete attributes.controls;        }        Dom.setElAttributes(el, _objectAssign2['default'](attributes, {          id: this.options_.techId,          'class': 'vjs-tech'        }));      }    }    // Update specific tag settings, in case they were overridden    var settingsAttrs = ['autoplay', 'preload', 'loop', 'muted'];    for (var i = settingsAttrs.length - 1; i >= 0; i--) {      var attr = settingsAttrs[i];      var overwriteAttrs = {};      if (typeof this.options_[attr] !== 'undefined') {        overwriteAttrs[attr] = this.options_[attr];      }      Dom.setElAttributes(el, overwriteAttrs);    }    return el;    // jenniisawesome = true;  };  // If we're loading the playback object after it has started loading  // or playing the video (often with autoplay on) then the loadstart event  // has already fired and we need to fire it manually because many things  // rely on it.  Html5.prototype.handleLateInit_ = function handleLateInit_(el) {    var _this = this;    if (el.networkState === 0 || el.networkState === 3) {      // The video element hasn't started loading the source yet      // or didn't find a source      return;    }    if (el.readyState === 0) {      var _ret = (function () {        // NetworkState is set synchronously BUT loadstart is fired at the        // end of the current stack, usually before setInterval(fn, 0).        // So at this point we know loadstart may have already fired or is        // about to fire, and either way the player hasn't seen it yet.        // We don't want to fire loadstart prematurely here and cause a        // double loadstart so we'll wait and see if it happens between now        // and the next loop, and fire it if not.        // HOWEVER, we also want to make sure it fires before loadedmetadata        // which could also happen between now and the next loop, so we'll        // watch for that also.        var loadstartFired = false;        var setLoadstartFired = function setLoadstartFired() {          loadstartFired = true;        };        _this.on('loadstart', setLoadstartFired);        var triggerLoadstart = function triggerLoadstart() {          // We did miss the original loadstart. Make sure the player          // sees loadstart before loadedmetadata          if (!loadstartFired) {            this.trigger('loadstart');          }        };        _this.on('loadedmetadata', triggerLoadstart);        _this.ready(function () {          this.off('loadstart', setLoadstartFired);          this.off('loadedmetadata', triggerLoadstart);          if (!loadstartFired) {            // We did miss the original native loadstart. Fire it now.            this.trigger('loadstart');          }        });        return {          v: undefined        };      })();      if (typeof _ret === 'object') return _ret.v;    }    // From here on we know that loadstart already fired and we missed it.    // The other readyState events aren't as much of a problem if we double    // them, so not going to go to as much trouble as loadstart to prevent    // that unless we find reason to.    var eventsToTrigger = ['loadstart'];    // loadedmetadata: newly equal to HAVE_METADATA (1) or greater    eventsToTrigger.push('loadedmetadata');    // loadeddata: newly increased to HAVE_CURRENT_DATA (2) or greater    if (el.readyState >= 2) {      eventsToTrigger.push('loadeddata');    }    // canplay: newly increased to HAVE_FUTURE_DATA (3) or greater    if (el.readyState >= 3) {      eventsToTrigger.push('canplay');    }    // canplaythrough: newly equal to HAVE_ENOUGH_DATA (4)    if (el.readyState >= 4) {      eventsToTrigger.push('canplaythrough');    }    // We still need to give the player time to add event listeners    this.ready(function () {      eventsToTrigger.forEach(function (type) {        this.trigger(type);      }, this);    });  };  Html5.prototype.proxyNativeTextTracks_ = function proxyNativeTextTracks_() {    var tt = this.el().textTracks;    if (tt && tt.addEventListener) {      tt.addEventListener('change', this.handleTextTrackChange_);      tt.addEventListener('addtrack', this.handleTextTrackAdd_);      tt.addEventListener('removetrack', this.handleTextTrackRemove_);    }  };  Html5.prototype.handleTextTrackChange = function handleTextTrackChange(e) {    var tt = this.textTracks();    this.textTracks().trigger({      type: 'change',      target: tt,      currentTarget: tt,      srcElement: tt    });  };  Html5.prototype.handleTextTrackAdd = function handleTextTrackAdd(e) {    this.textTracks().addTrack_(e.track);  };  Html5.prototype.handleTextTrackRemove = function handleTextTrackRemove(e) {    this.textTracks().removeTrack_(e.track);  };  /**   * Play for html5 tech   *   * @method play   */  Html5.prototype.play = function play() {    this.el_.play();  };  /**   * Pause for html5 tech   *   * @method pause   */  Html5.prototype.pause = function pause() {    this.el_.pause();  };  /**   * Paused for html5 tech   *   * @return {Boolean}   * @method paused   */  Html5.prototype.paused = function paused() {    return this.el_.paused;  };  /**   * Get current time   *   * @return {Number}   * @method currentTime   */  Html5.prototype.currentTime = function currentTime() {    return this.el_.currentTime;  };  /**   * Set current time   *   * @param {Number} seconds Current time of video   * @method setCurrentTime   */  Html5.prototype.setCurrentTime = function setCurrentTime(seconds) {    try {      this.el_.currentTime = seconds;    } catch (e) {      _utilsLogJs2['default'](e, 'Video is not ready. (Video.js)');      // this.warning(VideoJS.warnings.videoNotReady);    }  };  /**   * Get duration   *   * @return {Number}   * @method duration   */  Html5.prototype.duration = function duration() {    return this.el_.duration || 0;  };  /**   * Get a TimeRange object that represents the intersection   * of the time ranges for which the user agent has all   * relevant media   *   * @return {TimeRangeObject}   * @method buffered   */  Html5.prototype.buffered = function buffered() {    return this.el_.buffered;  };  /**   * Get volume level   *   * @return {Number}   * @method volume   */  Html5.prototype.volume = function volume() {    return this.el_.volume;  };  /**   * Set volume level   *   * @param {Number} percentAsDecimal Volume percent as a decimal   * @method setVolume   */  Html5.prototype.setVolume = function setVolume(percentAsDecimal) {    this.el_.volume = percentAsDecimal;  };  /**   * Get if muted   *   * @return {Boolean}   * @method muted   */  Html5.prototype.muted = function muted() {    return this.el_.muted;  };  /**   * Set muted   *   * @param {Boolean} If player is to be muted or note   * @method setMuted   */  Html5.prototype.setMuted = function setMuted(muted) {    this.el_.muted = muted;  };  /**   * Get player width   *   * @return {Number}   * @method width   */  Html5.prototype.width = function width() {    return this.el_.offsetWidth;  };  /**   * Get player height   *   * @return {Number}   * @method height   */  Html5.prototype.height = function height() {    return this.el_.offsetHeight;  };  /**   * Get if there is fullscreen support   *   * @return {Boolean}   * @method supportsFullScreen   */  Html5.prototype.supportsFullScreen = function supportsFullScreen() {    if (typeof this.el_.webkitEnterFullScreen === 'function') {      var userAgent = _globalWindow2['default'].navigator.userAgent;      // Seems to be broken in Chromium/Chrome && Safari in Leopard      if (/Android/.test(userAgent) || !/Chrome|Mac OS X 10.5/.test(userAgent)) {        return true;      }    }    return false;  };  /**   * Request to enter fullscreen   *   * @method enterFullScreen   */  Html5.prototype.enterFullScreen = function enterFullScreen() {    var video = this.el_;    if ('webkitDisplayingFullscreen' in video) {      this.one('webkitbeginfullscreen', function () {        this.one('webkitendfullscreen', function () {          this.trigger('fullscreenchange', { isFullscreen: false });        });        this.trigger('fullscreenchange', { isFullscreen: true });      });    }    if (video.paused && video.networkState <= video.HAVE_METADATA) {      // attempt to prime the video element for programmatic access      // this isn't necessary on the desktop but shouldn't hurt      this.el_.play();      // playing and pausing synchronously during the transition to fullscreen      // can get iOS ~6.1 devices into a play/pause loop      this.setTimeout(function () {        video.pause();        video.webkitEnterFullScreen();      }, 0);    } else {      video.webkitEnterFullScreen();    }  };  /**   * Request to exit fullscreen   *   * @method exitFullScreen   */  Html5.prototype.exitFullScreen = function exitFullScreen() {    this.el_.webkitExitFullScreen();  };  /**   * Get/set video   *   * @param {Object=} src Source object   * @return {Object}   * @method src   */  Html5.prototype.src = function src(_src) {    if (_src === undefined) {      return this.el_.src;    } else {      // Setting src through `src` instead of `setSrc` will be deprecated      this.setSrc(_src);    }  };  /**   * Set video   *   * @param {Object} src Source object   * @deprecated   * @method setSrc   */  Html5.prototype.setSrc = function setSrc(src) {    this.el_.src = src;  };  /**   * Load media into player   *   * @method load   */  Html5.prototype.load = function load() {    this.el_.load();  };  /**   * Reset the tech. Removes all sources and calls `load`.   *   * @method reset   */  Html5.prototype.reset = function reset() {    Html5.resetMediaElement(this.el_);  };  /**   * Get current source   *   * @return {Object}   * @method currentSrc   */  Html5.prototype.currentSrc = function currentSrc() {    if (this.currentSource_) {      return this.currentSource_.src;    } else {      return this.el_.currentSrc;    }  };  /**   * Get poster   *   * @return {String}   * @method poster   */  Html5.prototype.poster = function poster() {    return this.el_.poster;  };  /**   * Set poster   *   * @param {String} val URL to poster image   * @method   */  Html5.prototype.setPoster = function setPoster(val) {    this.el_.poster = val;  };  /**   * Get preload attribute   *   * @return {String}   * @method preload   */  Html5.prototype.preload = function preload() {    return this.el_.preload;  };  /**   * Set preload attribute   *   * @param {String} val Value for preload attribute   * @method setPreload   */  Html5.prototype.setPreload = function setPreload(val) {    this.el_.preload = val;  };  /**   * Get autoplay attribute   *   * @return {String}   * @method autoplay   */  Html5.prototype.autoplay = function autoplay() {    return this.el_.autoplay;  };  /**   * Set autoplay attribute   *   * @param {String} val Value for preload attribute   * @method setAutoplay   */  Html5.prototype.setAutoplay = function setAutoplay(val) {    this.el_.autoplay = val;  };  /**   * Get controls attribute   *   * @return {String}   * @method controls   */  Html5.prototype.controls = function controls() {    return this.el_.controls;  };  /**   * Set controls attribute   *   * @param {String} val Value for controls attribute   * @method setControls   */  Html5.prototype.setControls = function setControls(val) {    this.el_.controls = !!val;  };  /**   * Get loop attribute   *   * @return {String}   * @method loop   */  Html5.prototype.loop = function loop() {    return this.el_.loop;  };  /**   * Set loop attribute   *   * @param {String} val Value for loop attribute   * @method setLoop   */  Html5.prototype.setLoop = function setLoop(val) {    this.el_.loop = val;  };  /**   * Get error value   *   * @return {String}   * @method error   */  Html5.prototype.error = function error() {    return this.el_.error;  };  /**   * Get whether or not the player is in the "seeking" state   *   * @return {Boolean}   * @method seeking   */  Html5.prototype.seeking = function seeking() {    return this.el_.seeking;  };  /**   * Get a TimeRanges object that represents the   * ranges of the media resource to which it is possible   * for the user agent to seek.   *   * @return {TimeRangeObject}   * @method seekable   */  Html5.prototype.seekable = function seekable() {    return this.el_.seekable;  };  /**   * Get if video ended   *   * @return {Boolean}   * @method ended   */  Html5.prototype.ended = function ended() {    return this.el_.ended;  };  /**   * Get the value of the muted content attribute   * This attribute has no dynamic effect, it only   * controls the default state of the element   *   * @return {Boolean}   * @method defaultMuted   */  Html5.prototype.defaultMuted = function defaultMuted() {    return this.el_.defaultMuted;  };  /**   * Get desired speed at which the media resource is to play   *   * @return {Number}   * @method playbackRate   */  Html5.prototype.playbackRate = function playbackRate() {    return this.el_.playbackRate;  };  /**   * Returns a TimeRanges object that represents the ranges of the   * media resource that the user agent has played.   * @return {TimeRangeObject} the range of points on the media   * timeline that has been reached through normal playback   * @see https://html.spec.whatwg.org/multipage/embedded-content.html#dom-media-played   */  Html5.prototype.played = function played() {    return this.el_.played;  };  /**   * Set desired speed at which the media resource is to play   *   * @param {Number} val Speed at which the media resource is to play   * @method setPlaybackRate   */  Html5.prototype.setPlaybackRate = function setPlaybackRate(val) {    this.el_.playbackRate = val;  };  /**   * Get the current state of network activity for the element, from   * the list below   * NETWORK_EMPTY (numeric value 0)   * NETWORK_IDLE (numeric value 1)   * NETWORK_LOADING (numeric value 2)   * NETWORK_NO_SOURCE (numeric value 3)   *   * @return {Number}   * @method networkState   */  Html5.prototype.networkState = function networkState() {    return this.el_.networkState;  };  /**   * Get a value that expresses the current state of the element   * with respect to rendering the current playback position, from   * the codes in the list below   * HAVE_NOTHING (numeric value 0)   * HAVE_METADATA (numeric value 1)   * HAVE_CURRENT_DATA (numeric value 2)   * HAVE_FUTURE_DATA (numeric value 3)   * HAVE_ENOUGH_DATA (numeric value 4)   *   * @return {Number}   * @method readyState   */  Html5.prototype.readyState = function readyState() {    return this.el_.readyState;  };  /**   * Get width of video   *   * @return {Number}   * @method videoWidth   */  Html5.prototype.videoWidth = function videoWidth() {    return this.el_.videoWidth;  };  /**   * Get height of video   *   * @return {Number}   * @method videoHeight   */  Html5.prototype.videoHeight = function videoHeight() {    return this.el_.videoHeight;  };  /**   * Get text tracks   *   * @return {TextTrackList}   * @method textTracks   */  Html5.prototype.textTracks = function textTracks() {    return _Tech.prototype.textTracks.call(this);  };  /**   * Creates and returns a text track object   *   * @param {String} kind Text track kind (subtitles, captions, descriptions   *                                       chapters and metadata)   * @param {String=} label Label to identify the text track   * @param {String=} language Two letter language abbreviation   * @return {TextTrackObject}   * @method addTextTrack   */  Html5.prototype.addTextTrack = function addTextTrack(kind, label, language) {    if (!this['featuresNativeTextTracks']) {      return _Tech.prototype.addTextTrack.call(this, kind, label, language);    }    return this.el_.addTextTrack(kind, label, language);  };  /**   * Creates a remote text track object and returns a html track element   *   * @param {Object} options The object should contain values for   * kind, language, label and src (location of the WebVTT file)   * @return {HTMLTrackElement}   * @method addRemoteTextTrack   */  Html5.prototype.addRemoteTextTrack = function addRemoteTextTrack() {    var options = arguments.length <= 0 || arguments[0] === undefined ? {} : arguments[0];    if (!this['featuresNativeTextTracks']) {      return _Tech.prototype.addRemoteTextTrack.call(this, options);    }    var htmlTrackElement = _globalDocument2['default'].createElement('track');    if (options.kind) {      htmlTrackElement.kind = options.kind;    }    if (options.label) {      htmlTrackElement.label = options.label;    }    if (options.language || options.srclang) {      htmlTrackElement.srclang = options.language || options.srclang;    }    if (options['default']) {      htmlTrackElement['default'] = options['default'];    }    if (options.id) {      htmlTrackElement.id = options.id;    }    if (options.src) {      htmlTrackElement.src = options.src;    }    this.el().appendChild(htmlTrackElement);    // store HTMLTrackElement and TextTrack to remote list    this.remoteTextTrackEls().addTrackElement_(htmlTrackElement);    this.remoteTextTracks().addTrack_(htmlTrackElement.track);    return htmlTrackElement;  };  /**   * Remove remote text track from TextTrackList object   *   * @param {TextTrackObject} track Texttrack object to remove   * @method removeRemoteTextTrack   */  Html5.prototype.removeRemoteTextTrack = function removeRemoteTextTrack(track) {    if (!this['featuresNativeTextTracks']) {      return _Tech.prototype.removeRemoteTextTrack.call(this, track);    }    var tracks = undefined,        i = undefined;    var trackElement = this.remoteTextTrackEls().getTrackElementByTrack_(track);    // remove HTMLTrackElement and TextTrack from remote list    this.remoteTextTrackEls().removeTrackElement_(trackElement);    this.remoteTextTracks().removeTrack_(track);    tracks = this.$$('track');    i = tracks.length;    while (i--) {      if (track === tracks[i] || track === tracks[i].track) {        this.el().removeChild(tracks[i]);      }    }  };  return Html5;})(_techJs2['default']);Html5.TEST_VID = _globalDocument2['default'].createElement('video');var track = _globalDocument2['default'].createElement('track');track.kind = 'captions';track.srclang = 'en';track.label = 'English';Html5.TEST_VID.appendChild(track);/* * Check if HTML5 video is supported by this browser/device * * @return {Boolean} */Html5.isSupported = function () {  // IE9 with no Media Player is a LIAR! (#984)  try {    Html5.TEST_VID['volume'] = 0.5;  } catch (e) {    return false;  }  return !!Html5.TEST_VID.canPlayType;};// Add Source Handler pattern functions to this tech_techJs2['default'].withSourceHandlers(Html5);/* * The default native source handler. * This simply passes the source to the video element. Nothing fancy. * * @param  {Object} source   The source object * @param  {Html5} tech  The instance of the HTML5 tech */Html5.nativeSourceHandler = {};/* * Check if the video element can play the given videotype * * @param  {String} type    The mimetype to check * @return {String}         'probably', 'maybe', or '' (empty string) */Html5.nativeSourceHandler.canPlayType = function (type) {  // IE9 on Windows 7 without MediaPlayer throws an error here  // https://github.com/videojs/video.js/issues/519  try {    return Html5.TEST_VID.canPlayType(type);  } catch (e) {    return '';  }};/* * Check if the video element can handle the source natively * * @param  {Object} source  The source object * @return {String}         'probably', 'maybe', or '' (empty string) */Html5.nativeSourceHandler.canHandleSource = function (source) {  var match, ext;  // If a type was provided we should rely on that  if (source.type) {    return Html5.nativeSourceHandler.canPlayType(source.type);  } else if (source.src) {    // If no type, fall back to checking 'video/[EXTENSION]'    ext = Url.getFileExtension(source.src);    return Html5.nativeSourceHandler.canPlayType('video/' + ext);  }  return '';};/* * Pass the source to the video element * Adaptive source handlers will have more complicated workflows before passing * video data to the video element * * @param  {Object} source    The source object * @param  {Html5} tech   The instance of the Html5 tech */Html5.nativeSourceHandler.handleSource = function (source, tech) {  tech.setSrc(source.src);};/** Clean up the source handler when disposing the player or switching sources..* (no cleanup is needed when supporting the format natively)*/Html5.nativeSourceHandler.dispose = function () {};// Register the native source handlerHtml5.registerSourceHandler(Html5.nativeSourceHandler);/* * Check if the volume can be changed in this browser/device. * Volume cannot be changed in a lot of mobile devices. * Specifically, it can't be changed from 1 on iOS. * * @return {Boolean} */Html5.canControlVolume = function () {  var volume = Html5.TEST_VID.volume;  Html5.TEST_VID.volume = volume / 2 + 0.1;  return volume !== Html5.TEST_VID.volume;};/* * Check if playbackRate is supported in this browser/device. * * @return {Number} [description] */Html5.canControlPlaybackRate = function () {  var playbackRate = Html5.TEST_VID.playbackRate;  Html5.TEST_VID.playbackRate = playbackRate / 2 + 0.1;  return playbackRate !== Html5.TEST_VID.playbackRate;};/* * Check to see if native text tracks are supported by this browser/device * * @return {Boolean} */Html5.supportsNativeTextTracks = function () {  var supportsTextTracks;  // Figure out native text track support  // If mode is a number, we cannot change it because it'll disappear from view.  // Browsers with numeric modes include IE10 and older (<=2013) samsung android models.  // Firefox isn't playing nice either with modifying the mode  // TODO: Investigate firefox: https://github.com/videojs/video.js/issues/1862  supportsTextTracks = !!Html5.TEST_VID.textTracks;  if (supportsTextTracks && Html5.TEST_VID.textTracks.length > 0) {    supportsTextTracks = typeof Html5.TEST_VID.textTracks[0]['mode'] !== 'number';  }  if (supportsTextTracks && browser.IS_FIREFOX) {    supportsTextTracks = false;  }  if (supportsTextTracks && !('onremovetrack' in Html5.TEST_VID.textTracks)) {    supportsTextTracks = false;  }  return supportsTextTracks;};/** * An array of events available on the Html5 tech. * * @private * @type {Array} */Html5.Events = ['loadstart', 'suspend', 'abort', 'error', 'emptied', 'stalled', 'loadedmetadata', 'loadeddata', 'canplay', 'canplaythrough', 'playing', 'waiting', 'seeking', 'seeked', 'ended', 'durationchange', 'timeupdate', 'progress', 'play', 'pause', 'ratechange', 'volumechange'];/* * Set the tech's volume control support status * * @type {Boolean} */Html5.prototype['featuresVolumeControl'] = Html5.canControlVolume();/* * Set the tech's playbackRate support status * * @type {Boolean} */Html5.prototype['featuresPlaybackRate'] = Html5.canControlPlaybackRate();/* * Set the tech's status on moving the video element. * In iOS, if you move a video element in the DOM, it breaks video playback. * * @type {Boolean} */Html5.prototype['movingMediaElementInDOM'] = !browser.IS_IOS;/* * Set the the tech's fullscreen resize support status. * HTML video is able to automatically resize when going to fullscreen. * (No longer appears to be used. Can probably be removed.) */Html5.prototype['featuresFullscreenResize'] = true;/* * Set the tech's progress event support status * (this disables the manual progress events of the Tech) */Html5.prototype['featuresProgressEvents'] = true;/* * Sets the tech's status on native text track support * * @type {Boolean} */Html5.prototype['featuresNativeTextTracks'] = Html5.supportsNativeTextTracks();// HTML5 Feature detection and Device Fixes --------------------------------- //var canPlayType = undefined;var mpegurlRE = /^application\/(?:x-|vnd\.apple\.)mpegurl/i;var mp4RE = /^video\/mp4/i;Html5.patchCanPlayType = function () {  // Android 4.0 and above can play HLS to some extent but it reports being unable to do so  if (browser.ANDROID_VERSION >= 4.0) {    if (!canPlayType) {      canPlayType = Html5.TEST_VID.constructor.prototype.canPlayType;    }    Html5.TEST_VID.constructor.prototype.canPlayType = function (type) {      if (type && mpegurlRE.test(type)) {        return 'maybe';      }      return canPlayType.call(this, type);    };  }  // Override Android 2.2 and less canPlayType method which is broken  if (browser.IS_OLD_ANDROID) {    if (!canPlayType) {      canPlayType = Html5.TEST_VID.constructor.prototype.canPlayType;    }    Html5.TEST_VID.constructor.prototype.canPlayType = function (type) {      if (type && mp4RE.test(type)) {        return 'maybe';      }      return canPlayType.call(this, type);    };  }};Html5.unpatchCanPlayType = function () {  var r = Html5.TEST_VID.constructor.prototype.canPlayType;  Html5.TEST_VID.constructor.prototype.canPlayType = canPlayType;  canPlayType = null;  return r;};// by default, patch the video elementHtml5.patchCanPlayType();Html5.disposeMediaElement = function (el) {  if (!el) {    return;  }  if (el.parentNode) {    el.parentNode.removeChild(el);  }  // remove any child track or source nodes to prevent their loading  while (el.hasChildNodes()) {    el.removeChild(el.firstChild);  }  // remove any src reference. not setting `src=''` because that causes a warning  // in firefox  el.removeAttribute('src');  // force the media element to update its loading state by calling load()  // however IE on Windows 7N has a bug that throws an error so need a try/catch (#793)  if (typeof el.load === 'function') {    // wrapping in an iife so it's not deoptimized (#1060#discussion_r10324473)    (function () {      try {        el.load();      } catch (e) {        // not supported      }    })();  }};Html5.resetMediaElement = function (el) {  if (!el) {    return;  }  var sources = el.querySelectorAll('source');  var i = sources.length;  while (i--) {    el.removeChild(sources[i]);  }  // remove any src reference.  // not setting `src=''` because that throws an error  el.removeAttribute('src');  if (typeof el.load === 'function') {    // wrapping in an iife so it's not deoptimized (#1060#discussion_r10324473)    (function () {      try {        el.load();      } catch (e) {}    })();  }};_component2['default'].registerComponent('Html5', Html5);_techJs2['default'].registerTech('Html5', Html5);exports['default'] = Html5;module.exports = exports['default'];},{"../component":65,"../utils/browser.js":125,"../utils/dom.js":128,"../utils/fn.js":130,"../utils/log.js":133,"../utils/merge-options.js":134,"../utils/url.js":138,"./tech.js":115,"global/document":1,"global/window":2,"object.assign":45}],114:[function(_dereq_,module,exports){/** * @file loader.js */'use strict';exports.__esModule = true;function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }var _componentJs = _dereq_('../component.js');var _componentJs2 = _interopRequireDefault(_componentJs);var _techJs = _dereq_('./tech.js');var _techJs2 = _interopRequireDefault(_techJs);var _globalWindow = _dereq_('global/window');var _globalWindow2 = _interopRequireDefault(_globalWindow);var _utilsToTitleCaseJs = _dereq_('../utils/to-title-case.js');var _utilsToTitleCaseJs2 = _interopRequireDefault(_utilsToTitleCaseJs);/** * The Media Loader is the component that decides which playback technology to load * when the player is initialized. * * @param {Object} player  Main Player * @param {Object=} options Object of option names and values * @param {Function=} ready    Ready callback function * @extends Component * @class MediaLoader */var MediaLoader = (function (_Component) {  _inherits(MediaLoader, _Component);  function MediaLoader(player, options, ready) {    _classCallCheck(this, MediaLoader);    _Component.call(this, player, options, ready);    // If there are no sources when the player is initialized,    // load the first supported playback technology.    if (!options.playerOptions['sources'] || options.playerOptions['sources'].length === 0) {      for (var i = 0, j = options.playerOptions['techOrder']; i < j.length; i++) {        var techName = _utilsToTitleCaseJs2['default'](j[i]);        var tech = _techJs2['default'].getTech(techName);        // Support old behavior of techs being registered as components.        // Remove once that deprecated behavior is removed.        if (!techName) {          tech = _componentJs2['default'].getComponent(techName);        }        // Check if the browser supports this technology        if (tech && tech.isSupported()) {          player.loadTech_(techName);          break;        }      }    } else {      // // Loop through playback technologies (HTML5, Flash) and check for support.      // // Then load the best source.      // // A few assumptions here:      // //   All playback technologies respect preload false.      player.src(options.playerOptions['sources']);    }  }  return MediaLoader;})(_componentJs2['default']);_componentJs2['default'].registerComponent('MediaLoader', MediaLoader);exports['default'] = MediaLoader;module.exports = exports['default'];},{"../component.js":65,"../utils/to-title-case.js":137,"./tech.js":115,"global/window":2}],115:[function(_dereq_,module,exports){/** * @file tech.js * Media Technology Controller - Base class for media playback * technology controllers like Flash and HTML5 */'use strict';exports.__esModule = true;function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }var _component = _dereq_('../component');var _component2 = _interopRequireDefault(_component);var _tracksHtmlTrackElement = _dereq_('../tracks/html-track-element');var _tracksHtmlTrackElement2 = _interopRequireDefault(_tracksHtmlTrackElement);var _tracksHtmlTrackElementList = _dereq_('../tracks/html-track-element-list');var _tracksHtmlTrackElementList2 = _interopRequireDefault(_tracksHtmlTrackElementList);var _utilsMergeOptionsJs = _dereq_('../utils/merge-options.js');var _utilsMergeOptionsJs2 = _interopRequireDefault(_utilsMergeOptionsJs);var _tracksTextTrack = _dereq_('../tracks/text-track');var _tracksTextTrack2 = _interopRequireDefault(_tracksTextTrack);var _tracksTextTrackList = _dereq_('../tracks/text-track-list');var _tracksTextTrackList2 = _interopRequireDefault(_tracksTextTrackList);var _utilsFnJs = _dereq_('../utils/fn.js');var Fn = _interopRequireWildcard(_utilsFnJs);var _utilsLogJs = _dereq_('../utils/log.js');var _utilsLogJs2 = _interopRequireDefault(_utilsLogJs);var _utilsTimeRangesJs = _dereq_('../utils/time-ranges.js');var _utilsBufferJs = _dereq_('../utils/buffer.js');var _mediaErrorJs = _dereq_('../media-error.js');var _mediaErrorJs2 = _interopRequireDefault(_mediaErrorJs);var _globalWindow = _dereq_('global/window');var _globalWindow2 = _interopRequireDefault(_globalWindow);var _globalDocument = _dereq_('global/document');var _globalDocument2 = _interopRequireDefault(_globalDocument);/** * Base class for media (HTML5 Video, Flash) controllers * * @param {Object=} options Options object * @param {Function=} ready Ready callback function * @extends Component * @class Tech */var Tech = (function (_Component) {  _inherits(Tech, _Component);  function Tech() {    var options = arguments.length <= 0 || arguments[0] === undefined ? {} : arguments[0];    var ready = arguments.length <= 1 || arguments[1] === undefined ? function () {} : arguments[1];    _classCallCheck(this, Tech);    // we don't want the tech to report user activity automatically.    // This is done manually in addControlsListeners    options.reportTouchActivity = false;    _Component.call(this, null, options, ready);    // keep track of whether the current source has played at all to    // implement a very limited played()    this.hasStarted_ = false;    this.on('playing', function () {      this.hasStarted_ = true;    });    this.on('loadstart', function () {      this.hasStarted_ = false;    });    this.textTracks_ = options.textTracks;    // Manually track progress in cases where the browser/flash player doesn't report it.    if (!this.featuresProgressEvents) {      this.manualProgressOn();    }    // Manually track timeupdates in cases where the browser/flash player doesn't report it.    if (!this.featuresTimeupdateEvents) {      this.manualTimeUpdatesOn();    }    if (options.nativeCaptions === false || options.nativeTextTracks === false) {      this.featuresNativeTextTracks = false;    }    if (!this.featuresNativeTextTracks) {      this.on('ready', this.emulateTextTracks);    }    this.initTextTrackListeners();    // Turn on component tap events    this.emitTapEvents();  }  /*   * List of associated text tracks   *   * @type {Array}   * @private   */  /* Fallbacks for unsupported event types  ================================================================================ */  // Manually trigger progress events based on changes to the buffered amount  // Many flash players and older HTML5 browsers don't send progress or progress-like events  /**   * Turn on progress events   *   * @method manualProgressOn   */  Tech.prototype.manualProgressOn = function manualProgressOn() {    this.on('durationchange', this.onDurationChange);    this.manualProgress = true;    // Trigger progress watching when a source begins loading    this.one('ready', this.trackProgress);  };  /**   * Turn off progress events   *   * @method manualProgressOff   */  Tech.prototype.manualProgressOff = function manualProgressOff() {    this.manualProgress = false;    this.stopTrackingProgress();    this.off('durationchange', this.onDurationChange);  };  /**   * Track progress   *   * @method trackProgress   */  Tech.prototype.trackProgress = function trackProgress() {    this.stopTrackingProgress();    this.progressInterval = this.setInterval(Fn.bind(this, function () {      // Don't trigger unless buffered amount is greater than last time      var numBufferedPercent = this.bufferedPercent();      if (this.bufferedPercent_ !== numBufferedPercent) {        this.trigger('progress');      }      this.bufferedPercent_ = numBufferedPercent;      if (numBufferedPercent === 1) {        this.stopTrackingProgress();      }    }), 500);  };  /**   * Update duration   *   * @method onDurationChange   */  Tech.prototype.onDurationChange = function onDurationChange() {    this.duration_ = this.duration();  };  /**   * Create and get TimeRange object for buffering   *   * @return {TimeRangeObject}   * @method buffered   */  Tech.prototype.buffered = function buffered() {    return _utilsTimeRangesJs.createTimeRange(0, 0);  };  /**   * Get buffered percent   *   * @return {Number}   * @method bufferedPercent   */  Tech.prototype.bufferedPercent = function bufferedPercent() {    return _utilsBufferJs.bufferedPercent(this.buffered(), this.duration_);  };  /**   * Stops tracking progress by clearing progress interval   *   * @method stopTrackingProgress   */  Tech.prototype.stopTrackingProgress = function stopTrackingProgress() {    this.clearInterval(this.progressInterval);  };  /*! Time Tracking -------------------------------------------------------------- */  /**   * Set event listeners for on play and pause and tracking current time   *   * @method manualTimeUpdatesOn   */  Tech.prototype.manualTimeUpdatesOn = function manualTimeUpdatesOn() {    this.manualTimeUpdates = true;    this.on('play', this.trackCurrentTime);    this.on('pause', this.stopTrackingCurrentTime);  };  /**   * Remove event listeners for on play and pause and tracking current time   *   * @method manualTimeUpdatesOff   */  Tech.prototype.manualTimeUpdatesOff = function manualTimeUpdatesOff() {    this.manualTimeUpdates = false;    this.stopTrackingCurrentTime();    this.off('play', this.trackCurrentTime);    this.off('pause', this.stopTrackingCurrentTime);  };  /**   * Tracks current time   *   * @method trackCurrentTime   */  Tech.prototype.trackCurrentTime = function trackCurrentTime() {    if (this.currentTimeInterval) {      this.stopTrackingCurrentTime();    }    this.currentTimeInterval = this.setInterval(function () {      this.trigger({ type: 'timeupdate', target: this, manuallyTriggered: true });    }, 250); // 42 = 24 fps // 250 is what Webkit uses // FF uses 15  };  /**   * Turn off play progress tracking (when paused or dragging)   *   * @method stopTrackingCurrentTime   */  Tech.prototype.stopTrackingCurrentTime = function stopTrackingCurrentTime() {    this.clearInterval(this.currentTimeInterval);    // #1002 - if the video ends right before the next timeupdate would happen,    // the progress bar won't make it all the way to the end    this.trigger({ type: 'timeupdate', target: this, manuallyTriggered: true });  };  /**   * Turn off any manual progress or timeupdate tracking   *   * @method dispose   */  Tech.prototype.dispose = function dispose() {    // clear out text tracks because we can't reuse them between techs    var textTracks = this.textTracks();    if (textTracks) {      var i = textTracks.length;      while (i--) {        this.removeRemoteTextTrack(textTracks[i]);      }    }    // Turn off any manual progress or timeupdate tracking    if (this.manualProgress) {      this.manualProgressOff();    }    if (this.manualTimeUpdates) {      this.manualTimeUpdatesOff();    }    _Component.prototype.dispose.call(this);  };  /**   * Reset the tech. Removes all sources and resets readyState.   *   * @method reset   */  Tech.prototype.reset = function reset() {};  /**   * When invoked without an argument, returns a MediaError object   * representing the current error state of the player or null if   * there is no error. When invoked with an argument, set the current   * error state of the player.   * @param {MediaError=} err    Optional an error object   * @return {MediaError}        the current error object or null   * @method error   */  Tech.prototype.error = function error(err) {    if (err !== undefined) {      if (err instanceof _mediaErrorJs2['default']) {        this.error_ = err;      } else {        this.error_ = new _mediaErrorJs2['default'](err);      }      this.trigger('error');    }    return this.error_;  };  /**   * Return the time ranges that have been played through for the   * current source. This implementation is incomplete. It does not   * track the played time ranges, only whether the source has played   * at all or not.   * @return {TimeRangeObject} a single time range if this video has   * played or an empty set of ranges if not.   * @method played   */  Tech.prototype.played = function played() {    if (this.hasStarted_) {      return _utilsTimeRangesJs.createTimeRange(0, 0);    }    return _utilsTimeRangesJs.createTimeRange();  };  /**   * Set current time   *   * @method setCurrentTime   */  Tech.prototype.setCurrentTime = function setCurrentTime() {    // improve the accuracy of manual timeupdates    if (this.manualTimeUpdates) {      this.trigger({ type: 'timeupdate', target: this, manuallyTriggered: true });    }  };  /**   * Initialize texttrack listeners   *   * @method initTextTrackListeners   */  Tech.prototype.initTextTrackListeners = function initTextTrackListeners() {    var textTrackListChanges = Fn.bind(this, function () {      this.trigger('texttrackchange');    });    var tracks = this.textTracks();    if (!tracks) return;    tracks.addEventListener('removetrack', textTrackListChanges);    tracks.addEventListener('addtrack', textTrackListChanges);    this.on('dispose', Fn.bind(this, function () {      tracks.removeEventListener('removetrack', textTrackListChanges);      tracks.removeEventListener('addtrack', textTrackListChanges);    }));  };  /**   * Emulate texttracks   *   * @method emulateTextTracks   */  Tech.prototype.emulateTextTracks = function emulateTextTracks() {    var _this = this;    var tracks = this.textTracks();    if (!tracks) {      return;    }    if (!_globalWindow2['default']['WebVTT'] && this.el().parentNode != null) {      var script = _globalDocument2['default'].createElement('script');      script.src = this.options_['vtt.js'] || 'https://cdn.rawgit.com/gkatsev/vtt.js/vjs-v0.12.1/dist/vtt.min.js';      this.el().parentNode.appendChild(script);      _globalWindow2['default']['WebVTT'] = true;    }    var updateDisplay = function updateDisplay() {      return _this.trigger('texttrackchange');    };    var textTracksChanges = function textTracksChanges() {      updateDisplay();      for (var i = 0; i < tracks.length; i++) {        var track = tracks[i];        track.removeEventListener('cuechange', updateDisplay);        if (track.mode === 'showing') {          track.addEventListener('cuechange', updateDisplay);        }      }    };    textTracksChanges();    tracks.addEventListener('change', textTracksChanges);    this.on('dispose', function () {      tracks.removeEventListener('change', textTracksChanges);    });  };  /*   * Provide default methods for text tracks.   *   * Html5 tech overrides these.   */  /**   * Get texttracks   *   * @returns {TextTrackList}   * @method textTracks   */  Tech.prototype.textTracks = function textTracks() {    this.textTracks_ = this.textTracks_ || new _tracksTextTrackList2['default']();    return this.textTracks_;  };  /**   * Get remote texttracks   *   * @returns {TextTrackList}   * @method remoteTextTracks   */  Tech.prototype.remoteTextTracks = function remoteTextTracks() {    this.remoteTextTracks_ = this.remoteTextTracks_ || new _tracksTextTrackList2['default']();    return this.remoteTextTracks_;  };  /**   * Get remote htmltrackelements   *   * @returns {HTMLTrackElementList}   * @method remoteTextTrackEls   */  Tech.prototype.remoteTextTrackEls = function remoteTextTrackEls() {    this.remoteTextTrackEls_ = this.remoteTextTrackEls_ || new _tracksHtmlTrackElementList2['default']();    return this.remoteTextTrackEls_;  };  /**   * Creates and returns a remote text track object   *   * @param {String} kind Text track kind (subtitles, captions, descriptions   *                                       chapters and metadata)   * @param {String=} label Label to identify the text track   * @param {String=} language Two letter language abbreviation   * @return {TextTrackObject}   * @method addTextTrack   */  Tech.prototype.addTextTrack = function addTextTrack(kind, label, language) {    if (!kind) {      throw new Error('TextTrack kind is required but was not provided');    }    return createTrackHelper(this, kind, label, language);  };  /**   * Creates a remote text track object and returns a emulated html track element   *   * @param {Object} options The object should contain values for   * kind, language, label and src (location of the WebVTT file)   * @return {HTMLTrackElement}   * @method addRemoteTextTrack   */  Tech.prototype.addRemoteTextTrack = function addRemoteTextTrack(options) {    var track = _utilsMergeOptionsJs2['default'](options, {      tech: this    });    var htmlTrackElement = new _tracksHtmlTrackElement2['default'](track);    // store HTMLTrackElement and TextTrack to remote list    this.remoteTextTrackEls().addTrackElement_(htmlTrackElement);    this.remoteTextTracks().addTrack_(htmlTrackElement.track);    // must come after remoteTextTracks()    this.textTracks().addTrack_(htmlTrackElement.track);    return htmlTrackElement;  };  /**   * Remove remote texttrack   *   * @param {TextTrackObject} track Texttrack to remove   * @method removeRemoteTextTrack   */  Tech.prototype.removeRemoteTextTrack = function removeRemoteTextTrack(track) {    this.textTracks().removeTrack_(track);    var trackElement = this.remoteTextTrackEls().getTrackElementByTrack_(track);    // remove HTMLTrackElement and TextTrack from remote list    this.remoteTextTrackEls().removeTrackElement_(trackElement);    this.remoteTextTracks().removeTrack_(track);  };  /**   * Provide a default setPoster method for techs   * Poster support for techs should be optional, so we don't want techs to   * break if they don't have a way to set a poster.   *   * @method setPoster   */  Tech.prototype.setPoster = function setPoster() {};  /*   * Check if the tech can support the given type   *   * The base tech does not support any type, but source handlers might   * overwrite this.   *   * @param  {String} type    The mimetype to check   * @return {String}         'probably', 'maybe', or '' (empty string)   */  Tech.prototype.canPlayType = function canPlayType() {    return '';  };  /*   * Return whether the argument is a Tech or not.   * Can be passed either a Class like `Html5` or a instance like `player.tech_`   *   * @param {Object} component An item to check   * @return {Boolean}         Whether it is a tech or not   */  Tech.isTech = function isTech(component) {    return component.prototype instanceof Tech || component instanceof Tech || component === Tech;  };  /**   * Registers a Tech   *   * @param {String} name Name of the Tech to register   * @param {Object} tech The tech to register   * @static   * @method registerComponent   */  Tech.registerTech = function registerTech(name, tech) {    if (!Tech.techs_) {      Tech.techs_ = {};    }    if (!Tech.isTech(tech)) {      throw new Error('Tech ' + name + ' must be a Tech');    }    Tech.techs_[name] = tech;    return tech;  };  /**   * Gets a component by name   *   * @param {String} name Name of the component to get   * @return {Component}   * @static   * @method getComponent   */  Tech.getTech = function getTech(name) {    if (Tech.techs_ && Tech.techs_[name]) {      return Tech.techs_[name];    }    if (_globalWindow2['default'] && _globalWindow2['default'].videojs && _globalWindow2['default'].videojs[name]) {      _utilsLogJs2['default'].warn('The ' + name + ' tech was added to the videojs object when it should be registered using videojs.registerTech(name, tech)');      return _globalWindow2['default'].videojs[name];    }  };  return Tech;})(_component2['default']);Tech.prototype.textTracks_;var createTrackHelper = function createTrackHelper(self, kind, label, language) {  var options = arguments.length <= 4 || arguments[4] === undefined ? {} : arguments[4];  var tracks = self.textTracks();  options.kind = kind;  if (label) {    options.label = label;  }  if (language) {    options.language = language;  }  options.tech = self;  var track = new _tracksTextTrack2['default'](options);  tracks.addTrack_(track);  return track;};Tech.prototype.featuresVolumeControl = true;// Resizing plugins using request fullscreen reloads the pluginTech.prototype.featuresFullscreenResize = false;Tech.prototype.featuresPlaybackRate = false;// Optional events that we can manually mimic with timers// currently not triggered by video-js-swfTech.prototype.featuresProgressEvents = false;Tech.prototype.featuresTimeupdateEvents = false;Tech.prototype.featuresNativeTextTracks = false;/* * A functional mixin for techs that want to use the Source Handler pattern. * * ##### EXAMPLE: * *   Tech.withSourceHandlers.call(MyTech); * */Tech.withSourceHandlers = function (_Tech) {  /*   * Register a source handler   * Source handlers are scripts for handling specific formats.   * The source handler pattern is used for adaptive formats (HLS, DASH) that   * manually load video data and feed it into a Source Buffer (Media Source Extensions)   * @param  {Function} handler  The source handler   * @param  {Boolean}  first    Register it before any existing handlers   */  _Tech.registerSourceHandler = function (handler, index) {    var handlers = _Tech.sourceHandlers;    if (!handlers) {      handlers = _Tech.sourceHandlers = [];    }    if (index === undefined) {      // add to the end of the list      index = handlers.length;    }    handlers.splice(index, 0, handler);  };  /*   * Check if the tech can support the given type   * @param  {String} type    The mimetype to check   * @return {String}         'probably', 'maybe', or '' (empty string)   */  _Tech.canPlayType = function (type) {    var handlers = _Tech.sourceHandlers || [];    var can = undefined;    for (var i = 0; i < handlers.length; i++) {      can = handlers[i].canPlayType(type);      if (can) {        return can;      }    }    return '';  };  /*   * Return the first source handler that supports the source   * TODO: Answer question: should 'probably' be prioritized over 'maybe'   * @param  {Object} source The source object   * @returns {Object}       The first source handler that supports the source   * @returns {null}         Null if no source handler is found   */  _Tech.selectSourceHandler = function (source) {    var handlers = _Tech.sourceHandlers || [];    var can = undefined;    for (var i = 0; i < handlers.length; i++) {      can = handlers[i].canHandleSource(source);      if (can) {        return handlers[i];      }    }    return null;  };  /*   * Check if the tech can support the given source   * @param  {Object} srcObj  The source object   * @return {String}         'probably', 'maybe', or '' (empty string)   */  _Tech.canPlaySource = function (srcObj) {    var sh = _Tech.selectSourceHandler(srcObj);    if (sh) {      return sh.canHandleSource(srcObj);    }    return '';  };  /*   * When using a source handler, prefer its implementation of   * any function normally provided by the tech.   */  var deferrable = ['seekable', 'duration'];  deferrable.forEach(function (fnName) {    var originalFn = this[fnName];    if (typeof originalFn !== 'function') {      return;    }    this[fnName] = function () {      if (this.sourceHandler_ && this.sourceHandler_[fnName]) {        return this.sourceHandler_[fnName].apply(this.sourceHandler_, arguments);      }      return originalFn.apply(this, arguments);    };  }, _Tech.prototype);  /*   * Create a function for setting the source using a source object   * and source handlers.   * Should never be called unless a source handler was found.   * @param {Object} source  A source object with src and type keys   * @return {Tech} self   */  _Tech.prototype.setSource = function (source) {    var sh = _Tech.selectSourceHandler(source);    if (!sh) {      // Fall back to a native source hander when unsupported sources are      // deliberately set      if (_Tech.nativeSourceHandler) {        sh = _Tech.nativeSourceHandler;      } else {        _utilsLogJs2['default'].error('No source hander found for the current source.');      }    }    // Dispose any existing source handler    this.disposeSourceHandler();    this.off('dispose', this.disposeSourceHandler);    this.currentSource_ = source;    this.sourceHandler_ = sh.handleSource(source, this);    this.on('dispose', this.disposeSourceHandler);    return this;  };  /*   * Clean up any existing source handler   */  _Tech.prototype.disposeSourceHandler = function () {    if (this.sourceHandler_ && this.sourceHandler_.dispose) {      this.sourceHandler_.dispose();    }  };};_component2['default'].registerComponent('Tech', Tech);// Old name for Tech_component2['default'].registerComponent('MediaTechController', Tech);Tech.registerTech('Tech', Tech);exports['default'] = Tech;module.exports = exports['default'];},{"../component":65,"../media-error.js":101,"../tracks/html-track-element":117,"../tracks/html-track-element-list":116,"../tracks/text-track":124,"../tracks/text-track-list":122,"../utils/buffer.js":126,"../utils/fn.js":130,"../utils/log.js":133,"../utils/merge-options.js":134,"../utils/time-ranges.js":136,"global/document":1,"global/window":2}],116:[function(_dereq_,module,exports){/** * @file html-track-element-list.js */'use strict';exports.__esModule = true;function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }var _utilsBrowserJs = _dereq_('../utils/browser.js');var browser = _interopRequireWildcard(_utilsBrowserJs);var _globalDocument = _dereq_('global/document');var _globalDocument2 = _interopRequireDefault(_globalDocument);var HtmlTrackElementList = (function () {  function HtmlTrackElementList() {    var trackElements = arguments.length <= 0 || arguments[0] === undefined ? [] : arguments[0];    _classCallCheck(this, HtmlTrackElementList);    var list = this;    if (browser.IS_IE8) {      list = _globalDocument2['default'].createElement('custom');      for (var prop in HtmlTrackElementList.prototype) {        if (prop !== 'constructor') {          list[prop] = HtmlTrackElementList.prototype[prop];        }      }    }    list.trackElements_ = [];    Object.defineProperty(list, 'length', {      get: function get() {        return this.trackElements_.length;      }    });    for (var i = 0, _length = trackElements.length; i < _length; i++) {      list.addTrackElement_(trackElements[i]);    }    if (browser.IS_IE8) {      return list;    }  }  HtmlTrackElementList.prototype.addTrackElement_ = function addTrackElement_(trackElement) {    this.trackElements_.push(trackElement);  };  HtmlTrackElementList.prototype.getTrackElementByTrack_ = function getTrackElementByTrack_(track) {    var trackElement_ = undefined;    for (var i = 0, _length2 = this.trackElements_.length; i < _length2; i++) {      if (track === this.trackElements_[i].track) {        trackElement_ = this.trackElements_[i];        break;      }    }    return trackElement_;  };  HtmlTrackElementList.prototype.removeTrackElement_ = function removeTrackElement_(trackElement) {    for (var i = 0, _length3 = this.trackElements_.length; i < _length3; i++) {      if (trackElement === this.trackElements_[i]) {        this.trackElements_.splice(i, 1);        break;      }    }  };  return HtmlTrackElementList;})();exports['default'] = HtmlTrackElementList;module.exports = exports['default'];},{"../utils/browser.js":125,"global/document":1}],117:[function(_dereq_,module,exports){/** * @file html-track-element.js */'use strict';exports.__esModule = true;function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }var _utilsBrowserJs = _dereq_('../utils/browser.js');var browser = _interopRequireWildcard(_utilsBrowserJs);var _globalDocument = _dereq_('global/document');var _globalDocument2 = _interopRequireDefault(_globalDocument);var _eventTarget = _dereq_('../event-target');var _eventTarget2 = _interopRequireDefault(_eventTarget);var _tracksTextTrack = _dereq_('../tracks/text-track');var _tracksTextTrack2 = _interopRequireDefault(_tracksTextTrack);var NONE = 0;var LOADING = 1;var LOADED = 2;var ERROR = 3;/** * https://html.spec.whatwg.org/multipage/embedded-content.html#htmltrackelement * * interface HTMLTrackElement : HTMLElement { *   attribute DOMString kind; *   attribute DOMString src; *   attribute DOMString srclang; *   attribute DOMString label; *   attribute boolean default; * *   const unsigned short NONE = 0; *   const unsigned short LOADING = 1; *   const unsigned short LOADED = 2; *   const unsigned short ERROR = 3; *   readonly attribute unsigned short readyState; * *   readonly attribute TextTrack track; * }; * * @param {Object} options TextTrack configuration * @class HTMLTrackElement */var HTMLTrackElement = (function (_EventTarget) {  _inherits(HTMLTrackElement, _EventTarget);  function HTMLTrackElement() {    var options = arguments.length <= 0 || arguments[0] === undefined ? {} : arguments[0];    _classCallCheck(this, HTMLTrackElement);    _EventTarget.call(this);    var readyState = undefined,        trackElement = this;    if (browser.IS_IE8) {      trackElement = _globalDocument2['default'].createElement('custom');      for (var prop in HTMLTrackElement.prototype) {        if (prop !== 'constructor') {          trackElement[prop] = HTMLTrackElement.prototype[prop];        }      }    }    var track = new _tracksTextTrack2['default'](options);    trackElement.kind = track.kind;    trackElement.src = track.src;    trackElement.srclang = track.language;    trackElement.label = track.label;    trackElement['default'] = track['default'];    Object.defineProperty(trackElement, 'readyState', {      get: function get() {        return readyState;      }    });    Object.defineProperty(trackElement, 'track', {      get: function get() {        return track;      }    });    readyState = NONE;    track.addEventListener('loadeddata', function () {      readyState = LOADED;      trackElement.trigger({        type: 'load',        target: trackElement      });    });    if (browser.IS_IE8) {      return trackElement;    }  }  return HTMLTrackElement;})(_eventTarget2['default']);HTMLTrackElement.prototype.allowedEvents_ = {  load: 'load'};HTMLTrackElement.NONE = NONE;HTMLTrackElement.LOADING = LOADING;HTMLTrackElement.LOADED = LOADED;HTMLTrackElement.ERROR = ERROR;exports['default'] = HTMLTrackElement;module.exports = exports['default'];},{"../event-target":97,"../tracks/text-track":124,"../utils/browser.js":125,"global/document":1}],118:[function(_dereq_,module,exports){/** * @file text-track-cue-list.js */'use strict';exports.__esModule = true;function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }var _utilsBrowserJs = _dereq_('../utils/browser.js');var browser = _interopRequireWildcard(_utilsBrowserJs);var _globalDocument = _dereq_('global/document');var _globalDocument2 = _interopRequireDefault(_globalDocument);/* * https://html.spec.whatwg.org/multipage/embedded-content.html#texttrackcuelist * * interface TextTrackCueList { *   readonly attribute unsigned long length; *   getter TextTrackCue (unsigned long index); *   TextTrackCue? getCueById(DOMString id); * }; */var TextTrackCueList = function TextTrackCueList(cues) {  var list = this;  if (browser.IS_IE8) {    list = _globalDocument2['default'].createElement('custom');    for (var prop in TextTrackCueList.prototype) {      if (prop !== 'constructor') {        list[prop] = TextTrackCueList.prototype[prop];      }    }  }  TextTrackCueList.prototype.setCues_.call(list, cues);  Object.defineProperty(list, 'length', {    get: function get() {      return this.length_;    }  });  if (browser.IS_IE8) {    return list;  }};TextTrackCueList.prototype.setCues_ = function (cues) {  var oldLength = this.length || 0;  var i = 0;  var l = cues.length;  this.cues_ = cues;  this.length_ = cues.length;  var defineProp = function defineProp(i) {    if (!('' + i in this)) {      Object.defineProperty(this, '' + i, {        get: function get() {          return this.cues_[i];        }      });    }  };  if (oldLength < l) {    i = oldLength;    for (; i < l; i++) {      defineProp.call(this, i);    }  }};TextTrackCueList.prototype.getCueById = function (id) {  var result = null;  for (var i = 0, l = this.length; i < l; i++) {    var cue = this[i];    if (cue.id === id) {      result = cue;      break;    }  }  return result;};exports['default'] = TextTrackCueList;module.exports = exports['default'];},{"../utils/browser.js":125,"global/document":1}],119:[function(_dereq_,module,exports){/** * @file text-track-display.js */'use strict';exports.__esModule = true;function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }var _component = _dereq_('../component');var _component2 = _interopRequireDefault(_component);var _menuMenuJs = _dereq_('../menu/menu.js');var _menuMenuJs2 = _interopRequireDefault(_menuMenuJs);var _menuMenuItemJs = _dereq_('../menu/menu-item.js');var _menuMenuItemJs2 = _interopRequireDefault(_menuMenuItemJs);var _menuMenuButtonJs = _dereq_('../menu/menu-button.js');var _menuMenuButtonJs2 = _interopRequireDefault(_menuMenuButtonJs);var _utilsFnJs = _dereq_('../utils/fn.js');var Fn = _interopRequireWildcard(_utilsFnJs);var _globalDocument = _dereq_('global/document');var _globalDocument2 = _interopRequireDefault(_globalDocument);var _globalWindow = _dereq_('global/window');var _globalWindow2 = _interopRequireDefault(_globalWindow);var darkGray = '#222';var lightGray = '#ccc';var fontMap = {  monospace: 'monospace',  sansSerif: 'sans-serif',  serif: 'serif',  monospaceSansSerif: '"Andale Mono", "Lucida Console", monospace',  monospaceSerif: '"Courier New", monospace',  proportionalSansSerif: 'sans-serif',  proportionalSerif: 'serif',  casual: '"Comic Sans MS", Impact, fantasy',  script: '"Monotype Corsiva", cursive',  smallcaps: '"Andale Mono", "Lucida Console", monospace, sans-serif'};/** * The component for displaying text track cues * * @param {Object} player  Main Player * @param {Object=} options Object of option names and values * @param {Function=} ready    Ready callback function * @extends Component * @class TextTrackDisplay */var TextTrackDisplay = (function (_Component) {  _inherits(TextTrackDisplay, _Component);  function TextTrackDisplay(player, options, ready) {    _classCallCheck(this, TextTrackDisplay);    _Component.call(this, player, options, ready);    player.on('loadstart', Fn.bind(this, this.toggleDisplay));    player.on('texttrackchange', Fn.bind(this, this.updateDisplay));    // This used to be called during player init, but was causing an error    // if a track should show by default and the display hadn't loaded yet.    // Should probably be moved to an external track loader when we support    // tracks that don't need a display.    player.ready(Fn.bind(this, function () {      if (player.tech_ && player.tech_['featuresNativeTextTracks']) {        this.hide();        return;      }      player.on('fullscreenchange', Fn.bind(this, this.updateDisplay));      var tracks = this.options_.playerOptions['tracks'] || [];      for (var i = 0; i < tracks.length; i++) {        var track = tracks[i];        this.player_.addRemoteTextTrack(track);      }    }));  }  /**  * Add cue HTML to display  *  * @param {Number} color Hex number for color, like #f0e  * @param {Number} opacity Value for opacity,0.0 - 1.0  * @return {RGBAColor} In the form 'rgba(255, 0, 0, 0.3)'  * @method constructColor  */  /**   * Toggle display texttracks   *   * @method toggleDisplay   */  TextTrackDisplay.prototype.toggleDisplay = function toggleDisplay() {    if (this.player_.tech_ && this.player_.tech_['featuresNativeTextTracks']) {      this.hide();    } else {      this.show();    }  };  /**   * Create the component's DOM element   *   * @return {Element}   * @method createEl   */  TextTrackDisplay.prototype.createEl = function createEl() {    return _Component.prototype.createEl.call(this, 'div', {      className: 'vjs-text-track-display'    });  };  /**   * Clear display texttracks   *   * @method clearDisplay   */  TextTrackDisplay.prototype.clearDisplay = function clearDisplay() {    if (typeof _globalWindow2['default']['WebVTT'] === 'function') {      _globalWindow2['default']['WebVTT']['processCues'](_globalWindow2['default'], [], this.el_);    }  };  /**   * Update display texttracks   *   * @method updateDisplay   */  TextTrackDisplay.prototype.updateDisplay = function updateDisplay() {    var tracks = this.player_.textTracks();    this.clearDisplay();    if (!tracks) {      return;    }    for (var i = 0; i < tracks.length; i++) {      var track = tracks[i];      if (track['mode'] === 'showing') {        this.updateForTrack(track);      }    }  };  /**   * Add texttrack to texttrack list   *   * @param {TextTrackObject} track Texttrack object to be added to list   * @method updateForTrack   */  TextTrackDisplay.prototype.updateForTrack = function updateForTrack(track) {    if (typeof _globalWindow2['default']['WebVTT'] !== 'function' || !track['activeCues']) {      return;    }    var overrides = this.player_['textTrackSettings'].getValues();    var cues = [];    for (var _i = 0; _i < track['activeCues'].length; _i++) {      cues.push(track['activeCues'][_i]);    }    _globalWindow2['default']['WebVTT']['processCues'](_globalWindow2['default'], track['activeCues'], this.el_);    var i = cues.length;    while (i--) {      var cue = cues[i];      if (!cue) {        continue;      }      var cueDiv = cue.displayState;      if (overrides.color) {        cueDiv.firstChild.style.color = overrides.color;      }      if (overrides.textOpacity) {        tryUpdateStyle(cueDiv.firstChild, 'color', constructColor(overrides.color || '#fff', overrides.textOpacity));      }      if (overrides.backgroundColor) {        cueDiv.firstChild.style.backgroundColor = overrides.backgroundColor;      }      if (overrides.backgroundOpacity) {        tryUpdateStyle(cueDiv.firstChild, 'backgroundColor', constructColor(overrides.backgroundColor || '#000', overrides.backgroundOpacity));      }      if (overrides.windowColor) {        if (overrides.windowOpacity) {          tryUpdateStyle(cueDiv, 'backgroundColor', constructColor(overrides.windowColor, overrides.windowOpacity));        } else {          cueDiv.style.backgroundColor = overrides.windowColor;        }      }      if (overrides.edgeStyle) {        if (overrides.edgeStyle === 'dropshadow') {          cueDiv.firstChild.style.textShadow = '2px 2px 3px ' + darkGray + ', 2px 2px 4px ' + darkGray + ', 2px 2px 5px ' + darkGray;        } else if (overrides.edgeStyle === 'raised') {          cueDiv.firstChild.style.textShadow = '1px 1px ' + darkGray + ', 2px 2px ' + darkGray + ', 3px 3px ' + darkGray;        } else if (overrides.edgeStyle === 'depressed') {          cueDiv.firstChild.style.textShadow = '1px 1px ' + lightGray + ', 0 1px ' + lightGray + ', -1px -1px ' + darkGray + ', 0 -1px ' + darkGray;        } else if (overrides.edgeStyle === 'uniform') {          cueDiv.firstChild.style.textShadow = '0 0 4px ' + darkGray + ', 0 0 4px ' + darkGray + ', 0 0 4px ' + darkGray + ', 0 0 4px ' + darkGray;        }      }      if (overrides.fontPercent && overrides.fontPercent !== 1) {        var fontSize = _globalWindow2['default'].parseFloat(cueDiv.style.fontSize);        cueDiv.style.fontSize = fontSize * overrides.fontPercent + 'px';        cueDiv.style.height = 'auto';        cueDiv.style.top = 'auto';        cueDiv.style.bottom = '2px';      }      if (overrides.fontFamily && overrides.fontFamily !== 'default') {        if (overrides.fontFamily === 'small-caps') {          cueDiv.firstChild.style.fontVariant = 'small-caps';        } else {          cueDiv.firstChild.style.fontFamily = fontMap[overrides.fontFamily];        }      }    }  };  return TextTrackDisplay;})(_component2['default']);function constructColor(color, opacity) {  return 'rgba(' +  // color looks like "#f0e"  parseInt(color[1] + color[1], 16) + ',' + parseInt(color[2] + color[2], 16) + ',' + parseInt(color[3] + color[3], 16) + ',' + opacity + ')';}/** * Try to update style * Some style changes will throw an error, particularly in IE8. Those should be noops. * * @param {Element} el The element to be styles * @param {CSSProperty} style The CSS property to be styled * @param {CSSStyle} rule The actual style to be applied to the property * @method tryUpdateStyle */function tryUpdateStyle(el, style, rule) {  //  try {    el.style[style] = rule;  } catch (e) {}}_component2['default'].registerComponent('TextTrackDisplay', TextTrackDisplay);exports['default'] = TextTrackDisplay;module.exports = exports['default'];},{"../component":65,"../menu/menu-button.js":102,"../menu/menu-item.js":103,"../menu/menu.js":104,"../utils/fn.js":130,"global/document":1,"global/window":2}],120:[function(_dereq_,module,exports){/** * @file text-track-enums.js * * https://html.spec.whatwg.org/multipage/embedded-content.html#texttrackmode * * enum TextTrackMode { "disabled",  "hidden",  "showing" }; */'use strict';exports.__esModule = true;var TextTrackMode = {  'disabled': 'disabled',  'hidden': 'hidden',  'showing': 'showing'};/* * https://html.spec.whatwg.org/multipage/embedded-content.html#texttrackkind * * enum TextTrackKind { "subtitles",  "captions",  "descriptions",  "chapters",  "metadata" }; */var TextTrackKind = {  'subtitles': 'subtitles',  'captions': 'captions',  'descriptions': 'descriptions',  'chapters': 'chapters',  'metadata': 'metadata'};exports.TextTrackMode = TextTrackMode;exports.TextTrackKind = TextTrackKind;},{}],121:[function(_dereq_,module,exports){/** * Utilities for capturing text track state and re-creating tracks * based on a capture. * * @file text-track-list-converter.js *//** * Examine a single text track and return a JSON-compatible javascript * object that represents the text track's state. * @param track {TextTrackObject} the text track to query * @return {Object} a serializable javascript representation of the * @private */'use strict';exports.__esModule = true;var trackToJson_ = function trackToJson_(track) {  var ret = ['kind', 'label', 'language', 'id', 'inBandMetadataTrackDispatchType', 'mode', 'src'].reduce(function (acc, prop, i) {    if (track[prop]) {      acc[prop] = track[prop];    }    return acc;  }, {    cues: track.cues && Array.prototype.map.call(track.cues, function (cue) {      return {        startTime: cue.startTime,        endTime: cue.endTime,        text: cue.text,        id: cue.id      };    })  });  return ret;};/** * Examine a tech and return a JSON-compatible javascript array that * represents the state of all text tracks currently configured. The * return array is compatible with `jsonToTextTracks`. * @param tech {tech} the tech object to query * @return {Array} a serializable javascript representation of the * @function textTracksToJson */var textTracksToJson = function textTracksToJson(tech) {  var trackEls = tech.$$('track');  var trackObjs = Array.prototype.map.call(trackEls, function (t) {    return t.track;  });  var tracks = Array.prototype.map.call(trackEls, function (trackEl) {    var json = trackToJson_(trackEl.track);    if (trackEl.src) {      json.src = trackEl.src;    }    return json;  });  return tracks.concat(Array.prototype.filter.call(tech.textTracks(), function (track) {    return trackObjs.indexOf(track) === -1;  }).map(trackToJson_));};/** * Creates a set of remote text tracks on a tech based on an array of * javascript text track representations. * @param json {Array} an array of text track representation objects, * like those that would be produced by `textTracksToJson` * @param tech {tech} the tech to create text tracks on * @function jsonToTextTracks */var jsonToTextTracks = function jsonToTextTracks(json, tech) {  json.forEach(function (track) {    var addedTrack = tech.addRemoteTextTrack(track).track;    if (!track.src && track.cues) {      track.cues.forEach(function (cue) {        return addedTrack.addCue(cue);      });    }  });  return tech.textTracks();};exports['default'] = { textTracksToJson: textTracksToJson, jsonToTextTracks: jsonToTextTracks, trackToJson_: trackToJson_ };module.exports = exports['default'];},{}],122:[function(_dereq_,module,exports){/** * @file text-track-list.js */'use strict';exports.__esModule = true;function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }var _eventTarget = _dereq_('../event-target');var _eventTarget2 = _interopRequireDefault(_eventTarget);var _utilsFnJs = _dereq_('../utils/fn.js');var Fn = _interopRequireWildcard(_utilsFnJs);var _utilsBrowserJs = _dereq_('../utils/browser.js');var browser = _interopRequireWildcard(_utilsBrowserJs);var _globalDocument = _dereq_('global/document');var _globalDocument2 = _interopRequireDefault(_globalDocument);/* * https://html.spec.whatwg.org/multipage/embedded-content.html#texttracklist * * interface TextTrackList : EventTarget { *   readonly attribute unsigned long length; *   getter TextTrack (unsigned long index); *   TextTrack? getTrackById(DOMString id); * *   attribute EventHandler onchange; *   attribute EventHandler onaddtrack; *   attribute EventHandler onremovetrack; * }; */var TextTrackList = function TextTrackList(tracks) {  var list = this;  if (browser.IS_IE8) {    list = _globalDocument2['default'].createElement('custom');    for (var prop in TextTrackList.prototype) {      if (prop !== 'constructor') {        list[prop] = TextTrackList.prototype[prop];      }    }  }  tracks = tracks || [];  list.tracks_ = [];  Object.defineProperty(list, 'length', {    get: function get() {      return this.tracks_.length;    }  });  for (var i = 0; i < tracks.length; i++) {    list.addTrack_(tracks[i]);  }  if (browser.IS_IE8) {    return list;  }};TextTrackList.prototype = Object.create(_eventTarget2['default'].prototype);TextTrackList.prototype.constructor = TextTrackList;/* * change - One or more tracks in the track list have been enabled or disabled. * addtrack - A track has been added to the track list. * removetrack - A track has been removed from the track list. */TextTrackList.prototype.allowedEvents_ = {  'change': 'change',  'addtrack': 'addtrack',  'removetrack': 'removetrack'};// emulate attribute EventHandler support to allow for feature detectionfor (var _event in TextTrackList.prototype.allowedEvents_) {  TextTrackList.prototype['on' + _event] = null;}/** * Add TextTrack from TextTrackList * * @param {TextTrack} track * @method addTrack_ * @private */TextTrackList.prototype.addTrack_ = function (track) {  var index = this.tracks_.length;  if (!('' + index in this)) {    Object.defineProperty(this, index, {      get: function get() {        return this.tracks_[index];      }    });  }  track.addEventListener('modechange', Fn.bind(this, function () {    this.trigger('change');  }));  this.tracks_.push(track);  this.trigger({    type: 'addtrack',    track: track  });};/** * Remove TextTrack from TextTrackList * NOTE: Be mindful of what is passed in as it may be a HTMLTrackElement * * @param {TextTrack} rtrack * @method removeTrack_ * @private */TextTrackList.prototype.removeTrack_ = function (rtrack) {  var track = undefined;  for (var i = 0, l = this.length; i < l; i++) {    if (this[i] === rtrack) {      track = this[i];      this.tracks_.splice(i, 1);      break;    }  }  if (!track) {    return;  }  this.trigger({    type: 'removetrack',    track: track  });};TextTrackList.prototype.getTrackById = function (id) {  var result = null;  for (var i = 0, l = this.length; i < l; i++) {    var track = this[i];    if (track.id === id) {      result = track;      break;    }  }  return result;};exports['default'] = TextTrackList;module.exports = exports['default'];},{"../event-target":97,"../utils/browser.js":125,"../utils/fn.js":130,"global/document":1}],123:[function(_dereq_,module,exports){/** * @file text-track-settings.js */'use strict';exports.__esModule = true;function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }var _component = _dereq_('../component');var _component2 = _interopRequireDefault(_component);var _utilsEventsJs = _dereq_('../utils/events.js');var Events = _interopRequireWildcard(_utilsEventsJs);var _utilsFnJs = _dereq_('../utils/fn.js');var Fn = _interopRequireWildcard(_utilsFnJs);var _utilsLogJs = _dereq_('../utils/log.js');var _utilsLogJs2 = _interopRequireDefault(_utilsLogJs);var _safeJsonParseTuple = _dereq_('safe-json-parse/tuple');var _safeJsonParseTuple2 = _interopRequireDefault(_safeJsonParseTuple);var _globalWindow = _dereq_('global/window');var _globalWindow2 = _interopRequireDefault(_globalWindow);/** * Manipulate settings of texttracks * * @param {Object} player  Main Player * @param {Object=} options Object of option names and values * @extends Component * @class TextTrackSettings */var TextTrackSettings = (function (_Component) {  _inherits(TextTrackSettings, _Component);  function TextTrackSettings(player, options) {    _classCallCheck(this, TextTrackSettings);    _Component.call(this, player, options);    this.hide();    // Grab `persistTextTrackSettings` from the player options if not passed in child options    if (options.persistTextTrackSettings === undefined) {      this.options_.persistTextTrackSettings = this.options_.playerOptions.persistTextTrackSettings;    }    Events.on(this.$('.vjs-done-button'), 'click', Fn.bind(this, function () {      this.saveSettings();      this.hide();    }));    Events.on(this.$('.vjs-default-button'), 'click', Fn.bind(this, function () {      this.$('.vjs-fg-color > select').selectedIndex = 0;      this.$('.vjs-bg-color > select').selectedIndex = 0;      this.$('.window-color > select').selectedIndex = 0;      this.$('.vjs-text-opacity > select').selectedIndex = 0;      this.$('.vjs-bg-opacity > select').selectedIndex = 0;      this.$('.vjs-window-opacity > select').selectedIndex = 0;      this.$('.vjs-edge-style select').selectedIndex = 0;      this.$('.vjs-font-family select').selectedIndex = 0;      this.$('.vjs-font-percent select').selectedIndex = 2;      this.updateDisplay();    }));    Events.on(this.$('.vjs-fg-color > select'), 'change', Fn.bind(this, this.updateDisplay));    Events.on(this.$('.vjs-bg-color > select'), 'change', Fn.bind(this, this.updateDisplay));    Events.on(this.$('.window-color > select'), 'change', Fn.bind(this, this.updateDisplay));    Events.on(this.$('.vjs-text-opacity > select'), 'change', Fn.bind(this, this.updateDisplay));    Events.on(this.$('.vjs-bg-opacity > select'), 'change', Fn.bind(this, this.updateDisplay));    Events.on(this.$('.vjs-window-opacity > select'), 'change', Fn.bind(this, this.updateDisplay));    Events.on(this.$('.vjs-font-percent select'), 'change', Fn.bind(this, this.updateDisplay));    Events.on(this.$('.vjs-edge-style select'), 'change', Fn.bind(this, this.updateDisplay));    Events.on(this.$('.vjs-font-family select'), 'change', Fn.bind(this, this.updateDisplay));    if (this.options_.persistTextTrackSettings) {      this.restoreSettings();    }  }  /**   * Create the component's DOM element   *   * @return {Element}   * @method createEl   */  TextTrackSettings.prototype.createEl = function createEl() {    return _Component.prototype.createEl.call(this, 'div', {      className: 'vjs-caption-settings vjs-modal-overlay',      innerHTML: captionOptionsMenuTemplate()    });  };  /**   * Get texttrack settings   * Settings are   * .vjs-edge-style   * .vjs-font-family   * .vjs-fg-color   * .vjs-text-opacity   * .vjs-bg-color   * .vjs-bg-opacity   * .window-color   * .vjs-window-opacity   *   * @return {Object}   * @method getValues   */  TextTrackSettings.prototype.getValues = function getValues() {    var textEdge = getSelectedOptionValue(this.$('.vjs-edge-style select'));    var fontFamily = getSelectedOptionValue(this.$('.vjs-font-family select'));    var fgColor = getSelectedOptionValue(this.$('.vjs-fg-color > select'));    var textOpacity = getSelectedOptionValue(this.$('.vjs-text-opacity > select'));    var bgColor = getSelectedOptionValue(this.$('.vjs-bg-color > select'));    var bgOpacity = getSelectedOptionValue(this.$('.vjs-bg-opacity > select'));    var windowColor = getSelectedOptionValue(this.$('.window-color > select'));    var windowOpacity = getSelectedOptionValue(this.$('.vjs-window-opacity > select'));    var fontPercent = _globalWindow2['default']['parseFloat'](getSelectedOptionValue(this.$('.vjs-font-percent > select')));    var result = {      'backgroundOpacity': bgOpacity,      'textOpacity': textOpacity,      'windowOpacity': windowOpacity,      'edgeStyle': textEdge,      'fontFamily': fontFamily,      'color': fgColor,      'backgroundColor': bgColor,      'windowColor': windowColor,      'fontPercent': fontPercent    };    for (var _name in result) {      if (result[_name] === '' || result[_name] === 'none' || _name === 'fontPercent' && result[_name] === 1.00) {        delete result[_name];      }    }    return result;  };  /**   * Set texttrack settings   * Settings are   * .vjs-edge-style   * .vjs-font-family   * .vjs-fg-color   * .vjs-text-opacity   * .vjs-bg-color   * .vjs-bg-opacity   * .window-color   * .vjs-window-opacity   *   * @param {Object} values Object with texttrack setting values   * @method setValues   */  TextTrackSettings.prototype.setValues = function setValues(values) {    setSelectedOption(this.$('.vjs-edge-style select'), values.edgeStyle);    setSelectedOption(this.$('.vjs-font-family select'), values.fontFamily);    setSelectedOption(this.$('.vjs-fg-color > select'), values.color);    setSelectedOption(this.$('.vjs-text-opacity > select'), values.textOpacity);    setSelectedOption(this.$('.vjs-bg-color > select'), values.backgroundColor);    setSelectedOption(this.$('.vjs-bg-opacity > select'), values.backgroundOpacity);    setSelectedOption(this.$('.window-color > select'), values.windowColor);    setSelectedOption(this.$('.vjs-window-opacity > select'), values.windowOpacity);    var fontPercent = values.fontPercent;    if (fontPercent) {      fontPercent = fontPercent.toFixed(2);    }    setSelectedOption(this.$('.vjs-font-percent > select'), fontPercent);  };  /**   * Restore texttrack settings   *   * @method restoreSettings   */  TextTrackSettings.prototype.restoreSettings = function restoreSettings() {    var _safeParseTuple = _safeJsonParseTuple2['default'](_globalWindow2['default'].localStorage.getItem('vjs-text-track-settings'));    var err = _safeParseTuple[0];    var values = _safeParseTuple[1];    if (err) {      _utilsLogJs2['default'].error(err);    }    if (values) {      this.setValues(values);    }  };  /**   * Save texttrack settings to local storage   *   * @method saveSettings   */  TextTrackSettings.prototype.saveSettings = function saveSettings() {    if (!this.options_.persistTextTrackSettings) {      return;    }    var values = this.getValues();    try {      if (Object.getOwnPropertyNames(values).length > 0) {        _globalWindow2['default'].localStorage.setItem('vjs-text-track-settings', JSON.stringify(values));      } else {        _globalWindow2['default'].localStorage.removeItem('vjs-text-track-settings');      }    } catch (e) {}  };  /**   * Update display of texttrack settings   *   * @method updateDisplay   */  TextTrackSettings.prototype.updateDisplay = function updateDisplay() {    var ttDisplay = this.player_.getChild('textTrackDisplay');    if (ttDisplay) {      ttDisplay.updateDisplay();    }  };  return TextTrackSettings;})(_component2['default']);_component2['default'].registerComponent('TextTrackSettings', TextTrackSettings);function getSelectedOptionValue(target) {  var selectedOption = undefined;  // not all browsers support selectedOptions, so, fallback to options  if (target.selectedOptions) {    selectedOption = target.selectedOptions[0];  } else if (target.options) {    selectedOption = target.options[target.options.selectedIndex];  }  return selectedOption.value;}function setSelectedOption(target, value) {  if (!value) {    return;  }  var i = undefined;  for (i = 0; i < target.options.length; i++) {    var option = target.options[i];    if (option.value === value) {      break;    }  }  target.selectedIndex = i;}function captionOptionsMenuTemplate() {  var template = '<div class="vjs-tracksettings">\n      <div class="vjs-tracksettings-colors">\n        <div class="vjs-fg-color vjs-tracksetting">\n            <label class="vjs-label">Foreground</label>\n            <select>\n              <option value="">---</option>\n              <option value="#FFF">White</option>\n              <option value="#000">Black</option>\n              <option value="#F00">Red</option>\n              <option value="#0F0">Green</option>\n              <option value="#00F">Blue</option>\n              <option value="#FF0">Yellow</option>\n              <option value="#F0F">Magenta</option>\n              <option value="#0FF">Cyan</option>\n            </select>\n            <span class="vjs-text-opacity vjs-opacity">\n              <select>\n                <option value="">---</option>\n                <option value="1">Opaque</option>\n                <option value="0.5">Semi-Opaque</option>\n              </select>\n            </span>\n        </div> <!-- vjs-fg-color -->\n        <div class="vjs-bg-color vjs-tracksetting">\n            <label class="vjs-label">Background</label>\n            <select>\n              <option value="">---</option>\n              <option value="#FFF">White</option>\n              <option value="#000">Black</option>\n              <option value="#F00">Red</option>\n              <option value="#0F0">Green</option>\n              <option value="#00F">Blue</option>\n              <option value="#FF0">Yellow</option>\n              <option value="#F0F">Magenta</option>\n              <option value="#0FF">Cyan</option>\n            </select>\n            <span class="vjs-bg-opacity vjs-opacity">\n                <select>\n                  <option value="">---</option>\n                  <option value="1">Opaque</option>\n                  <option value="0.5">Semi-Transparent</option>\n                  <option value="0">Transparent</option>\n                </select>\n            </span>\n        </div> <!-- vjs-bg-color -->\n        <div class="window-color vjs-tracksetting">\n            <label class="vjs-label">Window</label>\n            <select>\n              <option value="">---</option>\n              <option value="#FFF">White</option>\n              <option value="#000">Black</option>\n              <option value="#F00">Red</option>\n              <option value="#0F0">Green</option>\n              <option value="#00F">Blue</option>\n              <option value="#FF0">Yellow</option>\n              <option value="#F0F">Magenta</option>\n              <option value="#0FF">Cyan</option>\n            </select>\n            <span class="vjs-window-opacity vjs-opacity">\n                <select>\n                  <option value="">---</option>\n                  <option value="1">Opaque</option>\n                  <option value="0.5">Semi-Transparent</option>\n                  <option value="0">Transparent</option>\n                </select>\n            </span>\n        </div> <!-- vjs-window-color -->\n      </div> <!-- vjs-tracksettings -->\n      <div class="vjs-tracksettings-font">\n        <div class="vjs-font-percent vjs-tracksetting">\n          <label class="vjs-label">Font Size</label>\n          <select>\n            <option value="0.50">50%</option>\n            <option value="0.75">75%</option>\n            <option value="1.00" selected>100%</option>\n            <option value="1.25">125%</option>\n            <option value="1.50">150%</option>\n            <option value="1.75">175%</option>\n            <option value="2.00">200%</option>\n            <option value="3.00">300%</option>\n            <option value="4.00">400%</option>\n          </select>\n        </div> <!-- vjs-font-percent -->\n        <div class="vjs-edge-style vjs-tracksetting">\n          <label class="vjs-label">Text Edge Style</label>\n          <select>\n            <option value="none">None</option>\n            <option value="raised">Raised</option>\n            <option value="depressed">Depressed</option>\n            <option value="uniform">Uniform</option>\n            <option value="dropshadow">Dropshadow</option>\n          </select>\n        </div> <!-- vjs-edge-style -->\n        <div class="vjs-font-family vjs-tracksetting">\n          <label class="vjs-label">Font Family</label>\n          <select>\n            <option value="">Default</option>\n            <option value="monospaceSerif">Monospace Serif</option>\n            <option value="proportionalSerif">Proportional Serif</option>\n            <option value="monospaceSansSerif">Monospace Sans-Serif</option>\n            <option value="proportionalSansSerif">Proportional Sans-Serif</option>\n            <option value="casual">Casual</option>\n            <option value="script">Script</option>\n            <option value="small-caps">Small Caps</option>\n          </select>\n        </div> <!-- vjs-font-family -->\n      </div>\n    </div>\n    <div class="vjs-tracksettings-controls">\n      <button class="vjs-default-button">Defaults</button>\n      <button class="vjs-done-button">Done</button>\n    </div>';  return template;}exports['default'] = TextTrackSettings;module.exports = exports['default'];},{"../component":65,"../utils/events.js":129,"../utils/fn.js":130,"../utils/log.js":133,"global/window":2,"safe-json-parse/tuple":53}],124:[function(_dereq_,module,exports){/** * @file text-track.js */'use strict';exports.__esModule = true;function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }var _textTrackCueList = _dereq_('./text-track-cue-list');var _textTrackCueList2 = _interopRequireDefault(_textTrackCueList);var _utilsFnJs = _dereq_('../utils/fn.js');var Fn = _interopRequireWildcard(_utilsFnJs);var _utilsGuidJs = _dereq_('../utils/guid.js');var Guid = _interopRequireWildcard(_utilsGuidJs);var _utilsBrowserJs = _dereq_('../utils/browser.js');var browser = _interopRequireWildcard(_utilsBrowserJs);var _textTrackEnums = _dereq_('./text-track-enums');var TextTrackEnum = _interopRequireWildcard(_textTrackEnums);var _utilsLogJs = _dereq_('../utils/log.js');var _utilsLogJs2 = _interopRequireDefault(_utilsLogJs);var _eventTarget = _dereq_('../event-target');var _eventTarget2 = _interopRequireDefault(_eventTarget);var _globalDocument = _dereq_('global/document');var _globalDocument2 = _interopRequireDefault(_globalDocument);var _globalWindow = _dereq_('global/window');var _globalWindow2 = _interopRequireDefault(_globalWindow);var _utilsUrlJs = _dereq_('../utils/url.js');var _xhr = _dereq_('xhr');var _xhr2 = _interopRequireDefault(_xhr);/* * https://html.spec.whatwg.org/multipage/embedded-content.html#texttrack * * interface TextTrack : EventTarget { *   readonly attribute TextTrackKind kind; *   readonly attribute DOMString label; *   readonly attribute DOMString language; * *   readonly attribute DOMString id; *   readonly attribute DOMString inBandMetadataTrackDispatchType; * *   attribute TextTrackMode mode; * *   readonly attribute TextTrackCueList? cues; *   readonly attribute TextTrackCueList? activeCues; * *   void addCue(TextTrackCue cue); *   void removeCue(TextTrackCue cue); * *   attribute EventHandler oncuechange; * }; */var TextTrack = function TextTrack() {  var options = arguments.length <= 0 || arguments[0] === undefined ? {} : arguments[0];  if (!options.tech) {    throw new Error('A tech was not provided.');  }  var tt = this;  if (browser.IS_IE8) {    tt = _globalDocument2['default'].createElement('custom');    for (var prop in TextTrack.prototype) {      if (prop !== 'constructor') {        tt[prop] = TextTrack.prototype[prop];      }    }  }  tt.tech_ = options.tech;  var mode = TextTrackEnum.TextTrackMode[options['mode']] || 'disabled';  var kind = TextTrackEnum.TextTrackKind[options['kind']] || 'subtitles';  var label = options['label'] || '';  var language = options['language'] || options['srclang'] || '';  var id = options['id'] || 'vjs_text_track_' + Guid.newGUID();  if (kind === 'metadata' || kind === 'chapters') {    mode = 'hidden';  }  tt.cues_ = [];  tt.activeCues_ = [];  var cues = new _textTrackCueList2['default'](tt.cues_);  var activeCues = new _textTrackCueList2['default'](tt.activeCues_);  var changed = false;  var timeupdateHandler = Fn.bind(tt, function () {    this['activeCues'];    if (changed) {      this['trigger']('cuechange');      changed = false;    }  });  if (mode !== 'disabled') {    tt.tech_.on('timeupdate', timeupdateHandler);  }  Object.defineProperty(tt, 'kind', {    get: function get() {      return kind;    },    set: Function.prototype  });  Object.defineProperty(tt, 'label', {    get: function get() {      return label;    },    set: Function.prototype  });  Object.defineProperty(tt, 'language', {    get: function get() {      return language;    },    set: Function.prototype  });  Object.defineProperty(tt, 'id', {    get: function get() {      return id;    },    set: Function.prototype  });  Object.defineProperty(tt, 'mode', {    get: function get() {      return mode;    },    set: function set(newMode) {      if (!TextTrackEnum.TextTrackMode[newMode]) {        return;      }      mode = newMode;      if (mode === 'showing') {        this.tech_.on('timeupdate', timeupdateHandler);      }      this.trigger('modechange');    }  });  Object.defineProperty(tt, 'cues', {    get: function get() {      if (!this.loaded_) {        return null;      }      return cues;    },    set: Function.prototype  });  Object.defineProperty(tt, 'activeCues', {    get: function get() {      if (!this.loaded_) {        return null;      }      if (this['cues'].length === 0) {        return activeCues; // nothing to do      }      var ct = this.tech_.currentTime();      var active = [];      for (var i = 0, l = this['cues'].length; i < l; i++) {        var cue = this['cues'][i];        if (cue['startTime'] <= ct && cue['endTime'] >= ct) {          active.push(cue);        } else if (cue['startTime'] === cue['endTime'] && cue['startTime'] <= ct && cue['startTime'] + 0.5 >= ct) {          active.push(cue);        }      }      changed = false;      if (active.length !== this.activeCues_.length) {        changed = true;      } else {        for (var i = 0; i < active.length; i++) {          if (indexOf.call(this.activeCues_, active[i]) === -1) {            changed = true;          }        }      }      this.activeCues_ = active;      activeCues.setCues_(this.activeCues_);      return activeCues;    },    set: Function.prototype  });  if (options.src) {    tt.src = options.src;    loadTrack(options.src, tt);  } else {    tt.loaded_ = true;  }  if (browser.IS_IE8) {    return tt;  }};TextTrack.prototype = Object.create(_eventTarget2['default'].prototype);TextTrack.prototype.constructor = TextTrack;/* * cuechange - One or more cues in the track have become active or stopped being active. */TextTrack.prototype.allowedEvents_ = {  'cuechange': 'cuechange'};TextTrack.prototype.addCue = function (cue) {  var tracks = this.tech_.textTracks();  if (tracks) {    for (var i = 0; i < tracks.length; i++) {      if (tracks[i] !== this) {        tracks[i].removeCue(cue);      }    }  }  this.cues_.push(cue);  this['cues'].setCues_(this.cues_);};TextTrack.prototype.removeCue = function (removeCue) {  var removed = false;  for (var i = 0, l = this.cues_.length; i < l; i++) {    var cue = this.cues_[i];    if (cue === removeCue) {      this.cues_.splice(i, 1);      removed = true;    }  }  if (removed) {    this.cues.setCues_(this.cues_);  }};/** Downloading stuff happens below this point*/var parseCues = function parseCues(srcContent, track) {  var parser = new _globalWindow2['default'].WebVTT.Parser(_globalWindow2['default'], _globalWindow2['default'].vttjs, _globalWindow2['default'].WebVTT.StringDecoder());  parser.oncue = function (cue) {    track.addCue(cue);  };  parser.onparsingerror = function (error) {    _utilsLogJs2['default'].error(error);  };  parser.onflush = function () {    track.trigger({      type: 'loadeddata',      target: track    });  };  parser.parse(srcContent);  parser.flush();};var loadTrack = function loadTrack(src, track) {  var opts = {    uri: src  };  var crossOrigin = _utilsUrlJs.isCrossOrigin(src);  if (crossOrigin) {    opts.cors = crossOrigin;  }  _xhr2['default'](opts, Fn.bind(this, function (err, response, responseBody) {    if (err) {      return _utilsLogJs2['default'].error(err, response);    }    track.loaded_ = true;    // NOTE: this is only used for the alt/video.novtt.js build    if (typeof _globalWindow2['default'].WebVTT !== 'function') {      _globalWindow2['default'].setTimeout(function () {        parseCues(responseBody, track);      }, 100);    } else {      parseCues(responseBody, track);    }  }));};var indexOf = function indexOf(searchElement, fromIndex) {  if (this == null) {    throw new TypeError('"this" is null or not defined');  }  var O = Object(this);  var len = O.length >>> 0;  if (len === 0) {    return -1;  }  var n = +fromIndex || 0;  if (Math.abs(n) === Infinity) {    n = 0;  }  if (n >= len) {    return -1;  }  var k = Math.max(n >= 0 ? n : len - Math.abs(n), 0);  while (k < len) {    if (k in O && O[k] === searchElement) {      return k;    }    k++;  }  return -1;};exports['default'] = TextTrack;module.exports = exports['default'];},{"../event-target":97,"../utils/browser.js":125,"../utils/fn.js":130,"../utils/guid.js":132,"../utils/log.js":133,"../utils/url.js":138,"./text-track-cue-list":118,"./text-track-enums":120,"global/document":1,"global/window":2,"xhr":55}],125:[function(_dereq_,module,exports){/** * @file browser.js */'use strict';exports.__esModule = true;function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }var _globalDocument = _dereq_('global/document');var _globalDocument2 = _interopRequireDefault(_globalDocument);var _globalWindow = _dereq_('global/window');var _globalWindow2 = _interopRequireDefault(_globalWindow);var USER_AGENT = _globalWindow2['default'].navigator.userAgent;var webkitVersionMap = /AppleWebKit\/([\d.]+)/i.exec(USER_AGENT);var appleWebkitVersion = webkitVersionMap ? parseFloat(webkitVersionMap.pop()) : null;/* * Device is an iPhone * * @type {Boolean} * @constant * @private */var IS_IPHONE = /iPhone/i.test(USER_AGENT);exports.IS_IPHONE = IS_IPHONE;var IS_IPAD = /iPad/i.test(USER_AGENT);exports.IS_IPAD = IS_IPAD;var IS_IPOD = /iPod/i.test(USER_AGENT);exports.IS_IPOD = IS_IPOD;var IS_IOS = IS_IPHONE || IS_IPAD || IS_IPOD;exports.IS_IOS = IS_IOS;var IOS_VERSION = (function () {  var match = USER_AGENT.match(/OS (\d+)_/i);  if (match && match[1]) {    return match[1];  }})();exports.IOS_VERSION = IOS_VERSION;var IS_ANDROID = /Android/i.test(USER_AGENT);exports.IS_ANDROID = IS_ANDROID;var ANDROID_VERSION = (function () {  // This matches Android Major.Minor.Patch versions  // ANDROID_VERSION is Major.Minor as a Number, if Minor isn't available, then only Major is returned  var match = USER_AGENT.match(/Android (\d+)(?:\.(\d+))?(?:\.(\d+))*/i),      major,      minor;  if (!match) {    return null;  }  major = match[1] && parseFloat(match[1]);  minor = match[2] && parseFloat(match[2]);  if (major && minor) {    return parseFloat(match[1] + '.' + match[2]);  } else if (major) {    return major;  } else {    return null;  }})();exports.ANDROID_VERSION = ANDROID_VERSION;// Old Android is defined as Version older than 2.3, and requiring a webkit version of the android browservar IS_OLD_ANDROID = IS_ANDROID && /webkit/i.test(USER_AGENT) && ANDROID_VERSION < 2.3;exports.IS_OLD_ANDROID = IS_OLD_ANDROID;var IS_NATIVE_ANDROID = IS_ANDROID && ANDROID_VERSION < 5 && appleWebkitVersion < 537;exports.IS_NATIVE_ANDROID = IS_NATIVE_ANDROID;var IS_FIREFOX = /Firefox/i.test(USER_AGENT);exports.IS_FIREFOX = IS_FIREFOX;var IS_CHROME = /Chrome/i.test(USER_AGENT);exports.IS_CHROME = IS_CHROME;var IS_IE8 = /MSIE\s8\.0/.test(USER_AGENT);exports.IS_IE8 = IS_IE8;var TOUCH_ENABLED = !!('ontouchstart' in _globalWindow2['default'] || _globalWindow2['default'].DocumentTouch && _globalDocument2['default'] instanceof _globalWindow2['default'].DocumentTouch);exports.TOUCH_ENABLED = TOUCH_ENABLED;var BACKGROUND_SIZE_SUPPORTED = ('backgroundSize' in _globalDocument2['default'].createElement('video').style);exports.BACKGROUND_SIZE_SUPPORTED = BACKGROUND_SIZE_SUPPORTED;},{"global/document":1,"global/window":2}],126:[function(_dereq_,module,exports){/** * @file buffer.js */'use strict';exports.__esModule = true;exports.bufferedPercent = bufferedPercent;var _timeRangesJs = _dereq_('./time-ranges.js');/** * Compute how much your video has been buffered * * @param  {Object} Buffered object * @param  {Number} Total duration * @return {Number} Percent buffered of the total duration * @private * @function bufferedPercent */function bufferedPercent(buffered, duration) {  var bufferedDuration = 0,      start,      end;  if (!duration) {    return 0;  }  if (!buffered || !buffered.length) {    buffered = _timeRangesJs.createTimeRange(0, 0);  }  for (var i = 0; i < buffered.length; i++) {    start = buffered.start(i);    end = buffered.end(i);    // buffered end can be bigger than duration by a very small fraction    if (end > duration) {      end = duration;    }    bufferedDuration += end - start;  }  return bufferedDuration / duration;}},{"./time-ranges.js":136}],127:[function(_dereq_,module,exports){'use strict';exports.__esModule = true;function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }var _logJs = _dereq_('./log.js');var _logJs2 = _interopRequireDefault(_logJs);/** * Object containing the default behaviors for available handler methods. * * @private * @type {Object} */var defaultBehaviors = {  get: function get(obj, key) {    return obj[key];  },  set: function set(obj, key, value) {    obj[key] = value;    return true;  }};/** * Expose private objects publicly using a Proxy to log deprecation warnings. * * Browsers that do not support Proxy objects will simply return the `target` * object, so it can be directly exposed. * * @param {Object} target The target object. * @param {Object} messages Messages to display from a Proxy. Only operations *                          with an associated message will be proxied. * @param {String} [messages.get] * @param {String} [messages.set] * @return {Object} A Proxy if supported or the `target` argument. */exports['default'] = function (target) {  var messages = arguments.length <= 1 || arguments[1] === undefined ? {} : arguments[1];  if (typeof Proxy === 'function') {    var _ret = (function () {      var handler = {};      // Build a handler object based on those keys that have both messages      // and default behaviors.      Object.keys(messages).forEach(function (key) {        if (defaultBehaviors.hasOwnProperty(key)) {          handler[key] = function () {            _logJs2['default'].warn(messages[key]);            return defaultBehaviors[key].apply(this, arguments);          };        }      });      return {        v: new Proxy(target, handler)      };    })();    if (typeof _ret === 'object') return _ret.v;  }  return target;};module.exports = exports['default'];},{"./log.js":133}],128:[function(_dereq_,module,exports){/** * @file dom.js */'use strict';exports.__esModule = true;exports.getEl = getEl;exports.createEl = createEl;exports.textContent = textContent;exports.insertElFirst = insertElFirst;exports.getElData = getElData;exports.hasElData = hasElData;exports.removeElData = removeElData;exports.hasElClass = hasElClass;exports.addElClass = addElClass;exports.removeElClass = removeElClass;exports.toggleElClass = toggleElClass;exports.setElAttributes = setElAttributes;exports.getElAttributes = getElAttributes;exports.blockTextSelection = blockTextSelection;exports.unblockTextSelection = unblockTextSelection;exports.findElPosition = findElPosition;exports.getPointerPosition = getPointerPosition;exports.isEl = isEl;exports.isTextNode = isTextNode;exports.emptyEl = emptyEl;exports.normalizeContent = normalizeContent;exports.appendContent = appendContent;exports.insertContent = insertContent;var _templateObject = _taggedTemplateLiteralLoose(['Setting attributes in the second argument of createEl()\n                has been deprecated. Use the third argument instead.\n                createEl(type, properties, attributes). Attempting to set ', ' to ', '.'], ['Setting attributes in the second argument of createEl()\n                has been deprecated. Use the third argument instead.\n                createEl(type, properties, attributes). Attempting to set ', ' to ', '.']);function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }function _taggedTemplateLiteralLoose(strings, raw) { strings.raw = raw; return strings; }var _globalDocument = _dereq_('global/document');var _globalDocument2 = _interopRequireDefault(_globalDocument);var _globalWindow = _dereq_('global/window');var _globalWindow2 = _interopRequireDefault(_globalWindow);var _guidJs = _dereq_('./guid.js');var Guid = _interopRequireWildcard(_guidJs);var _logJs = _dereq_('./log.js');var _logJs2 = _interopRequireDefault(_logJs);var _tsml = _dereq_('tsml');var _tsml2 = _interopRequireDefault(_tsml);/** * Detect if a value is a string with any non-whitespace characters. * * @param  {String} str * @return {Boolean} */function isNonBlankString(str) {  return typeof str === 'string' && /\S/.test(str);}/** * Throws an error if the passed string has whitespace. This is used by * class methods to be relatively consistent with the classList API. * * @param  {String} str * @return {Boolean} */function throwIfWhitespace(str) {  if (/\s/.test(str)) {    throw new Error('class has illegal whitespace characters');  }}/** * Produce a regular expression for matching a class name. * * @param  {String} className * @return {RegExp} */function classRegExp(className) {  return new RegExp('(^|\\s)' + className + '($|\\s)');}/** * Creates functions to query the DOM using a given method. * * @function createQuerier * @private * @param  {String} method * @return {Function} */function createQuerier(method) {  return function (selector, context) {    if (!isNonBlankString(selector)) {      return _globalDocument2['default'][method](null);    }    if (isNonBlankString(context)) {      context = _globalDocument2['default'].querySelector(context);    }    return (isEl(context) ? context : _globalDocument2['default'])[method](selector);  };}/** * Shorthand for document.getElementById() * Also allows for CSS (jQuery) ID syntax. But nothing other than IDs. * * @param  {String} id  Element ID * @return {Element}    Element with supplied ID * @function getEl */function getEl(id) {  if (id.indexOf('#') === 0) {    id = id.slice(1);  }  return _globalDocument2['default'].getElementById(id);}/** * Creates an element and applies properties. * * @param  {String} [tagName='div'] Name of tag to be created. * @param  {Object} [properties={}] Element properties to be applied. * @param  {Object} [attributes={}] Element attributes to be applied. * @return {Element} * @function createEl */function createEl() {  var tagName = arguments.length <= 0 || arguments[0] === undefined ? 'div' : arguments[0];  var properties = arguments.length <= 1 || arguments[1] === undefined ? {} : arguments[1];  var attributes = arguments.length <= 2 || arguments[2] === undefined ? {} : arguments[2];  var el = _globalDocument2['default'].createElement(tagName);  Object.getOwnPropertyNames(properties).forEach(function (propName) {    var val = properties[propName];    // See #2176    // We originally were accepting both properties and attributes in the    // same object, but that doesn't work so well.    if (propName.indexOf('aria-') !== -1 || propName === 'role' || propName === 'type') {      _logJs2['default'].warn(_tsml2['default'](_templateObject, propName, val));      el.setAttribute(propName, val);    } else {      el[propName] = val;    }  });  Object.getOwnPropertyNames(attributes).forEach(function (attrName) {    var val = attributes[attrName];    el.setAttribute(attrName, attributes[attrName]);  });  return el;}/** * Injects text into an element, replacing any existing contents entirely. * * @param  {Element} el * @param  {String} text * @return {Element} * @function textContent */function textContent(el, text) {  if (typeof el.textContent === 'undefined') {    el.innerText = text;  } else {    el.textContent = text;  }}/** * Insert an element as the first child node of another * * @param  {Element} child   Element to insert * @param  {Element} parent Element to insert child into * @private * @function insertElFirst */function insertElFirst(child, parent) {  if (parent.firstChild) {    parent.insertBefore(child, parent.firstChild);  } else {    parent.appendChild(child);  }}/** * Element Data Store. Allows for binding data to an element without putting it directly on the element. * Ex. Event listeners are stored here. * (also from jsninja.com, slightly modified and updated for closure compiler) * * @type {Object} * @private */var elData = {};/* * Unique attribute name to store an element's guid in * * @type {String} * @constant * @private */var elIdAttr = 'vdata' + new Date().getTime();/** * Returns the cache object where data for an element is stored * * @param  {Element} el Element to store data for. * @return {Object} * @function getElData */function getElData(el) {  var id = el[elIdAttr];  if (!id) {    id = el[elIdAttr] = Guid.newGUID();  }  if (!elData[id]) {    elData[id] = {};  }  return elData[id];}/** * Returns whether or not an element has cached data * * @param  {Element} el A dom element * @return {Boolean} * @private * @function hasElData */function hasElData(el) {  var id = el[elIdAttr];  if (!id) {    return false;  }  return !!Object.getOwnPropertyNames(elData[id]).length;}/** * Delete data for the element from the cache and the guid attr from getElementById * * @param  {Element} el Remove data for an element * @private * @function removeElData */function removeElData(el) {  var id = el[elIdAttr];  if (!id) {    return;  }  // Remove all stored data  delete elData[id];  // Remove the elIdAttr property from the DOM node  try {    delete el[elIdAttr];  } catch (e) {    if (el.removeAttribute) {      el.removeAttribute(elIdAttr);    } else {      // IE doesn't appear to support removeAttribute on the document element      el[elIdAttr] = null;    }  }}/** * Check if an element has a CSS class * * @function hasElClass * @param {Element} element Element to check * @param {String} classToCheck Classname to check */function hasElClass(element, classToCheck) {  if (element.classList) {    return element.classList.contains(classToCheck);  } else {    throwIfWhitespace(classToCheck);    return classRegExp(classToCheck).test(element.className);  }}/** * Add a CSS class name to an element * * @function addElClass * @param {Element} element    Element to add class name to * @param {String} classToAdd Classname to add */function addElClass(element, classToAdd) {  if (element.classList) {    element.classList.add(classToAdd);    // Don't need to `throwIfWhitespace` here because `hasElClass` will do it    // in the case of classList not being supported.  } else if (!hasElClass(element, classToAdd)) {      element.className = (element.className + ' ' + classToAdd).trim();    }  return element;}/** * Remove a CSS class name from an element * * @function removeElClass * @param {Element} element    Element to remove from class name * @param {String} classToRemove Classname to remove */function removeElClass(element, classToRemove) {  if (element.classList) {    element.classList.remove(classToRemove);  } else {    throwIfWhitespace(classToRemove);    element.className = element.className.split(/\s+/).filter(function (c) {      return c !== classToRemove;    }).join(' ');  }  return element;}/** * Adds or removes a CSS class name on an element depending on an optional * condition or the presence/absence of the class name. * * @function toggleElClass * @param    {Element} element * @param    {String} classToToggle * @param    {Boolean|Function} [predicate] *           Can be a function that returns a Boolean. If `true`, the class *           will be added; if `false`, the class will be removed. If not *           given, the class will be added if not present and vice versa. */function toggleElClass(element, classToToggle, predicate) {  // This CANNOT use `classList` internally because IE does not support the  // second parameter to the `classList.toggle()` method! Which is fine because  // `classList` will be used by the add/remove functions.  var has = hasElClass(element, classToToggle);  if (typeof predicate === 'function') {    predicate = predicate(element, classToToggle);  }  if (typeof predicate !== 'boolean') {    predicate = !has;  }  // If the necessary class operation matches the current state of the  // element, no action is required.  if (predicate === has) {    return;  }  if (predicate) {    addElClass(element, classToToggle);  } else {    removeElClass(element, classToToggle);  }  return element;}/** * Apply attributes to an HTML element. * * @param  {Element} el         Target element. * @param  {Object=} attributes Element attributes to be applied. * @private * @function setElAttributes */function setElAttributes(el, attributes) {  Object.getOwnPropertyNames(attributes).forEach(function (attrName) {    var attrValue = attributes[attrName];    if (attrValue === null || typeof attrValue === 'undefined' || attrValue === false) {      el.removeAttribute(attrName);    } else {      el.setAttribute(attrName, attrValue === true ? '' : attrValue);    }  });}/** * Get an element's attribute values, as defined on the HTML tag * Attributes are not the same as properties. They're defined on the tag * or with setAttribute (which shouldn't be used with HTML) * This will return true or false for boolean attributes. * * @param  {Element} tag Element from which to get tag attributes * @return {Object} * @private * @function getElAttributes */function getElAttributes(tag) {  var obj, knownBooleans, attrs, attrName, attrVal;  obj = {};  // known boolean attributes  // we can check for matching boolean properties, but older browsers  // won't know about HTML5 boolean attributes that we still read from  knownBooleans = ',' + 'autoplay,controls,loop,muted,default' + ',';  if (tag && tag.attributes && tag.attributes.length > 0) {    attrs = tag.attributes;    for (var i = attrs.length - 1; i >= 0; i--) {      attrName = attrs[i].name;      attrVal = attrs[i].value;      // check for known booleans      // the matching element property will return a value for typeof      if (typeof tag[attrName] === 'boolean' || knownBooleans.indexOf(',' + attrName + ',') !== -1) {        // the value of an included boolean attribute is typically an empty        // string ('') which would equal false if we just check for a false value.        // we also don't want support bad code like autoplay='false'        attrVal = attrVal !== null ? true : false;      }      obj[attrName] = attrVal;    }  }  return obj;}/** * Attempt to block the ability to select text while dragging controls * * @return {Boolean} * @function blockTextSelection */function blockTextSelection() {  _globalDocument2['default'].body.focus();  _globalDocument2['default'].onselectstart = function () {    return false;  };}/** * Turn off text selection blocking * * @return {Boolean} * @function unblockTextSelection */function unblockTextSelection() {  _globalDocument2['default'].onselectstart = function () {    return true;  };}/** * Offset Left * getBoundingClientRect technique from * John Resig http://ejohn.org/blog/getboundingclientrect-is-awesome/ * * @function findElPosition * @param {Element} el Element from which to get offset * @return {Object} */function findElPosition(el) {  var box = undefined;  if (el.getBoundingClientRect && el.parentNode) {    box = el.getBoundingClientRect();  }  if (!box) {    return {      left: 0,      top: 0    };  }  var docEl = _globalDocument2['default'].documentElement;  var body = _globalDocument2['default'].body;  var clientLeft = docEl.clientLeft || body.clientLeft || 0;  var scrollLeft = _globalWindow2['default'].pageXOffset || body.scrollLeft;  var left = box.left + scrollLeft - clientLeft;  var clientTop = docEl.clientTop || body.clientTop || 0;  var scrollTop = _globalWindow2['default'].pageYOffset || body.scrollTop;  var top = box.top + scrollTop - clientTop;  // Android sometimes returns slightly off decimal values, so need to round  return {    left: Math.round(left),    top: Math.round(top)  };}/** * Get pointer position in element * Returns an object with x and y coordinates. * The base on the coordinates are the bottom left of the element. * * @function getPointerPosition * @param {Element} el Element on which to get the pointer position on * @param {Event} event Event object * @return {Object} This object will have x and y coordinates corresponding to the mouse position */function getPointerPosition(el, event) {  var position = {};  var box = findElPosition(el);  var boxW = el.offsetWidth;  var boxH = el.offsetHeight;  var boxY = box.top;  var boxX = box.left;  var pageY = event.pageY;  var pageX = event.pageX;  if (event.changedTouches) {    pageX = event.changedTouches[0].pageX;    pageY = event.changedTouches[0].pageY;  }  position.y = Math.max(0, Math.min(1, (boxY - pageY + boxH) / boxH));  position.x = Math.max(0, Math.min(1, (pageX - boxX) / boxW));  return position;}/** * Determines, via duck typing, whether or not a value is a DOM element. * * @function isEl * @param    {Mixed} value * @return   {Boolean} */function isEl(value) {  return !!value && typeof value === 'object' && value.nodeType === 1;}/** * Determines, via duck typing, whether or not a value is a text node. * * @param  {Mixed} value * @return {Boolean} */function isTextNode(value) {  return !!value && typeof value === 'object' && value.nodeType === 3;}/** * Empties the contents of an element. * * @function emptyEl * @param    {Element} el * @return   {Element} */function emptyEl(el) {  while (el.firstChild) {    el.removeChild(el.firstChild);  }  return el;}/** * Normalizes content for eventual insertion into the DOM. * * This allows a wide range of content definition methods, but protects * from falling into the trap of simply writing to `innerHTML`, which is * an XSS concern. * * The content for an element can be passed in multiple types and * combinations, whose behavior is as follows: * * - String *   Normalized into a text node. * * - Element, TextNode *   Passed through. * * - Array *   A one-dimensional array of strings, elements, nodes, or functions (which *   return single strings, elements, or nodes). * * - Function *   If the sole argument, is expected to produce a string, element, *   node, or array. * * @function normalizeContent * @param    {String|Element|TextNode|Array|Function} content * @return   {Array} */function normalizeContent(content) {  // First, invoke content if it is a function. If it produces an array,  // that needs to happen before normalization.  if (typeof content === 'function') {    content = content();  }  // Next up, normalize to an array, so one or many items can be normalized,  // filtered, and returned.  return (Array.isArray(content) ? content : [content]).map(function (value) {    // First, invoke value if it is a function to produce a new value,    // which will be subsequently normalized to a Node of some kind.    if (typeof value === 'function') {      value = value();    }    if (isEl(value) || isTextNode(value)) {      return value;    }    if (typeof value === 'string' && /\S/.test(value)) {      return _globalDocument2['default'].createTextNode(value);    }  }).filter(function (value) {    return value;  });}/** * Normalizes and appends content to an element. * * @function appendContent * @param    {Element} el * @param    {String|Element|TextNode|Array|Function} content *           See: `normalizeContent` * @return   {Element} */function appendContent(el, content) {  normalizeContent(content).forEach(function (node) {    return el.appendChild(node);  });  return el;}/** * Normalizes and inserts content into an element; this is identical to * `appendContent()`, except it empties the element first. * * @function insertContent * @param    {Element} el * @param    {String|Element|TextNode|Array|Function} content *           See: `normalizeContent` * @return   {Element} */function insertContent(el, content) {  return appendContent(emptyEl(el), content);}/** * Finds a single DOM element matching `selector` within the optional * `context` of another DOM element (defaulting to `document`). * * @function $ * @param    {String} selector *           A valid CSS selector, which will be passed to `querySelector`. * * @param    {Element|String} [context=document] *           A DOM element within which to query. Can also be a selector *           string in which case the first matching element will be used *           as context. If missing (or no element matches selector), falls *           back to `document`. * * @return   {Element|null} */var $ = createQuerier('querySelector');exports.$ = $;/** * Finds a all DOM elements matching `selector` within the optional * `context` of another DOM element (defaulting to `document`). * * @function $$ * @param    {String} selector *           A valid CSS selector, which will be passed to `querySelectorAll`. * * @param    {Element|String} [context=document] *           A DOM element within which to query. Can also be a selector *           string in which case the first matching element will be used *           as context. If missing (or no element matches selector), falls *           back to `document`. * * @return   {NodeList} */var $$ = createQuerier('querySelectorAll');exports.$$ = $$;},{"./guid.js":132,"./log.js":133,"global/document":1,"global/window":2,"tsml":54}],129:[function(_dereq_,module,exports){/** * @file events.js * * Event System (John Resig - Secrets of a JS Ninja http://jsninja.com/) * (Original book version wasn't completely usable, so fixed some things and made Closure Compiler compatible) * This should work very similarly to jQuery's events, however it's based off the book version which isn't as * robust as jquery's, so there's probably some differences. */'use strict';exports.__esModule = true;exports.on = on;exports.off = off;exports.trigger = trigger;exports.one = one;exports.fixEvent = fixEvent;function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }var _domJs = _dereq_('./dom.js');var Dom = _interopRequireWildcard(_domJs);var _guidJs = _dereq_('./guid.js');var Guid = _interopRequireWildcard(_guidJs);var _globalWindow = _dereq_('global/window');var _globalWindow2 = _interopRequireDefault(_globalWindow);var _globalDocument = _dereq_('global/document');var _globalDocument2 = _interopRequireDefault(_globalDocument);/** * Add an event listener to element * It stores the handler function in a separate cache object * and adds a generic handler to the element's event, * along with a unique id (guid) to the element. * * @param  {Element|Object}   elem Element or object to bind listeners to * @param  {String|Array}   type Type of event to bind to. * @param  {Function} fn   Event listener. * @method on */function on(elem, type, fn) {  if (Array.isArray(type)) {    return _handleMultipleEvents(on, elem, type, fn);  }  var data = Dom.getElData(elem);  // We need a place to store all our handler data  if (!data.handlers) data.handlers = {};  if (!data.handlers[type]) data.handlers[type] = [];  if (!fn.guid) fn.guid = Guid.newGUID();  data.handlers[type].push(fn);  if (!data.dispatcher) {    data.disabled = false;    data.dispatcher = function (event, hash) {      if (data.disabled) return;      event = fixEvent(event);      var handlers = data.handlers[event.type];      if (handlers) {        // Copy handlers so if handlers are added/removed during the process it doesn't throw everything off.        var handlersCopy = handlers.slice(0);        for (var m = 0, n = handlersCopy.length; m < n; m++) {          if (event.isImmediatePropagationStopped()) {            break;          } else {            handlersCopy[m].call(elem, event, hash);          }        }      }    };  }  if (data.handlers[type].length === 1) {    if (elem.addEventListener) {      elem.addEventListener(type, data.dispatcher, false);    } else if (elem.attachEvent) {      elem.attachEvent('on' + type, data.dispatcher);    }  }}/** * Removes event listeners from an element * * @param  {Element|Object}   elem Object to remove listeners from * @param  {String|Array=}   type Type of listener to remove. Don't include to remove all events from element. * @param  {Function} fn   Specific listener to remove. Don't include to remove listeners for an event type. * @method off */function off(elem, type, fn) {  // Don't want to add a cache object through getElData if not needed  if (!Dom.hasElData(elem)) return;  var data = Dom.getElData(elem);  // If no events exist, nothing to unbind  if (!data.handlers) {    return;  }  if (Array.isArray(type)) {    return _handleMultipleEvents(off, elem, type, fn);  }  // Utility function  var removeType = function removeType(t) {    data.handlers[t] = [];    _cleanUpEvents(elem, t);  };  // Are we removing all bound events?  if (!type) {    for (var t in data.handlers) {      removeType(t);    }return;  }  var handlers = data.handlers[type];  // If no handlers exist, nothing to unbind  if (!handlers) return;  // If no listener was provided, remove all listeners for type  if (!fn) {    removeType(type);    return;  }  // We're only removing a single handler  if (fn.guid) {    for (var n = 0; n < handlers.length; n++) {      if (handlers[n].guid === fn.guid) {        handlers.splice(n--, 1);      }    }  }  _cleanUpEvents(elem, type);}/** * Trigger an event for an element * * @param  {Element|Object}      elem  Element to trigger an event on * @param  {Event|Object|String} event A string (the type) or an event object with a type attribute * @param  {Object} [hash] data hash to pass along with the event * @return {Boolean=} Returned only if default was prevented * @method trigger */function trigger(elem, event, hash) {  // Fetches element data and a reference to the parent (for bubbling).  // Don't want to add a data object to cache for every parent,  // so checking hasElData first.  var elemData = Dom.hasElData(elem) ? Dom.getElData(elem) : {};  var parent = elem.parentNode || elem.ownerDocument;  // type = event.type || event,  // handler;  // If an event name was passed as a string, creates an event out of it  if (typeof event === 'string') {    event = { type: event, target: elem };  }  // Normalizes the event properties.  event = fixEvent(event);  // If the passed element has a dispatcher, executes the established handlers.  if (elemData.dispatcher) {    elemData.dispatcher.call(elem, event, hash);  }  // Unless explicitly stopped or the event does not bubble (e.g. media events)  // recursively calls this function to bubble the event up the DOM.  if (parent && !event.isPropagationStopped() && event.bubbles === true) {    trigger.call(null, parent, event, hash);    // If at the top of the DOM, triggers the default action unless disabled.  } else if (!parent && !event.defaultPrevented) {      var targetData = Dom.getElData(event.target);      // Checks if the target has a default action for this event.      if (event.target[event.type]) {        // Temporarily disables event dispatching on the target as we have already executed the handler.        targetData.disabled = true;        // Executes the default action.        if (typeof event.target[event.type] === 'function') {          event.target[event.type]();        }        // Re-enables event dispatching.        targetData.disabled = false;      }    }  // Inform the triggerer if the default was prevented by returning false  return !event.defaultPrevented;}/** * Trigger a listener only once for an event * * @param  {Element|Object}   elem Element or object to * @param  {String|Array}   type Name/type of event * @param  {Function} fn Event handler function * @method one */function one(elem, type, fn) {  if (Array.isArray(type)) {    return _handleMultipleEvents(one, elem, type, fn);  }  var func = function func() {    off(elem, type, func);    fn.apply(this, arguments);  };  // copy the guid to the new function so it can removed using the original function's ID  func.guid = fn.guid = fn.guid || Guid.newGUID();  on(elem, type, func);}/** * Fix a native event to have standard property values * * @param  {Object} event Event object to fix * @return {Object} * @private * @method fixEvent */function fixEvent(event) {  function returnTrue() {    return true;  }  function returnFalse() {    return false;  }  // Test if fixing up is needed  // Used to check if !event.stopPropagation instead of isPropagationStopped  // But native events return true for stopPropagation, but don't have  // other expected methods like isPropagationStopped. Seems to be a problem  // with the Javascript Ninja code. So we're just overriding all events now.  if (!event || !event.isPropagationStopped) {    var old = event || _globalWindow2['default'].event;    event = {};    // Clone the old object so that we can modify the values event = {};    // IE8 Doesn't like when you mess with native event properties    // Firefox returns false for event.hasOwnProperty('type') and other props    //  which makes copying more difficult.    // TODO: Probably best to create a whitelist of event props    for (var key in old) {      // Safari 6.0.3 warns you if you try to copy deprecated layerX/Y      // Chrome warns you if you try to copy deprecated keyboardEvent.keyLocation      // and webkitMovementX/Y      if (key !== 'layerX' && key !== 'layerY' && key !== 'keyLocation' && key !== 'webkitMovementX' && key !== 'webkitMovementY') {        // Chrome 32+ warns if you try to copy deprecated returnValue, but        // we still want to if preventDefault isn't supported (IE8).        if (!(key === 'returnValue' && old.preventDefault)) {          event[key] = old[key];        }      }    }    // The event occurred on this element    if (!event.target) {      event.target = event.srcElement || _globalDocument2['default'];    }    // Handle which other element the event is related to    if (!event.relatedTarget) {      event.relatedTarget = event.fromElement === event.target ? event.toElement : event.fromElement;    }    // Stop the default browser action    event.preventDefault = function () {      if (old.preventDefault) {        old.preventDefault();      }      event.returnValue = false;      old.returnValue = false;      event.defaultPrevented = true;    };    event.defaultPrevented = false;    // Stop the event from bubbling    event.stopPropagation = function () {      if (old.stopPropagation) {        old.stopPropagation();      }      event.cancelBubble = true;      old.cancelBubble = true;      event.isPropagationStopped = returnTrue;    };    event.isPropagationStopped = returnFalse;    // Stop the event from bubbling and executing other handlers    event.stopImmediatePropagation = function () {      if (old.stopImmediatePropagation) {        old.stopImmediatePropagation();      }      event.isImmediatePropagationStopped = returnTrue;      event.stopPropagation();    };    event.isImmediatePropagationStopped = returnFalse;    // Handle mouse position    if (event.clientX != null) {      var doc = _globalDocument2['default'].documentElement,          body = _globalDocument2['default'].body;      event.pageX = event.clientX + (doc && doc.scrollLeft || body && body.scrollLeft || 0) - (doc && doc.clientLeft || body && body.clientLeft || 0);      event.pageY = event.clientY + (doc && doc.scrollTop || body && body.scrollTop || 0) - (doc && doc.clientTop || body && body.clientTop || 0);    }    // Handle key presses    event.which = event.charCode || event.keyCode;    // Fix button for mouse clicks:    // 0 == left; 1 == middle; 2 == right    if (event.button != null) {      event.button = event.button & 1 ? 0 : event.button & 4 ? 1 : event.button & 2 ? 2 : 0;    }  }  // Returns fixed-up instance  return event;}/** * Clean up the listener cache and dispatchers* * @param  {Element|Object} elem Element to clean up * @param  {String} type Type of event to clean up * @private * @method _cleanUpEvents */function _cleanUpEvents(elem, type) {  var data = Dom.getElData(elem);  // Remove the events of a particular type if there are none left  if (data.handlers[type].length === 0) {    delete data.handlers[type];    // data.handlers[type] = null;    // Setting to null was causing an error with data.handlers    // Remove the meta-handler from the element    if (elem.removeEventListener) {      elem.removeEventListener(type, data.dispatcher, false);    } else if (elem.detachEvent) {      elem.detachEvent('on' + type, data.dispatcher);    }  }  // Remove the events object if there are no types left  if (Object.getOwnPropertyNames(data.handlers).length <= 0) {    delete data.handlers;    delete data.dispatcher;    delete data.disabled;  }  // Finally remove the element data if there is no data left  if (Object.getOwnPropertyNames(data).length === 0) {    Dom.removeElData(elem);  }}/** * Loops through an array of event types and calls the requested method for each type. * * @param  {Function} fn   The event method we want to use. * @param  {Element|Object} elem Element or object to bind listeners to * @param  {String}   type Type of event to bind to. * @param  {Function} callback   Event listener. * @private * @function _handleMultipleEvents */function _handleMultipleEvents(fn, elem, types, callback) {  types.forEach(function (type) {    //Call the event method for each one of the types    fn(elem, type, callback);  });}},{"./dom.js":128,"./guid.js":132,"global/document":1,"global/window":2}],130:[function(_dereq_,module,exports){/** * @file fn.js */'use strict';exports.__esModule = true;var _guidJs = _dereq_('./guid.js');/** * Bind (a.k.a proxy or Context). A simple method for changing the context of a function * It also stores a unique id on the function so it can be easily removed from events * * @param  {*}   context The object to bind as scope * @param  {Function} fn      The function to be bound to a scope * @param  {Number=}   uid     An optional unique ID for the function to be set * @return {Function} * @private * @method bind */var bind = function bind(context, fn, uid) {  // Make sure the function has a unique ID  if (!fn.guid) {    fn.guid = _guidJs.newGUID();  }  // Create the new function that changes the context  var ret = function ret() {    return fn.apply(context, arguments);  };  // Allow for the ability to individualize this function  // Needed in the case where multiple objects might share the same prototype  // IF both items add an event listener with the same function, then you try to remove just one  // it will remove both because they both have the same guid.  // when using this, you need to use the bind method when you remove the listener as well.  // currently used in text tracks  ret.guid = uid ? uid + '_' + fn.guid : fn.guid;  return ret;};exports.bind = bind;},{"./guid.js":132}],131:[function(_dereq_,module,exports){/** * @file format-time.js * * Format seconds as a time string, H:MM:SS or M:SS * Supplying a guide (in seconds) will force a number of leading zeros * to cover the length of the guide * * @param  {Number} seconds Number of seconds to be turned into a string * @param  {Number} guide   Number (in seconds) to model the string after * @return {String}         Time formatted as H:MM:SS or M:SS * @private * @function formatTime */'use strict';exports.__esModule = true;function formatTime(seconds) {  var guide = arguments.length <= 1 || arguments[1] === undefined ? seconds : arguments[1];  return (function () {    seconds = seconds < 0 ? 0 : seconds;    var s = Math.floor(seconds % 60);    var m = Math.floor(seconds / 60 % 60);    var h = Math.floor(seconds / 3600);    var gm = Math.floor(guide / 60 % 60);    var gh = Math.floor(guide / 3600);    // handle invalid times    if (isNaN(seconds) || seconds === Infinity) {      // '-' is false for all relational operators (e.g. <, >=) so this setting      // will add the minimum number of fields specified by the guide      h = m = s = '-';    }    // Check if we need to show hours    h = h > 0 || gh > 0 ? h + ':' : '';    // If hours are showing, we may need to add a leading zero.    // Always show at least one digit of minutes.    m = ((h || gm >= 10) && m < 10 ? '0' + m : m) + ':';    // Check if leading zero is need for seconds    s = s < 10 ? '0' + s : s;    return h + m + s;  })();}exports['default'] = formatTime;module.exports = exports['default'];},{}],132:[function(_dereq_,module,exports){/** * @file guid.js * * Unique ID for an element or function * @type {Number} * @private */"use strict";exports.__esModule = true;exports.newGUID = newGUID;var _guid = 1;/** * Get the next unique ID * * @return {String}  * @function newGUID */function newGUID() {  return _guid++;}},{}],133:[function(_dereq_,module,exports){/** * @file log.js */'use strict';exports.__esModule = true;function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }var _globalWindow = _dereq_('global/window');var _globalWindow2 = _interopRequireDefault(_globalWindow);/** * Log plain debug messages */var log = function log() {  _logType(null, arguments);};/** * Keep a history of log messages * @type {Array} */log.history = [];/** * Log error messages */log.error = function () {  _logType('error', arguments);};/** * Log warning messages */log.warn = function () {  _logType('warn', arguments);};/** * Log messages to the console and history based on the type of message * * @param  {String} type The type of message, or `null` for `log` * @param  {Object} args The args to be passed to the log * @private * @method _logType */function _logType(type, args) {  // convert args to an array to get array functions  var argsArray = Array.prototype.slice.call(args);  // if there's no console then don't try to output messages  // they will still be stored in log.history  // Was setting these once outside of this function, but containing them  // in the function makes it easier to test cases where console doesn't exist  var noop = function noop() {};  var console = _globalWindow2['default']['console'] || {    'log': noop,    'warn': noop,    'error': noop  };  if (type) {    // add the type to the front of the message    argsArray.unshift(type.toUpperCase() + ':');  } else {    // default to log with no prefix    type = 'log';  }  // add to history  log.history.push(argsArray);  // add console prefix after adding to history  argsArray.unshift('VIDEOJS:');  // call appropriate log function  if (console[type].apply) {    console[type].apply(console, argsArray);  } else {    // ie8 doesn't allow error.apply, but it will just join() the array anyway    console[type](argsArray.join(' '));  }}exports['default'] = log;module.exports = exports['default'];},{"global/window":2}],134:[function(_dereq_,module,exports){/** * @file merge-options.js */'use strict';exports.__esModule = true;exports['default'] = mergeOptions;function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }var _lodashCompatObjectMerge = _dereq_('lodash-compat/object/merge');var _lodashCompatObjectMerge2 = _interopRequireDefault(_lodashCompatObjectMerge);function isPlain(obj) {  return !!obj && typeof obj === 'object' && obj.toString() === '[object Object]' && obj.constructor === Object;}/** * Merge customizer. video.js simply overwrites non-simple objects * (like arrays) instead of attempting to overlay them. * @see https://lodash.com/docs#merge */var customizer = function customizer(destination, source) {  // If we're not working with a plain object, copy the value as is  // If source is an array, for instance, it will replace destination  if (!isPlain(source)) {    return source;  }  // If the new value is a plain object but the first object value is not  // we need to create a new object for the first object to merge with.  // This makes it consistent with how merge() works by default  // and also protects from later changes the to first object affecting  // the second object's values.  if (!isPlain(destination)) {    return mergeOptions(source);  }};/** * Merge one or more options objects, recursively merging **only** * plain object properties.  Previously `deepMerge`. * * @param  {...Object} source One or more objects to merge * @returns {Object}          a new object that is the union of all * provided objects * @function mergeOptions */function mergeOptions() {  // contruct the call dynamically to handle the variable number of  // objects to merge  var args = Array.prototype.slice.call(arguments);  // unshift an empty object into the front of the call as the target  // of the merge  args.unshift({});  // customize conflict resolution to match our historical merge behavior  args.push(customizer);  _lodashCompatObjectMerge2['default'].apply(null, args);  // return the mutated result object  return args[0];}module.exports = exports['default'];},{"lodash-compat/object/merge":40}],135:[function(_dereq_,module,exports){'use strict';exports.__esModule = true;function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }var _globalDocument = _dereq_('global/document');var _globalDocument2 = _interopRequireDefault(_globalDocument);var createStyleElement = function createStyleElement(className) {  var style = _globalDocument2['default'].createElement('style');  style.className = className;  return style;};exports.createStyleElement = createStyleElement;var setTextContent = function setTextContent(el, content) {  if (el.styleSheet) {    el.styleSheet.cssText = content;  } else {    el.textContent = content;  }};exports.setTextContent = setTextContent;},{"global/document":1}],136:[function(_dereq_,module,exports){'use strict';exports.__esModule = true;exports.createTimeRanges = createTimeRanges;function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }var _logJs = _dereq_('./log.js');var _logJs2 = _interopRequireDefault(_logJs);/** * @file time-ranges.js * * Should create a fake TimeRange object * Mimics an HTML5 time range instance, which has functions that * return the start and end times for a range * TimeRanges are returned by the buffered() method * * @param  {(Number|Array)} Start of a single range or an array of ranges * @param  {Number} End of a single range * @private * @method createTimeRanges */function createTimeRanges(start, end) {  if (Array.isArray(start)) {    return createTimeRangesObj(start);  } else if (start === undefined || end === undefined) {    return createTimeRangesObj();  }  return createTimeRangesObj([[start, end]]);}exports.createTimeRange = createTimeRanges;function createTimeRangesObj(ranges) {  if (ranges === undefined || ranges.length === 0) {    return {      length: 0,      start: function start() {        throw new Error('This TimeRanges object is empty');      },      end: function end() {        throw new Error('This TimeRanges object is empty');      }    };  }  return {    length: ranges.length,    start: getRange.bind(null, 'start', 0, ranges),    end: getRange.bind(null, 'end', 1, ranges)  };}function getRange(fnName, valueIndex, ranges, rangeIndex) {  if (rangeIndex === undefined) {    _logJs2['default'].warn('DEPRECATED: Function \'' + fnName + '\' on \'TimeRanges\' called without an index argument.');    rangeIndex = 0;  }  rangeCheck(fnName, rangeIndex, ranges.length - 1);  return ranges[rangeIndex][valueIndex];}function rangeCheck(fnName, index, maxIndex) {  if (index < 0 || index > maxIndex) {    throw new Error('Failed to execute \'' + fnName + '\' on \'TimeRanges\': The index provided (' + index + ') is greater than or equal to the maximum bound (' + maxIndex + ').');  }}},{"./log.js":133}],137:[function(_dereq_,module,exports){/** * @file to-title-case.js * * Uppercase the first letter of a string * * @param  {String} string String to be uppercased * @return {String} * @private * @method toTitleCase */"use strict";exports.__esModule = true;function toTitleCase(string) {  return string.charAt(0).toUpperCase() + string.slice(1);}exports["default"] = toTitleCase;module.exports = exports["default"];},{}],138:[function(_dereq_,module,exports){/** * @file url.js */'use strict';exports.__esModule = true;function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }var _globalDocument = _dereq_('global/document');var _globalDocument2 = _interopRequireDefault(_globalDocument);var _globalWindow = _dereq_('global/window');var _globalWindow2 = _interopRequireDefault(_globalWindow);/** * Resolve and parse the elements of a URL * * @param  {String} url The url to parse * @return {Object}     An object of url details * @method parseUrl */var parseUrl = function parseUrl(url) {  var props = ['protocol', 'hostname', 'port', 'pathname', 'search', 'hash', 'host'];  // add the url to an anchor and let the browser parse the URL  var a = _globalDocument2['default'].createElement('a');  a.href = url;  // IE8 (and 9?) Fix  // ie8 doesn't parse the URL correctly until the anchor is actually  // added to the body, and an innerHTML is needed to trigger the parsing  var addToBody = a.host === '' && a.protocol !== 'file:';  var div = undefined;  if (addToBody) {    div = _globalDocument2['default'].createElement('div');    div.innerHTML = '<a href="' + url + '"></a>';    a = div.firstChild;    // prevent the div from affecting layout    div.setAttribute('style', 'display:none; position:absolute;');    _globalDocument2['default'].body.appendChild(div);  }  // Copy the specific URL properties to a new object  // This is also needed for IE8 because the anchor loses its  // properties when it's removed from the dom  var details = {};  for (var i = 0; i < props.length; i++) {    details[props[i]] = a[props[i]];  }  // IE9 adds the port to the host property unlike everyone else. If  // a port identifier is added for standard ports, strip it.  if (details.protocol === 'http:') {    details.host = details.host.replace(/:80$/, '');  }  if (details.protocol === 'https:') {    details.host = details.host.replace(/:443$/, '');  }  if (addToBody) {    _globalDocument2['default'].body.removeChild(div);  }  return details;};exports.parseUrl = parseUrl;/** * Get absolute version of relative URL. Used to tell flash correct URL. * http://stackoverflow.com/questions/470832/getting-an-absolute-url-from-a-relative-one-ie6-issue * * @param  {String} url URL to make absolute * @return {String}     Absolute URL * @private * @method getAbsoluteURL */var getAbsoluteURL = function getAbsoluteURL(url) {  // Check if absolute URL  if (!url.match(/^https?:\/\//)) {    // Convert to absolute URL. Flash hosted off-site needs an absolute URL.    var div = _globalDocument2['default'].createElement('div');    div.innerHTML = '<a href="' + url + '">x</a>';    url = div.firstChild.href;  }  return url;};exports.getAbsoluteURL = getAbsoluteURL;/** * Returns the extension of the passed file name. It will return an empty string if you pass an invalid path * * @param {String}    path    The fileName path like '/path/to/file.mp4' * @returns {String}          The extension in lower case or an empty string if no extension could be found. * @method getFileExtension */var getFileExtension = function getFileExtension(path) {  if (typeof path === 'string') {    var splitPathRe = /^(\/?)([\s\S]*?)((?:\.{1,2}|[^\/]+?)(\.([^\.\/\?]+)))(?:[\/]*|[\?].*)$/i;    var pathParts = splitPathRe.exec(path);    if (pathParts) {      return pathParts.pop().toLowerCase();    }  }  return '';};exports.getFileExtension = getFileExtension;/** * Returns whether the url passed is a cross domain request or not. * * @param {String} url The url to check * @return {Boolean}   Whether it is a cross domain request or not * @method isCrossOrigin */var isCrossOrigin = function isCrossOrigin(url) {  var winLoc = _globalWindow2['default'].location;  var urlInfo = parseUrl(url);  // IE8 protocol relative urls will return ':' for protocol  var srcProtocol = urlInfo.protocol === ':' ? winLoc.protocol : urlInfo.protocol;  // Check if url is for another domain/origin  // IE8 doesn't know location.origin, so we won't rely on it here  var crossOrigin = srcProtocol + urlInfo.host !== winLoc.protocol + winLoc.host;  return crossOrigin;};exports.isCrossOrigin = isCrossOrigin;},{"global/document":1,"global/window":2}],139:[function(_dereq_,module,exports){/** * @file video.js */'use strict';exports.__esModule = true;function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }var _globalDocument = _dereq_('global/document');var _globalDocument2 = _interopRequireDefault(_globalDocument);var _setup = _dereq_('./setup');var setup = _interopRequireWildcard(_setup);var _utilsStylesheetJs = _dereq_('./utils/stylesheet.js');var stylesheet = _interopRequireWildcard(_utilsStylesheetJs);var _component = _dereq_('./component');var _component2 = _interopRequireDefault(_component);var _eventTarget = _dereq_('./event-target');var _eventTarget2 = _interopRequireDefault(_eventTarget);var _utilsEventsJs = _dereq_('./utils/events.js');var Events = _interopRequireWildcard(_utilsEventsJs);var _player = _dereq_('./player');var _player2 = _interopRequireDefault(_player);var _pluginsJs = _dereq_('./plugins.js');var _pluginsJs2 = _interopRequireDefault(_pluginsJs);var _srcJsUtilsMergeOptionsJs = _dereq_('../../src/js/utils/merge-options.js');var _srcJsUtilsMergeOptionsJs2 = _interopRequireDefault(_srcJsUtilsMergeOptionsJs);var _utilsFnJs = _dereq_('./utils/fn.js');var Fn = _interopRequireWildcard(_utilsFnJs);var _tracksTextTrackJs = _dereq_('./tracks/text-track.js');var _tracksTextTrackJs2 = _interopRequireDefault(_tracksTextTrackJs);var _objectAssign = _dereq_('object.assign');var _objectAssign2 = _interopRequireDefault(_objectAssign);var _utilsTimeRangesJs = _dereq_('./utils/time-ranges.js');var _utilsFormatTimeJs = _dereq_('./utils/format-time.js');var _utilsFormatTimeJs2 = _interopRequireDefault(_utilsFormatTimeJs);var _utilsLogJs = _dereq_('./utils/log.js');var _utilsLogJs2 = _interopRequireDefault(_utilsLogJs);var _utilsDomJs = _dereq_('./utils/dom.js');var Dom = _interopRequireWildcard(_utilsDomJs);var _utilsBrowserJs = _dereq_('./utils/browser.js');var browser = _interopRequireWildcard(_utilsBrowserJs);var _utilsUrlJs = _dereq_('./utils/url.js');var Url = _interopRequireWildcard(_utilsUrlJs);var _extendJs = _dereq_('./extend.js');var _extendJs2 = _interopRequireDefault(_extendJs);var _lodashCompatObjectMerge = _dereq_('lodash-compat/object/merge');var _lodashCompatObjectMerge2 = _interopRequireDefault(_lodashCompatObjectMerge);var _utilsCreateDeprecationProxyJs = _dereq_('./utils/create-deprecation-proxy.js');var _utilsCreateDeprecationProxyJs2 = _interopRequireDefault(_utilsCreateDeprecationProxyJs);var _xhr = _dereq_('xhr');var _xhr2 = _interopRequireDefault(_xhr);// Include the built-in techsvar _techTechJs = _dereq_('./tech/tech.js');var _techTechJs2 = _interopRequireDefault(_techTechJs);var _techHtml5Js = _dereq_('./tech/html5.js');var _techHtml5Js2 = _interopRequireDefault(_techHtml5Js);var _techFlashJs = _dereq_('./tech/flash.js');var _techFlashJs2 = _interopRequireDefault(_techFlashJs);// HTML5 Element Shim for IE8if (typeof HTMLVideoElement === 'undefined') {  _globalDocument2['default'].createElement('video');  _globalDocument2['default'].createElement('audio');  _globalDocument2['default'].createElement('track');}/** * Doubles as the main function for users to create a player instance and also * the main library object. * The `videojs` function can be used to initialize or retrieve a player. * ```js *     var myPlayer = videojs('my_video_id'); * ``` * * @param  {String|Element} id      Video element or video element ID * @param  {Object=} options        Optional options object for config/settings * @param  {Function=} ready        Optional ready callback * @return {Player}                 A player instance * @mixes videojs * @method videojs */var videojs = function videojs(id, options, ready) {  var tag = undefined; // Element of ID  // Allow for element or ID to be passed in  // String ID  if (typeof id === 'string') {    // Adjust for jQuery ID syntax    if (id.indexOf('#') === 0) {      id = id.slice(1);    }    // If a player instance has already been created for this ID return it.    if (videojs.getPlayers()[id]) {      // If options or ready funtion are passed, warn      if (options) {        _utilsLogJs2['default'].warn('Player "' + id + '" is already initialised. Options will not be applied.');      }      if (ready) {        videojs.getPlayers()[id].ready(ready);      }      return videojs.getPlayers()[id];      // Otherwise get element for ID    } else {        tag = Dom.getEl(id);      }    // ID is a media element  } else {      tag = id;    }  // Check for a useable element  if (!tag || !tag.nodeName) {    // re: nodeName, could be a box div also    throw new TypeError('The element or ID supplied is not valid. (videojs)'); // Returns  }  // Element may have a player attr referring to an already created player instance.  // If not, set up a new player and return the instance.  return tag['player'] || _player2['default'].players[tag.playerId] || new _player2['default'](tag, options, ready);};// Add default stylesvar style = Dom.$('.vjs-styles-defaults');if (!style) {  style = stylesheet.createStyleElement('vjs-styles-defaults');  var head = Dom.$('head');  head.insertBefore(style, head.firstChild);  stylesheet.setTextContent(style, '\n    .video-js {\n      width: 300px;\n      height: 150px;\n    }\n\n    .vjs-fluid {\n      padding-top: 56.25%\n    }\n  ');}// Run Auto-load players// You have to wait at least once in case this script is loaded after your video in the DOM (weird behavior only with minified version)setup.autoSetupTimeout(1, videojs);/* * Current software version (semver) * * @type {String} */videojs.VERSION = '5.5.3';/** * The global options object. These are the settings that take effect * if no overrides are specified when the player is created. * * ```js *     videojs.options.autoplay = true *     // -> all players will autoplay by default * ``` * * @type {Object} */videojs.options = _player2['default'].prototype.options_;/** * Get an object with the currently created players, keyed by player ID * * @return {Object} The created players * @mixes videojs * @method getPlayers */videojs.getPlayers = function () {  return _player2['default'].players;};/** * For backward compatibility, expose players object. * * @deprecated * @memberOf videojs * @property {Object|Proxy} players */videojs.players = _utilsCreateDeprecationProxyJs2['default'](_player2['default'].players, {  get: 'Access to videojs.players is deprecated; use videojs.getPlayers instead',  set: 'Modification of videojs.players is deprecated'});/** * Get a component class object by name * ```js *     var VjsButton = videojs.getComponent('Button'); *     // Create a new instance of the component *     var myButton = new VjsButton(myPlayer); * ``` * * @return {Component} Component identified by name * @mixes videojs * @method getComponent */videojs.getComponent = _component2['default'].getComponent;/** * Register a component so it can referred to by name * Used when adding to other * components, either through addChild * `component.addChild('myComponent')` * or through default children options * `{ children: ['myComponent'] }`. * ```js *     // Get a component to subclass *     var VjsButton = videojs.getComponent('Button'); *     // Subclass the component (see 'extend' doc for more info) *     var MySpecialButton = videojs.extend(VjsButton, {}); *     // Register the new component *     VjsButton.registerComponent('MySepcialButton', MySepcialButton); *     // (optionally) add the new component as a default player child *     myPlayer.addChild('MySepcialButton'); * ``` * NOTE: You could also just initialize the component before adding. * `component.addChild(new MyComponent());` * * @param {String} The class name of the component * @param {Component} The component class * @return {Component} The newly registered component * @mixes videojs * @method registerComponent */videojs.registerComponent = function (name, comp) {  if (_techTechJs2['default'].isTech(comp)) {    _utilsLogJs2['default'].warn('The ' + name + ' tech was registered as a component. It should instead be registered using videojs.registerTech(name, tech)');  }  _component2['default'].registerComponent.call(_component2['default'], name, comp);};/** * Get a Tech class object by name * ```js *     var Html5 = videojs.getTech('Html5'); *     // Create a new instance of the component *     var html5 = new Html5(options); * ``` * * @return {Tech} Tech identified by name * @mixes videojs * @method getComponent */videojs.getTech = _techTechJs2['default'].getTech;/** * Register a Tech so it can referred to by name. * This is used in the tech order for the player. * * ```js *     // get the Html5 Tech *     var Html5 = videojs.getTech('Html5'); *     var MyTech = videojs.extend(Html5, {}); *     // Register the new Tech *     VjsButton.registerTech('Tech', MyTech); *     var player = videojs('myplayer', { *       techOrder: ['myTech', 'html5'] *     }); * ``` * * @param {String} The class name of the tech * @param {Tech} The tech class * @return {Tech} The newly registered Tech * @mixes videojs * @method registerTech */videojs.registerTech = _techTechJs2['default'].registerTech;/** * A suite of browser and device tests * * @type {Object} * @private */videojs.browser = browser;/** * Whether or not the browser supports touch events. Included for backward * compatibility with 4.x, but deprecated. Use `videojs.browser.TOUCH_ENABLED` * instead going forward. * * @deprecated * @type {Boolean} */videojs.TOUCH_ENABLED = browser.TOUCH_ENABLED;/** * Subclass an existing class * Mimics ES6 subclassing with the `extend` keyword * ```js *     // Create a basic javascript 'class' *     function MyClass(name){ *       // Set a property at initialization *       this.myName = name; *     } *     // Create an instance method *     MyClass.prototype.sayMyName = function(){ *       alert(this.myName); *     }; *     // Subclass the exisitng class and change the name *     // when initializing *     var MySubClass = videojs.extend(MyClass, { *       constructor: function(name) { *         // Call the super class constructor for the subclass *         MyClass.call(this, name) *       } *     }); *     // Create an instance of the new sub class *     var myInstance = new MySubClass('John'); *     myInstance.sayMyName(); // -> should alert "John" * ``` * * @param {Function} The Class to subclass * @param {Object} An object including instace methods for the new class *                   Optionally including a `constructor` function * @return {Function} The newly created subclass * @mixes videojs * @method extend */videojs.extend = _extendJs2['default'];/** * Merge two options objects recursively * Performs a deep merge like lodash.merge but **only merges plain objects** * (not arrays, elements, anything else) * Other values will be copied directly from the second object. * ```js *     var defaultOptions = { *       foo: true, *       bar: { *         a: true, *         b: [1,2,3] *       } *     }; *     var newOptions = { *       foo: false, *       bar: { *         b: [4,5,6] *       } *     }; *     var result = videojs.mergeOptions(defaultOptions, newOptions); *     // result.foo = false; *     // result.bar.a = true; *     // result.bar.b = [4,5,6]; * ``` * * @param {Object} defaults  The options object whose values will be overriden * @param {Object} overrides The options object with values to override the first * @param {Object} etc       Any number of additional options objects * * @return {Object} a new object with the merged values * @mixes videojs * @method mergeOptions */videojs.mergeOptions = _srcJsUtilsMergeOptionsJs2['default'];/** * Change the context (this) of a function * *     videojs.bind(newContext, function(){ *       this === newContext *     }); * * NOTE: as of v5.0 we require an ES5 shim, so you should use the native * `function(){}.bind(newContext);` instead of this. * * @param  {*}        context The object to bind as scope * @param  {Function} fn      The function to be bound to a scope * @param  {Number=}  uid     An optional unique ID for the function to be set * @return {Function} */videojs.bind = Fn.bind;/** * Create a Video.js player plugin * Plugins are only initialized when options for the plugin are included * in the player options, or the plugin function on the player instance is * called. * **See the plugin guide in the docs for a more detailed example** * ```js *     // Make a plugin that alerts when the player plays *     videojs.plugin('myPlugin', function(myPluginOptions) { *       myPluginOptions = myPluginOptions || {}; * *       var player = this; *       var alertText = myPluginOptions.text || 'Player is playing!' * *       player.on('play', function(){ *         alert(alertText); *       }); *     }); *     // USAGE EXAMPLES *     // EXAMPLE 1: New player with plugin options, call plugin immediately *     var player1 = videojs('idOne', { *       myPlugin: { *         text: 'Custom text!' *       } *     }); *     // Click play *     // --> Should alert 'Custom text!' *     // EXAMPLE 3: New player, initialize plugin later *     var player3 = videojs('idThree'); *     // Click play *     // --> NO ALERT *     // Click pause *     // Initialize plugin using the plugin function on the player instance *     player3.myPlugin({ *       text: 'Plugin added later!' *     }); *     // Click play *     // --> Should alert 'Plugin added later!' * ``` * * @param {String} name The plugin name * @param {Function} fn The plugin function that will be called with options * @mixes videojs * @method plugin */videojs.plugin = _pluginsJs2['default'];/** * Adding languages so that they're available to all players. * ```js *     videojs.addLanguage('es', { 'Hello': 'Hola' }); * ``` * * @param  {String} code The language code or dictionary property * @param  {Object} data The data values to be translated * @return {Object} The resulting language dictionary object * @mixes videojs * @method addLanguage */videojs.addLanguage = function (code, data) {  var _merge;  code = ('' + code).toLowerCase();  return _lodashCompatObjectMerge2['default'](videojs.options.languages, (_merge = {}, _merge[code] = data, _merge))[code];};/** * Log debug messages. * * @param {...Object} messages One or more messages to log */videojs.log = _utilsLogJs2['default'];/** * Creates an emulated TimeRange object. * * @param  {Number|Array} start Start time in seconds or an array of ranges * @param  {Number} end   End time in seconds * @return {Object}       Fake TimeRange object * @method createTimeRange */videojs.createTimeRange = videojs.createTimeRanges = _utilsTimeRangesJs.createTimeRanges;/** * Format seconds as a time string, H:MM:SS or M:SS * Supplying a guide (in seconds) will force a number of leading zeros * to cover the length of the guide * * @param  {Number} seconds Number of seconds to be turned into a string * @param  {Number} guide   Number (in seconds) to model the string after * @return {String}         Time formatted as H:MM:SS or M:SS * @method formatTime */videojs.formatTime = _utilsFormatTimeJs2['default'];/** * Resolve and parse the elements of a URL * * @param  {String} url The url to parse * @return {Object}     An object of url details * @method parseUrl */videojs.parseUrl = Url.parseUrl;/** * Returns whether the url passed is a cross domain request or not. * * @param {String} url The url to check * @return {Boolean}   Whether it is a cross domain request or not * @method isCrossOrigin */videojs.isCrossOrigin = Url.isCrossOrigin;/** * Event target class. * * @type {Function} */videojs.EventTarget = _eventTarget2['default'];/** * Add an event listener to element * It stores the handler function in a separate cache object * and adds a generic handler to the element's event, * along with a unique id (guid) to the element. * * @param  {Element|Object}   elem Element or object to bind listeners to * @param  {String|Array}   type Type of event to bind to. * @param  {Function} fn   Event listener. * @method on */videojs.on = Events.on;/** * Trigger a listener only once for an event * * @param  {Element|Object}   elem Element or object to * @param  {String|Array}   type Name/type of event * @param  {Function} fn Event handler function * @method one */videojs.one = Events.one;/** * Removes event listeners from an element * * @param  {Element|Object}   elem Object to remove listeners from * @param  {String|Array=}   type Type of listener to remove. Don't include to remove all events from element. * @param  {Function} fn   Specific listener to remove. Don't include to remove listeners for an event type. * @method off */videojs.off = Events.off;/** * Trigger an event for an element * * @param  {Element|Object}      elem  Element to trigger an event on * @param  {Event|Object|String} event A string (the type) or an event object with a type attribute * @param  {Object} [hash] data hash to pass along with the event * @return {Boolean=} Returned only if default was prevented * @method trigger */videojs.trigger = Events.trigger;/** * A cross-browser XMLHttpRequest wrapper. Here's a simple example: * *     videojs.xhr({ *       body: someJSONString, *       uri: "/foo", *       headers: { *         "Content-Type": "application/json" *       } *     }, function (err, resp, body) { *       // check resp.statusCode *     }); * * Check out the [full * documentation](https://github.com/Raynos/xhr/blob/v2.1.0/README.md) * for more options. * * @param {Object} options settings for the request. * @return {XMLHttpRequest|XDomainRequest} the request object. * @see https://github.com/Raynos/xhr */videojs.xhr = _xhr2['default'];/** * TextTrack class * * @type {Function} */videojs.TextTrack = _tracksTextTrackJs2['default'];/** * Determines, via duck typing, whether or not a value is a DOM element. * * @method isEl * @param  {Mixed} value * @return {Boolean} */videojs.isEl = Dom.isEl;/** * Determines, via duck typing, whether or not a value is a text node. * * @method isTextNode * @param  {Mixed} value * @return {Boolean} */videojs.isTextNode = Dom.isTextNode;/** * Creates an element and applies properties. * * @method createEl * @param  {String} [tagName='div'] Name of tag to be created. * @param  {Object} [properties={}] Element properties to be applied. * @param  {Object} [attributes={}] Element attributes to be applied. * @return {Element} */videojs.createEl = Dom.createEl;/** * Check if an element has a CSS class * * @method hasClass * @param {Element} element Element to check * @param {String} classToCheck Classname to check */videojs.hasClass = Dom.hasElClass;/** * Add a CSS class name to an element * * @method addClass * @param {Element} element    Element to add class name to * @param {String} classToAdd Classname to add */videojs.addClass = Dom.addElClass;/** * Remove a CSS class name from an element * * @method removeClass * @param {Element} element    Element to remove from class name * @param {String} classToRemove Classname to remove */videojs.removeClass = Dom.removeElClass;/** * Adds or removes a CSS class name on an element depending on an optional * condition or the presence/absence of the class name. * * @method toggleElClass * @param  {Element} element * @param  {String} classToToggle * @param  {Boolean|Function} [predicate] *         Can be a function that returns a Boolean. If `true`, the class *         will be added; if `false`, the class will be removed. If not *         given, the class will be added if not present and vice versa. */videojs.toggleClass = Dom.toggleElClass;/** * Apply attributes to an HTML element. * * @method setAttributes * @param  {Element} el         Target element. * @param  {Object=} attributes Element attributes to be applied. */videojs.setAttributes = Dom.setElAttributes;/** * Get an element's attribute values, as defined on the HTML tag * Attributes are not the same as properties. They're defined on the tag * or with setAttribute (which shouldn't be used with HTML) * This will return true or false for boolean attributes. * * @method getAttributes * @param  {Element} tag Element from which to get tag attributes * @return {Object} */videojs.getAttributes = Dom.getElAttributes;/** * Empties the contents of an element. * * @method emptyEl * @param  {Element} el * @return {Element} */videojs.emptyEl = Dom.emptyEl;/** * Normalizes and appends content to an element. * * The content for an element can be passed in multiple types and * combinations, whose behavior is as follows: * * - String *   Normalized into a text node. * * - Element, TextNode *   Passed through. * * - Array *   A one-dimensional array of strings, elements, nodes, or functions (which *   return single strings, elements, or nodes). * * - Function *   If the sole argument, is expected to produce a string, element, *   node, or array. * * @method appendContent * @param  {Element} el * @param  {String|Element|TextNode|Array|Function} content * @return {Element} */videojs.appendContent = Dom.appendContent;/** * Normalizes and inserts content into an element; this is identical to * `appendContent()`, except it empties the element first. * * The content for an element can be passed in multiple types and * combinations, whose behavior is as follows: * * - String *   Normalized into a text node. * * - Element, TextNode *   Passed through. * * - Array *   A one-dimensional array of strings, elements, nodes, or functions (which *   return single strings, elements, or nodes). * * - Function *   If the sole argument, is expected to produce a string, element, *   node, or array. * * @method insertContent * @param  {Element} el * @param  {String|Element|TextNode|Array|Function} content * @return {Element} */videojs.insertContent = Dom.insertContent;/* * Custom Universal Module Definition (UMD) * * Video.js will never be a non-browser lib so we can simplify UMD a bunch and * still support requirejs and browserify. This also needs to be closure * compiler compatible, so string keys are used. */if (typeof define === 'function' && define['amd']) {  define('videojs', [], function () {    return videojs;  });  // checking that module is an object too because of umdjs/umd#35} else if (typeof exports === 'object' && typeof module === 'object') {    module['exports'] = videojs;  }exports['default'] = videojs;module.exports = exports['default'];},{"../../src/js/utils/merge-options.js":134,"./component":65,"./event-target":97,"./extend.js":98,"./player":106,"./plugins.js":107,"./setup":109,"./tech/flash.js":112,"./tech/html5.js":113,"./tech/tech.js":115,"./tracks/text-track.js":124,"./utils/browser.js":125,"./utils/create-deprecation-proxy.js":127,"./utils/dom.js":128,"./utils/events.js":129,"./utils/fn.js":130,"./utils/format-time.js":131,"./utils/log.js":133,"./utils/stylesheet.js":135,"./utils/time-ranges.js":136,"./utils/url.js":138,"global/document":1,"lodash-compat/object/merge":40,"object.assign":45,"xhr":55}]},{},[139])(139)});//# sourceMappingURL=video.js.map/* vtt.js - v0.12.1 (https://github.com/mozilla/vtt.js) built on 08-07-2015 */(function(root) {  var vttjs = root.vttjs = {};  var cueShim = vttjs.VTTCue;  var regionShim = vttjs.VTTRegion;  var oldVTTCue = root.VTTCue;  var oldVTTRegion = root.VTTRegion;  vttjs.shim = function() {    vttjs.VTTCue = cueShim;    vttjs.VTTRegion = regionShim;  };  vttjs.restore = function() {    vttjs.VTTCue = oldVTTCue;    vttjs.VTTRegion = oldVTTRegion;  };}(this));/** * Copyright 2013 vtt.js Contributors * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * *   http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */(function(root, vttjs) {  var autoKeyword = "auto";  var directionSetting = {    "": true,    "lr": true,    "rl": true  };  var alignSetting = {    "start": true,    "middle": true,    "end": true,    "left": true,    "right": true  };  function findDirectionSetting(value) {    if (typeof value !== "string") {      return false;    }    var dir = directionSetting[value.toLowerCase()];    return dir ? value.toLowerCase() : false;  }  function findAlignSetting(value) {    if (typeof value !== "string") {      return false;    }    var align = alignSetting[value.toLowerCase()];    return align ? value.toLowerCase() : false;  }  function extend(obj) {    var i = 1;    for (; i < arguments.length; i++) {      var cobj = arguments[i];      for (var p in cobj) {        obj[p] = cobj[p];      }    }    return obj;  }  function VTTCue(startTime, endTime, text) {    var cue = this;    var isIE8 = (/MSIE\s8\.0/).test(navigator.userAgent);    var baseObj = {};    if (isIE8) {      cue = document.createElement('custom');    } else {      baseObj.enumerable = true;    }    /**     * Shim implementation specific properties. These properties are not in     * the spec.     */    // Lets us know when the VTTCue's data has changed in such a way that we need    // to recompute its display state. This lets us compute its display state    // lazily.    cue.hasBeenReset = false;    /**     * VTTCue and TextTrackCue properties     * http://dev.w3.org/html5/webvtt/#vttcue-interface     */    var _id = "";    var _pauseOnExit = false;    var _startTime = startTime;    var _endTime = endTime;    var _text = text;    var _region = null;    var _vertical = "";    var _snapToLines = true;    var _line = "auto";    var _lineAlign = "start";    var _position = 50;    var _positionAlign = "middle";    var _size = 50;    var _align = "middle";    Object.defineProperty(cue,      "id", extend({}, baseObj, {        get: function() {          return _id;        },        set: function(value) {          _id = "" + value;        }      }));    Object.defineProperty(cue,      "pauseOnExit", extend({}, baseObj, {        get: function() {          return _pauseOnExit;        },        set: function(value) {          _pauseOnExit = !!value;        }      }));    Object.defineProperty(cue,      "startTime", extend({}, baseObj, {        get: function() {          return _startTime;        },        set: function(value) {          if (typeof value !== "number") {            throw new TypeError("Start time must be set to a number.");          }          _startTime = value;          this.hasBeenReset = true;        }      }));    Object.defineProperty(cue,      "endTime", extend({}, baseObj, {        get: function() {          return _endTime;        },        set: function(value) {          if (typeof value !== "number") {            throw new TypeError("End time must be set to a number.");          }          _endTime = value;          this.hasBeenReset = true;        }      }));    Object.defineProperty(cue,      "text", extend({}, baseObj, {        get: function() {          return _text;        },        set: function(value) {          _text = "" + value;          this.hasBeenReset = true;        }      }));    Object.defineProperty(cue,      "region", extend({}, baseObj, {        get: function() {          return _region;        },        set: function(value) {          _region = value;          this.hasBeenReset = true;        }      }));    Object.defineProperty(cue,      "vertical", extend({}, baseObj, {        get: function() {          return _vertical;        },        set: function(value) {          var setting = findDirectionSetting(value);          // Have to check for false because the setting an be an empty string.          if (setting === false) {            throw new SyntaxError("An invalid or illegal string was specified.");          }          _vertical = setting;          this.hasBeenReset = true;        }      }));    Object.defineProperty(cue,      "snapToLines", extend({}, baseObj, {        get: function() {          return _snapToLines;        },        set: function(value) {          _snapToLines = !!value;          this.hasBeenReset = true;        }      }));    Object.defineProperty(cue,      "line", extend({}, baseObj, {        get: function() {          return _line;        },        set: function(value) {          if (typeof value !== "number" && value !== autoKeyword) {            throw new SyntaxError("An invalid number or illegal string was specified.");          }          _line = value;          this.hasBeenReset = true;        }      }));    Object.defineProperty(cue,      "lineAlign", extend({}, baseObj, {        get: function() {          return _lineAlign;        },        set: function(value) {          var setting = findAlignSetting(value);          if (!setting) {            throw new SyntaxError("An invalid or illegal string was specified.");          }          _lineAlign = setting;          this.hasBeenReset = true;        }      }));    Object.defineProperty(cue,      "position", extend({}, baseObj, {        get: function() {          return _position;        },        set: function(value) {          if (value < 0 || value > 100) {            throw new Error("Position must be between 0 and 100.");          }          _position = value;          this.hasBeenReset = true;        }      }));    Object.defineProperty(cue,      "positionAlign", extend({}, baseObj, {        get: function() {          return _positionAlign;        },        set: function(value) {          var setting = findAlignSetting(value);          if (!setting) {            throw new SyntaxError("An invalid or illegal string was specified.");          }          _positionAlign = setting;          this.hasBeenReset = true;        }      }));    Object.defineProperty(cue,      "size", extend({}, baseObj, {        get: function() {          return _size;        },        set: function(value) {          if (value < 0 || value > 100) {            throw new Error("Size must be between 0 and 100.");          }          _size = value;          this.hasBeenReset = true;        }      }));    Object.defineProperty(cue,      "align", extend({}, baseObj, {        get: function() {          return _align;        },        set: function(value) {          var setting = findAlignSetting(value);          if (!setting) {            throw new SyntaxError("An invalid or illegal string was specified.");          }          _align = setting;          this.hasBeenReset = true;        }      }));    /**     * Other <track> spec defined properties     */    // http://www.whatwg.org/specs/web-apps/current-work/multipage/the-video-element.html#text-track-cue-display-state    cue.displayState = undefined;    if (isIE8) {      return cue;    }  }  /**   * VTTCue methods   */  VTTCue.prototype.getCueAsHTML = function() {    // Assume WebVTT.convertCueToDOMTree is on the global.    return WebVTT.convertCueToDOMTree(window, this.text);  };  root.VTTCue = root.VTTCue || VTTCue;  vttjs.VTTCue = VTTCue;}(this, (this.vttjs || {})));/** * Copyright 2013 vtt.js Contributors * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * *   http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */(function(root, vttjs) {  var scrollSetting = {    "": true,    "up": true  };  function findScrollSetting(value) {    if (typeof value !== "string") {      return false;    }    var scroll = scrollSetting[value.toLowerCase()];    return scroll ? value.toLowerCase() : false;  }  function isValidPercentValue(value) {    return typeof value === "number" && (value >= 0 && value <= 100);  }  // VTTRegion shim http://dev.w3.org/html5/webvtt/#vttregion-interface  function VTTRegion() {    var _width = 100;    var _lines = 3;    var _regionAnchorX = 0;    var _regionAnchorY = 100;    var _viewportAnchorX = 0;    var _viewportAnchorY = 100;    var _scroll = "";    Object.defineProperties(this, {      "width": {        enumerable: true,        get: function() {          return _width;        },        set: function(value) {          if (!isValidPercentValue(value)) {            throw new Error("Width must be between 0 and 100.");          }          _width = value;        }      },      "lines": {        enumerable: true,        get: function() {          return _lines;        },        set: function(value) {          if (typeof value !== "number") {            throw new TypeError("Lines must be set to a number.");          }          _lines = value;        }      },      "regionAnchorY": {        enumerable: true,        get: function() {          return _regionAnchorY;        },        set: function(value) {          if (!isValidPercentValue(value)) {            throw new Error("RegionAnchorX must be between 0 and 100.");          }          _regionAnchorY = value;        }      },      "regionAnchorX": {        enumerable: true,        get: function() {          return _regionAnchorX;        },        set: function(value) {          if(!isValidPercentValue(value)) {            throw new Error("RegionAnchorY must be between 0 and 100.");          }          _regionAnchorX = value;        }      },      "viewportAnchorY": {        enumerable: true,        get: function() {          return _viewportAnchorY;        },        set: function(value) {          if (!isValidPercentValue(value)) {            throw new Error("ViewportAnchorY must be between 0 and 100.");          }          _viewportAnchorY = value;        }      },      "viewportAnchorX": {        enumerable: true,        get: function() {          return _viewportAnchorX;        },        set: function(value) {          if (!isValidPercentValue(value)) {            throw new Error("ViewportAnchorX must be between 0 and 100.");          }          _viewportAnchorX = value;        }      },      "scroll": {        enumerable: true,        get: function() {          return _scroll;        },        set: function(value) {          var setting = findScrollSetting(value);          // Have to check for false as an empty string is a legal value.          if (setting === false) {            throw new SyntaxError("An invalid or illegal string was specified.");          }          _scroll = setting;        }      }    });  }  root.VTTRegion = root.VTTRegion || VTTRegion;  vttjs.VTTRegion = VTTRegion;}(this, (this.vttjs || {})));/** * Copyright 2013 vtt.js Contributors * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * *   http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. *//* -*- Mode: Java; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- *//* vim: set shiftwidth=2 tabstop=2 autoindent cindent expandtab: */(function(global) {  var _objCreate = Object.create || (function() {    function F() {}    return function(o) {      if (arguments.length !== 1) {        throw new Error('Object.create shim only accepts one parameter.');      }      F.prototype = o;      return new F();    };  })();  // Creates a new ParserError object from an errorData object. The errorData  // object should have default code and message properties. The default message  // property can be overriden by passing in a message parameter.  // See ParsingError.Errors below for acceptable errors.  function ParsingError(errorData, message) {    this.name = "ParsingError";    this.code = errorData.code;    this.message = message || errorData.message;  }  ParsingError.prototype = _objCreate(Error.prototype);  ParsingError.prototype.constructor = ParsingError;  // ParsingError metadata for acceptable ParsingErrors.  ParsingError.Errors = {    BadSignature: {      code: 0,      message: "Malformed WebVTT signature."    },    BadTimeStamp: {      code: 1,      message: "Malformed time stamp."    }  };  // Try to parse input as a time stamp.  function parseTimeStamp(input) {    function computeSeconds(h, m, s, f) {      return (h | 0) * 3600 + (m | 0) * 60 + (s | 0) + (f | 0) / 1000;    }    var m = input.match(/^(\d+):(\d{2})(:\d{2})?\.(\d{3})/);    if (!m) {      return null;    }    if (m[3]) {      // Timestamp takes the form of [hours]:[minutes]:[seconds].[milliseconds]      return computeSeconds(m[1], m[2], m[3].replace(":", ""), m[4]);    } else if (m[1] > 59) {      // Timestamp takes the form of [hours]:[minutes].[milliseconds]      // First position is hours as it's over 59.      return computeSeconds(m[1], m[2], 0,  m[4]);    } else {      // Timestamp takes the form of [minutes]:[seconds].[milliseconds]      return computeSeconds(0, m[1], m[2], m[4]);    }  }  // A settings object holds key/value pairs and will ignore anything but the first  // assignment to a specific key.  function Settings() {    this.values = _objCreate(null);  }  Settings.prototype = {    // Only accept the first assignment to any key.    set: function(k, v) {      if (!this.get(k) && v !== "") {        this.values[k] = v;      }    },    // Return the value for a key, or a default value.    // If 'defaultKey' is passed then 'dflt' is assumed to be an object with    // a number of possible default values as properties where 'defaultKey' is    // the key of the property that will be chosen; otherwise it's assumed to be    // a single value.    get: function(k, dflt, defaultKey) {      if (defaultKey) {        return this.has(k) ? this.values[k] : dflt[defaultKey];      }      return this.has(k) ? this.values[k] : dflt;    },    // Check whether we have a value for a key.    has: function(k) {      return k in this.values;    },    // Accept a setting if its one of the given alternatives.    alt: function(k, v, a) {      for (var n = 0; n < a.length; ++n) {        if (v === a[n]) {          this.set(k, v);          break;        }      }    },    // Accept a setting if its a valid (signed) integer.    integer: function(k, v) {      if (/^-?\d+$/.test(v)) { // integer        this.set(k, parseInt(v, 10));      }    },    // Accept a setting if its a valid percentage.    percent: function(k, v) {      var m;      if ((m = v.match(/^([\d]{1,3})(\.[\d]*)?%$/))) {        v = parseFloat(v);        if (v >= 0 && v <= 100) {          this.set(k, v);          return true;        }      }      return false;    }  };  // Helper function to parse input into groups separated by 'groupDelim', and  // interprete each group as a key/value pair separated by 'keyValueDelim'.  function parseOptions(input, callback, keyValueDelim, groupDelim) {    var groups = groupDelim ? input.split(groupDelim) : [input];    for (var i in groups) {      if (typeof groups[i] !== "string") {        continue;      }      var kv = groups[i].split(keyValueDelim);      if (kv.length !== 2) {        continue;      }      var k = kv[0];      var v = kv[1];      callback(k, v);    }  }  function parseCue(input, cue, regionList) {    // Remember the original input if we need to throw an error.    var oInput = input;    // 4.1 WebVTT timestamp    function consumeTimeStamp() {      var ts = parseTimeStamp(input);      if (ts === null) {        throw new ParsingError(ParsingError.Errors.BadTimeStamp,                              "Malformed timestamp: " + oInput);      }      // Remove time stamp from input.      input = input.replace(/^[^\sa-zA-Z-]+/, "");      return ts;    }    // 4.4.2 WebVTT cue settings    function consumeCueSettings(input, cue) {      var settings = new Settings();      parseOptions(input, function (k, v) {        switch (k) {        case "region":          // Find the last region we parsed with the same region id.          for (var i = regionList.length - 1; i >= 0; i--) {            if (regionList[i].id === v) {              settings.set(k, regionList[i].region);              break;            }          }          break;        case "vertical":          settings.alt(k, v, ["rl", "lr"]);          break;        case "line":          var vals = v.split(","),              vals0 = vals[0];          settings.integer(k, vals0);          settings.percent(k, vals0) ? settings.set("snapToLines", false) : null;          settings.alt(k, vals0, ["auto"]);          if (vals.length === 2) {            settings.alt("lineAlign", vals[1], ["start", "middle", "end"]);          }          break;        case "position":          vals = v.split(",");          settings.percent(k, vals[0]);          if (vals.length === 2) {            settings.alt("positionAlign", vals[1], ["start", "middle", "end"]);          }          break;        case "size":          settings.percent(k, v);          break;        case "align":          settings.alt(k, v, ["start", "middle", "end", "left", "right"]);          break;        }      }, /:/, /\s/);      // Apply default values for any missing fields.      cue.region = settings.get("region", null);      cue.vertical = settings.get("vertical", "");      cue.line = settings.get("line", "auto");      cue.lineAlign = settings.get("lineAlign", "start");      cue.snapToLines = settings.get("snapToLines", true);      cue.size = settings.get("size", 100);      cue.align = settings.get("align", "middle");      cue.position = settings.get("position", {        start: 0,        left: 0,        middle: 50,        end: 100,        right: 100      }, cue.align);      cue.positionAlign = settings.get("positionAlign", {        start: "start",        left: "start",        middle: "middle",        end: "end",        right: "end"      }, cue.align);    }    function skipWhitespace() {      input = input.replace(/^\s+/, "");    }    // 4.1 WebVTT cue timings.    skipWhitespace();    cue.startTime = consumeTimeStamp();   // (1) collect cue start time    skipWhitespace();    if (input.substr(0, 3) !== "-->") {     // (3) next characters must match "-->"      throw new ParsingError(ParsingError.Errors.BadTimeStamp,                             "Malformed time stamp (time stamps must be separated by '-->'): " +                             oInput);    }    input = input.substr(3);    skipWhitespace();    cue.endTime = consumeTimeStamp();     // (5) collect cue end time    // 4.1 WebVTT cue settings list.    skipWhitespace();    consumeCueSettings(input, cue);  }  var ESCAPE = {    "&": "&",    "<": "<",    ">": ">",    "‎": "\u200e",    "‏": "\u200f",    " ": "\u00a0"  };  var TAG_NAME = {    c: "span",    i: "i",    b: "b",    u: "u",    ruby: "ruby",    rt: "rt",    v: "span",    lang: "span"  };  var TAG_ANNOTATION = {    v: "title",    lang: "lang"  };  var NEEDS_PARENT = {    rt: "ruby"  };  // Parse content into a document fragment.  function parseContent(window, input) {    function nextToken() {      // Check for end-of-string.      if (!input) {        return null;      }      // Consume 'n' characters from the input.      function consume(result) {        input = input.substr(result.length);        return result;      }      var m = input.match(/^([^<]*)(<[^>]+>?)?/);      // If there is some text before the next tag, return it, otherwise return      // the tag.      return consume(m[1] ? m[1] : m[2]);    }    // Unescape a string 's'.    function unescape1(e) {      return ESCAPE[e];    }    function unescape(s) {      while ((m = s.match(/&(amp|lt|gt|lrm|rlm|nbsp);/))) {        s = s.replace(m[0], unescape1);      }      return s;    }    function shouldAdd(current, element) {      return !NEEDS_PARENT[element.localName] ||             NEEDS_PARENT[element.localName] === current.localName;    }    // Create an element for this tag.    function createElement(type, annotation) {      var tagName = TAG_NAME[type];      if (!tagName) {        return null;      }      var element = window.document.createElement(tagName);      element.localName = tagName;      var name = TAG_ANNOTATION[type];      if (name && annotation) {        element[name] = annotation.trim();      }      return element;    }    var rootDiv = window.document.createElement("div"),        current = rootDiv,        t,        tagStack = [];    while ((t = nextToken()) !== null) {      if (t[0] === '<') {        if (t[1] === "/") {          // If the closing tag matches, move back up to the parent node.          if (tagStack.length &&              tagStack[tagStack.length - 1] === t.substr(2).replace(">", "")) {            tagStack.pop();            current = current.parentNode;          }          // Otherwise just ignore the end tag.          continue;        }        var ts = parseTimeStamp(t.substr(1, t.length - 2));        var node;        if (ts) {          // Timestamps are lead nodes as well.          node = window.document.createProcessingInstruction("timestamp", ts);          current.appendChild(node);          continue;        }        var m = t.match(/^<([^.\s/0-9>]+)(\.[^\s\\>]+)?([^>\\]+)?(\\?)>?$/);        // If we can't parse the tag, skip to the next tag.        if (!m) {          continue;        }        // Try to construct an element, and ignore the tag if we couldn't.        node = createElement(m[1], m[3]);        if (!node) {          continue;        }        // Determine if the tag should be added based on the context of where it        // is placed in the cuetext.        if (!shouldAdd(current, node)) {          continue;        }        // Set the class list (as a list of classes, separated by space).        if (m[2]) {          node.className = m[2].substr(1).replace('.', ' ');        }        // Append the node to the current node, and enter the scope of the new        // node.        tagStack.push(m[1]);        current.appendChild(node);        current = node;        continue;      }      // Text nodes are leaf nodes.      current.appendChild(window.document.createTextNode(unescape(t)));    }    return rootDiv;  }  // This is a list of all the Unicode characters that have a strong  // right-to-left category. What this means is that these characters are  // written right-to-left for sure. It was generated by pulling all the strong  // right-to-left characters out of the Unicode data table. That table can  // found at: http://www.unicode.org/Public/UNIDATA/UnicodeData.txt  var strongRTLChars = [0x05BE, 0x05C0, 0x05C3, 0x05C6, 0x05D0, 0x05D1,      0x05D2, 0x05D3, 0x05D4, 0x05D5, 0x05D6, 0x05D7, 0x05D8, 0x05D9, 0x05DA,      0x05DB, 0x05DC, 0x05DD, 0x05DE, 0x05DF, 0x05E0, 0x05E1, 0x05E2, 0x05E3,      0x05E4, 0x05E5, 0x05E6, 0x05E7, 0x05E8, 0x05E9, 0x05EA, 0x05F0, 0x05F1,      0x05F2, 0x05F3, 0x05F4, 0x0608, 0x060B, 0x060D, 0x061B, 0x061E, 0x061F,      0x0620, 0x0621, 0x0622, 0x0623, 0x0624, 0x0625, 0x0626, 0x0627, 0x0628,      0x0629, 0x062A, 0x062B, 0x062C, 0x062D, 0x062E, 0x062F, 0x0630, 0x0631,      0x0632, 0x0633, 0x0634, 0x0635, 0x0636, 0x0637, 0x0638, 0x0639, 0x063A,      0x063B, 0x063C, 0x063D, 0x063E, 0x063F, 0x0640, 0x0641, 0x0642, 0x0643,      0x0644, 0x0645, 0x0646, 0x0647, 0x0648, 0x0649, 0x064A, 0x066D, 0x066E,      0x066F, 0x0671, 0x0672, 0x0673, 0x0674, 0x0675, 0x0676, 0x0677, 0x0678,      0x0679, 0x067A, 0x067B, 0x067C, 0x067D, 0x067E, 0x067F, 0x0680, 0x0681,      0x0682, 0x0683, 0x0684, 0x0685, 0x0686, 0x0687, 0x0688, 0x0689, 0x068A,      0x068B, 0x068C, 0x068D, 0x068E, 0x068F, 0x0690, 0x0691, 0x0692, 0x0693,      0x0694, 0x0695, 0x0696, 0x0697, 0x0698, 0x0699, 0x069A, 0x069B, 0x069C,      0x069D, 0x069E, 0x069F, 0x06A0, 0x06A1, 0x06A2, 0x06A3, 0x06A4, 0x06A5,      0x06A6, 0x06A7, 0x06A8, 0x06A9, 0x06AA, 0x06AB, 0x06AC, 0x06AD, 0x06AE,      0x06AF, 0x06B0, 0x06B1, 0x06B2, 0x06B3, 0x06B4, 0x06B5, 0x06B6, 0x06B7,      0x06B8, 0x06B9, 0x06BA, 0x06BB, 0x06BC, 0x06BD, 0x06BE, 0x06BF, 0x06C0,      0x06C1, 0x06C2, 0x06C3, 0x06C4, 0x06C5, 0x06C6, 0x06C7, 0x06C8, 0x06C9,      0x06CA, 0x06CB, 0x06CC, 0x06CD, 0x06CE, 0x06CF, 0x06D0, 0x06D1, 0x06D2,      0x06D3, 0x06D4, 0x06D5, 0x06E5, 0x06E6, 0x06EE, 0x06EF, 0x06FA, 0x06FB,      0x06FC, 0x06FD, 0x06FE, 0x06FF, 0x0700, 0x0701, 0x0702, 0x0703, 0x0704,      0x0705, 0x0706, 0x0707, 0x0708, 0x0709, 0x070A, 0x070B, 0x070C, 0x070D,      0x070F, 0x0710, 0x0712, 0x0713, 0x0714, 0x0715, 0x0716, 0x0717, 0x0718,      0x0719, 0x071A, 0x071B, 0x071C, 0x071D, 0x071E, 0x071F, 0x0720, 0x0721,      0x0722, 0x0723, 0x0724, 0x0725, 0x0726, 0x0727, 0x0728, 0x0729, 0x072A,      0x072B, 0x072C, 0x072D, 0x072E, 0x072F, 0x074D, 0x074E, 0x074F, 0x0750,      0x0751, 0x0752, 0x0753, 0x0754, 0x0755, 0x0756, 0x0757, 0x0758, 0x0759,      0x075A, 0x075B, 0x075C, 0x075D, 0x075E, 0x075F, 0x0760, 0x0761, 0x0762,      0x0763, 0x0764, 0x0765, 0x0766, 0x0767, 0x0768, 0x0769, 0x076A, 0x076B,      0x076C, 0x076D, 0x076E, 0x076F, 0x0770, 0x0771, 0x0772, 0x0773, 0x0774,      0x0775, 0x0776, 0x0777, 0x0778, 0x0779, 0x077A, 0x077B, 0x077C, 0x077D,      0x077E, 0x077F, 0x0780, 0x0781, 0x0782, 0x0783, 0x0784, 0x0785, 0x0786,      0x0787, 0x0788, 0x0789, 0x078A, 0x078B, 0x078C, 0x078D, 0x078E, 0x078F,      0x0790, 0x0791, 0x0792, 0x0793, 0x0794, 0x0795, 0x0796, 0x0797, 0x0798,      0x0799, 0x079A, 0x079B, 0x079C, 0x079D, 0x079E, 0x079F, 0x07A0, 0x07A1,      0x07A2, 0x07A3, 0x07A4, 0x07A5, 0x07B1, 0x07C0, 0x07C1, 0x07C2, 0x07C3,      0x07C4, 0x07C5, 0x07C6, 0x07C7, 0x07C8, 0x07C9, 0x07CA, 0x07CB, 0x07CC,      0x07CD, 0x07CE, 0x07CF, 0x07D0, 0x07D1, 0x07D2, 0x07D3, 0x07D4, 0x07D5,      0x07D6, 0x07D7, 0x07D8, 0x07D9, 0x07DA, 0x07DB, 0x07DC, 0x07DD, 0x07DE,      0x07DF, 0x07E0, 0x07E1, 0x07E2, 0x07E3, 0x07E4, 0x07E5, 0x07E6, 0x07E7,      0x07E8, 0x07E9, 0x07EA, 0x07F4, 0x07F5, 0x07FA, 0x0800, 0x0801, 0x0802,      0x0803, 0x0804, 0x0805, 0x0806, 0x0807, 0x0808, 0x0809, 0x080A, 0x080B,      0x080C, 0x080D, 0x080E, 0x080F, 0x0810, 0x0811, 0x0812, 0x0813, 0x0814,      0x0815, 0x081A, 0x0824, 0x0828, 0x0830, 0x0831, 0x0832, 0x0833, 0x0834,      0x0835, 0x0836, 0x0837, 0x0838, 0x0839, 0x083A, 0x083B, 0x083C, 0x083D,      0x083E, 0x0840, 0x0841, 0x0842, 0x0843, 0x0844, 0x0845, 0x0846, 0x0847,      0x0848, 0x0849, 0x084A, 0x084B, 0x084C, 0x084D, 0x084E, 0x084F, 0x0850,      0x0851, 0x0852, 0x0853, 0x0854, 0x0855, 0x0856, 0x0857, 0x0858, 0x085E,      0x08A0, 0x08A2, 0x08A3, 0x08A4, 0x08A5, 0x08A6, 0x08A7, 0x08A8, 0x08A9,      0x08AA, 0x08AB, 0x08AC, 0x200F, 0xFB1D, 0xFB1F, 0xFB20, 0xFB21, 0xFB22,      0xFB23, 0xFB24, 0xFB25, 0xFB26, 0xFB27, 0xFB28, 0xFB2A, 0xFB2B, 0xFB2C,      0xFB2D, 0xFB2E, 0xFB2F, 0xFB30, 0xFB31, 0xFB32, 0xFB33, 0xFB34, 0xFB35,      0xFB36, 0xFB38, 0xFB39, 0xFB3A, 0xFB3B, 0xFB3C, 0xFB3E, 0xFB40, 0xFB41,      0xFB43, 0xFB44, 0xFB46, 0xFB47, 0xFB48, 0xFB49, 0xFB4A, 0xFB4B, 0xFB4C,      0xFB4D, 0xFB4E, 0xFB4F, 0xFB50, 0xFB51, 0xFB52, 0xFB53, 0xFB54, 0xFB55,      0xFB56, 0xFB57, 0xFB58, 0xFB59, 0xFB5A, 0xFB5B, 0xFB5C, 0xFB5D, 0xFB5E,      0xFB5F, 0xFB60, 0xFB61, 0xFB62, 0xFB63, 0xFB64, 0xFB65, 0xFB66, 0xFB67,      0xFB68, 0xFB69, 0xFB6A, 0xFB6B, 0xFB6C, 0xFB6D, 0xFB6E, 0xFB6F, 0xFB70,      0xFB71, 0xFB72, 0xFB73, 0xFB74, 0xFB75, 0xFB76, 0xFB77, 0xFB78, 0xFB79,      0xFB7A, 0xFB7B, 0xFB7C, 0xFB7D, 0xFB7E, 0xFB7F, 0xFB80, 0xFB81, 0xFB82,      0xFB83, 0xFB84, 0xFB85, 0xFB86, 0xFB87, 0xFB88, 0xFB89, 0xFB8A, 0xFB8B,      0xFB8C, 0xFB8D, 0xFB8E, 0xFB8F, 0xFB90, 0xFB91, 0xFB92, 0xFB93, 0xFB94,      0xFB95, 0xFB96, 0xFB97, 0xFB98, 0xFB99, 0xFB9A, 0xFB9B, 0xFB9C, 0xFB9D,      0xFB9E, 0xFB9F, 0xFBA0, 0xFBA1, 0xFBA2, 0xFBA3, 0xFBA4, 0xFBA5, 0xFBA6,      0xFBA7, 0xFBA8, 0xFBA9, 0xFBAA, 0xFBAB, 0xFBAC, 0xFBAD, 0xFBAE, 0xFBAF,      0xFBB0, 0xFBB1, 0xFBB2, 0xFBB3, 0xFBB4, 0xFBB5, 0xFBB6, 0xFBB7, 0xFBB8,      0xFBB9, 0xFBBA, 0xFBBB, 0xFBBC, 0xFBBD, 0xFBBE, 0xFBBF, 0xFBC0, 0xFBC1,      0xFBD3, 0xFBD4, 0xFBD5, 0xFBD6, 0xFBD7, 0xFBD8, 0xFBD9, 0xFBDA, 0xFBDB,      0xFBDC, 0xFBDD, 0xFBDE, 0xFBDF, 0xFBE0, 0xFBE1, 0xFBE2, 0xFBE3, 0xFBE4,      0xFBE5, 0xFBE6, 0xFBE7, 0xFBE8, 0xFBE9, 0xFBEA, 0xFBEB, 0xFBEC, 0xFBED,      0xFBEE, 0xFBEF, 0xFBF0, 0xFBF1, 0xFBF2, 0xFBF3, 0xFBF4, 0xFBF5, 0xFBF6,      0xFBF7, 0xFBF8, 0xFBF9, 0xFBFA, 0xFBFB, 0xFBFC, 0xFBFD, 0xFBFE, 0xFBFF,      0xFC00, 0xFC01, 0xFC02, 0xFC03, 0xFC04, 0xFC05, 0xFC06, 0xFC07, 0xFC08,      0xFC09, 0xFC0A, 0xFC0B, 0xFC0C, 0xFC0D, 0xFC0E, 0xFC0F, 0xFC10, 0xFC11,      0xFC12, 0xFC13, 0xFC14, 0xFC15, 0xFC16, 0xFC17, 0xFC18, 0xFC19, 0xFC1A,      0xFC1B, 0xFC1C, 0xFC1D, 0xFC1E, 0xFC1F, 0xFC20, 0xFC21, 0xFC22, 0xFC23,      0xFC24, 0xFC25, 0xFC26, 0xFC27, 0xFC28, 0xFC29, 0xFC2A, 0xFC2B, 0xFC2C,      0xFC2D, 0xFC2E, 0xFC2F, 0xFC30, 0xFC31, 0xFC32, 0xFC33, 0xFC34, 0xFC35,      0xFC36, 0xFC37, 0xFC38, 0xFC39, 0xFC3A, 0xFC3B, 0xFC3C, 0xFC3D, 0xFC3E,      0xFC3F, 0xFC40, 0xFC41, 0xFC42, 0xFC43, 0xFC44, 0xFC45, 0xFC46, 0xFC47,      0xFC48, 0xFC49, 0xFC4A, 0xFC4B, 0xFC4C, 0xFC4D, 0xFC4E, 0xFC4F, 0xFC50,      0xFC51, 0xFC52, 0xFC53, 0xFC54, 0xFC55, 0xFC56, 0xFC57, 0xFC58, 0xFC59,      0xFC5A, 0xFC5B, 0xFC5C, 0xFC5D, 0xFC5E, 0xFC5F, 0xFC60, 0xFC61, 0xFC62,      0xFC63, 0xFC64, 0xFC65, 0xFC66, 0xFC67, 0xFC68, 0xFC69, 0xFC6A, 0xFC6B,      0xFC6C, 0xFC6D, 0xFC6E, 0xFC6F, 0xFC70, 0xFC71, 0xFC72, 0xFC73, 0xFC74,      0xFC75, 0xFC76, 0xFC77, 0xFC78, 0xFC79, 0xFC7A, 0xFC7B, 0xFC7C, 0xFC7D,      0xFC7E, 0xFC7F, 0xFC80, 0xFC81, 0xFC82, 0xFC83, 0xFC84, 0xFC85, 0xFC86,      0xFC87, 0xFC88, 0xFC89, 0xFC8A, 0xFC8B, 0xFC8C, 0xFC8D, 0xFC8E, 0xFC8F,      0xFC90, 0xFC91, 0xFC92, 0xFC93, 0xFC94, 0xFC95, 0xFC96, 0xFC97, 0xFC98,      0xFC99, 0xFC9A, 0xFC9B, 0xFC9C, 0xFC9D, 0xFC9E, 0xFC9F, 0xFCA0, 0xFCA1,      0xFCA2, 0xFCA3, 0xFCA4, 0xFCA5, 0xFCA6, 0xFCA7, 0xFCA8, 0xFCA9, 0xFCAA,      0xFCAB, 0xFCAC, 0xFCAD, 0xFCAE, 0xFCAF, 0xFCB0, 0xFCB1, 0xFCB2, 0xFCB3,      0xFCB4, 0xFCB5, 0xFCB6, 0xFCB7, 0xFCB8, 0xFCB9, 0xFCBA, 0xFCBB, 0xFCBC,      0xFCBD, 0xFCBE, 0xFCBF, 0xFCC0, 0xFCC1, 0xFCC2, 0xFCC3, 0xFCC4, 0xFCC5,      0xFCC6, 0xFCC7, 0xFCC8, 0xFCC9, 0xFCCA, 0xFCCB, 0xFCCC, 0xFCCD, 0xFCCE,      0xFCCF, 0xFCD0, 0xFCD1, 0xFCD2, 0xFCD3, 0xFCD4, 0xFCD5, 0xFCD6, 0xFCD7,      0xFCD8, 0xFCD9, 0xFCDA, 0xFCDB, 0xFCDC, 0xFCDD, 0xFCDE, 0xFCDF, 0xFCE0,      0xFCE1, 0xFCE2, 0xFCE3, 0xFCE4, 0xFCE5, 0xFCE6, 0xFCE7, 0xFCE8, 0xFCE9,      0xFCEA, 0xFCEB, 0xFCEC, 0xFCED, 0xFCEE, 0xFCEF, 0xFCF0, 0xFCF1, 0xFCF2,      0xFCF3, 0xFCF4, 0xFCF5, 0xFCF6, 0xFCF7, 0xFCF8, 0xFCF9, 0xFCFA, 0xFCFB,      0xFCFC, 0xFCFD, 0xFCFE, 0xFCFF, 0xFD00, 0xFD01, 0xFD02, 0xFD03, 0xFD04, 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 0x1EE6C, 0x1EE6D, 0x1EE6E, 0x1EE6F, 0x1EE70, 0x1EE71, 0x1EE72, 0x1EE74,      0x1EE75, 0x1EE76, 0x1EE77, 0x1EE79, 0x1EE7A, 0x1EE7B, 0x1EE7C, 0x1EE7E,      0x1EE80, 0x1EE81, 0x1EE82, 0x1EE83, 0x1EE84, 0x1EE85, 0x1EE86, 0x1EE87,      0x1EE88, 0x1EE89, 0x1EE8B, 0x1EE8C, 0x1EE8D, 0x1EE8E, 0x1EE8F, 0x1EE90,      0x1EE91, 0x1EE92, 0x1EE93, 0x1EE94, 0x1EE95, 0x1EE96, 0x1EE97, 0x1EE98,      0x1EE99, 0x1EE9A, 0x1EE9B, 0x1EEA1, 0x1EEA2, 0x1EEA3, 0x1EEA5, 0x1EEA6,      0x1EEA7, 0x1EEA8, 0x1EEA9, 0x1EEAB, 0x1EEAC, 0x1EEAD, 0x1EEAE, 0x1EEAF,      0x1EEB0, 0x1EEB1, 0x1EEB2, 0x1EEB3, 0x1EEB4, 0x1EEB5, 0x1EEB6, 0x1EEB7,      0x1EEB8, 0x1EEB9, 0x1EEBA, 0x1EEBB, 0x10FFFD];  function determineBidi(cueDiv) {    var nodeStack = [],        text = "",        charCode;    if (!cueDiv || !cueDiv.childNodes) {      return "ltr";    }    function pushNodes(nodeStack, node) {      for (var i = node.childNodes.length - 1; i >= 0; i--) {        nodeStack.push(node.childNodes[i]);      }    }    function nextTextNode(nodeStack) {      if (!nodeStack || !nodeStack.length) {        return null;      }      var node = nodeStack.pop(),          text = node.textContent || node.innerText;      if (text) {        // TODO: This should match all unicode type B characters (paragraph        // separator characters). See issue #115.        var m = text.match(/^.*(\n|\r)/);        if (m) {          nodeStack.length = 0;          return m[0];        }        return text;      }      if (node.tagName === "ruby") {        return nextTextNode(nodeStack);      }      if (node.childNodes) {        pushNodes(nodeStack, node);        return nextTextNode(nodeStack);      }    }    pushNodes(nodeStack, cueDiv);    while ((text = nextTextNode(nodeStack))) {      for (var i = 0; i < text.length; i++) {        charCode = text.charCodeAt(i);        for (var j = 0; j < strongRTLChars.length; j++) {          if (strongRTLChars[j] === charCode) {            return "rtl";          }        }      }    }    return "ltr";  }  function computeLinePos(cue) {    if (typeof cue.line === "number" &&        (cue.snapToLines || (cue.line >= 0 && cue.line <= 100))) {      return cue.line;    }    if (!cue.track || !cue.track.textTrackList ||        !cue.track.textTrackList.mediaElement) {      return -1;    }    var track = cue.track,        trackList = track.textTrackList,        count = 0;    for (var i = 0; i < trackList.length && trackList[i] !== track; i++) {      if (trackList[i].mode === "showing") {        count++;      }    }    return ++count * -1;  }  function StyleBox() {  }  // Apply styles to a div. If there is no div passed then it defaults to the  // div on 'this'.  StyleBox.prototype.applyStyles = function(styles, div) {    div = div || this.div;    for (var prop in styles) {      if (styles.hasOwnProperty(prop)) {        div.style[prop] = styles[prop];      }    }  };  StyleBox.prototype.formatStyle = function(val, unit) {    return val === 0 ? 0 : val + unit;  };  // Constructs the computed display state of the cue (a div). Places the div  // into the overlay which should be a block level element (usually a div).  function CueStyleBox(window, cue, styleOptions) {    var isIE8 = (/MSIE\s8\.0/).test(navigator.userAgent);    var color = "rgba(255, 255, 255, 1)";    var backgroundColor = "rgba(0, 0, 0, 0.8)";    if (isIE8) {      color = "rgb(255, 255, 255)";      backgroundColor = "rgb(0, 0, 0)";    }    StyleBox.call(this);    this.cue = cue;    // Parse our cue's text into a DOM tree rooted at 'cueDiv'. This div will    // have inline positioning and will function as the cue background box.    this.cueDiv = parseContent(window, cue.text);    var styles = {      color: color,      backgroundColor: backgroundColor,      position: "relative",      left: 0,      right: 0,      top: 0,      bottom: 0,      display: "inline"    };    if (!isIE8) {      styles.writingMode = cue.vertical === "" ? "horizontal-tb"                                               : cue.vertical === "lr" ? "vertical-lr"                                                                       : "vertical-rl";      styles.unicodeBidi = "plaintext";    }    this.applyStyles(styles, this.cueDiv);    // Create an absolutely positioned div that will be used to position the cue    // div. Note, all WebVTT cue-setting alignments are equivalent to the CSS    // mirrors of them except "middle" which is "center" in CSS.    this.div = window.document.createElement("div");    styles = {      textAlign: cue.align === "middle" ? "center" : cue.align,      font: styleOptions.font,      whiteSpace: "pre-line",      position: "absolute"    };    if (!isIE8) {      styles.direction = determineBidi(this.cueDiv);      styles.writingMode = cue.vertical === "" ? "horizontal-tb"                                               : cue.vertical === "lr" ? "vertical-lr"                                                                       : "vertical-rl".      stylesunicodeBidi =  "plaintext";    }    this.applyStyles(styles);    this.div.appendChild(this.cueDiv);    // Calculate the distance from the reference edge of the viewport to the text    // position of the cue box. The reference edge will be resolved later when    // the box orientation styles are applied.    var textPos = 0;    switch (cue.positionAlign) {    case "start":      textPos = cue.position;      break;    case "middle":      textPos = cue.position - (cue.size / 2);      break;    case "end":      textPos = cue.position - cue.size;      break;    }    // Horizontal box orientation; textPos is the distance from the left edge of the    // area to the left edge of the box and cue.size is the distance extending to    // the right from there.    if (cue.vertical === "") {      this.applyStyles({        left:  this.formatStyle(textPos, "%"),        width: this.formatStyle(cue.size, "%")      });    // Vertical box orientation; textPos is the distance from the top edge of the    // area to the top edge of the box and cue.size is the height extending    // downwards from there.    } else {      this.applyStyles({        top: this.formatStyle(textPos, "%"),        height: this.formatStyle(cue.size, "%")      });    }    this.move = function(box) {      this.applyStyles({        top: this.formatStyle(box.top, "px"),        bottom: this.formatStyle(box.bottom, "px"),        left: this.formatStyle(box.left, "px"),        right: this.formatStyle(box.right, "px"),        height: this.formatStyle(box.height, "px"),        width: this.formatStyle(box.width, "px")      });    };  }  CueStyleBox.prototype = _objCreate(StyleBox.prototype);  CueStyleBox.prototype.constructor = CueStyleBox;  // Represents the co-ordinates of an Element in a way that we can easily  // compute things with such as if it overlaps or intersects with another Element.  // Can initialize it with either a StyleBox or another BoxPosition.  function BoxPosition(obj) {    var isIE8 = (/MSIE\s8\.0/).test(navigator.userAgent);    // Either a BoxPosition was passed in and we need to copy it, or a StyleBox    // was passed in and we need to copy the results of 'getBoundingClientRect'    // as the object returned is readonly. All co-ordinate values are in reference    // to the viewport origin (top left).    var lh, height, width, top;    if (obj.div) {      height = obj.div.offsetHeight;      width = obj.div.offsetWidth;      top = obj.div.offsetTop;      var rects = (rects = obj.div.childNodes) && (rects = rects[0]) &&                  rects.getClientRects && rects.getClientRects();      obj = obj.div.getBoundingClientRect();      // In certain cases the outter div will be slightly larger then the sum of      // the inner div's lines. This could be due to bold text, etc, on some platforms.      // In this case we should get the average line height and use that. This will      // result in the desired behaviour.      lh = rects ? Math.max((rects[0] && rects[0].height) || 0, obj.height / rects.length)                 : 0;    }    this.left = obj.left;    this.right = obj.right;    this.top = obj.top || top;    this.height = obj.height || height;    this.bottom = obj.bottom || (top + (obj.height || height));    this.width = obj.width || width;    this.lineHeight = lh !== undefined ? lh : obj.lineHeight;    if (isIE8 && !this.lineHeight) {      this.lineHeight = 13;    }  }  // Move the box along a particular axis. Optionally pass in an amount to move  // the box. If no amount is passed then the default is the line height of the  // box.  BoxPosition.prototype.move = function(axis, toMove) {    toMove = toMove !== undefined ? toMove : this.lineHeight;    switch (axis) {    case "+x":      this.left += toMove;      this.right += toMove;      break;    case "-x":      this.left -= toMove;      this.right -= toMove;      break;    case "+y":      this.top += toMove;      this.bottom += toMove;      break;    case "-y":      this.top -= toMove;      this.bottom -= toMove;      break;    }  };  // Check if this box overlaps another box, b2.  BoxPosition.prototype.overlaps = function(b2) {    return this.left < b2.right &&           this.right > b2.left &&           this.top < b2.bottom &&           this.bottom > b2.top;  };  // Check if this box overlaps any other boxes in boxes.  BoxPosition.prototype.overlapsAny = function(boxes) {    for (var i = 0; i < boxes.length; i++) {      if (this.overlaps(boxes[i])) {        return true;      }    }    return false;  };  // Check if this box is within another box.  BoxPosition.prototype.within = function(container) {    return this.top >= container.top &&           this.bottom <= container.bottom &&           this.left >= container.left &&           this.right <= container.right;  };  // Check if this box is entirely within the container or it is overlapping  // on the edge opposite of the axis direction passed. For example, if "+x" is  // passed and the box is overlapping on the left edge of the container, then  // return true.  BoxPosition.prototype.overlapsOppositeAxis = function(container, axis) {    switch (axis) {    case "+x":      return this.left < container.left;    case "-x":      return this.right > container.right;    case "+y":      return this.top < container.top;    case "-y":      return this.bottom > container.bottom;    }  };  // Find the percentage of the area that this box is overlapping with another  // box.  BoxPosition.prototype.intersectPercentage = function(b2) {    var x = Math.max(0, Math.min(this.right, b2.right) - Math.max(this.left, b2.left)),        y = Math.max(0, Math.min(this.bottom, b2.bottom) - Math.max(this.top, b2.top)),        intersectArea = x * y;    return intersectArea / (this.height * this.width);  };  // Convert the positions from this box to CSS compatible positions using  // the reference container's positions. This has to be done because this  // box's positions are in reference to the viewport origin, whereas, CSS  // values are in referecne to their respective edges.  BoxPosition.prototype.toCSSCompatValues = function(reference) {    return {      top: this.top - reference.top,      bottom: reference.bottom - this.bottom,      left: this.left - reference.left,      right: reference.right - this.right,      height: this.height,      width: this.width    };  };  // Get an object that represents the box's position without anything extra.  // Can pass a StyleBox, HTMLElement, or another BoxPositon.  BoxPosition.getSimpleBoxPosition = function(obj) {    var height = obj.div ? obj.div.offsetHeight : obj.tagName ? obj.offsetHeight : 0;    var width = obj.div ? obj.div.offsetWidth : obj.tagName ? obj.offsetWidth : 0;    var top = obj.div ? obj.div.offsetTop : obj.tagName ? obj.offsetTop : 0;    obj = obj.div ? obj.div.getBoundingClientRect() :                  obj.tagName ? obj.getBoundingClientRect() : obj;    var ret = {      left: obj.left,      right: obj.right,      top: obj.top || top,      height: obj.height || height,      bottom: obj.bottom || (top + (obj.height || height)),      width: obj.width || width    };    return ret;  };  // Move a StyleBox to its specified, or next best, position. The containerBox  // is the box that contains the StyleBox, such as a div. boxPositions are  // a list of other boxes that the styleBox can't overlap with.  function moveBoxToLinePosition(window, styleBox, containerBox, boxPositions) {    // Find the best position for a cue box, b, on the video. The axis parameter    // is a list of axis, the order of which, it will move the box along. For example:    // Passing ["+x", "-x"] will move the box first along the x axis in the positive    // direction. If it doesn't find a good position for it there it will then move    // it along the x axis in the negative direction.    function findBestPosition(b, axis) {      var bestPosition,          specifiedPosition = new BoxPosition(b),          percentage = 1; // Highest possible so the first thing we get is better.      for (var i = 0; i < axis.length; i++) {        while (b.overlapsOppositeAxis(containerBox, axis[i]) ||               (b.within(containerBox) && b.overlapsAny(boxPositions))) {          b.move(axis[i]);        }        // We found a spot where we aren't overlapping anything. This is our        // best position.        if (b.within(containerBox)) {          return b;        }        var p = b.intersectPercentage(containerBox);        // If we're outside the container box less then we were on our last try        // then remember this position as the best position.        if (percentage > p) {          bestPosition = new BoxPosition(b);          percentage = p;        }        // Reset the box position to the specified position.        b = new BoxPosition(specifiedPosition);      }      return bestPosition || specifiedPosition;    }    var boxPosition = new BoxPosition(styleBox),        cue = styleBox.cue,        linePos = computeLinePos(cue),        axis = [];    // If we have a line number to align the cue to.    if (cue.snapToLines) {      var size;      switch (cue.vertical) {      case "":        axis = [ "+y", "-y" ];        size = "height";        break;      case "rl":        axis = [ "+x", "-x" ];        size = "width";        break;      case "lr":        axis = [ "-x", "+x" ];        size = "width";        break;      }      var step = boxPosition.lineHeight,          position = step * Math.round(linePos),          maxPosition = containerBox[size] + step,          initialAxis = axis[0];      // If the specified intial position is greater then the max position then      // clamp the box to the amount of steps it would take for the box to      // reach the max position.      if (Math.abs(position) > maxPosition) {        position = position < 0 ? -1 : 1;        position *= Math.ceil(maxPosition / step) * step;      }      // If computed line position returns negative then line numbers are      // relative to the bottom of the video instead of the top. Therefore, we      // need to increase our initial position by the length or width of the      // video, depending on the writing direction, and reverse our axis directions.      if (linePos < 0) {        position += cue.vertical === "" ? containerBox.height : containerBox.width;        axis = axis.reverse();      }      // Move the box to the specified position. This may not be its best      // position.      boxPosition.move(initialAxis, position);    } else {      // If we have a percentage line value for the cue.      var calculatedPercentage = (boxPosition.lineHeight / containerBox.height) * 100;      switch (cue.lineAlign) {      case "middle":        linePos -= (calculatedPercentage / 2);        break;      case "end":        linePos -= calculatedPercentage;        break;      }      // Apply initial line position to the cue box.      switch (cue.vertical) {      case "":        styleBox.applyStyles({          top: styleBox.formatStyle(linePos, "%")        });        break;      case "rl":        styleBox.applyStyles({          left: styleBox.formatStyle(linePos, "%")        });        break;      case "lr":        styleBox.applyStyles({          right: styleBox.formatStyle(linePos, "%")        });        break;      }      axis = [ "+y", "-x", "+x", "-y" ];      // Get the box position again after we've applied the specified positioning      // to it.      boxPosition = new BoxPosition(styleBox);    }    var bestPosition = findBestPosition(boxPosition, axis);    styleBox.move(bestPosition.toCSSCompatValues(containerBox));  }  function WebVTT() {    // Nothing  }  // Helper to allow strings to be decoded instead of the default binary utf8 data.  WebVTT.StringDecoder = function() {    return {      decode: function(data) {        if (!data) {          return "";        }        if (typeof data !== "string") {          throw new Error("Error - expected string data.");        }        return decodeURIComponent(encodeURIComponent(data));      }    };  };  WebVTT.convertCueToDOMTree = function(window, cuetext) {    if (!window || !cuetext) {      return null;    }    return parseContent(window, cuetext);  };  var FONT_SIZE_PERCENT = 0.05;  var FONT_STYLE = "sans-serif";  var CUE_BACKGROUND_PADDING = "1.5%";  // Runs the processing model over the cues and regions passed to it.  // @param overlay A block level element (usually a div) that the computed cues  //                and regions will be placed into.  WebVTT.processCues = function(window, cues, overlay) {    if (!window || !cues || !overlay) {      return null;    }    // Remove all previous children.    while (overlay.firstChild) {      overlay.removeChild(overlay.firstChild);    }    var paddedOverlay = window.document.createElement("div");    paddedOverlay.style.position = "absolute";    paddedOverlay.style.left = "0";    paddedOverlay.style.right = "0";    paddedOverlay.style.top = "0";    paddedOverlay.style.bottom = "0";    paddedOverlay.style.margin = CUE_BACKGROUND_PADDING;    overlay.appendChild(paddedOverlay);    // Determine if we need to compute the display states of the cues. This could    // be the case if a cue's state has been changed since the last computation or    // if it has not been computed yet.    function shouldCompute(cues) {      for (var i = 0; i < cues.length; i++) {        if (cues[i].hasBeenReset || !cues[i].displayState) {          return true;        }      }      return false;    }    // We don't need to recompute the cues' display states. Just reuse them.    if (!shouldCompute(cues)) {      for (var i = 0; i < cues.length; i++) {        paddedOverlay.appendChild(cues[i].displayState);      }      return;    }    var boxPositions = [],        containerBox = BoxPosition.getSimpleBoxPosition(paddedOverlay),        fontSize = Math.round(containerBox.height * FONT_SIZE_PERCENT * 100) / 100;    var styleOptions = {      font: fontSize + "px " + FONT_STYLE    };    (function() {      var styleBox, cue;      for (var i = 0; i < cues.length; i++) {        cue = cues[i];        // Compute the intial position and styles of the cue div.        styleBox = new CueStyleBox(window, cue, styleOptions);        paddedOverlay.appendChild(styleBox.div);        // Move the cue div to it's correct line position.        moveBoxToLinePosition(window, styleBox, containerBox, boxPositions);        // Remember the computed div so that we don't have to recompute it later        // if we don't have too.        cue.displayState = styleBox.div;        boxPositions.push(BoxPosition.getSimpleBoxPosition(styleBox));      }    })();  };  WebVTT.Parser = function(window, vttjs, decoder) {    if (!decoder) {      decoder = vttjs;      vttjs = {};    }    if (!vttjs) {      vttjs = {};    }    this.window = window;    this.vttjs = vttjs;    this.state = "INITIAL";    this.buffer = "";    this.decoder = decoder || new TextDecoder("utf8");    this.regionList = [];  };  WebVTT.Parser.prototype = {    // If the error is a ParsingError then report it to the consumer if    // possible. If it's not a ParsingError then throw it like normal.    reportOrThrowError: function(e) {      if (e instanceof ParsingError) {        this.onparsingerror && this.onparsingerror(e);      } else {        throw e;      }    },    parse: function (data) {      var self = this;      // If there is no data then we won't decode it, but will just try to parse      // whatever is in buffer already. This may occur in circumstances, for      // example when flush() is called.      if (data) {        // Try to decode the data that we received.        self.buffer += self.decoder.decode(data, {stream: true});      }      function collectNextLine() {        var buffer = self.buffer;        var pos = 0;        while (pos < buffer.length && buffer[pos] !== '\r' && buffer[pos] !== '\n') {          ++pos;        }        var line = buffer.substr(0, pos);        // Advance the buffer early in case we fail below.        if (buffer[pos] === '\r') {          ++pos;        }        if (buffer[pos] === '\n') {          ++pos;        }        self.buffer = buffer.substr(pos);        return line;      }      // 3.4 WebVTT region and WebVTT region settings syntax      function parseRegion(input) {        var settings = new Settings();        parseOptions(input, function (k, v) {          switch (k) {          case "id":            settings.set(k, v);            break;          case "width":            settings.percent(k, v);            break;          case "lines":            settings.integer(k, v);            break;          case "regionanchor":          case "viewportanchor":            var xy = v.split(',');            if (xy.length !== 2) {              break;            }            // We have to make sure both x and y parse, so use a temporary            // settings object here.            var anchor = new Settings();            anchor.percent("x", xy[0]);            anchor.percent("y", xy[1]);            if (!anchor.has("x") || !anchor.has("y")) {              break;            }            settings.set(k + "X", anchor.get("x"));            settings.set(k + "Y", anchor.get("y"));            break;          case "scroll":            settings.alt(k, v, ["up"]);            break;          }        }, /=/, /\s/);        // Create the region, using default values for any values that were not        // specified.        if (settings.has("id")) {          var region = new (self.vttjs.VTTRegion || self.window.VTTRegion)();          region.width = settings.get("width", 100);          region.lines = settings.get("lines", 3);          region.regionAnchorX = settings.get("regionanchorX", 0);          region.regionAnchorY = settings.get("regionanchorY", 100);          region.viewportAnchorX = settings.get("viewportanchorX", 0);          region.viewportAnchorY = settings.get("viewportanchorY", 100);          region.scroll = settings.get("scroll", "");          // Register the region.          self.onregion && self.onregion(region);          // Remember the VTTRegion for later in case we parse any VTTCues that          // reference it.          self.regionList.push({            id: settings.get("id"),            region: region          });        }      }      // 3.2 WebVTT metadata header syntax      function parseHeader(input) {        parseOptions(input, function (k, v) {          switch (k) {          case "Region":            // 3.3 WebVTT region metadata header syntax            parseRegion(v);            break;          }        }, /:/);      }      // 5.1 WebVTT file parsing.      try {        var line;        if (self.state === "INITIAL") {          // We can't start parsing until we have the first line.          if (!/\r\n|\n/.test(self.buffer)) {            return this;          }          line = collectNextLine();          var m = line.match(/^WEBVTT([ \t].*)?$/);          if (!m || !m[0]) {            throw new ParsingError(ParsingError.Errors.BadSignature);          }          self.state = "HEADER";        }        var alreadyCollectedLine = false;        while (self.buffer) {          // We can't parse a line until we have the full line.          if (!/\r\n|\n/.test(self.buffer)) {            return this;          }          if (!alreadyCollectedLine) {            line = collectNextLine();          } else {            alreadyCollectedLine = false;          }          switch (self.state) {          case "HEADER":            // 13-18 - Allow a header (metadata) under the WEBVTT line.            if (/:/.test(line)) {              parseHeader(line);            } else if (!line) {              // An empty line terminates the header and starts the body (cues).              self.state = "ID";            }            continue;          case "NOTE":            // Ignore NOTE blocks.            if (!line) {              self.state = "ID";            }            continue;          case "ID":            // Check for the start of NOTE blocks.            if (/^NOTE($|[ \t])/.test(line)) {              self.state = "NOTE";              break;            }            // 19-29 - Allow any number of line terminators, then initialize new cue values.            if (!line) {              continue;            }            self.cue = new (self.vttjs.VTTCue || self.window.VTTCue)(0, 0, "");            self.state = "CUE";            // 30-39 - Check if self line contains an optional identifier or timing data.            if (line.indexOf("-->") === -1) {              self.cue.id = line;              continue;            }            // Process line as start of a cue.            /*falls through*/          case "CUE":            // 40 - Collect cue timings and settings.            try {              parseCue(line, self.cue, self.regionList);            } catch (e) {              self.reportOrThrowError(e);              // In case of an error ignore rest of the cue.              self.cue = null;              self.state = "BADCUE";              continue;            }            self.state = "CUETEXT";            continue;          case "CUETEXT":            var hasSubstring = line.indexOf("-->") !== -1;            // 34 - If we have an empty line then report the cue.            // 35 - If we have the special substring '-->' then report the cue,            // but do not collect the line as we need to process the current            // one as a new cue.            if (!line || hasSubstring && (alreadyCollectedLine = true)) {              // We are done parsing self cue.              self.oncue && self.oncue(self.cue);              self.cue = null;              self.state = "ID";              continue;            }            if (self.cue.text) {              self.cue.text += "\n";            }            self.cue.text += line;            continue;          case "BADCUE": // BADCUE            // 54-62 - Collect and discard the remaining cue.            if (!line) {              self.state = "ID";            }            continue;          }        }      } catch (e) {        self.reportOrThrowError(e);        // If we are currently parsing a cue, report what we have.        if (self.state === "CUETEXT" && self.cue && self.oncue) {          self.oncue(self.cue);        }        self.cue = null;        // Enter BADWEBVTT state if header was not parsed correctly otherwise        // another exception occurred so enter BADCUE state.        self.state = self.state === "INITIAL" ? "BADWEBVTT" : "BADCUE";      }      return this;    },    flush: function () {      var self = this;      try {        // Finish decoding the stream.        self.buffer += self.decoder.decode();        // Synthesize the end of the current cue or region.        if (self.cue || self.state === "HEADER") {          self.buffer += "\n\n";          self.parse();        }        // If we've flushed, parsed, and we're still on the INITIAL state then        // that means we don't have enough of the stream to parse the first        // line.        if (self.state === "INITIAL") {          throw new ParsingError(ParsingError.Errors.BadSignature);        }      } catch(e) {        self.reportOrThrowError(e);      }      self.onflush && self.onflush();      return this;    }  };  global.WebVTT = WebVTT;}(this, (this.vttjs || {})));!function(){!function(a){var b=a&&a.videojs;if(b){b.CDN_VERSION="5.5.3";var c="https:"===a.location.protocol?"https://":"http://";b.options.flash.swf=c+"vjs.zencdn.net/swf/5.0.1/video-js.swf"}}(window),function(a,b,c,d,e,f,g){b&&b.HELP_IMPROVE_VIDEOJS!==!1&&(e.random()>.01||(f=b.location,g=b.videojs||{},a.src="//www.google-analytics.com/__utm.gif?utmwv=5.4.2&utmac=UA-16505296-3&utmn=1&utmhn="+d(f.hostname)+"&utmsr="+b.screen.availWidth+"x"+b.screen.availHeight+"&utmul="+(c.language||c.userLanguage||"").toLowerCase()+"&utmr="+d(f.href)+"&utmp="+d(f.hostname+f.pathname)+"&utmcc=__utma%3D1."+e.floor(1e10*e.random())+".1.1.1.1%3B&utme=8(vjsv*cdnv)9("+g.VERSION+"*"+g.CDN_VERSION+")"))}(new Image,window,navigator,encodeURIComponent,Math)}();
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