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- /**
- * @class Ext.fx.target.Target
- This class specifies a generic target for an animation. It provides a wrapper around a
- series of different types of objects to allow for a generic animation API.
- A target can be a single object or a Composite object containing other objects that are
- to be animated. This class and it's subclasses are generally not created directly, the
- underlying animation will create the appropriate Ext.fx.target.Target object by passing
- the instance to be animated.
- The following types of objects can be animated:
- - {@link Ext.fx.target.Component Components}
- - {@link Ext.fx.target.Element Elements}
- - {@link Ext.fx.target.Sprite Sprites}
- * @markdown
- * @abstract
- */
- Ext.define('Ext.fx.target.Target', {
- isAnimTarget: true,
- /**
- * Creates new Target.
- * @param {Ext.Component/Ext.Element/Ext.draw.Sprite} target The object to be animated
- */
- constructor: function(target) {
- this.target = target;
- this.id = this.getId();
- },
-
- getId: function() {
- return this.target.id;
- }
- });
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