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-   <pre class="prettyprint lang-js"><span id='Ext-state-Stateful'>/**
 
- </span> * @class Ext.state.Stateful
 
-  * A mixin for being able to save the state of an object to an underlying
 
-  * {@link Ext.state.Provider}.
 
-  */
 
- Ext.define('Ext.state.Stateful', {
 
-     /* Begin Definitions */
 
-     mixins: {
 
-         observable: 'Ext.util.Observable'
 
-     },
 
-     requires: ['Ext.state.Manager'],
 
-     /* End Definitions */
 
- <span id='Ext-state-Stateful-cfg-stateful'>    /**
 
- </span>     * @cfg {Boolean} stateful
 
-      * A flag which causes the object to attempt to restore the state of
 
-      * internal properties from a saved state on startup. The object must have
 
-      * a {@link #stateId} for state to be managed.
 
-      * 
 
-      * Auto-generated ids are not guaranteed to be stable across page loads and
 
-      * cannot be relied upon to save and restore the same state for a object.<p>
 
-      *
 
-      * For state saving to work, the state manager's provider must have been
 
-      * set to an implementation of {@link Ext.state.Provider} which overrides the
 
-      * {@link Ext.state.Provider#set set} and {@link Ext.state.Provider#get get}
 
-      * methods to save and recall name/value pairs. A built-in implementation,
 
-      * {@link Ext.state.CookieProvider} is available.
 
-      * 
 
-      * To set the state provider for the current page:
 
-      * 
 
-      *    Ext.state.Manager.setProvider(new Ext.state.CookieProvider({
 
-      *        expires: new Date(new Date().getTime()+(1000*60*60*24*7)), //7 days from now
 
-      *    }));
 
-      *
 
-      * A stateful object attempts to save state when one of the events
 
-      * listed in the {@link #stateEvents} configuration fires.
 
-      * 
 
-      * To save state, a stateful object first serializes its state by
 
-      * calling *{@link #getState}*.
 
-      * 
 
-      * The Component base class implements {@link #getState} to save its width and height within the state
 
-      * only if they were initially configured, and have changed from the configured value.
 
-      * 
 
-      * The Panel class saves its collapsed state in addition to that.
 
-      * 
 
-      * The Grid class saves its column state in addition to its superclass state.
 
-      * 
 
-      * If there is more application state to be save, the developer must provide an implementation which
 
-      * first calls the superclass method to inherit the above behaviour, and then injects new properties
 
-      * into the returned object.
 
-      * 
 
-      * The value yielded by getState is passed to {@link Ext.state.Manager#set}
 
-      * which uses the configured {@link Ext.state.Provider} to save the object
 
-      * keyed by the {@link #stateId}.
 
-      * 
 
-      * During construction, a stateful object attempts to *restore* its state by calling
 
-      * {@link Ext.state.Manager#get} passing the {@link #stateId}
 
-      * 
 
-      * The resulting object is passed to {@link #applyState}*. The default implementation of
 
-      * {@link #applyState} simply copies properties into the object, but a developer may
 
-      * override this to support restoration of more complex application state.
 
-      * 
 
-      * You can perform extra processing on state save and restore by attaching
 
-      * handlers to the {@link #beforestaterestore}, {@link #staterestore},
 
-      * {@link #beforestatesave} and {@link #statesave} events.
 
-      */
 
-     stateful: false,
 
- <span id='Ext-state-Stateful-cfg-stateId'>    /**
 
- </span>     * @cfg {String} stateId
 
-      * The unique id for this object to use for state management purposes.
 
-      * <p>See {@link #stateful} for an explanation of saving and restoring state.</p>
 
-      */
 
- <span id='Ext-state-Stateful-cfg-stateEvents'>    /**
 
- </span>     * @cfg {String[]} stateEvents
 
-      * <p>An array of events that, when fired, should trigger this object to
 
-      * save its state. Defaults to none. <code>stateEvents</code> may be any type
 
-      * of event supported by this object, including browser or custom events
 
-      * (e.g., <tt>['click', 'customerchange']</tt>).</p>
 
-      * <p>See <code>{@link #stateful}</code> for an explanation of saving and
 
-      * restoring object state.</p>
 
-      */
 
- <span id='Ext-state-Stateful-cfg-saveDelay'>    /**
 
- </span>     * @cfg {Number} saveDelay
 
-      * A buffer to be applied if many state events are fired within a short period.
 
-      */
 
-     saveDelay: 100,
 
-     constructor: function(config) {
 
-         var me = this;
 
-         config = config || {};
 
-         if (config.stateful !== undefined) {
 
-             me.stateful = config.stateful;
 
-         }
 
-         if (config.saveDelay !== undefined) {
 
-             me.saveDelay = config.saveDelay;
 
-         }
 
-         me.stateId = me.stateId || config.stateId;
 
-         if (!me.stateEvents) {
 
-             me.stateEvents = [];
 
-         }
 
-         if (config.stateEvents) {
 
-             me.stateEvents.concat(config.stateEvents);
 
-         }
 
-         this.addEvents(
 
- <span id='Ext-state-Stateful-event-beforestaterestore'>            /**
 
- </span>             * @event beforestaterestore
 
-              * Fires before the state of the object is restored. Return false from an event handler to stop the restore.
 
-              * @param {Ext.state.Stateful} this
 
-              * @param {Object} state The hash of state values returned from the StateProvider. If this
 
-              * event is not vetoed, then the state object is passed to <b><tt>applyState</tt></b>. By default,
 
-              * that simply copies property values into this object. The method maybe overriden to
 
-              * provide custom state restoration.
 
-              */
 
-             'beforestaterestore',
 
- <span id='Ext-state-Stateful-event-staterestore'>            /**
 
- </span>             * @event staterestore
 
-              * Fires after the state of the object is restored.
 
-              * @param {Ext.state.Stateful} this
 
-              * @param {Object} state The hash of state values returned from the StateProvider. This is passed
 
-              * to <b><tt>applyState</tt></b>. By default, that simply copies property values into this
 
-              * object. The method maybe overriden to provide custom state restoration.
 
-              */
 
-             'staterestore',
 
- <span id='Ext-state-Stateful-event-beforestatesave'>            /**
 
- </span>             * @event beforestatesave
 
-              * Fires before the state of the object is saved to the configured state provider. Return false to stop the save.
 
-              * @param {Ext.state.Stateful} this
 
-              * @param {Object} state The hash of state values. This is determined by calling
 
-              * <b><tt>getState()</tt></b> on the object. This method must be provided by the
 
-              * developer to return whetever representation of state is required, by default, Ext.state.Stateful
 
-              * has a null implementation.
 
-              */
 
-             'beforestatesave',
 
- <span id='Ext-state-Stateful-event-statesave'>            /**
 
- </span>             * @event statesave
 
-              * Fires after the state of the object is saved to the configured state provider.
 
-              * @param {Ext.state.Stateful} this
 
-              * @param {Object} state The hash of state values. This is determined by calling
 
-              * <b><tt>getState()</tt></b> on the object. This method must be provided by the
 
-              * developer to return whetever representation of state is required, by default, Ext.state.Stateful
 
-              * has a null implementation.
 
-              */
 
-             'statesave'
 
-         );
 
-         me.mixins.observable.constructor.call(me);
 
-         if (me.stateful !== false) {
 
-             me.addStateEvents(me.stateEvents);
 
-             me.initState();
 
-         }
 
-     },
 
- <span id='Ext-state-Stateful-method-addStateEvents'>    /**
 
- </span>     * Add events that will trigger the state to be saved. If the first argument is an
 
-      * array, each element of that array is the name of a state event. Otherwise, each
 
-      * argument passed to this method is the name of a state event.
 
-      *
 
-      * @param {String/String[]} events The event name or an array of event names.
 
-      */
 
-     addStateEvents: function (events) {
 
-         var me = this,
 
-             i, event, stateEventsByName;
 
-         if (me.stateful && me.getStateId()) {
 
-             if (typeof events == 'string') {
 
-                 events = Array.prototype.slice.call(arguments, 0);
 
-             }
 
-             stateEventsByName = me.stateEventsByName || (me.stateEventsByName = {});
 
-             for (i = events.length; i--; ) {
 
-                 event = events[i];
 
-                 if (!stateEventsByName[event]) {
 
-                     stateEventsByName[event] = 1;
 
-                     me.on(event, me.onStateChange, me);
 
-                 }
 
-             }
 
-         }
 
-     },
 
- <span id='Ext-state-Stateful-method-onStateChange'>    /**
 
- </span>     * This method is called when any of the {@link #stateEvents} are fired.
 
-      * @private
 
-      */
 
-     onStateChange: function(){
 
-         var me = this,
 
-             delay = me.saveDelay,
 
-             statics, runner;
 
-         if (!me.stateful) {
 
-             return;
 
-         }
 
-         if (delay) {
 
-             if (!me.stateTask) {
 
-                 statics = Ext.state.Stateful;
 
-                 runner = statics.runner || (statics.runner = new Ext.util.TaskRunner());
 
-                 me.stateTask = runner.newTask({
 
-                     run: me.saveState,
 
-                     scope: me,
 
-                     interval: delay,
 
-                     repeat: 1
 
-                 });
 
-             }
 
-             me.stateTask.start();
 
-         } else {
 
-             me.saveState();
 
-         }
 
-     },
 
- <span id='Ext-state-Stateful-method-saveState'>    /**
 
- </span>     * Saves the state of the object to the persistence store.
 
-      */
 
-     saveState: function() {
 
-         var me = this,
 
-             id = me.stateful && me.getStateId(),
 
-             hasListeners = me.hasListeners,
 
-             state;
 
-         if (id) {
 
-             state = me.getState() || {};    //pass along for custom interactions
 
-             if (!hasListeners.beforestatesave || me.fireEvent('beforestatesave', me, state) !== false) {
 
-                 Ext.state.Manager.set(id, state);
 
-                 if (hasListeners.statesave) {
 
-                     me.fireEvent('statesave', me, state);
 
-                 }
 
-             }
 
-         }
 
-     },
 
- <span id='Ext-state-Stateful-method-getState'>    /**
 
- </span>     * Gets the current state of the object. By default this function returns null,
 
-      * it should be overridden in subclasses to implement methods for getting the state.
 
-      * @return {Object} The current state
 
-      */
 
-     getState: function(){
 
-         return null;
 
-     },
 
- <span id='Ext-state-Stateful-method-applyState'>    /**
 
- </span>     * Applies the state to the object. This should be overridden in subclasses to do
 
-      * more complex state operations. By default it applies the state properties onto
 
-      * the current object.
 
-      * @param {Object} state The state
 
-      */
 
-     applyState: function(state) {
 
-         if (state) {
 
-             Ext.apply(this, state);
 
-         }
 
-     },
 
- <span id='Ext-state-Stateful-method-getStateId'>    /**
 
- </span>     * Gets the state id for this object.
 
-      * @return {String} The 'stateId' or the implicit 'id' specified by component configuration.
 
-      * @private
 
-      */
 
-     getStateId: function() {
 
-         var me = this;
 
-         return me.stateId || (me.autoGenId ? null : me.id);
 
-     },
 
- <span id='Ext-state-Stateful-method-initState'>    /**
 
- </span>     * Initializes the state of the object upon construction.
 
-      * @private
 
-      */
 
-     initState: function(){
 
-         var me = this,
 
-             id = me.stateful && me.getStateId(),
 
-             hasListeners = me.hasListeners,
 
-             state;
 
-         if (id) {
 
-             state = Ext.state.Manager.get(id);
 
-             if (state) {
 
-                 state = Ext.apply({}, state);
 
-                 if (!hasListeners.beforestaterestore || me.fireEvent('beforestaterestore', me, state) !== false) {
 
-                     me.applyState(state);
 
-                     if (hasListeners.staterestore) {
 
-                         me.fireEvent('staterestore', me, state);
 
-                     }
 
-                 }
 
-             }
 
-         }
 
-     },
 
- <span id='Ext-state-Stateful-method-savePropToState'>    /**
 
- </span>     * Conditionally saves a single property from this object to the given state object.
 
-      * The idea is to only save state which has changed from the initial state so that
 
-      * current software settings do not override future software settings. Only those
 
-      * values that are user-changed state should be saved.
 
-      *
 
-      * @param {String} propName The name of the property to save.
 
-      * @param {Object} state The state object in to which to save the property.
 
-      * @param {String} stateName (optional) The name to use for the property in state.
 
-      * @return {Boolean} True if the property was saved, false if not.
 
-      */
 
-     savePropToState: function (propName, state, stateName) {
 
-         var me = this,
 
-             value = me[propName],
 
-             config = me.initialConfig;
 
-         if (me.hasOwnProperty(propName)) {
 
-             if (!config || config[propName] !== value) {
 
-                 if (state) {
 
-                     state[stateName || propName] = value;
 
-                 }
 
-                 return true;
 
-             }
 
-         }
 
-         return false;
 
-     },
 
- <span id='Ext-state-Stateful-method-savePropsToState'>    /**
 
- </span>     * Gathers additional named properties of the instance and adds their current values
 
-      * to the passed state object.
 
-      * @param {String/String[]} propNames The name (or array of names) of the property to save.
 
-      * @param {Object} state The state object in to which to save the property values.
 
-      * @return {Object} state
 
-      */
 
-     savePropsToState: function (propNames, state) {
 
-         var me = this,
 
-             i, n;
 
-         if (typeof propNames == 'string') {
 
-             me.savePropToState(propNames, state);
 
-         } else {
 
-             for (i = 0, n = propNames.length; i < n; ++i) {
 
-                 me.savePropToState(propNames[i], state);
 
-             }
 
-         }
 
-         return state;
 
-     },
 
- <span id='Ext-state-Stateful-method-destroy'>    /**
 
- </span>     * Destroys this stateful object.
 
-      */
 
-     destroy: function(){
 
-         var me = this,
 
-             task = me.stateTask;
 
-         if (task) {
 
-             task.destroy();
 
-             me.stateTask = null;
 
-         }
 
-         me.clearListeners();
 
-     }
 
- });
 
- </pre>
 
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