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-   <pre class="prettyprint lang-js"><span id='Object'>/**
 
- </span> * @class Object
 
-  *
 
-  * Creates an object wrapper.
 
-  *
 
-  * The Object constructor creates an object wrapper for the given value. If the value is null or
 
-  * undefined, it will create and return an empty object, otherwise, it will return an object of a type
 
-  * that corresponds to the given value.
 
-  *
 
-  * When called in a non-constructor context, Object behaves identically.
 
-  *
 
-  * # Using Object given undefined and null types
 
-  *
 
-  * The following examples store an empty Object object in o:
 
-  *     var o = new Object();
 
-  *
 
-  *     var o = new Object(undefined);
 
-  *
 
-  *     var o = new Object(null);
 
-  *
 
-  * # Using Object to create Boolean objects
 
-  *
 
-  * The following examples store Boolean objects in o:
 
-  *
 
-  *     // equivalent to o = new Boolean(true);
 
-  *     var o = new Object(true);
 
-  *
 
-  *     // equivalent to o = new Boolean(false);
 
-  *     var o = new Object(Boolean());
 
-  *
 
-  * <div class="notice">
 
-  * Documentation for this class comes from <a href="https://developer.mozilla.org/en/JavaScript/Reference/Global_Objects/Object">MDN</a>
 
-  * and is available under <a href="http://creativecommons.org/licenses/by-sa/2.0/">Creative Commons: Attribution-Sharealike license</a>.
 
-  * </div>
 
-  */
 
- <span id='Object-method-constructor'>/**
 
- </span> * @method constructor
 
-  * Creates new Object.
 
-  * @param {Object} [value] The value to wrap.
 
-  */
 
- //Properties
 
- <span id='Object-property-prototype'>/**
 
- </span> * @property prototype
 
-  * Allows the addition of properties to all objects of type Object.
 
-  */
 
- //Methods
 
- <span id='Object-method-hasOwnProperty'>/**
 
- </span> * @method hasOwnProperty
 
-  * Returns a boolean indicating whether an object contains the specified property as a direct property
 
-  * of that object and not inherited through the prototype chain.
 
-  *
 
-  * Every object descended from `Object` inherits the `hasOwnProperty` method. This method can be used
 
-  * to determine whether an object has the specified property as a direct property of that object;
 
-  * unlike the `in` operator, this method does not check down the object's prototype chain.
 
-  *
 
-  * The following example determines whether the o object contains a property named prop:
 
-  *
 
-  *     o = new Object();
 
-  *     o.prop = 'exists';
 
-  *
 
-  *     function changeO() {
 
-  *         o.newprop = o.prop;
 
-  *         delete o.prop;
 
-  *     }
 
-  *
 
-  *     o.hasOwnProperty('prop');   //returns true
 
-  *     changeO();
 
-  *     o.hasOwnProperty('prop');   //returns false
 
-  *
 
-  * The following example differentiates between direct properties and properties inherited through the
 
-  * prototype chain:
 
-  *
 
-  *     o = new Object();
 
-  *     o.prop = 'exists';
 
-  *     o.hasOwnProperty('prop');             // returns true
 
-  *     o.hasOwnProperty('toString');         // returns false
 
-  *     o.hasOwnProperty('hasOwnProperty');   // returns false
 
-  *
 
-  * The following example shows how to iterate over the properties of an object without executing on
 
-  * inherit properties.
 
-  *
 
-  *     var buz = {
 
-  *         fog: 'stack'
 
-  *     };
 
-  *
 
-  *     for (var name in buz) {
 
-  *         if (buz.hasOwnProperty(name)) {
 
-  *             alert("this is fog (" + name + ") for sure. Value: " + buz[name]);
 
-  *         }
 
-  *         else {
 
-  *             alert(name); // toString or something else
 
-  *         }
 
-  *     }
 
-  *
 
-  * @param {String} prop The name of the property to test.
 
-  * @return {Boolean} Returns true if object contains specified property; else
 
-  * returns false.
 
-  */
 
- <span id='Object-method-isPrototypeOf'>/**
 
- </span> * @method isPrototypeOf
 
-  * Returns a boolean indication whether the specified object is in the prototype chain of the object
 
-  * this method is called upon.
 
-  *
 
-  * `isPrototypeOf` allows you to check whether or not an object exists within another object's
 
-  * prototype chain.
 
-  *
 
-  * For example, consider the following prototype chain:
 
-  *
 
-  *     function Fee() {
 
-  *         // . . .
 
-  *     }
 
-  *
 
-  *     function Fi() {
 
-  *         // . . .
 
-  *     }
 
-  *     Fi.prototype = new Fee();
 
-  *
 
-  *     function Fo() {
 
-  *         // . . .
 
-  *     }
 
-  *     Fo.prototype = new Fi();
 
-  *
 
-  *     function Fum() {
 
-  *         // . . .
 
-  *     }
 
-  *     Fum.prototype = new Fo();
 
-  *
 
-  * Later on down the road, if you instantiate `Fum` and need to check if `Fi`'s prototype exists
 
-  * within the `Fum` prototype chain, you could do this:
 
-  *
 
-  *     var fum = new Fum();
 
-  *     . . .
 
-  *
 
-  *     if (Fi.prototype.isPrototypeOf(fum)) {
 
-  *     // do something safe
 
-  *     }
 
-  *
 
-  * This, along with the `instanceof` operator particularly comes in handy if you have code that can
 
-  * only function when dealing with objects descended from a specific prototype chain, e.g., to
 
-  * guarantee that certain methods or properties will be present on that object.
 
-  *
 
-  * @param {Object} prototype an object to be tested against each link in the prototype chain of the
 
-  * *object* argument
 
-  * @param {Object} object the object whose prototype chain will be searched
 
-  * @return {Boolean} Returns true if object is a prototype and false if not.
 
-  */
 
- <span id='Object-method-propertyIsEnumerable'>/**
 
- </span> * @method propertyIsEnumerable
 
-  * Returns a boolean indicating if the internal ECMAScript DontEnum attribute is set.
 
-  *
 
-  * Every object has a `propertyIsEnumerable` method. This method can determine whether the specified
 
-  * property in an object can be enumerated by a `for...in` loop, with the exception of properties
 
-  * inherited through the prototype chain. If the object does not have the specified property, this
 
-  * method returns false.
 
-  *
 
-  * The following example shows the use of `propertyIsEnumerable` on objects and arrays:
 
-  *
 
-  *     var o = {};
 
-  *     var a = [];
 
-  *     o.prop = 'is enumerable';
 
-  *     a[0] = 'is enumerable';
 
-  *
 
-  *     o.propertyIsEnumerable('prop');   // returns true
 
-  *     a.propertyIsEnumerable(0);        // returns true
 
-  *
 
-  * The following example demonstrates the enumerability of user-defined versus built-in properties:
 
-  *
 
-  *     var a = ['is enumerable'];
 
-  *
 
-  *     a.propertyIsEnumerable(0);          // returns true
 
-  *     a.propertyIsEnumerable('length');   // returns false
 
-  *
 
-  *     Math.propertyIsEnumerable('random');   // returns false
 
-  *     this.propertyIsEnumerable('Math');     // returns false
 
-  *
 
-  * Direct versus inherited properties
 
-  *
 
-  *     var a = [];
 
-  *     a.propertyIsEnumerable('constructor');         // returns false
 
-  *
 
-  *     function firstConstructor()
 
-  *     {
 
-  *         this.property = 'is not enumerable';
 
-  *     }
 
-  *     firstConstructor.prototype.firstMethod = function () {};
 
-  *
 
-  *     function secondConstructor()
 
-  *     {
 
-  *         this.method = function method() { return 'is enumerable'; };
 
-  *     }
 
-  *
 
-  *     secondConstructor.prototype = new firstConstructor;
 
-  *     secondConstructor.prototype.constructor = secondConstructor;
 
-  *
 
-  *     var o = new secondConstructor();
 
-  *     o.arbitraryProperty = 'is enumerable';
 
-  *
 
-  *     o.propertyIsEnumerable('arbitraryProperty');   // returns true
 
-  *     o.propertyIsEnumerable('method');              // returns true
 
-  *     o.propertyIsEnumerable('property');            // returns false
 
-  *
 
-  *     o.property = 'is enumerable';
 
-  *
 
-  *     o.propertyIsEnumerable('property');            // returns true
 
-  *
 
-  *     // These return false as they are on the prototype which
 
-  *     // propertyIsEnumerable does not consider (even though the last two
 
-  *     // are iteratable with for-in)
 
-  *     o.propertyIsEnumerable('prototype'); // returns false (as of JS 1.8.1/FF3.6)
 
-  *     o.propertyIsEnumerable('constructor'); // returns false
 
-  *     o.propertyIsEnumerable('firstMethod'); // returns false
 
-  *
 
-  * @param {String} prop The name of the property to test.
 
-  * @return {Boolean} If the object does not have the specified property, this
 
-  * method returns false.
 
-  */
 
- <span id='Object-method-toLocaleString'>/**
 
- </span> * @method toLocaleString
 
-  * Returns a string representing the object. This method is meant to be overridden by derived objects
 
-  * for locale-specific purposes.
 
-  *
 
-  * `Object`'s `toLocaleString` returns the result of calling `toString`.
 
-  *
 
-  * This function is provided to give objects a generic `toLocaleString` method, even though not all
 
-  * may use it. Currently, only `Array`, `Number`, and `Date` override `toLocaleString`.
 
-  *
 
-  * @return {String} Object represented as a string.
 
-  */
 
- <span id='Object-method-toString'>/**
 
- </span> * @method toString
 
-  * Returns a string representation of the object.
 
-  *
 
-  * Every object has a `toString()` method that is automatically called when the object is to be
 
-  * represented as a text value or when an object is referred to in a manner in which a string is
 
-  * expected. By default, the `toString()` method is inherited by every object descended from `Object`.
 
-  * If this method is not overridden in a custom object, `toString()` returns "[object type]", where
 
-  * `type` is the object type. The following code illustrates this:
 
-  *
 
-  *     var o = new Object();
 
-  *     o.toString();           // returns [object Object]
 
-  *
 
-  * You can create a function to be called in place of the default `toString()` method. The
 
-  * `toString()` method takes no arguments and should return a string. The `toString()` method you
 
-  * create can be any value you want, but it will be most useful if it carries information about the
 
-  * object.
 
-  *
 
-  * The following code defines the `Dog` object type and creates `theDog`, an object of type `Dog`:
 
-  *
 
-  *     function Dog(name,breed,color,sex) {
 
-  *         this.name=name;
 
-  *         this.breed=breed;
 
-  *         this.color=color;
 
-  *         this.sex=sex;
 
-  *     }
 
-  *
 
-  *     theDog = new Dog("Gabby","Lab","chocolate","female");
 
-  *
 
-  * If you call the `toString()` method on this custom object, it returns the default value inherited
 
-  * from `Object`:
 
-  *
 
-  *     theDog.toString(); //returns [object Object]
 
-  *
 
-  * The following code creates and assigns `dogToString()` to override the default `toString()` method.
 
-  * This function generates a string containing the name, breed, color, and sex of the object, in the
 
-  * form `"property = value;"`.
 
-  *
 
-  *     Dog.prototype.toString = function dogToString() {
 
-  *         var ret = "Dog " + this.name + " is a " + this.sex + " " + this.color + " " + this.breed;
 
-  *         return ret;
 
-  *     }
 
-  *
 
-  * With the preceding code in place, any time theDog is used in a string context, JavaScript
 
-  * automatically calls the `dogToString()` function, which returns the following string:
 
-  *
 
-  *     Dog Gabby is a female chocolate Lab
 
-  *
 
-  * `toString()` can be used with every object and allows you to get its class. To use the
 
-  * `Object.prototype.toString()` with every object, you need to call `Function.prototype.call()` or
 
-  * `Function.prototype.apply()` on it, passing the object you want to inspect as the first parameter
 
-  * called `thisArg`.
 
-  *
 
-  *     var toString = Object.prototype.toString;
 
-  *
 
-  *     toString.call(new Date); // [object Date]
 
-  *     toString.call(new String); // [object String]
 
-  *     toString.call(Math); // [object Math]
 
-  *
 
-  * @return {String} Object represented as a string.
 
-  */
 
- <span id='Object-method-valueOf'>/**
 
- </span> * @method valueOf
 
-  * Returns the primitive value of the specified object.
 
-  *
 
-  * JavaScript calls the `valueOf` method to convert an object to a primitive value. You rarely need to
 
-  * invoke the `valueOf` method yourself; JavaScript automatically invokes it when encountering an
 
-  * object where a primitive value is expected.
 
-  *
 
-  * By default, the `valueOf` method is inherited by every object descended from `Object`. Every built-
 
-  * in core object overrides this method to return an appropriate value. If an object has no primitive
 
-  * value, `valueOf` returns the object itself, which is displayed as:
 
-  *
 
-  *     [object Object]
 
-  *
 
-  * You can use `valueOf` within your own code to convert a built-in object into a primitive value.
 
-  * When you create a custom object, you can override `Object.valueOf` to call a custom method instead
 
-  * of the default `Object` method.
 
-  *
 
-  * You can create a function to be called in place of the default `valueOf` method. Your function must
 
-  * take no arguments.
 
-  *
 
-  * Suppose you have an object type `myNumberType` and you want to create a `valueOf` method for it.
 
-  * The following code assigns a user-defined function to the object's valueOf method:
 
-  *
 
-  *     myNumberType.prototype.valueOf = new Function(functionText)
 
-  *
 
-  * With the preceding code in place, any time an object of type `myNumberType` is used in a context
 
-  * where it is to be represented as a primitive value, JavaScript automatically calls the function
 
-  * defined in the preceding code.
 
-  *
 
-  * An object's `valueOf` method is usually invoked by JavaScript, but you can invoke it yourself as
 
-  * follows:
 
-  *
 
-  *     myNumber.valueOf()
 
-  *
 
-  * Note: Objects in string contexts convert via the `toString` method, which is different from
 
-  * `String` objects converting to string primitives using `valueOf`. All objects have a string
 
-  * conversion, if only `"[object type]"`. But many objects do not convert to number, boolean, or
 
-  * function.
 
-  *
 
-  * @return {Object} Returns value of the object or the object itself.
 
-  */
 
- //Properties
 
- <span id='Object-property-constructor'>/**
 
- </span> * @property constructor
 
-  * Specifies the function that creates an object's prototype.
 
-  *
 
-  * Returns a reference to the Object function that created the instance's prototype. Note that the
 
-  * value of this property is a reference to the function itself, not a string containing the
 
-  * function's name, but it isn't read only (except for primitive Boolean, Number or String values: 1,
 
-  * true, "read-only").
 
-  *
 
-  * All objects inherit a `constructor` property from their `prototype`:
 
-  *
 
-  *     o = new Object // or o = {} in JavaScript 1.2
 
-  *     o.constructor == Object
 
-  *     a = new Array // or a = [] in JavaScript 1.2
 
-  *     a.constructor == Array
 
-  *     n = new Number(3)
 
-  *     n.constructor == Number
 
-  *
 
-  * Even though you cannot construct most HTML objects, you can do comparisons. For example,
 
-  *
 
-  *     document.constructor == Document
 
-  *     document.form3.constructor == Form
 
-  *
 
-  * The following example creates a prototype, `Tree`, and an object of that type, theTree. The example then displays the `constructor` property for the object `theTree`.
 
-  *
 
-  *     function Tree(name) {
 
-  *         this.name = name;
 
-  *     }
 
-  *     theTree = new Tree("Redwood");
 
-  *     console.log("theTree.constructor is " + theTree.constructor);
 
-  *
 
-  * This example displays the following output:
 
-  *
 
-  *     theTree.constructor is function Tree(name) {
 
-  *         this.name = name;
 
-  *     }
 
-  *
 
-  * The following example shows how to modify constructor value of generic objects. Only true, 1 and
 
-  * "test" variable constructors will not be changed. This example explains that is not always so safe
 
-  * to believe in constructor function.
 
-  *
 
-  *     function Type(){};
 
-  *     var	types = [
 
-  * 	    new Array,	[],
 
-  *	    new Boolean,	true,
 
-  *	    new Date,
 
-  *	    new Error,
 
-  *	    new Function,	function(){},
 
-  *	    Math,
 
-  *	    new Number,	1,
 
-  *	    new Object,	{},
 
-  *	    new RegExp,	/(?:)/,
 
-  *	    new String,	"test"
 
-  *     ];
 
-  *     for(var i = 0; i < types.length; i++){
 
-  *         types[i].constructor = Type;
 
-  *         types[i] = [types[i].constructor, types[i] instanceof Type, types[i].toString()];
 
-  *     };
 
-  *     alert(types.join("\n"));
 
-  */</pre>
 
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